From 2c3c1048746a4622d8c89a29670120dc8fab93c4 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 20:49:45 +0200 Subject: Adding upstream version 6.1.76. Signed-off-by: Daniel Baumann --- drivers/gpu/drm/sun4i/Kconfig | 84 ++ drivers/gpu/drm/sun4i/Makefile | 40 + drivers/gpu/drm/sun4i/sun4i_backend.c | 1041 ++++++++++++++++++ drivers/gpu/drm/sun4i/sun4i_backend.h | 211 ++++ drivers/gpu/drm/sun4i/sun4i_crtc.c | 256 +++++ drivers/gpu/drm/sun4i/sun4i_crtc.h | 29 + drivers/gpu/drm/sun4i/sun4i_dotclock.c | 206 ++++ drivers/gpu/drm/sun4i/sun4i_dotclock.h | 17 + drivers/gpu/drm/sun4i/sun4i_drv.c | 453 ++++++++ drivers/gpu/drm/sun4i/sun4i_drv.h | 22 + drivers/gpu/drm/sun4i/sun4i_framebuffer.c | 52 + drivers/gpu/drm/sun4i/sun4i_framebuffer.h | 14 + drivers/gpu/drm/sun4i/sun4i_frontend.c | 733 +++++++++++++ drivers/gpu/drm/sun4i/sun4i_frontend.h | 150 +++ drivers/gpu/drm/sun4i/sun4i_hdmi.h | 297 +++++ drivers/gpu/drm/sun4i/sun4i_hdmi_ddc_clk.c | 142 +++ drivers/gpu/drm/sun4i/sun4i_hdmi_enc.c | 723 ++++++++++++ drivers/gpu/drm/sun4i/sun4i_hdmi_i2c.c | 317 ++++++ drivers/gpu/drm/sun4i/sun4i_hdmi_tmds_clk.c | 236 ++++ drivers/gpu/drm/sun4i/sun4i_layer.c | 262 +++++ drivers/gpu/drm/sun4i/sun4i_layer.h | 42 + drivers/gpu/drm/sun4i/sun4i_lvds.c | 156 +++ drivers/gpu/drm/sun4i/sun4i_lvds.h | 12 + drivers/gpu/drm/sun4i/sun4i_rgb.c | 248 +++++ drivers/gpu/drm/sun4i/sun4i_rgb.h | 14 + drivers/gpu/drm/sun4i/sun4i_tcon.c | 1577 +++++++++++++++++++++++++++ drivers/gpu/drm/sun4i/sun4i_tcon.h | 303 +++++ drivers/gpu/drm/sun4i/sun4i_tv.c | 647 +++++++++++ drivers/gpu/drm/sun4i/sun6i_drc.c | 127 +++ drivers/gpu/drm/sun4i/sun6i_mipi_dsi.c | 1234 +++++++++++++++++++++ drivers/gpu/drm/sun4i/sun6i_mipi_dsi.h | 51 + drivers/gpu/drm/sun4i/sun8i_csc.c | 239 ++++ drivers/gpu/drm/sun4i/sun8i_csc.h | 37 + drivers/gpu/drm/sun4i/sun8i_dw_hdmi.c | 304 ++++++ drivers/gpu/drm/sun4i/sun8i_dw_hdmi.h | 210 ++++ drivers/gpu/drm/sun4i/sun8i_hdmi_phy.c | 737 +++++++++++++ drivers/gpu/drm/sun4i/sun8i_hdmi_phy_clk.c | 178 +++ drivers/gpu/drm/sun4i/sun8i_mixer.c | 724 ++++++++++++ drivers/gpu/drm/sun4i/sun8i_mixer.h | 210 ++++ drivers/gpu/drm/sun4i/sun8i_tcon_top.c | 315 ++++++ drivers/gpu/drm/sun4i/sun8i_tcon_top.h | 44 + drivers/gpu/drm/sun4i/sun8i_ui_layer.c | 397 +++++++ drivers/gpu/drm/sun4i/sun8i_ui_layer.h | 67 ++ drivers/gpu/drm/sun4i/sun8i_ui_scaler.c | 187 ++++ drivers/gpu/drm/sun4i/sun8i_ui_scaler.h | 43 + drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 620 +++++++++++ drivers/gpu/drm/sun4i/sun8i_vi_layer.h | 72 ++ drivers/gpu/drm/sun4i/sun8i_vi_scaler.c | 999 +++++++++++++++++ drivers/gpu/drm/sun4i/sun8i_vi_scaler.h | 78 ++ drivers/gpu/drm/sun4i/sunxi_engine.h | 211 ++++ 50 files changed, 15368 insertions(+) create mode 100644 drivers/gpu/drm/sun4i/Kconfig create mode 100644 drivers/gpu/drm/sun4i/Makefile create mode 100644 drivers/gpu/drm/sun4i/sun4i_backend.c create mode 100644 drivers/gpu/drm/sun4i/sun4i_backend.h create mode 100644 drivers/gpu/drm/sun4i/sun4i_crtc.c create mode 100644 drivers/gpu/drm/sun4i/sun4i_crtc.h create mode 100644 drivers/gpu/drm/sun4i/sun4i_dotclock.c create mode 100644 drivers/gpu/drm/sun4i/sun4i_dotclock.h create mode 100644 drivers/gpu/drm/sun4i/sun4i_drv.c create mode 100644 drivers/gpu/drm/sun4i/sun4i_drv.h create mode 100644 drivers/gpu/drm/sun4i/sun4i_framebuffer.c create mode 100644 drivers/gpu/drm/sun4i/sun4i_framebuffer.h create mode 100644 drivers/gpu/drm/sun4i/sun4i_frontend.c create mode 100644 drivers/gpu/drm/sun4i/sun4i_frontend.h create mode 100644 drivers/gpu/drm/sun4i/sun4i_hdmi.h create mode 100644 drivers/gpu/drm/sun4i/sun4i_hdmi_ddc_clk.c create mode 100644 drivers/gpu/drm/sun4i/sun4i_hdmi_enc.c create mode 100644 drivers/gpu/drm/sun4i/sun4i_hdmi_i2c.c create mode 100644 drivers/gpu/drm/sun4i/sun4i_hdmi_tmds_clk.c create mode 100644 drivers/gpu/drm/sun4i/sun4i_layer.c create mode 100644 drivers/gpu/drm/sun4i/sun4i_layer.h create mode 100644 drivers/gpu/drm/sun4i/sun4i_lvds.c create mode 100644 drivers/gpu/drm/sun4i/sun4i_lvds.h create mode 100644 drivers/gpu/drm/sun4i/sun4i_rgb.c create mode 100644 drivers/gpu/drm/sun4i/sun4i_rgb.h create mode 100644 drivers/gpu/drm/sun4i/sun4i_tcon.c create mode 100644 drivers/gpu/drm/sun4i/sun4i_tcon.h create mode 100644 drivers/gpu/drm/sun4i/sun4i_tv.c create mode 100644 drivers/gpu/drm/sun4i/sun6i_drc.c create mode 100644 drivers/gpu/drm/sun4i/sun6i_mipi_dsi.c create mode 100644 drivers/gpu/drm/sun4i/sun6i_mipi_dsi.h create mode 100644 drivers/gpu/drm/sun4i/sun8i_csc.c create mode 100644 drivers/gpu/drm/sun4i/sun8i_csc.h create mode 100644 drivers/gpu/drm/sun4i/sun8i_dw_hdmi.c create mode 100644 drivers/gpu/drm/sun4i/sun8i_dw_hdmi.h create mode 100644 drivers/gpu/drm/sun4i/sun8i_hdmi_phy.c create mode 100644 drivers/gpu/drm/sun4i/sun8i_hdmi_phy_clk.c create mode 100644 drivers/gpu/drm/sun4i/sun8i_mixer.c create mode 100644 drivers/gpu/drm/sun4i/sun8i_mixer.h create mode 100644 drivers/gpu/drm/sun4i/sun8i_tcon_top.c create mode 100644 drivers/gpu/drm/sun4i/sun8i_tcon_top.h create mode 100644 drivers/gpu/drm/sun4i/sun8i_ui_layer.c create mode 100644 drivers/gpu/drm/sun4i/sun8i_ui_layer.h create mode 100644 drivers/gpu/drm/sun4i/sun8i_ui_scaler.c create mode 100644 drivers/gpu/drm/sun4i/sun8i_ui_scaler.h create mode 100644 drivers/gpu/drm/sun4i/sun8i_vi_layer.c create mode 100644 drivers/gpu/drm/sun4i/sun8i_vi_layer.h create mode 100644 drivers/gpu/drm/sun4i/sun8i_vi_scaler.c create mode 100644 drivers/gpu/drm/sun4i/sun8i_vi_scaler.h create mode 100644 drivers/gpu/drm/sun4i/sunxi_engine.h (limited to 'drivers/gpu/drm/sun4i') diff --git a/drivers/gpu/drm/sun4i/Kconfig b/drivers/gpu/drm/sun4i/Kconfig new file mode 100644 index 000000000..4741d9f65 --- /dev/null +++ b/drivers/gpu/drm/sun4i/Kconfig @@ -0,0 +1,84 @@ +# SPDX-License-Identifier: GPL-2.0-only +config DRM_SUN4I + tristate "DRM Support for Allwinner A10 Display Engine" + depends on DRM && COMMON_CLK + depends on ARCH_SUNXI || COMPILE_TEST + select DRM_GEM_DMA_HELPER + select DRM_KMS_HELPER + select DRM_PANEL + select REGMAP_MMIO + select VIDEOMODE_HELPERS + help + Choose this option if you have an Allwinner SoC with a + Display Engine. If M is selected the module will be called + sun4i-drm. + +if DRM_SUN4I + +config DRM_SUN4I_HDMI + tristate "Allwinner A10/A10s/A20/A31 HDMI Controller Support" + depends on ARM || COMPILE_TEST + default DRM_SUN4I + help + Choose this option if you have an Allwinner A10/A10s/A20/A31 + SoC with an HDMI controller. + +config DRM_SUN4I_HDMI_CEC + bool "Allwinner A10/A10s/A20/A31 HDMI CEC Support" + depends on DRM_SUN4I_HDMI + select CEC_CORE + select CEC_PIN + help + Choose this option if you have an Allwinner A10/A10s/A20/A31 + SoC with an HDMI controller and want to use CEC. + +config DRM_SUN4I_BACKEND + tristate "Support for Allwinner A10 Display Engine Backend" + depends on ARM || COMPILE_TEST + default DRM_SUN4I + help + Choose this option if you have an Allwinner SoC with the + original Allwinner Display Engine, which has a backend to + do some alpha blending and feed graphics to TCON. If M is + selected the module will be called sun4i-backend. + +config DRM_SUN6I_DSI + tristate "Allwinner A31/A64 MIPI-DSI Controller Support" + default DRM_SUN4I + select CRC_CCITT + select DRM_MIPI_DSI + select RESET_CONTROLLER + select PHY_SUN6I_MIPI_DPHY + help + Choose this option if you want have an Allwinner SoC with + MIPI-DSI support. If M is selected the module will be called + sun6i_mipi_dsi. + +config DRM_SUN8I_DW_HDMI + tristate "Support for Allwinner version of DesignWare HDMI" + depends on DRM_SUN4I + default DRM_SUN4I + select DRM_DW_HDMI + help + Choose this option if you have an Allwinner SoC with the + DesignWare HDMI controller. SoCs that support HDMI and + have a Display Engine 2.0 contain this controller. If M is + selected the module will be called sun8i_dw_hdmi. + +config DRM_SUN8I_MIXER + tristate "Support for Allwinner Display Engine 2.0 Mixer" + default DRM_SUN4I + help + Choose this option if you have an Allwinner SoC with the + Allwinner Display Engine 2.0, which has a mixer to do some + graphics mixture and feed graphics to TCON, If M is + selected the module will be called sun8i-mixer. + +config DRM_SUN8I_TCON_TOP + tristate + default DRM_SUN4I if DRM_SUN8I_MIXER!=n + help + TCON TOP is responsible for configuring display pipeline for + HDMI, TVE and LCD. + +endif diff --git a/drivers/gpu/drm/sun4i/Makefile b/drivers/gpu/drm/sun4i/Makefile new file mode 100644 index 000000000..0d04f2447 --- /dev/null +++ b/drivers/gpu/drm/sun4i/Makefile @@ -0,0 +1,40 @@ +# SPDX-License-Identifier: GPL-2.0 +sun4i-backend-y += sun4i_backend.o sun4i_layer.o +sun4i-frontend-y += sun4i_frontend.o + +sun4i-drm-y += sun4i_drv.o +sun4i-drm-y += sun4i_framebuffer.o + +sun4i-drm-hdmi-y += sun4i_hdmi_ddc_clk.o +sun4i-drm-hdmi-y += sun4i_hdmi_enc.o +sun4i-drm-hdmi-y += sun4i_hdmi_i2c.o +sun4i-drm-hdmi-y += sun4i_hdmi_tmds_clk.o + +sun8i-drm-hdmi-y += sun8i_dw_hdmi.o +sun8i-drm-hdmi-y += sun8i_hdmi_phy.o +sun8i-drm-hdmi-y += sun8i_hdmi_phy_clk.o + +sun8i-mixer-y += sun8i_mixer.o sun8i_ui_layer.o \ + sun8i_vi_layer.o sun8i_ui_scaler.o \ + sun8i_vi_scaler.o sun8i_csc.o + +sun4i-tcon-y += sun4i_crtc.o +sun4i-tcon-y += sun4i_dotclock.o +sun4i-tcon-y += sun4i_lvds.o +sun4i-tcon-y += sun4i_tcon.o +sun4i-tcon-y += sun4i_rgb.o + +obj-$(CONFIG_DRM_SUN4I) += sun4i-drm.o +obj-$(CONFIG_DRM_SUN4I) += sun4i-tcon.o +obj-$(CONFIG_DRM_SUN4I) += sun4i_tv.o +obj-$(CONFIG_DRM_SUN4I) += sun6i_drc.o + +obj-$(CONFIG_DRM_SUN4I_BACKEND) += sun4i-backend.o +ifdef CONFIG_DRM_SUN4I_BACKEND +obj-$(CONFIG_DRM_SUN4I) += sun4i-frontend.o +endif +obj-$(CONFIG_DRM_SUN4I_HDMI) += sun4i-drm-hdmi.o +obj-$(CONFIG_DRM_SUN6I_DSI) += sun6i_mipi_dsi.o +obj-$(CONFIG_DRM_SUN8I_DW_HDMI) += sun8i-drm-hdmi.o +obj-$(CONFIG_DRM_SUN8I_MIXER) += sun8i-mixer.o +obj-$(CONFIG_DRM_SUN8I_TCON_TOP) += sun8i_tcon_top.o diff --git a/drivers/gpu/drm/sun4i/sun4i_backend.c b/drivers/gpu/drm/sun4i/sun4i_backend.c new file mode 100644 index 000000000..38070fc26 --- /dev/null +++ b/drivers/gpu/drm/sun4i/sun4i_backend.c @@ -0,0 +1,1041 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (C) 2015 Free Electrons + * Copyright (C) 2015 NextThing Co + * + * Maxime Ripard + */ + +#include +#include +#include +#include +#include +#include +#include +#include + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "sun4i_backend.h" +#include "sun4i_drv.h" +#include "sun4i_frontend.h" +#include "sun4i_layer.h" +#include "sunxi_engine.h" + +struct sun4i_backend_quirks { + /* backend <-> TCON muxing selection done in backend */ + bool needs_output_muxing; + + /* alpha at the lowest z position is not always supported */ + bool supports_lowest_plane_alpha; +}; + +static const u32 sunxi_rgb2yuv_coef[12] = { + 0x00000107, 0x00000204, 0x00000064, 0x00000108, + 0x00003f69, 0x00003ed6, 0x000001c1, 0x00000808, + 0x000001c1, 0x00003e88, 0x00003fb8, 0x00000808 +}; + +static void sun4i_backend_apply_color_correction(struct sunxi_engine *engine) +{ + int i; + + DRM_DEBUG_DRIVER("Applying RGB to YUV color correction\n"); + + /* Set color correction */ + regmap_write(engine->regs, SUN4I_BACKEND_OCCTL_REG, + SUN4I_BACKEND_OCCTL_ENABLE); + + for (i = 0; i < 12; i++) + regmap_write(engine->regs, SUN4I_BACKEND_OCRCOEF_REG(i), + sunxi_rgb2yuv_coef[i]); +} + +static void sun4i_backend_disable_color_correction(struct sunxi_engine *engine) +{ + DRM_DEBUG_DRIVER("Disabling color correction\n"); + + /* Disable color correction */ + regmap_update_bits(engine->regs, SUN4I_BACKEND_OCCTL_REG, + SUN4I_BACKEND_OCCTL_ENABLE, 0); +} + +static void sun4i_backend_commit(struct sunxi_engine *engine) +{ + DRM_DEBUG_DRIVER("Committing changes\n"); + + regmap_write(engine->regs, SUN4I_BACKEND_REGBUFFCTL_REG, + SUN4I_BACKEND_REGBUFFCTL_AUTOLOAD_DIS | + SUN4I_BACKEND_REGBUFFCTL_LOADCTL); +} + +void sun4i_backend_layer_enable(struct sun4i_backend *backend, + int layer, bool enable) +{ + u32 val; + + DRM_DEBUG_DRIVER("%sabling layer %d\n", enable ? "En" : "Dis", + layer); + + if (enable) + val = SUN4I_BACKEND_MODCTL_LAY_EN(layer); + else + val = 0; + + regmap_update_bits(backend->engine.regs, SUN4I_BACKEND_MODCTL_REG, + SUN4I_BACKEND_MODCTL_LAY_EN(layer), val); +} + +static int sun4i_backend_drm_format_to_layer(u32 format, u32 *mode) +{ + switch (format) { + case DRM_FORMAT_ARGB8888: + *mode = SUN4I_BACKEND_LAY_FBFMT_ARGB8888; + break; + + case DRM_FORMAT_ARGB4444: + *mode = SUN4I_BACKEND_LAY_FBFMT_ARGB4444; + break; + + case DRM_FORMAT_ARGB1555: + *mode = SUN4I_BACKEND_LAY_FBFMT_ARGB1555; + break; + + case DRM_FORMAT_RGBA5551: + *mode = SUN4I_BACKEND_LAY_FBFMT_RGBA5551; + break; + + case DRM_FORMAT_RGBA4444: + *mode = SUN4I_BACKEND_LAY_FBFMT_RGBA4444; + break; + + case DRM_FORMAT_XRGB8888: + *mode = SUN4I_BACKEND_LAY_FBFMT_XRGB8888; + break; + + case DRM_FORMAT_RGB888: + *mode = SUN4I_BACKEND_LAY_FBFMT_RGB888; + break; + + case DRM_FORMAT_RGB565: + *mode = SUN4I_BACKEND_LAY_FBFMT_RGB565; + break; + + default: + return -EINVAL; + } + + return 0; +} + +static const uint32_t sun4i_backend_formats[] = { + DRM_FORMAT_ARGB1555, + DRM_FORMAT_ARGB4444, + DRM_FORMAT_ARGB8888, + DRM_FORMAT_RGB565, + DRM_FORMAT_RGB888, + DRM_FORMAT_RGBA4444, + DRM_FORMAT_RGBA5551, + DRM_FORMAT_UYVY, + DRM_FORMAT_VYUY, + DRM_FORMAT_XRGB8888, + DRM_FORMAT_YUYV, + DRM_FORMAT_YVYU, +}; + +bool sun4i_backend_format_is_supported(uint32_t fmt, uint64_t modifier) +{ + unsigned int i; + + if (modifier != DRM_FORMAT_MOD_LINEAR) + return false; + + for (i = 0; i < ARRAY_SIZE(sun4i_backend_formats); i++) + if (sun4i_backend_formats[i] == fmt) + return true; + + return false; +} + +int sun4i_backend_update_layer_coord(struct sun4i_backend *backend, + int layer, struct drm_plane *plane) +{ + struct drm_plane_state *state = plane->state; + + DRM_DEBUG_DRIVER("Updating layer %d\n", layer); + + /* Set height and width */ + DRM_DEBUG_DRIVER("Layer size W: %u H: %u\n", + state->crtc_w, state->crtc_h); + regmap_write(backend->engine.regs, SUN4I_BACKEND_LAYSIZE_REG(layer), + SUN4I_BACKEND_LAYSIZE(state->crtc_w, + state->crtc_h)); + + /* Set base coordinates */ + DRM_DEBUG_DRIVER("Layer coordinates X: %d Y: %d\n", + state->crtc_x, state->crtc_y); + regmap_write(backend->engine.regs, SUN4I_BACKEND_LAYCOOR_REG(layer), + SUN4I_BACKEND_LAYCOOR(state->crtc_x, + state->crtc_y)); + + return 0; +} + +static int sun4i_backend_update_yuv_format(struct sun4i_backend *backend, + int layer, struct drm_plane *plane) +{ + struct drm_plane_state *state = plane->state; + struct drm_framebuffer *fb = state->fb; + const struct drm_format_info *format = fb->format; + const uint32_t fmt = format->format; + u32 val = SUN4I_BACKEND_IYUVCTL_EN; + int i; + + for (i = 0; i < ARRAY_SIZE(sunxi_bt601_yuv2rgb_coef); i++) + regmap_write(backend->engine.regs, + SUN4I_BACKEND_YGCOEF_REG(i), + sunxi_bt601_yuv2rgb_coef[i]); + + /* + * We should do that only for a single plane, but the + * framebuffer's atomic_check has our back on this. + */ + regmap_update_bits(backend->engine.regs, SUN4I_BACKEND_ATTCTL_REG0(layer), + SUN4I_BACKEND_ATTCTL_REG0_LAY_YUVEN, + SUN4I_BACKEND_ATTCTL_REG0_LAY_YUVEN); + + /* TODO: Add support for the multi-planar YUV formats */ + if (drm_format_info_is_yuv_packed(format) && + drm_format_info_is_yuv_sampling_422(format)) + val |= SUN4I_BACKEND_IYUVCTL_FBFMT_PACKED_YUV422; + else + DRM_DEBUG_DRIVER("Unsupported YUV format (0x%x)\n", fmt); + + /* + * Allwinner seems to list the pixel sequence from right to left, while + * DRM lists it from left to right. + */ + switch (fmt) { + case DRM_FORMAT_YUYV: + val |= SUN4I_BACKEND_IYUVCTL_FBPS_VYUY; + break; + case DRM_FORMAT_YVYU: + val |= SUN4I_BACKEND_IYUVCTL_FBPS_UYVY; + break; + case DRM_FORMAT_UYVY: + val |= SUN4I_BACKEND_IYUVCTL_FBPS_YVYU; + break; + case DRM_FORMAT_VYUY: + val |= SUN4I_BACKEND_IYUVCTL_FBPS_YUYV; + break; + default: + DRM_DEBUG_DRIVER("Unsupported YUV pixel sequence (0x%x)\n", + fmt); + } + + regmap_write(backend->engine.regs, SUN4I_BACKEND_IYUVCTL_REG, val); + + return 0; +} + +int sun4i_backend_update_layer_formats(struct sun4i_backend *backend, + int layer, struct drm_plane *plane) +{ + struct drm_plane_state *state = plane->state; + struct drm_framebuffer *fb = state->fb; + u32 val; + int ret; + + /* Clear the YUV mode */ + regmap_update_bits(backend->engine.regs, SUN4I_BACKEND_ATTCTL_REG0(layer), + SUN4I_BACKEND_ATTCTL_REG0_LAY_YUVEN, 0); + + val = SUN4I_BACKEND_ATTCTL_REG0_LAY_GLBALPHA(state->alpha >> 8); + if (state->alpha != DRM_BLEND_ALPHA_OPAQUE) + val |= SUN4I_BACKEND_ATTCTL_REG0_LAY_GLBALPHA_EN; + regmap_update_bits(backend->engine.regs, + SUN4I_BACKEND_ATTCTL_REG0(layer), + SUN4I_BACKEND_ATTCTL_REG0_LAY_GLBALPHA_MASK | + SUN4I_BACKEND_ATTCTL_REG0_LAY_GLBALPHA_EN, + val); + + if (fb->format->is_yuv) + return sun4i_backend_update_yuv_format(backend, layer, plane); + + ret = sun4i_backend_drm_format_to_layer(fb->format->format, &val); + if (ret) { + DRM_DEBUG_DRIVER("Invalid format\n"); + return ret; + } + + regmap_update_bits(backend->engine.regs, + SUN4I_BACKEND_ATTCTL_REG1(layer), + SUN4I_BACKEND_ATTCTL_REG1_LAY_FBFMT, val); + + return 0; +} + +int sun4i_backend_update_layer_frontend(struct sun4i_backend *backend, + int layer, uint32_t fmt) +{ + u32 val; + int ret; + + ret = sun4i_backend_drm_format_to_layer(fmt, &val); + if (ret) { + DRM_DEBUG_DRIVER("Invalid format\n"); + return ret; + } + + regmap_update_bits(backend->engine.regs, + SUN4I_BACKEND_ATTCTL_REG0(layer), + SUN4I_BACKEND_ATTCTL_REG0_LAY_VDOEN, + SUN4I_BACKEND_ATTCTL_REG0_LAY_VDOEN); + + regmap_update_bits(backend->engine.regs, + SUN4I_BACKEND_ATTCTL_REG1(layer), + SUN4I_BACKEND_ATTCTL_REG1_LAY_FBFMT, val); + + return 0; +} + +static int sun4i_backend_update_yuv_buffer(struct sun4i_backend *backend, + struct drm_framebuffer *fb, + dma_addr_t paddr) +{ + /* TODO: Add support for the multi-planar YUV formats */ + DRM_DEBUG_DRIVER("Setting packed YUV buffer address to %pad\n", &paddr); + regmap_write(backend->engine.regs, SUN4I_BACKEND_IYUVADD_REG(0), paddr); + + DRM_DEBUG_DRIVER("Layer line width: %d bits\n", fb->pitches[0] * 8); + regmap_write(backend->engine.regs, SUN4I_BACKEND_IYUVLINEWIDTH_REG(0), + fb->pitches[0] * 8); + + return 0; +} + +int sun4i_backend_update_layer_buffer(struct sun4i_backend *backend, + int layer, struct drm_plane *plane) +{ + struct drm_plane_state *state = plane->state; + struct drm_framebuffer *fb = state->fb; + u32 lo_paddr, hi_paddr; + dma_addr_t dma_addr; + + /* Set the line width */ + DRM_DEBUG_DRIVER("Layer line width: %d bits\n", fb->pitches[0] * 8); + regmap_write(backend->engine.regs, + SUN4I_BACKEND_LAYLINEWIDTH_REG(layer), + fb->pitches[0] * 8); + + /* Get the start of the displayed memory */ + dma_addr = drm_fb_dma_get_gem_addr(fb, state, 0); + DRM_DEBUG_DRIVER("Setting buffer address to %pad\n", &dma_addr); + + if (fb->format->is_yuv) + return sun4i_backend_update_yuv_buffer(backend, fb, dma_addr); + + /* Write the 32 lower bits of the address (in bits) */ + lo_paddr = dma_addr << 3; + DRM_DEBUG_DRIVER("Setting address lower bits to 0x%x\n", lo_paddr); + regmap_write(backend->engine.regs, + SUN4I_BACKEND_LAYFB_L32ADD_REG(layer), + lo_paddr); + + /* And the upper bits */ + hi_paddr = dma_addr >> 29; + DRM_DEBUG_DRIVER("Setting address high bits to 0x%x\n", hi_paddr); + regmap_update_bits(backend->engine.regs, SUN4I_BACKEND_LAYFB_H4ADD_REG, + SUN4I_BACKEND_LAYFB_H4ADD_MSK(layer), + SUN4I_BACKEND_LAYFB_H4ADD(layer, hi_paddr)); + + return 0; +} + +int sun4i_backend_update_layer_zpos(struct sun4i_backend *backend, int layer, + struct drm_plane *plane) +{ + struct drm_plane_state *state = plane->state; + struct sun4i_layer_state *p_state = state_to_sun4i_layer_state(state); + unsigned int priority = state->normalized_zpos; + unsigned int pipe = p_state->pipe; + + DRM_DEBUG_DRIVER("Setting layer %d's priority to %d and pipe %d\n", + layer, priority, pipe); + regmap_update_bits(backend->engine.regs, SUN4I_BACKEND_ATTCTL_REG0(layer), + SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL_MASK | + SUN4I_BACKEND_ATTCTL_REG0_LAY_PRISEL_MASK, + SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL(p_state->pipe) | + SUN4I_BACKEND_ATTCTL_REG0_LAY_PRISEL(priority)); + + return 0; +} + +void sun4i_backend_cleanup_layer(struct sun4i_backend *backend, + int layer) +{ + regmap_update_bits(backend->engine.regs, + SUN4I_BACKEND_ATTCTL_REG0(layer), + SUN4I_BACKEND_ATTCTL_REG0_LAY_VDOEN | + SUN4I_BACKEND_ATTCTL_REG0_LAY_YUVEN, 0); +} + +static bool sun4i_backend_plane_uses_scaler(struct drm_plane_state *state) +{ + u16 src_h = state->src_h >> 16; + u16 src_w = state->src_w >> 16; + + DRM_DEBUG_DRIVER("Input size %dx%d, output size %dx%d\n", + src_w, src_h, state->crtc_w, state->crtc_h); + + if ((state->crtc_h != src_h) || (state->crtc_w != src_w)) + return true; + + return false; +} + +static bool sun4i_backend_plane_uses_frontend(struct drm_plane_state *state) +{ + struct sun4i_layer *layer = plane_to_sun4i_layer(state->plane); + struct sun4i_backend *backend = layer->backend; + uint32_t format = state->fb->format->format; + uint64_t modifier = state->fb->modifier; + + if (IS_ERR(backend->frontend)) + return false; + + if (!sun4i_frontend_format_is_supported(format, modifier)) + return false; + + if (!sun4i_backend_format_is_supported(format, modifier)) + return true; + + /* + * TODO: The backend alone allows 2x and 4x integer scaling, including + * support for an alpha component (which the frontend doesn't support). + * Use the backend directly instead of the frontend in this case, with + * another test to return false. + */ + + if (sun4i_backend_plane_uses_scaler(state)) + return true; + + /* + * Here the format is supported by both the frontend and the backend + * and no frontend scaling is required, so use the backend directly. + */ + return false; +} + +static bool sun4i_backend_plane_is_supported(struct drm_plane_state *state, + bool *uses_frontend) +{ + if (sun4i_backend_plane_uses_frontend(state)) { + *uses_frontend = true; + return true; + } + + *uses_frontend = false; + + /* Scaling is not supported without the frontend. */ + if (sun4i_backend_plane_uses_scaler(state)) + return false; + + return true; +} + +static void sun4i_backend_atomic_begin(struct sunxi_engine *engine, + struct drm_crtc_state *old_state) +{ + u32 val; + + WARN_ON(regmap_read_poll_timeout(engine->regs, + SUN4I_BACKEND_REGBUFFCTL_REG, + val, !(val & SUN4I_BACKEND_REGBUFFCTL_LOADCTL), + 100, 50000)); +} + +static int sun4i_backend_atomic_check(struct sunxi_engine *engine, + struct drm_crtc_state *crtc_state) +{ + struct drm_plane_state *plane_states[SUN4I_BACKEND_NUM_LAYERS] = { 0 }; + struct sun4i_backend *backend = engine_to_sun4i_backend(engine); + struct drm_atomic_state *state = crtc_state->state; + struct drm_device *drm = state->dev; + struct drm_plane *plane; + unsigned int num_planes = 0; + unsigned int num_alpha_planes = 0; + unsigned int num_frontend_planes = 0; + unsigned int num_alpha_planes_max = 1; + unsigned int num_yuv_planes = 0; + unsigned int current_pipe = 0; + unsigned int i; + + DRM_DEBUG_DRIVER("Starting checking our planes\n"); + + if (!crtc_state->planes_changed) + return 0; + + drm_for_each_plane_mask(plane, drm, crtc_state->plane_mask) { + struct drm_plane_state *plane_state = + drm_atomic_get_plane_state(state, plane); + struct sun4i_layer_state *layer_state = + state_to_sun4i_layer_state(plane_state); + struct drm_framebuffer *fb = plane_state->fb; + + if (!sun4i_backend_plane_is_supported(plane_state, + &layer_state->uses_frontend)) + return -EINVAL; + + if (layer_state->uses_frontend) { + DRM_DEBUG_DRIVER("Using the frontend for plane %d\n", + plane->index); + num_frontend_planes++; + } else { + if (fb->format->is_yuv) { + DRM_DEBUG_DRIVER("Plane FB format is YUV\n"); + num_yuv_planes++; + } + } + + DRM_DEBUG_DRIVER("Plane FB format is %p4cc\n", + &fb->format->format); + if (fb->format->has_alpha || (plane_state->alpha != DRM_BLEND_ALPHA_OPAQUE)) + num_alpha_planes++; + + DRM_DEBUG_DRIVER("Plane zpos is %d\n", + plane_state->normalized_zpos); + + /* Sort our planes by Zpos */ + plane_states[plane_state->normalized_zpos] = plane_state; + + num_planes++; + } + + /* All our planes were disabled, bail out */ + if (!num_planes) + return 0; + + /* + * The hardware is a bit unusual here. + * + * Even though it supports 4 layers, it does the composition + * in two separate steps. + * + * The first one is assigning a layer to one of its two + * pipes. If more that 1 layer is assigned to the same pipe, + * and if pixels overlaps, the pipe will take the pixel from + * the layer with the highest priority. + * + * The second step is the actual alpha blending, that takes + * the two pipes as input, and uses the potential alpha + * component to do the transparency between the two. + * + * This two-step scenario makes us unable to guarantee a + * robust alpha blending between the 4 layers in all + * situations, since this means that we need to have one layer + * with alpha at the lowest position of our two pipes. + * + * However, we cannot even do that on every platform, since + * the hardware has a bug where the lowest plane of the lowest + * pipe (pipe 0, priority 0), if it has any alpha, will + * discard the pixel data entirely and just display the pixels + * in the background color (black by default). + * + * This means that on the affected platforms, we effectively + * have only three valid configurations with alpha, all of + * them with the alpha being on pipe1 with the lowest + * position, which can be 1, 2 or 3 depending on the number of + * planes and their zpos. + */ + + /* For platforms that are not affected by the issue described above. */ + if (backend->quirks->supports_lowest_plane_alpha) + num_alpha_planes_max++; + + if (num_alpha_planes > num_alpha_planes_max) { + DRM_DEBUG_DRIVER("Too many planes with alpha, rejecting...\n"); + return -EINVAL; + } + + /* We can't have an alpha plane at the lowest position */ + if (!backend->quirks->supports_lowest_plane_alpha && + (plane_states[0]->alpha != DRM_BLEND_ALPHA_OPAQUE)) + return -EINVAL; + + for (i = 1; i < num_planes; i++) { + struct drm_plane_state *p_state = plane_states[i]; + struct drm_framebuffer *fb = p_state->fb; + struct sun4i_layer_state *s_state = state_to_sun4i_layer_state(p_state); + + /* + * The only alpha position is the lowest plane of the + * second pipe. + */ + if (fb->format->has_alpha || (p_state->alpha != DRM_BLEND_ALPHA_OPAQUE)) + current_pipe++; + + s_state->pipe = current_pipe; + } + + /* We can only have a single YUV plane at a time */ + if (num_yuv_planes > SUN4I_BACKEND_NUM_YUV_PLANES) { + DRM_DEBUG_DRIVER("Too many planes with YUV, rejecting...\n"); + return -EINVAL; + } + + if (num_frontend_planes > SUN4I_BACKEND_NUM_FRONTEND_LAYERS) { + DRM_DEBUG_DRIVER("Too many planes going through the frontend, rejecting\n"); + return -EINVAL; + } + + DRM_DEBUG_DRIVER("State valid with %u planes, %u alpha, %u video, %u YUV\n", + num_planes, num_alpha_planes, num_frontend_planes, + num_yuv_planes); + + return 0; +} + +static void sun4i_backend_vblank_quirk(struct sunxi_engine *engine) +{ + struct sun4i_backend *backend = engine_to_sun4i_backend(engine); + struct sun4i_frontend *frontend = backend->frontend; + + if (!frontend) + return; + + /* + * In a teardown scenario with the frontend involved, we have + * to keep the frontend enabled until the next vblank, and + * only then disable it. + * + * This is due to the fact that the backend will not take into + * account the new configuration (with the plane that used to + * be fed by the frontend now disabled) until we write to the + * commit bit and the hardware fetches the new configuration + * during the next vblank. + * + * So we keep the frontend around in order to prevent any + * visual artifacts. + */ + spin_lock(&backend->frontend_lock); + if (backend->frontend_teardown) { + sun4i_frontend_exit(frontend); + backend->frontend_teardown = false; + } + spin_unlock(&backend->frontend_lock); +}; + +static void sun4i_backend_mode_set(struct sunxi_engine *engine, + const struct drm_display_mode *mode) +{ + bool interlaced = !!(mode->flags & DRM_MODE_FLAG_INTERLACE); + + DRM_DEBUG_DRIVER("Updating global size W: %u H: %u\n", + mode->hdisplay, mode->vdisplay); + + regmap_write(engine->regs, SUN4I_BACKEND_DISSIZE_REG, + SUN4I_BACKEND_DISSIZE(mode->hdisplay, mode->vdisplay)); + + regmap_update_bits(engine->regs, SUN4I_BACKEND_MODCTL_REG, + SUN4I_BACKEND_MODCTL_ITLMOD_EN, + interlaced ? SUN4I_BACKEND_MODCTL_ITLMOD_EN : 0); + + DRM_DEBUG_DRIVER("Switching display backend interlaced mode %s\n", + interlaced ? "on" : "off"); +} + +static int sun4i_backend_init_sat(struct device *dev) { + struct sun4i_backend *backend = dev_get_drvdata(dev); + int ret; + + backend->sat_reset = devm_reset_control_get(dev, "sat"); + if (IS_ERR(backend->sat_reset)) { + dev_err(dev, "Couldn't get the SAT reset line\n"); + return PTR_ERR(backend->sat_reset); + } + + ret = reset_control_deassert(backend->sat_reset); + if (ret) { + dev_err(dev, "Couldn't deassert the SAT reset line\n"); + return ret; + } + + backend->sat_clk = devm_clk_get(dev, "sat"); + if (IS_ERR(backend->sat_clk)) { + dev_err(dev, "Couldn't get our SAT clock\n"); + ret = PTR_ERR(backend->sat_clk); + goto err_assert_reset; + } + + ret = clk_prepare_enable(backend->sat_clk); + if (ret) { + dev_err(dev, "Couldn't enable the SAT clock\n"); + return ret; + } + + return 0; + +err_assert_reset: + reset_control_assert(backend->sat_reset); + return ret; +} + +static int sun4i_backend_free_sat(struct device *dev) { + struct sun4i_backend *backend = dev_get_drvdata(dev); + + clk_disable_unprepare(backend->sat_clk); + reset_control_assert(backend->sat_reset); + + return 0; +} + +/* + * The display backend can take video output from the display frontend, or + * the display enhancement unit on the A80, as input for one it its layers. + * This relationship within the display pipeline is encoded in the device + * tree with of_graph, and we use it here to figure out which backend, if + * there are 2 or more, we are currently probing. The number would be in + * the "reg" property of the upstream output port endpoint. + */ +static int sun4i_backend_of_get_id(struct device_node *node) +{ + struct device_node *ep, *remote; + struct of_endpoint of_ep; + + /* Input port is 0, and we want the first endpoint. */ + ep = of_graph_get_endpoint_by_regs(node, 0, -1); + if (!ep) + return -EINVAL; + + remote = of_graph_get_remote_endpoint(ep); + of_node_put(ep); + if (!remote) + return -EINVAL; + + of_graph_parse_endpoint(remote, &of_ep); + of_node_put(remote); + return of_ep.id; +} + +/* TODO: This needs to take multiple pipelines into account */ +static struct sun4i_frontend *sun4i_backend_find_frontend(struct sun4i_drv *drv, + struct device_node *node) +{ + struct device_node *port, *ep, *remote; + struct sun4i_frontend *frontend; + + port = of_graph_get_port_by_id(node, 0); + if (!port) + return ERR_PTR(-EINVAL); + + for_each_available_child_of_node(port, ep) { + remote = of_graph_get_remote_port_parent(ep); + if (!remote) + continue; + of_node_put(remote); + + /* does this node match any registered engines? */ + list_for_each_entry(frontend, &drv->frontend_list, list) { + if (remote == frontend->node) { + of_node_put(port); + of_node_put(ep); + return frontend; + } + } + } + of_node_put(port); + return ERR_PTR(-EINVAL); +} + +static const struct sunxi_engine_ops sun4i_backend_engine_ops = { + .atomic_begin = sun4i_backend_atomic_begin, + .atomic_check = sun4i_backend_atomic_check, + .commit = sun4i_backend_commit, + .layers_init = sun4i_layers_init, + .apply_color_correction = sun4i_backend_apply_color_correction, + .disable_color_correction = sun4i_backend_disable_color_correction, + .vblank_quirk = sun4i_backend_vblank_quirk, + .mode_set = sun4i_backend_mode_set, +}; + +static const struct regmap_config sun4i_backend_regmap_config = { + .reg_bits = 32, + .val_bits = 32, + .reg_stride = 4, + .max_register = 0x5800, +}; + +static int sun4i_backend_bind(struct device *dev, struct device *master, + void *data) +{ + struct platform_device *pdev = to_platform_device(dev); + struct drm_device *drm = data; + struct sun4i_drv *drv = drm->dev_private; + struct sun4i_backend *backend; + const struct sun4i_backend_quirks *quirks; + void __iomem *regs; + int i, ret; + + backend = devm_kzalloc(dev, sizeof(*backend), GFP_KERNEL); + if (!backend) + return -ENOMEM; + dev_set_drvdata(dev, backend); + spin_lock_init(&backend->frontend_lock); + + if (of_find_property(dev->of_node, "interconnects", NULL)) { + /* + * This assume we have the same DMA constraints for all our the + * devices in our pipeline (all the backends, but also the + * frontends). This sounds bad, but it has always been the case + * for us, and DRM doesn't do per-device allocation either, so + * we would need to fix DRM first... + */ + ret = of_dma_configure(drm->dev, dev->of_node, true); + if (ret) + return ret; + } + + backend->engine.node = dev->of_node; + backend->engine.ops = &sun4i_backend_engine_ops; + backend->engine.id = sun4i_backend_of_get_id(dev->of_node); + if (backend->engine.id < 0) + return backend->engine.id; + + backend->frontend = sun4i_backend_find_frontend(drv, dev->of_node); + if (IS_ERR(backend->frontend)) + dev_warn(dev, "Couldn't find matching frontend, frontend features disabled\n"); + + regs = devm_platform_ioremap_resource(pdev, 0); + if (IS_ERR(regs)) + return PTR_ERR(regs); + + backend->reset = devm_reset_control_get(dev, NULL); + if (IS_ERR(backend->reset)) { + dev_err(dev, "Couldn't get our reset line\n"); + return PTR_ERR(backend->reset); + } + + ret = reset_control_deassert(backend->reset); + if (ret) { + dev_err(dev, "Couldn't deassert our reset line\n"); + return ret; + } + + backend->bus_clk = devm_clk_get(dev, "ahb"); + if (IS_ERR(backend->bus_clk)) { + dev_err(dev, "Couldn't get the backend bus clock\n"); + ret = PTR_ERR(backend->bus_clk); + goto err_assert_reset; + } + clk_prepare_enable(backend->bus_clk); + + backend->mod_clk = devm_clk_get(dev, "mod"); + if (IS_ERR(backend->mod_clk)) { + dev_err(dev, "Couldn't get the backend module clock\n"); + ret = PTR_ERR(backend->mod_clk); + goto err_disable_bus_clk; + } + + ret = clk_set_rate_exclusive(backend->mod_clk, 300000000); + if (ret) { + dev_err(dev, "Couldn't set the module clock frequency\n"); + goto err_disable_bus_clk; + } + + clk_prepare_enable(backend->mod_clk); + + backend->ram_clk = devm_clk_get(dev, "ram"); + if (IS_ERR(backend->ram_clk)) { + dev_err(dev, "Couldn't get the backend RAM clock\n"); + ret = PTR_ERR(backend->ram_clk); + goto err_disable_mod_clk; + } + clk_prepare_enable(backend->ram_clk); + + if (of_device_is_compatible(dev->of_node, + "allwinner,sun8i-a33-display-backend")) { + ret = sun4i_backend_init_sat(dev); + if (ret) { + dev_err(dev, "Couldn't init SAT resources\n"); + goto err_disable_ram_clk; + } + } + + backend->engine.regs = devm_regmap_init_mmio(dev, regs, + &sun4i_backend_regmap_config); + if (IS_ERR(backend->engine.regs)) { + dev_err(dev, "Couldn't create the backend regmap\n"); + return PTR_ERR(backend->engine.regs); + } + + list_add_tail(&backend->engine.list, &drv->engine_list); + + /* + * Many of the backend's layer configuration registers have + * undefined default values. This poses a risk as we use + * regmap_update_bits in some places, and don't overwrite + * the whole register. + * + * Clear the registers here to have something predictable. + */ + for (i = 0x800; i < 0x1000; i += 4) + regmap_write(backend->engine.regs, i, 0); + + /* Disable registers autoloading */ + regmap_write(backend->engine.regs, SUN4I_BACKEND_REGBUFFCTL_REG, + SUN4I_BACKEND_REGBUFFCTL_AUTOLOAD_DIS); + + /* Enable the backend */ + regmap_write(backend->engine.regs, SUN4I_BACKEND_MODCTL_REG, + SUN4I_BACKEND_MODCTL_DEBE_EN | + SUN4I_BACKEND_MODCTL_START_CTL); + + /* Set output selection if needed */ + quirks = of_device_get_match_data(dev); + if (quirks->needs_output_muxing) { + /* + * We assume there is no dynamic muxing of backends + * and TCONs, so we select the backend with same ID. + * + * While dynamic selection might be interesting, since + * the CRTC is tied to the TCON, while the layers are + * tied to the backends, this means, we will need to + * switch between groups of layers. There might not be + * a way to represent this constraint in DRM. + */ + regmap_update_bits(backend->engine.regs, + SUN4I_BACKEND_MODCTL_REG, + SUN4I_BACKEND_MODCTL_OUT_SEL, + (backend->engine.id + ? SUN4I_BACKEND_MODCTL_OUT_LCD1 + : SUN4I_BACKEND_MODCTL_OUT_LCD0)); + } + + backend->quirks = quirks; + + return 0; + +err_disable_ram_clk: + clk_disable_unprepare(backend->ram_clk); +err_disable_mod_clk: + clk_rate_exclusive_put(backend->mod_clk); + clk_disable_unprepare(backend->mod_clk); +err_disable_bus_clk: + clk_disable_unprepare(backend->bus_clk); +err_assert_reset: + reset_control_assert(backend->reset); + return ret; +} + +static void sun4i_backend_unbind(struct device *dev, struct device *master, + void *data) +{ + struct sun4i_backend *backend = dev_get_drvdata(dev); + + list_del(&backend->engine.list); + + if (of_device_is_compatible(dev->of_node, + "allwinner,sun8i-a33-display-backend")) + sun4i_backend_free_sat(dev); + + clk_disable_unprepare(backend->ram_clk); + clk_rate_exclusive_put(backend->mod_clk); + clk_disable_unprepare(backend->mod_clk); + clk_disable_unprepare(backend->bus_clk); + reset_control_assert(backend->reset); +} + +static const struct component_ops sun4i_backend_ops = { + .bind = sun4i_backend_bind, + .unbind = sun4i_backend_unbind, +}; + +static int sun4i_backend_probe(struct platform_device *pdev) +{ + return component_add(&pdev->dev, &sun4i_backend_ops); +} + +static int sun4i_backend_remove(struct platform_device *pdev) +{ + component_del(&pdev->dev, &sun4i_backend_ops); + + return 0; +} + +static const struct sun4i_backend_quirks sun4i_backend_quirks = { + .needs_output_muxing = true, +}; + +static const struct sun4i_backend_quirks sun5i_backend_quirks = { +}; + +static const struct sun4i_backend_quirks sun6i_backend_quirks = { +}; + +static const struct sun4i_backend_quirks sun7i_backend_quirks = { + .needs_output_muxing = true, +}; + +static const struct sun4i_backend_quirks sun8i_a33_backend_quirks = { + .supports_lowest_plane_alpha = true, +}; + +static const struct sun4i_backend_quirks sun9i_backend_quirks = { +}; + +static const struct of_device_id sun4i_backend_of_table[] = { + { + .compatible = "allwinner,sun4i-a10-display-backend", + .data = &sun4i_backend_quirks, + }, + { + .compatible = "allwinner,sun5i-a13-display-backend", + .data = &sun5i_backend_quirks, + }, + { + .compatible = "allwinner,sun6i-a31-display-backend", + .data = &sun6i_backend_quirks, + }, + { + .compatible = "allwinner,sun7i-a20-display-backend", + .data = &sun7i_backend_quirks, + }, + { + .compatible = "allwinner,sun8i-a23-display-backend", + .data = &sun8i_a33_backend_quirks, + }, + { + .compatible = "allwinner,sun8i-a33-display-backend", + .data = &sun8i_a33_backend_quirks, + }, + { + .compatible = "allwinner,sun9i-a80-display-backend", + .data = &sun9i_backend_quirks, + }, + { } +}; +MODULE_DEVICE_TABLE(of, sun4i_backend_of_table); + +static struct platform_driver sun4i_backend_platform_driver = { + .probe = sun4i_backend_probe, + .remove = sun4i_backend_remove, + .driver = { + .name = "sun4i-backend", + .of_match_table = sun4i_backend_of_table, + }, +}; +module_platform_driver(sun4i_backend_platform_driver); + +MODULE_AUTHOR("Maxime Ripard "); +MODULE_DESCRIPTION("Allwinner A10 Display Backend Driver"); +MODULE_LICENSE("GPL"); diff --git a/drivers/gpu/drm/sun4i/sun4i_backend.h b/drivers/gpu/drm/sun4i/sun4i_backend.h new file mode 100644 index 000000000..b4383777c --- /dev/null +++ b/drivers/gpu/drm/sun4i/sun4i_backend.h @@ -0,0 +1,211 @@ +/* SPDX-License-Identifier: GPL-2.0-or-later */ +/* + * Copyright (C) 2015 Free Electrons + * Copyright (C) 2015 NextThing Co + * + * Maxime Ripard + */ + +#ifndef _SUN4I_BACKEND_H_ +#define _SUN4I_BACKEND_H_ + +#include +#include +#include +#include +#include + +#include "sunxi_engine.h" + +#define SUN4I_BACKEND_MODCTL_REG 0x800 +#define SUN4I_BACKEND_MODCTL_LINE_SEL BIT(29) +#define SUN4I_BACKEND_MODCTL_ITLMOD_EN BIT(28) +#define SUN4I_BACKEND_MODCTL_OUT_SEL GENMASK(22, 20) +#define SUN4I_BACKEND_MODCTL_OUT_LCD0 (0 << 20) +#define SUN4I_BACKEND_MODCTL_OUT_LCD1 (1 << 20) +#define SUN4I_BACKEND_MODCTL_OUT_FE0 (6 << 20) +#define SUN4I_BACKEND_MODCTL_OUT_FE1 (7 << 20) +#define SUN4I_BACKEND_MODCTL_HWC_EN BIT(16) +#define SUN4I_BACKEND_MODCTL_LAY_EN(l) BIT(8 + l) +#define SUN4I_BACKEND_MODCTL_OCSC_EN BIT(5) +#define SUN4I_BACKEND_MODCTL_DFLK_EN BIT(4) +#define SUN4I_BACKEND_MODCTL_DLP_START_CTL BIT(2) +#define SUN4I_BACKEND_MODCTL_START_CTL BIT(1) +#define SUN4I_BACKEND_MODCTL_DEBE_EN BIT(0) + +#define SUN4I_BACKEND_BACKCOLOR_REG 0x804 +#define SUN4I_BACKEND_BACKCOLOR(r, g, b) (((r) << 16) | ((g) << 8) | (b)) + +#define SUN4I_BACKEND_DISSIZE_REG 0x808 +#define SUN4I_BACKEND_DISSIZE(w, h) (((((h) - 1) & 0xffff) << 16) | \ + (((w) - 1) & 0xffff)) + +#define SUN4I_BACKEND_LAYSIZE_REG(l) (0x810 + (0x4 * (l))) +#define SUN4I_BACKEND_LAYSIZE(w, h) (((((h) - 1) & 0x1fff) << 16) | \ + (((w) - 1) & 0x1fff)) + +#define SUN4I_BACKEND_LAYCOOR_REG(l) (0x820 + (0x4 * (l))) +#define SUN4I_BACKEND_LAYCOOR(x, y) ((((u32)(y) & 0xffff) << 16) | \ + ((u32)(x) & 0xffff)) + +#define SUN4I_BACKEND_LAYLINEWIDTH_REG(l) (0x840 + (0x4 * (l))) + +#define SUN4I_BACKEND_LAYFB_L32ADD_REG(l) (0x850 + (0x4 * (l))) + +#define SUN4I_BACKEND_LAYFB_H4ADD_REG 0x860 +#define SUN4I_BACKEND_LAYFB_H4ADD_MSK(l) GENMASK(3 + ((l) * 8), (l) * 8) +#define SUN4I_BACKEND_LAYFB_H4ADD(l, val) ((val) << ((l) * 8)) + +#define SUN4I_BACKEND_REGBUFFCTL_REG 0x870 +#define SUN4I_BACKEND_REGBUFFCTL_AUTOLOAD_DIS BIT(1) +#define SUN4I_BACKEND_REGBUFFCTL_LOADCTL BIT(0) + +#define SUN4I_BACKEND_CKMAX_REG 0x880 +#define SUN4I_BACKEND_CKMIN_REG 0x884 +#define SUN4I_BACKEND_CKCFG_REG 0x888 +#define SUN4I_BACKEND_ATTCTL_REG0(l) (0x890 + (0x4 * (l))) +#define SUN4I_BACKEND_ATTCTL_REG0_LAY_GLBALPHA_MASK GENMASK(31, 24) +#define SUN4I_BACKEND_ATTCTL_REG0_LAY_GLBALPHA(x) ((x) << 24) +#define SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL_MASK BIT(15) +#define SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL(x) ((x) << 15) +#define SUN4I_BACKEND_ATTCTL_REG0_LAY_PRISEL_MASK GENMASK(11, 10) +#define SUN4I_BACKEND_ATTCTL_REG0_LAY_PRISEL(x) ((x) << 10) +#define SUN4I_BACKEND_ATTCTL_REG0_LAY_YUVEN BIT(2) +#define SUN4I_BACKEND_ATTCTL_REG0_LAY_VDOEN BIT(1) +#define SUN4I_BACKEND_ATTCTL_REG0_LAY_GLBALPHA_EN BIT(0) + +#define SUN4I_BACKEND_ATTCTL_REG1(l) (0x8a0 + (0x4 * (l))) +#define SUN4I_BACKEND_ATTCTL_REG1_LAY_HSCAFCT GENMASK(15, 14) +#define SUN4I_BACKEND_ATTCTL_REG1_LAY_WSCAFCT GENMASK(13, 12) +#define SUN4I_BACKEND_ATTCTL_REG1_LAY_FBFMT GENMASK(11, 8) +#define SUN4I_BACKEND_LAY_FBFMT_1BPP (0 << 8) +#define SUN4I_BACKEND_LAY_FBFMT_2BPP (1 << 8) +#define SUN4I_BACKEND_LAY_FBFMT_4BPP (2 << 8) +#define SUN4I_BACKEND_LAY_FBFMT_8BPP (3 << 8) +#define SUN4I_BACKEND_LAY_FBFMT_RGB655 (4 << 8) +#define SUN4I_BACKEND_LAY_FBFMT_RGB565 (5 << 8) +#define SUN4I_BACKEND_LAY_FBFMT_RGB556 (6 << 8) +#define SUN4I_BACKEND_LAY_FBFMT_ARGB1555 (7 << 8) +#define SUN4I_BACKEND_LAY_FBFMT_RGBA5551 (8 << 8) +#define SUN4I_BACKEND_LAY_FBFMT_XRGB8888 (9 << 8) +#define SUN4I_BACKEND_LAY_FBFMT_ARGB8888 (10 << 8) +#define SUN4I_BACKEND_LAY_FBFMT_RGB888 (11 << 8) +#define SUN4I_BACKEND_LAY_FBFMT_ARGB4444 (12 << 8) +#define SUN4I_BACKEND_LAY_FBFMT_RGBA4444 (13 << 8) + +#define SUN4I_BACKEND_DLCDPCTL_REG 0x8b0 +#define SUN4I_BACKEND_DLCDPFRMBUF_ADDRCTL_REG 0x8b4 +#define SUN4I_BACKEND_DLCDPCOOR_REG0 0x8b8 +#define SUN4I_BACKEND_DLCDPCOOR_REG1 0x8bc + +#define SUN4I_BACKEND_INT_EN_REG 0x8c0 +#define SUN4I_BACKEND_INT_FLAG_REG 0x8c4 +#define SUN4I_BACKEND_REG_LOAD_FINISHED BIT(1) + +#define SUN4I_BACKEND_HWCCTL_REG 0x8d8 +#define SUN4I_BACKEND_HWCFBCTL_REG 0x8e0 +#define SUN4I_BACKEND_WBCTL_REG 0x8f0 +#define SUN4I_BACKEND_WBADD_REG 0x8f4 +#define SUN4I_BACKEND_WBLINEWIDTH_REG 0x8f8 +#define SUN4I_BACKEND_SPREN_REG 0x900 +#define SUN4I_BACKEND_SPRFMTCTL_REG 0x908 +#define SUN4I_BACKEND_SPRALPHACTL_REG 0x90c + +#define SUN4I_BACKEND_IYUVCTL_REG 0x920 +#define SUN4I_BACKEND_IYUVCTL_FBFMT_MASK GENMASK(14, 12) +#define SUN4I_BACKEND_IYUVCTL_FBFMT_PACKED_YUV444 (4 << 12) +#define SUN4I_BACKEND_IYUVCTL_FBFMT_PACKED_YUV422 (3 << 12) +#define SUN4I_BACKEND_IYUVCTL_FBFMT_PLANAR_YUV444 (2 << 12) +#define SUN4I_BACKEND_IYUVCTL_FBFMT_PLANAR_YUV222 (1 << 12) +#define SUN4I_BACKEND_IYUVCTL_FBFMT_PLANAR_YUV111 (0 << 12) +#define SUN4I_BACKEND_IYUVCTL_FBPS_MASK GENMASK(9, 8) +#define SUN4I_BACKEND_IYUVCTL_FBPS_YVYU (3 << 8) +#define SUN4I_BACKEND_IYUVCTL_FBPS_VYUY (2 << 8) +#define SUN4I_BACKEND_IYUVCTL_FBPS_YUYV (1 << 8) +#define SUN4I_BACKEND_IYUVCTL_FBPS_UYVY (0 << 8) +#define SUN4I_BACKEND_IYUVCTL_FBPS_VUYA (1 << 8) +#define SUN4I_BACKEND_IYUVCTL_FBPS_AYUV (0 << 8) +#define SUN4I_BACKEND_IYUVCTL_EN BIT(0) + +#define SUN4I_BACKEND_IYUVADD_REG(c) (0x930 + (0x4 * (c))) + +#define SUN4I_BACKEND_IYUVLINEWIDTH_REG(c) (0x940 + (0x4 * (c))) + +#define SUN4I_BACKEND_YGCOEF_REG(c) (0x950 + (0x4 * (c))) +#define SUN4I_BACKEND_YGCONS_REG 0x95c +#define SUN4I_BACKEND_URCOEF_REG(c) (0x960 + (0x4 * (c))) +#define SUN4I_BACKEND_URCONS_REG 0x96c +#define SUN4I_BACKEND_VBCOEF_REG(c) (0x970 + (0x4 * (c))) +#define SUN4I_BACKEND_VBCONS_REG 0x97c +#define SUN4I_BACKEND_KSCTL_REG 0x980 +#define SUN4I_BACKEND_KSBKCOLOR_REG 0x984 +#define SUN4I_BACKEND_KSFSTLINEWIDTH_REG 0x988 +#define SUN4I_BACKEND_KSVSCAFCT_REG 0x98c +#define SUN4I_BACKEND_KSHSCACOEF_REG(x) (0x9a0 + (0x4 * (x))) +#define SUN4I_BACKEND_OCCTL_REG 0x9c0 +#define SUN4I_BACKEND_OCCTL_ENABLE BIT(0) + +#define SUN4I_BACKEND_OCRCOEF_REG(x) (0x9d0 + (0x4 * (x))) +#define SUN4I_BACKEND_OCRCONS_REG 0x9dc +#define SUN4I_BACKEND_OCGCOEF_REG(x) (0x9e0 + (0x4 * (x))) +#define SUN4I_BACKEND_OCGCONS_REG 0x9ec +#define SUN4I_BACKEND_OCBCOEF_REG(x) (0x9f0 + (0x4 * (x))) +#define SUN4I_BACKEND_OCBCONS_REG 0x9fc +#define SUN4I_BACKEND_SPRCOORCTL_REG(s) (0xa00 + (0x4 * (s))) +#define SUN4I_BACKEND_SPRATTCTL_REG(s) (0xb00 + (0x4 * (s))) +#define SUN4I_BACKEND_SPRADD_REG(s) (0xc00 + (0x4 * (s))) +#define SUN4I_BACKEND_SPRLINEWIDTH_REG(s) (0xd00 + (0x4 * (s))) + +#define SUN4I_BACKEND_SPRPALTAB_OFF 0x4000 +#define SUN4I_BACKEND_GAMMATAB_OFF 0x4400 +#define SUN4I_BACKEND_HWCPATTERN_OFF 0x4800 +#define SUN4I_BACKEND_HWCCOLORTAB_OFF 0x4c00 +#define SUN4I_BACKEND_PIPE_OFF(p) (0x5000 + (0x400 * (p))) + +#define SUN4I_BACKEND_NUM_LAYERS 4 +#define SUN4I_BACKEND_NUM_FRONTEND_LAYERS 1 +#define SUN4I_BACKEND_NUM_YUV_PLANES 1 + +struct sun4i_backend { + struct sunxi_engine engine; + struct sun4i_frontend *frontend; + + struct reset_control *reset; + + struct clk *bus_clk; + struct clk *mod_clk; + struct clk *ram_clk; + + struct clk *sat_clk; + struct reset_control *sat_reset; + + /* Protects against races in the frontend teardown */ + spinlock_t frontend_lock; + bool frontend_teardown; + + const struct sun4i_backend_quirks *quirks; +}; + +static inline struct sun4i_backend * +engine_to_sun4i_backend(struct sunxi_engine *engine) +{ + return container_of(engine, struct sun4i_backend, engine); +} + +void sun4i_backend_layer_enable(struct sun4i_backend *backend, + int layer, bool enable); +bool sun4i_backend_format_is_supported(uint32_t fmt, uint64_t modifier); +int sun4i_backend_update_layer_coord(struct sun4i_backend *backend, + int layer, struct drm_plane *plane); +int sun4i_backend_update_layer_formats(struct sun4i_backend *backend, + int layer, struct drm_plane *plane); +int sun4i_backend_update_layer_buffer(struct sun4i_backend *backend, + int layer, struct drm_plane *plane); +int sun4i_backend_update_layer_frontend(struct sun4i_backend *backend, + int layer, uint32_t in_fmt); +int sun4i_backend_update_layer_zpos(struct sun4i_backend *backend, + int layer, struct drm_plane *plane); +void sun4i_backend_cleanup_layer(struct sun4i_backend *backend, + int layer); + +#endif /* _SUN4I_BACKEND_H_ */ diff --git a/drivers/gpu/drm/sun4i/sun4i_crtc.c b/drivers/gpu/drm/sun4i/sun4i_crtc.c new file mode 100644 index 000000000..c06d7cd45 --- /dev/null +++ b/drivers/gpu/drm/sun4i/sun4i_crtc.c @@ -0,0 +1,256 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (C) 2015 Free Electrons + * Copyright (C) 2015 NextThing Co + * + * Maxime Ripard + */ + +#include +#include +#include +#include +#include +#include + +#include