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-rw-r--r--arch/x86/lib/csum-partial_64.c123
1 files changed, 123 insertions, 0 deletions
diff --git a/arch/x86/lib/csum-partial_64.c b/arch/x86/lib/csum-partial_64.c
new file mode 100644
index 000000000..50734a230
--- /dev/null
+++ b/arch/x86/lib/csum-partial_64.c
@@ -0,0 +1,123 @@
+// SPDX-License-Identifier: GPL-2.0
+/*
+ * arch/x86_64/lib/csum-partial.c
+ *
+ * This file contains network checksum routines that are better done
+ * in an architecture-specific manner due to speed.
+ */
+
+#include <linux/compiler.h>
+#include <linux/export.h>
+#include <asm/checksum.h>
+#include <asm/word-at-a-time.h>
+
+static inline unsigned short from32to16(unsigned a)
+{
+ unsigned short b = a >> 16;
+ asm("addw %w2,%w0\n\t"
+ "adcw $0,%w0\n"
+ : "=r" (b)
+ : "0" (b), "r" (a));
+ return b;
+}
+
+/*
+ * Do a checksum on an arbitrary memory area.
+ * Returns a 32bit checksum.
+ *
+ * This isn't as time critical as it used to be because many NICs
+ * do hardware checksumming these days.
+ *
+ * Still, with CHECKSUM_COMPLETE this is called to compute
+ * checksums on IPv6 headers (40 bytes) and other small parts.
+ * it's best to have buff aligned on a 64-bit boundary
+ */
+__wsum csum_partial(const void *buff, int len, __wsum sum)
+{
+ u64 temp64 = (__force u64)sum;
+ unsigned odd, result;
+
+ odd = 1 & (unsigned long) buff;
+ if (unlikely(odd)) {
+ if (unlikely(len == 0))
+ return sum;
+ temp64 = ror32((__force u32)sum, 8);
+ temp64 += (*(unsigned char *)buff << 8);
+ len--;
+ buff++;
+ }
+
+ while (unlikely(len >= 64)) {
+ asm("addq 0*8(%[src]),%[res]\n\t"
+ "adcq 1*8(%[src]),%[res]\n\t"
+ "adcq 2*8(%[src]),%[res]\n\t"
+ "adcq 3*8(%[src]),%[res]\n\t"
+ "adcq 4*8(%[src]),%[res]\n\t"
+ "adcq 5*8(%[src]),%[res]\n\t"
+ "adcq 6*8(%[src]),%[res]\n\t"
+ "adcq 7*8(%[src]),%[res]\n\t"
+ "adcq $0,%[res]"
+ : [res] "+r" (temp64)
+ : [src] "r" (buff)
+ : "memory");
+ buff += 64;
+ len -= 64;
+ }
+
+ if (len & 32) {
+ asm("addq 0*8(%[src]),%[res]\n\t"
+ "adcq 1*8(%[src]),%[res]\n\t"
+ "adcq 2*8(%[src]),%[res]\n\t"
+ "adcq 3*8(%[src]),%[res]\n\t"
+ "adcq $0,%[res]"
+ : [res] "+r" (temp64)
+ : [src] "r" (buff)
+ : "memory");
+ buff += 32;
+ }
+ if (len & 16) {
+ asm("addq 0*8(%[src]),%[res]\n\t"
+ "adcq 1*8(%[src]),%[res]\n\t"
+ "adcq $0,%[res]"
+ : [res] "+r" (temp64)
+ : [src] "r" (buff)
+ : "memory");
+ buff += 16;
+ }
+ if (len & 8) {
+ asm("addq 0*8(%[src]),%[res]\n\t"
+ "adcq $0,%[res]"
+ : [res] "+r" (temp64)
+ : [src] "r" (buff)
+ : "memory");
+ buff += 8;
+ }
+ if (len & 7) {
+ unsigned int shift = (8 - (len & 7)) * 8;
+ unsigned long trail;
+
+ trail = (load_unaligned_zeropad(buff) << shift) >> shift;
+
+ asm("addq %[trail],%[res]\n\t"
+ "adcq $0,%[res]"
+ : [res] "+r" (temp64)
+ : [trail] "r" (trail));
+ }
+ result = add32_with_carry(temp64 >> 32, temp64 & 0xffffffff);
+ if (unlikely(odd)) {
+ result = from32to16(result);
+ result = ((result >> 8) & 0xff) | ((result & 0xff) << 8);
+ }
+ return (__force __wsum)result;
+}
+EXPORT_SYMBOL(csum_partial);
+
+/*
+ * this routine is used for miscellaneous IP-like checksums, mainly
+ * in icmp.c
+ */
+__sum16 ip_compute_csum(const void *buff, int len)
+{
+ return csum_fold(csum_partial(buff,len,0));
+}
+EXPORT_SYMBOL(ip_compute_csum);