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Diffstat (limited to '')
-rw-r--r-- | lib/readline/callback.c | 378 |
1 files changed, 378 insertions, 0 deletions
diff --git a/lib/readline/callback.c b/lib/readline/callback.c new file mode 100644 index 0000000..69df77d --- /dev/null +++ b/lib/readline/callback.c @@ -0,0 +1,378 @@ +/* callback.c -- functions to use readline as an X `callback' mechanism. */ + +/* Copyright (C) 1987-2022 Free Software Foundation, Inc. + + This file is part of the GNU Readline Library (Readline), a library + for reading lines of text with interactive input and history editing. + + Readline is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + Readline is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with Readline. If not, see <http://www.gnu.org/licenses/>. +*/ + +#define READLINE_LIBRARY + +#if defined (HAVE_CONFIG_H) +# include <config.h> +#endif + +#include "rlconf.h" + +#if defined (READLINE_CALLBACKS) + +#include <sys/types.h> + +#ifdef HAVE_STDLIB_H +# include <stdlib.h> +#else +# include "ansi_stdlib.h" +#endif + +#include <stdio.h> + +/* System-specific feature definitions and include files. */ +#include "rldefs.h" +#include "readline.h" +#include "rlprivate.h" +#include "xmalloc.h" + +/* Private data for callback registration functions. See comments in + rl_callback_read_char for more details. */ +_rl_callback_func_t *_rl_callback_func = 0; +_rl_callback_generic_arg *_rl_callback_data = 0; + +/* Applications can set this to non-zero to have readline's signal handlers + installed during the entire duration of reading a complete line, as in + readline-6.2. This should be used with care, because it can result in + readline receiving signals and not handling them until it's called again + via rl_callback_read_char, thereby stealing them from the application. + By default, signal handlers are only active while readline is active. */ +int rl_persistent_signal_handlers = 0; + +/* **************************************************************** */ +/* */ +/* Callback Readline Functions */ +/* */ +/* **************************************************************** */ + +/* Allow using readline in situations where a program may have multiple + things to handle at once, and dispatches them via select(). Call + rl_callback_handler_install() with the prompt and a function to call + whenever a complete line of input is ready. The user must then + call rl_callback_read_char() every time some input is available, and + rl_callback_read_char() will call the user's function with the complete + text read in at each end of line. The terminal is kept prepped + all the time, except during calls to the user's function. Signal + handlers are only installed when the application calls back into + readline, so readline doesn't `steal' signals from the application. */ + +rl_vcpfunc_t *rl_linefunc; /* user callback function */ +static int in_handler; /* terminal_prepped and signals set? */ + +/* Make sure the terminal is set up, initialize readline, and prompt. */ +static void +_rl_callback_newline (void) +{ + rl_initialize (); + + if (in_handler == 0) + { + in_handler = 1; + + if (rl_prep_term_function) + (*rl_prep_term_function) (_rl_meta_flag); + +#if defined (HANDLE_SIGNALS) + if (rl_persistent_signal_handlers) + rl_set_signals (); +#endif + } + + readline_internal_setup (); + RL_CHECK_SIGNALS (); +} + +/* Install a readline handler, set up the terminal, and issue the prompt. */ +void +rl_callback_handler_install (const char *prompt, rl_vcpfunc_t *linefunc) +{ + rl_set_prompt (prompt); + RL_SETSTATE (RL_STATE_CALLBACK); + rl_linefunc = linefunc; + _rl_callback_newline (); +} + +#if defined (HANDLE_SIGNALS) +#define CALLBACK_READ_RETURN() \ + do { \ + if (rl_persistent_signal_handlers == 0) \ + rl_clear_signals (); \ + return; \ + } while (0) +#else +#define CALLBACK_READ_RETURN() return +#endif + +/* Read one character, and dispatch to the handler if it ends the line. */ +void +rl_callback_read_char (void) +{ + char *line; + int eof, jcode; + static procenv_t olevel; + + if (rl_linefunc == NULL) + { + _rl_errmsg ("readline_callback_read_char() called with no handler!"); + abort (); + } + + eof = 0; + + memcpy ((void *)olevel, (void *)_rl_top_level, sizeof (procenv_t)); +#if defined (HAVE_POSIX_SIGSETJMP) + jcode = sigsetjmp (_rl_top_level, 0); +#else + jcode = setjmp (_rl_top_level); +#endif + if (jcode) + { + (*rl_redisplay_function) (); + _rl_want_redisplay = 0; + memcpy ((void *)_rl_top_level, (void *)olevel, sizeof (procenv_t)); + + /* If we longjmped because of a timeout, handle it here. */ + if (RL_ISSTATE (RL_STATE_TIMEOUT)) + { + RL_SETSTATE (RL_STATE_DONE); + rl_done = 1; + } + + CALLBACK_READ_RETURN (); + } + +#if defined (HANDLE_SIGNALS) + /* Install signal handlers only when readline has control. */ + if (rl_persistent_signal_handlers == 0) + rl_set_signals (); +#endif + + do + { + RL_CHECK_SIGNALS (); + if (RL_ISSTATE (RL_STATE_ISEARCH)) + { + eof = _rl_isearch_callback (_rl_iscxt); + if (eof == 0 && (RL_ISSTATE (RL_STATE_ISEARCH) == 0) && RL_ISSTATE (RL_STATE_INPUTPENDING)) + rl_callback_read_char (); + + CALLBACK_READ_RETURN (); + } + else if (RL_ISSTATE (RL_STATE_NSEARCH)) + { + eof = _rl_nsearch_callback (_rl_nscxt); + + CALLBACK_READ_RETURN (); + } +#if defined (VI_MODE) + /* States that can occur while in state VIMOTION have to be checked + before RL_STATE_VIMOTION */ + else if (RL_ISSTATE (RL_STATE_CHARSEARCH)) + { + int k; + + k = _rl_callback_data->i2; + + eof = (*_rl_callback_func) (_rl_callback_data); + /* If the function `deregisters' itself, make sure the data is + cleaned up. */ + if (_rl_callback_func == 0) /* XXX - just sanity check */ + { + if (_rl_callback_data) + { + _rl_callback_data_dispose (_rl_callback_data); + _rl_callback_data = 0; + } + } + + /* Messy case where vi motion command can be char search */ + if (RL_ISSTATE (RL_STATE_VIMOTION)) + { + _rl_vi_domove_motion_cleanup (k, _rl_vimvcxt); + _rl_internal_char_cleanup (); + CALLBACK_READ_RETURN (); + } + + _rl_internal_char_cleanup (); + } + else if (RL_ISSTATE (RL_STATE_VIMOTION)) + { + eof = _rl_vi_domove_callback (_rl_vimvcxt); + /* Should handle everything, including cleanup, numeric arguments, + and turning off RL_STATE_VIMOTION */ + if (RL_ISSTATE (RL_STATE_NUMERICARG) == 0) + _rl_internal_char_cleanup (); + + CALLBACK_READ_RETURN (); + } +#endif + else if (RL_ISSTATE (RL_STATE_NUMERICARG)) + { + eof = _rl_arg_callback (_rl_argcxt); + if (eof == 0 && (RL_ISSTATE (RL_STATE_NUMERICARG) == 0) && RL_ISSTATE (RL_STATE_INPUTPENDING)) + rl_callback_read_char (); + /* XXX - this should handle _rl_last_command_was_kill better */ + else if (RL_ISSTATE (RL_STATE_NUMERICARG) == 0) + _rl_internal_char_cleanup (); + + CALLBACK_READ_RETURN (); + } + else if (RL_ISSTATE (RL_STATE_MULTIKEY)) + { + eof = _rl_dispatch_callback (_rl_kscxt); /* For now */ + while ((eof == -1 || eof == -2) && RL_ISSTATE (RL_STATE_MULTIKEY) && _rl_kscxt && (_rl_kscxt->flags & KSEQ_DISPATCHED)) + eof = _rl_dispatch_callback (_rl_kscxt); + if (RL_ISSTATE (RL_STATE_MULTIKEY) == 0) + { + _rl_internal_char_cleanup (); + _rl_want_redisplay = 1; + } + } + else if (_rl_callback_func) + { + /* This allows functions that simply need to read an additional + character (like quoted-insert) to register a function to be + called when input is available. _rl_callback_data is a + pointer to a struct that has the argument count originally + passed to the registering function and space for any additional + parameters. */ + eof = (*_rl_callback_func) (_rl_callback_data); + /* If the function `deregisters' itself, make sure the data is + cleaned up. */ + if (_rl_callback_func == 0) + { + if (_rl_callback_data) + { + _rl_callback_data_dispose (_rl_callback_data); + _rl_callback_data = 0; + } + _rl_internal_char_cleanup (); + } + } + else + eof = readline_internal_char (); + + RL_CHECK_SIGNALS (); + if (rl_done == 0 && _rl_want_redisplay) + { + (*rl_redisplay_function) (); + _rl_want_redisplay = 0; + } + + /* Make sure application hooks can see whether we saw EOF. */ + if (eof > 0) + { + rl_eof_found = eof; + RL_SETSTATE(RL_STATE_EOF); + } + + if (rl_done) + { + line = readline_internal_teardown (eof); + + if (rl_deprep_term_function) + (*rl_deprep_term_function) (); +#if defined (HANDLE_SIGNALS) + rl_clear_signals (); +#endif + in_handler = 0; + if (rl_linefunc) /* just in case */ + (*rl_linefunc) (line); + + /* If the user did not clear out the line, do it for him. */ + if (rl_line_buffer[0]) + _rl_init_line_state (); + + /* Redisplay the prompt if readline_handler_{install,remove} + not called. */ + if (in_handler == 0 && rl_linefunc) + _rl_callback_newline (); + } + } + while (rl_pending_input || _rl_pushed_input_available () || RL_ISSTATE (RL_STATE_MACROINPUT)); + + CALLBACK_READ_RETURN (); +} + +/* Remove the handler, and make sure the terminal is in its normal state. */ +void +rl_callback_handler_remove (void) +{ + rl_linefunc = NULL; + RL_UNSETSTATE (RL_STATE_CALLBACK); + RL_CHECK_SIGNALS (); + if (in_handler) + { + in_handler = 0; + if (rl_deprep_term_function) + (*rl_deprep_term_function) (); +#if defined (HANDLE_SIGNALS) + rl_clear_signals (); +#endif + } +} + +_rl_callback_generic_arg * +_rl_callback_data_alloc (int count) +{ + _rl_callback_generic_arg *arg; + + arg = (_rl_callback_generic_arg *)xmalloc (sizeof (_rl_callback_generic_arg)); + arg->count = count; + + arg->i1 = arg->i2 = 0; + + return arg; +} + +void +_rl_callback_data_dispose (_rl_callback_generic_arg *arg) +{ + xfree (arg); +} + +/* Make sure that this agrees with cases in rl_callback_read_char */ +void +rl_callback_sigcleanup (void) +{ + if (RL_ISSTATE (RL_STATE_CALLBACK) == 0) + return; + + if (RL_ISSTATE (RL_STATE_ISEARCH)) + _rl_isearch_cleanup (_rl_iscxt, 0); + else if (RL_ISSTATE (RL_STATE_NSEARCH)) + _rl_nsearch_cleanup (_rl_nscxt, 0); + else if (RL_ISSTATE (RL_STATE_VIMOTION)) + RL_UNSETSTATE (RL_STATE_VIMOTION); + else if (RL_ISSTATE (RL_STATE_NUMERICARG)) + { + _rl_argcxt = 0; + RL_UNSETSTATE (RL_STATE_NUMERICARG); + } + else if (RL_ISSTATE (RL_STATE_MULTIKEY)) + RL_UNSETSTATE (RL_STATE_MULTIKEY); + if (RL_ISSTATE (RL_STATE_CHARSEARCH)) + RL_UNSETSTATE (RL_STATE_CHARSEARCH); + + _rl_callback_func = 0; +} +#endif |