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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:45:59 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:45:59 +0000 |
commit | 19fcec84d8d7d21e796c7624e521b60d28ee21ed (patch) | |
tree | 42d26aa27d1e3f7c0b8bd3fd14e7d7082f5008dc /src/jaegertracing/thrift/lib/netstd/Thrift/Transport/Server/TNamedPipeServerTransport.cs | |
parent | Initial commit. (diff) | |
download | ceph-19fcec84d8d7d21e796c7624e521b60d28ee21ed.tar.xz ceph-19fcec84d8d7d21e796c7624e521b60d28ee21ed.zip |
Adding upstream version 16.2.11+ds.upstream/16.2.11+dsupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/jaegertracing/thrift/lib/netstd/Thrift/Transport/Server/TNamedPipeServerTransport.cs')
-rw-r--r-- | src/jaegertracing/thrift/lib/netstd/Thrift/Transport/Server/TNamedPipeServerTransport.cs | 308 |
1 files changed, 308 insertions, 0 deletions
diff --git a/src/jaegertracing/thrift/lib/netstd/Thrift/Transport/Server/TNamedPipeServerTransport.cs b/src/jaegertracing/thrift/lib/netstd/Thrift/Transport/Server/TNamedPipeServerTransport.cs new file mode 100644 index 000000000..77b825143 --- /dev/null +++ b/src/jaegertracing/thrift/lib/netstd/Thrift/Transport/Server/TNamedPipeServerTransport.cs @@ -0,0 +1,308 @@ +// Licensed to the Apache Software Foundation(ASF) under one +// or more contributor license agreements.See the NOTICE file +// distributed with this work for additional information +// regarding copyright ownership.The ASF licenses this file +// to you under the Apache License, Version 2.0 (the +// "License"); you may not use this file except in compliance +// with the License. You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, +// software distributed under the License is distributed on an +// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +// KIND, either express or implied. See the License for the +// specific language governing permissions and limitations +// under the License. + +using Microsoft.Win32.SafeHandles; +using System; +using System.IO.Pipes; +using System.Runtime.InteropServices; +using System.Threading; +using System.Threading.Tasks; +using System.ComponentModel; +using System.Security.AccessControl; +using System.Security.Principal; + +namespace Thrift.Transport.Server +{ + // ReSharper disable once InconsistentNaming + public class TNamedPipeServerTransport : TServerTransport + { + /// <summary> + /// This is the address of the Pipe on the localhost. + /// </summary> + private readonly string _pipeAddress; + private bool _asyncMode = true; + private volatile bool _isPending = true; + private NamedPipeServerStream _stream = null; + + public TNamedPipeServerTransport(string pipeAddress) + { + _pipeAddress = pipeAddress; + } + + public override void Listen() + { + // nothing to do here + } + + public override void Close() + { + if (_stream != null) + { + try + { + if (_stream.IsConnected) + _stream.Disconnect(); + _stream.Dispose(); + } + finally + { + _stream = null; + _isPending = false; + } + } + } + + public override bool IsClientPending() + { + return _isPending; + } + + private void EnsurePipeInstance() + { + if (_stream == null) + { + const PipeDirection direction = PipeDirection.InOut; + const int maxconn = NamedPipeServerStream.MaxAllowedServerInstances; + const PipeTransmissionMode mode = PipeTransmissionMode.Byte; + const int inbuf = 4096; + const int outbuf = 4096; + var options = _asyncMode ? PipeOptions.Asynchronous : PipeOptions.None; + + + // TODO: "CreatePipeNative" ist only a workaround, and there are have basically two possible outcomes: + // - once NamedPipeServerStream() gets a CTOR that supports pipesec, remove CreatePipeNative() + // - if 31190 gets resolved before, use _stream.SetAccessControl(pipesec) instead of CreatePipeNative() + // EITHER WAY, + // - if CreatePipeNative() finally gets removed, also remove "allow unsafe code" from the project settings + + try + { + var handle = CreatePipeNative(_pipeAddress, inbuf, outbuf); + if( (handle != null) && (!handle.IsInvalid)) + _stream = new NamedPipeServerStream(PipeDirection.InOut, _asyncMode, false, handle); + else + _stream = new NamedPipeServerStream(_pipeAddress, direction, maxconn, mode, options, inbuf, outbuf/*, pipesec*/); + } + catch (NotImplementedException) // Mono still does not support async, fallback to sync + { + if (_asyncMode) + { + options &= (~PipeOptions.Asynchronous); + _stream = new NamedPipeServerStream(_pipeAddress, direction, maxconn, mode, options, inbuf, outbuf); + _asyncMode = false; + } + else + { + throw; + } + } + } + } + + + #region CreatePipeNative workaround + + + [StructLayout(LayoutKind.Sequential)] + internal class SECURITY_ATTRIBUTES + { + internal int nLength = 0; + internal IntPtr lpSecurityDescriptor = IntPtr.Zero; + internal int bInheritHandle = 0; + } + + + private const string Kernel32 = "kernel32.dll"; + + [DllImport(Kernel32, SetLastError = true)] + internal static extern IntPtr CreateNamedPipe( + string lpName, uint dwOpenMode, uint dwPipeMode, + uint nMaxInstances, uint nOutBufferSize, uint nInBufferSize, uint nDefaultTimeOut, + SECURITY_ATTRIBUTES pipeSecurityDescriptor + ); + + + + // Workaround: create the pipe via API call + // we have to do it this way, since NamedPipeServerStream() for netstd still lacks a few CTORs + // and _stream.SetAccessControl(pipesec); only keeps throwing ACCESS_DENIED errors at us + // References: + // - https://github.com/dotnet/corefx/issues/30170 (closed, continued in 31190) + // - https://github.com/dotnet/corefx/issues/31190 System.IO.Pipes.AccessControl package does not work + // - https://github.com/dotnet/corefx/issues/24040 NamedPipeServerStream: Provide support for WRITE_DAC + // - https://github.com/dotnet/corefx/issues/34400 Have a mechanism for lower privileged user to connect to a privileged user's pipe + private SafePipeHandle CreatePipeNative(string name, int inbuf, int outbuf) + { + if (Environment.OSVersion.Platform != PlatformID.Win32NT) + return null; // Windows only + + var pinningHandle = new GCHandle(); + try + { + // owner gets full access, everyone else read/write + var pipesec = new PipeSecurity(); + using (var currentIdentity = WindowsIdentity.GetCurrent()) + { + var sidOwner = currentIdentity.Owner; + var sidWorld = new SecurityIdentifier(WellKnownSidType.WorldSid, null); + + pipesec.SetOwner(sidOwner); + pipesec.AddAccessRule(new PipeAccessRule(sidOwner, PipeAccessRights.FullControl, AccessControlType.Allow)); + pipesec.AddAccessRule(new PipeAccessRule(sidWorld, PipeAccessRights.ReadWrite, AccessControlType.Allow)); + } + + // create a security descriptor and assign it to the security attribs + var secAttrs = new SECURITY_ATTRIBUTES(); + byte[] sdBytes = pipesec.GetSecurityDescriptorBinaryForm(); + pinningHandle = GCHandle.Alloc(sdBytes, GCHandleType.Pinned); + unsafe { + fixed (byte* pSD = sdBytes) { + secAttrs.lpSecurityDescriptor = (IntPtr)pSD; + } + } + + // a bunch of constants we will need shortly + const int PIPE_ACCESS_DUPLEX = 0x00000003; + const int FILE_FLAG_OVERLAPPED = 0x40000000; + const int WRITE_DAC = 0x00040000; + const int PIPE_TYPE_BYTE = 0x00000000; + const int PIPE_READMODE_BYTE = 0x00000000; + const int PIPE_UNLIMITED_INSTANCES = 255; + + // create the pipe via API call + var rawHandle = CreateNamedPipe( + @"\\.\pipe\" + name, + PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED | WRITE_DAC, + PIPE_TYPE_BYTE | PIPE_READMODE_BYTE, + PIPE_UNLIMITED_INSTANCES, (uint)inbuf, (uint)outbuf, + 5 * 1000, + secAttrs + ); + + // make a SafePipeHandle() from it + var handle = new SafePipeHandle(rawHandle, true); + if (handle.IsInvalid) + throw new Win32Exception(Marshal.GetLastWin32Error()); + + // return it (to be packaged) + return handle; + } + finally + { + if (pinningHandle.IsAllocated) + pinningHandle.Free(); + } + } + + #endregion + + protected override async ValueTask<TTransport> AcceptImplementationAsync(CancellationToken cancellationToken) + { + try + { + EnsurePipeInstance(); + + await _stream.WaitForConnectionAsync(cancellationToken); + + var trans = new ServerTransport(_stream); + _stream = null; // pass ownership to ServerTransport + + //_isPending = false; + + return trans; + } + catch (TTransportException) + { + Close(); + throw; + } + catch (Exception e) + { + Close(); + throw new TTransportException(TTransportException.ExceptionType.NotOpen, e.Message); + } + } + + private class ServerTransport : TTransport + { + private readonly NamedPipeServerStream PipeStream; + + public ServerTransport(NamedPipeServerStream stream) + { + PipeStream = stream; + } + + public override bool IsOpen => PipeStream != null && PipeStream.IsConnected; + + public override async Task OpenAsync(CancellationToken cancellationToken) + { + if (cancellationToken.IsCancellationRequested) + { + await Task.FromCanceled(cancellationToken); + } + } + + public override void Close() + { + PipeStream?.Dispose(); + } + + public override async ValueTask<int> ReadAsync(byte[] buffer, int offset, int length, CancellationToken cancellationToken) + { + if (PipeStream == null) + { + throw new TTransportException(TTransportException.ExceptionType.NotOpen); + } + + return await PipeStream.ReadAsync(buffer, offset, length, cancellationToken); + } + + public override async Task WriteAsync(byte[] buffer, int offset, int length, CancellationToken cancellationToken) + { + if (PipeStream == null) + { + throw new TTransportException(TTransportException.ExceptionType.NotOpen); + } + + // if necessary, send the data in chunks + // there's a system limit around 0x10000 bytes that we hit otherwise + // MSDN: "Pipe write operations across a network are limited to 65,535 bytes per write. For more information regarding pipes, see the Remarks section." + var nBytes = Math.Min(15 * 4096, length); // 16 would exceed the limit + while (nBytes > 0) + { + await PipeStream.WriteAsync(buffer, offset, nBytes, cancellationToken); + offset += nBytes; + length -= nBytes; + nBytes = Math.Min(nBytes, length); + } + } + + public override async Task FlushAsync(CancellationToken cancellationToken) + { + if (cancellationToken.IsCancellationRequested) + { + await Task.FromCanceled(cancellationToken); + } + } + + protected override void Dispose(bool disposing) + { + PipeStream?.Dispose(); + } + } + } +} |