diff options
Diffstat (limited to 'tools/perf/ui/tui/progress.c')
-rw-r--r-- | tools/perf/ui/tui/progress.c | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/tools/perf/ui/tui/progress.c b/tools/perf/ui/tui/progress.c new file mode 100644 index 000000000..71b6c8d94 --- /dev/null +++ b/tools/perf/ui/tui/progress.c @@ -0,0 +1,87 @@ +// SPDX-License-Identifier: GPL-2.0 +#include <linux/kernel.h> +#include "../progress.h" +#include "../libslang.h" +#include "../ui.h" +#include "tui.h" +#include "units.h" +#include "../browser.h" + +static void __tui_progress__init(struct ui_progress *p) +{ + p->next = p->step = p->total / (SLtt_Screen_Cols - 2) ?: 1; +} + +static int get_title(struct ui_progress *p, char *buf, size_t size) +{ + char buf_cur[20]; + char buf_tot[20]; + int ret; + + ret = unit_number__scnprintf(buf_cur, sizeof(buf_cur), p->curr); + ret += unit_number__scnprintf(buf_tot, sizeof(buf_tot), p->total); + + return ret + scnprintf(buf, size, "%s [%s/%s]", + p->title, buf_cur, buf_tot); +} + +static void tui_progress__update(struct ui_progress *p) +{ + char buf[100], *title = (char *) p->title; + int bar, y; + /* + * FIXME: We should have a per UI backend way of showing progress, + * stdio will just show a percentage as NN%, etc. + */ + if (use_browser <= 0) + return; + + if (p->total == 0) + return; + + if (p->size) { + get_title(p, buf, sizeof(buf)); + title = buf; + } + + ui__refresh_dimensions(false); + mutex_lock(&ui__lock); + y = SLtt_Screen_Rows / 2 - 2; + SLsmg_set_color(0); + SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols); + SLsmg_gotorc(y++, 1); + SLsmg_write_string(title); + SLsmg_fill_region(y, 1, 1, SLtt_Screen_Cols - 2, ' '); + SLsmg_set_color(HE_COLORSET_SELECTED); + bar = ((SLtt_Screen_Cols - 2) * p->curr) / p->total; + SLsmg_fill_region(y, 1, 1, bar, ' '); + SLsmg_refresh(); + mutex_unlock(&ui__lock); +} + +static void tui_progress__finish(void) +{ + int y; + + if (use_browser <= 0) + return; + + ui__refresh_dimensions(false); + mutex_lock(&ui__lock); + y = SLtt_Screen_Rows / 2 - 2; + SLsmg_set_color(0); + SLsmg_fill_region(y, 0, 3, SLtt_Screen_Cols, ' '); + SLsmg_refresh(); + mutex_unlock(&ui__lock); +} + +static struct ui_progress_ops tui_progress__ops = { + .init = __tui_progress__init, + .update = tui_progress__update, + .finish = tui_progress__finish, +}; + +void tui_progress__init(void) +{ + ui_progress__ops = &tui_progress__ops; +} |