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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:45:59 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:45:59 +0000
commit19fcec84d8d7d21e796c7624e521b60d28ee21ed (patch)
tree42d26aa27d1e3f7c0b8bd3fd14e7d7082f5008dc /src/jaegertracing/thrift/tutorial/tutorial.thrift
parentInitial commit. (diff)
downloadceph-19fcec84d8d7d21e796c7624e521b60d28ee21ed.tar.xz
ceph-19fcec84d8d7d21e796c7624e521b60d28ee21ed.zip
Adding upstream version 16.2.11+ds.upstream/16.2.11+dsupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied. See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+# Thrift Tutorial
+# Mark Slee (mcslee@facebook.com)
+#
+# This file aims to teach you how to use Thrift, in a .thrift file. Neato. The
+# first thing to notice is that .thrift files support standard shell comments.
+# This lets you make your thrift file executable and include your Thrift build
+# step on the top line. And you can place comments like this anywhere you like.
+#
+# Before running this file, you will need to have installed the thrift compiler
+# into /usr/local/bin.
+
+/**
+ * The first thing to know about are types. The available types in Thrift are:
+ *
+ * bool Boolean, one byte
+ * i8 (byte) Signed 8-bit integer
+ * i16 Signed 16-bit integer
+ * i32 Signed 32-bit integer
+ * i64 Signed 64-bit integer
+ * double 64-bit floating point value
+ * string String
+ * binary Blob (byte array)
+ * map<t1,t2> Map from one type to another
+ * list<t1> Ordered list of one type
+ * set<t1> Set of unique elements of one type
+ *
+ * Did you also notice that Thrift supports C style comments?
+ */
+
+// Just in case you were wondering... yes. We support simple C comments too.
+
+/**
+ * Thrift files can reference other Thrift files to include common struct
+ * and service definitions. These are found using the current path, or by
+ * searching relative to any paths specified with the -I compiler flag.
+ *
+ * Included objects are accessed using the name of the .thrift file as a
+ * prefix. i.e. shared.SharedObject
+ */
+include "shared.thrift"
+
+/**
+ * Thrift files can namespace, package, or prefix their output in various
+ * target languages.
+ */
+
+namespace cl tutorial
+namespace cpp tutorial
+namespace d tutorial
+namespace dart tutorial
+namespace java tutorial
+namespace php tutorial
+namespace perl tutorial
+namespace haxe tutorial
+namespace netcore tutorial
+namespace netstd tutorial
+
+/**
+ * Thrift lets you do typedefs to get pretty names for your types. Standard
+ * C style here.
+ */
+typedef i32 MyInteger
+
+/**
+ * Thrift also lets you define constants for use across languages. Complex
+ * types and structs are specified using JSON notation.
+ */
+const i32 INT32CONSTANT = 9853
+const map<string,string> MAPCONSTANT = {'hello':'world', 'goodnight':'moon'}
+
+/**
+ * You can define enums, which are just 32 bit integers. Values are optional
+ * and start at 1 if not supplied, C style again.
+ */
+enum Operation {
+ ADD = 1,
+ SUBTRACT = 2,
+ MULTIPLY = 3,
+ DIVIDE = 4
+}
+
+/**
+ * Structs are the basic complex data structures. They are comprised of fields
+ * which each have an integer identifier, a type, a symbolic name, and an
+ * optional default value.
+ *
+ * Fields can be declared "optional", which ensures they will not be included
+ * in the serialized output if they aren't set. Note that this requires some
+ * manual management in some languages.
+ */
+struct Work {
+ 1: i32 num1 = 0,
+ 2: i32 num2,
+ 3: Operation op,
+ 4: optional string comment,
+}
+
+/**
+ * Structs can also be exceptions, if they are nasty.
+ */
+exception InvalidOperation {
+ 1: i32 whatOp,
+ 2: string why
+}
+
+/**
+ * Ahh, now onto the cool part, defining a service. Services just need a name
+ * and can optionally inherit from another service using the extends keyword.
+ */
+service Calculator extends shared.SharedService {
+
+ /**
+ * A method definition looks like C code. It has a return type, arguments,
+ * and optionally a list of exceptions that it may throw. Note that argument
+ * lists and exception lists are specified using the exact same syntax as
+ * field lists in struct or exception definitions.
+ */
+
+ void ping(),
+
+ i32 add(1:i32 num1, 2:i32 num2),
+
+ i32 calculate(1:i32 logid, 2:Work w) throws (1:InvalidOperation ouch),
+
+ /**
+ * This method has a oneway modifier. That means the client only makes
+ * a request and does not listen for any response at all. Oneway methods
+ * must be void.
+ */
+ oneway void zip()
+
+}
+
+/**
+ * That just about covers the basics. Take a look in the test/ folder for more
+ * detailed examples. After you run this file, your generated code shows up
+ * in folders with names gen-<language>. The generated code isn't too scary
+ * to look at. It even has pretty indentation.
+ */