summaryrefslogtreecommitdiffstats
path: root/src/rocksdb/util/threadpool_imp.h
diff options
context:
space:
mode:
authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:45:59 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:45:59 +0000
commit19fcec84d8d7d21e796c7624e521b60d28ee21ed (patch)
tree42d26aa27d1e3f7c0b8bd3fd14e7d7082f5008dc /src/rocksdb/util/threadpool_imp.h
parentInitial commit. (diff)
downloadceph-upstream/16.2.11+ds.tar.xz
ceph-upstream/16.2.11+ds.zip
Adding upstream version 16.2.11+ds.upstream/16.2.11+dsupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/rocksdb/util/threadpool_imp.h')
-rw-r--r--src/rocksdb/util/threadpool_imp.h112
1 files changed, 112 insertions, 0 deletions
diff --git a/src/rocksdb/util/threadpool_imp.h b/src/rocksdb/util/threadpool_imp.h
new file mode 100644
index 000000000..e3c12577b
--- /dev/null
+++ b/src/rocksdb/util/threadpool_imp.h
@@ -0,0 +1,112 @@
+// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
+// This source code is licensed under both the GPLv2 (found in the
+// COPYING file in the root directory) and Apache 2.0 License
+// (found in the LICENSE.Apache file in the root directory).
+//
+// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+#pragma once
+
+#include "rocksdb/threadpool.h"
+#include "rocksdb/env.h"
+
+#include <memory>
+#include <functional>
+
+namespace ROCKSDB_NAMESPACE {
+
+class ThreadPoolImpl : public ThreadPool {
+ public:
+ ThreadPoolImpl();
+ ~ThreadPoolImpl();
+
+ ThreadPoolImpl(ThreadPoolImpl&&) = delete;
+ ThreadPoolImpl& operator=(ThreadPoolImpl&&) = delete;
+
+ // Implement ThreadPool interfaces
+
+ // Wait for all threads to finish.
+ // Discards all the jobs that did not
+ // start executing and waits for those running
+ // to complete
+ void JoinAllThreads() override;
+
+ // Set the number of background threads that will be executing the
+ // scheduled jobs.
+ void SetBackgroundThreads(int num) override;
+ int GetBackgroundThreads() override;
+
+ // Get the number of jobs scheduled in the ThreadPool queue.
+ unsigned int GetQueueLen() const override;
+
+ // Waits for all jobs to complete those
+ // that already started running and those that did not
+ // start yet
+ void WaitForJobsAndJoinAllThreads() override;
+
+ // Make threads to run at a lower kernel IO priority
+ // Currently only has effect on Linux
+ void LowerIOPriority();
+
+ // Make threads to run at a lower kernel CPU priority
+ // Currently only has effect on Linux
+ void LowerCPUPriority();
+
+ // Ensure there is at aleast num threads in the pool
+ // but do not kill threads if there are more
+ void IncBackgroundThreadsIfNeeded(int num);
+
+ // Submit a fire and forget job
+ // These jobs can not be unscheduled
+
+ // This allows to submit the same job multiple times
+ void SubmitJob(const std::function<void()>&) override;
+ // This moves the function in for efficiency
+ void SubmitJob(std::function<void()>&&) override;
+
+ // Schedule a job with an unschedule tag and unschedule function
+ // Can be used to filter and unschedule jobs by a tag
+ // that are still in the queue and did not start running
+ void Schedule(void (*function)(void* arg1), void* arg, void* tag,
+ void (*unschedFunction)(void* arg));
+
+ // Filter jobs that are still in a queue and match
+ // the given tag. Remove them from a queue if any
+ // and for each such job execute an unschedule function
+ // if such was given at scheduling time.
+ int UnSchedule(void* tag);
+
+ void SetHostEnv(Env* env);
+
+ Env* GetHostEnv() const;
+
+ // Return the thread priority.
+ // This would allow its member-thread to know its priority.
+ Env::Priority GetThreadPriority() const;
+
+ // Set the thread priority.
+ void SetThreadPriority(Env::Priority priority);
+
+ static void PthreadCall(const char* label, int result);
+
+ struct Impl;
+
+ private:
+
+ // Current public virtual interface does not provide usable
+ // functionality and thus can not be used internally to
+ // facade different implementations.
+ //
+ // We propose a pimpl idiom in order to easily replace the thread pool impl
+ // w/o touching the header file but providing a different .cc potentially
+ // CMake option driven.
+ //
+ // Another option is to introduce a Env::MakeThreadPool() virtual interface
+ // and override the environment. This would require refactoring ThreadPool usage.
+ //
+ // We can also combine these two approaches
+ std::unique_ptr<Impl> impl_;
+};
+
+} // namespace ROCKSDB_NAMESPACE