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Diffstat (limited to 'src/boost/libs/msm/test/OrthogonalDeferredEuml.cpp')
-rw-r--r-- | src/boost/libs/msm/test/OrthogonalDeferredEuml.cpp | 359 |
1 files changed, 359 insertions, 0 deletions
diff --git a/src/boost/libs/msm/test/OrthogonalDeferredEuml.cpp b/src/boost/libs/msm/test/OrthogonalDeferredEuml.cpp new file mode 100644 index 000000000..272d954fd --- /dev/null +++ b/src/boost/libs/msm/test/OrthogonalDeferredEuml.cpp @@ -0,0 +1,359 @@ +// Copyright 2010 Christophe Henry +// henry UNDERSCORE christophe AT hotmail DOT com +// This is an extended version of the state machine available in the boost::mpl library +// Distributed under the same license as the original. +// Copyright for the original version: +// Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed +// under the Boost Software License, Version 1.0. (See accompanying +// file LICENSE_1_0.txt or copy at +// http://www.boost.org/LICENSE_1_0.txt) + +#include <iostream> +// back-end +#include <boost/msm/back/state_machine.hpp> +//front-end +#include <boost/msm/front/state_machine_def.hpp> +#include <boost/msm/front/euml/euml.hpp> +#ifndef BOOST_MSM_NONSTANDALONE_TEST +#define BOOST_TEST_MODULE MyTest +#endif +#include <boost/test/unit_test.hpp> + +namespace msm = boost::msm; +namespace mpl = boost::mpl; +using namespace boost::msm::front::euml; + +namespace +{ + // events + BOOST_MSM_EUML_EVENT(play) + BOOST_MSM_EUML_EVENT(end_pause) + BOOST_MSM_EUML_EVENT(stop) + BOOST_MSM_EUML_EVENT(pause) + BOOST_MSM_EUML_EVENT(open_close) + BOOST_MSM_EUML_EVENT(next_song) + BOOST_MSM_EUML_EVENT(previous_song) + BOOST_MSM_EUML_EVENT(error_found) + BOOST_MSM_EUML_EVENT(end_error) + BOOST_MSM_EUML_EVENT(do_terminate) + + // Flags. Allow information about a property of the current state + BOOST_MSM_EUML_FLAG(PlayingPaused) + BOOST_MSM_EUML_FLAG(CDLoaded) + BOOST_MSM_EUML_FLAG(FirstSongPlaying) + + // A "complicated" event type that carries some data. + BOOST_MSM_EUML_DECLARE_ATTRIBUTE(std::string,cd_name) + BOOST_MSM_EUML_ATTRIBUTES((attributes_ << cd_name ), cd_detected_attributes) + BOOST_MSM_EUML_EVENT_WITH_ATTRIBUTES(cd_detected,cd_detected_attributes) + + //states + BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,entry_counter) + BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,exit_counter) + + BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter), + attributes_ << entry_counter << exit_counter, configure_ << play),Empty) + BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter), + attributes_ << entry_counter << exit_counter, configure_<< CDLoaded << play),Open) + BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter), + attributes_ << entry_counter << exit_counter, configure_<< CDLoaded),Stopped) + BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter), + attributes_ << entry_counter << exit_counter, configure_<< CDLoaded << PlayingPaused),Paused) + + BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),AllOk) + BOOST_MSM_EUML_TERMINATE_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter), + ErrorTerminate) + BOOST_MSM_EUML_INTERRUPT_STATE(( end_error,++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter), + ErrorMode) + + // Playing is now a state machine itself. + BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,start_next_song_counter) + BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,start_prev_song_guard_counter) + + BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter), + attributes_ << entry_counter << exit_counter, configure_<< FirstSongPlaying ),Song1) + BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Song2) + BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Song3) + + // Playing has a transition table + BOOST_MSM_EUML_TRANSITION_TABLE(( + // +------------------------------------------------------------------------------+ + Song2 == Song1 + next_song , + Song1 == Song2 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter) , + Song3 == Song2 + next_song / ++fsm_(start_next_song_counter) , + Song2 == Song3 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter) + // +------------------------------------------------------------------------------+ + ),playing_transition_table ) + + BOOST_MSM_EUML_DECLARE_STATE_MACHINE( (playing_transition_table, //STT + init_ << Song1, // Init State + ++state_(entry_counter), // Entry + ++state_(exit_counter), // Exit + attributes_ << entry_counter << exit_counter + << start_next_song_counter + << start_prev_song_guard_counter, // Attributes + configure_<< PlayingPaused << CDLoaded //flags + ),Playing_) + + // back-end + typedef msm::back::state_machine<Playing_> Playing_type; + Playing_type const Playing; + + //fsm + BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,start_playback_counter) + BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,can_close_drawer_counter) + BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,report_error_counter) + BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,report_end_error_counter) + BOOST_MSM_EUML_ACTION(No_Transition) + { + template <class FSM,class Event> + void operator()(Event const&,FSM&,int) + { + BOOST_FAIL("no_transition called!"); + } + }; + + BOOST_MSM_EUML_TRANSITION_TABLE(( + Playing == Stopped + play / ++fsm_(start_playback_counter), + Playing == Paused + end_pause , + // +------------------------------------------------------------------------------+ + Empty == Open + open_close / ++fsm_(can_close_drawer_counter), + // +------------------------------------------------------------------------------+ + Open == Empty + open_close , + Open == Paused + open_close , + Open == Stopped + open_close , + Open == Playing + open_close , + // +------------------------------------------------------------------------------+ + Paused == Playing + pause , + // +------------------------------------------------------------------------------+ + Stopped == Playing + stop , + Stopped == Paused + stop , + Stopped == Empty + cd_detected , + Stopped == Stopped + stop , + ErrorMode == AllOk + error_found / ++fsm_(report_error_counter), + AllOk == ErrorMode+ end_error / ++fsm_(report_end_error_counter), + ErrorTerminate== AllOk +do_terminate + // +------------------------------------------------------------------------------+ + ),transition_table) + + BOOST_MSM_EUML_DECLARE_STATE_MACHINE(( transition_table, //STT + init_ << Empty << AllOk, // Init State + no_action, // Entry + no_action, // Exit + attributes_ << start_playback_counter << can_close_drawer_counter + << report_error_counter << report_end_error_counter, // Attributes + configure_ << no_configure_, // configuration + No_Transition // no_transition handler + ), + player_) //fsm name + + // Pick a back-end + typedef msm::back::state_machine<player_> player; + + //static char const* const state_names[] = { "Stopped", "Paused","Open", "Empty", "Playing" ,"AllOk","ErrorMode","ErrorTerminate" }; + + BOOST_AUTO_TEST_CASE( my_test ) + { + player p; + // needed to start the highest-level SM. This will call on_entry and mark the start of the SM + p.start(); + // test deferred event + // deferred in Empty and Open, will be handled only after event cd_detected + p.process_event(play); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Empty should be active"); //Empty + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Open)&>().get_attribute(exit_counter) == 0, + "Open exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 0,"Playing entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(entry_counter) == 1, + "Empty entry not called correctly"); + //flags + BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(CDLoaded)>() == false,"CDLoaded should not be active"); + + p.process_event(open_close); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 2,"Open should be active"); //Open + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(exit_counter) == 1, + "Empty exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Open)&>().get_attribute(entry_counter) == 1, + "Open entry not called correctly"); + + p.process_event(open_close); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Empty should be active"); //Empty + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Open)&>().get_attribute(exit_counter) == 1, + "Open exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(entry_counter) == 2, + "Empty entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_attribute(can_close_drawer_counter) == 1,"guard not called correctly"); + + //deferred event should have been processed + p.process_event(cd_detected("louie, louie")); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(exit_counter) == 2, + "Empty exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 1, + "Stopped entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 1, + "Stopped exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 1,"Playing entry not called correctly"); + BOOST_CHECK_MESSAGE(p.get_attribute(start_playback_counter) == 1,"action not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 0,"Song1 should be active"); + BOOST_CHECK_MESSAGE( + p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song1)&>().get_attribute(entry_counter) == 1, + "Song1 entry not called correctly"); + + //flags + BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == true,"PlayingPaused should be active"); + BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(FirstSongPlaying)>() == true,"FirstSongPlaying should be active"); + + + p.process_event(next_song); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing + BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 1,"Song2 should be active"); + BOOST_CHECK_MESSAGE( + p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_counter) == 1, + "Song2 entry not called correctly"); + BOOST_CHECK_MESSAGE( + p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song1)&>().get_attribute(exit_counter) == 1, + "Song1 exit not called correctly"); + BOOST_CHECK_MESSAGE( + p.get_state<Playing_type&>().get_attribute(start_next_song_counter) == 0, + "submachine action not called correctly"); + + p.process_event(next_song); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing + BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 2,"Song3 should be active"); + BOOST_CHECK_MESSAGE( + p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song3)&>().get_attribute(entry_counter) == 1, + "Song3 entry not called correctly"); + BOOST_CHECK_MESSAGE( + p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(exit_counter) == 1, + "Song2 exit not called correctly"); + BOOST_CHECK_MESSAGE( + p.get_state<Playing_type&>().get_attribute(start_next_song_counter) == 1, + "submachine action not called correctly"); + + p.process_event(previous_song); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing + BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 1,"Song2 should be active"); + BOOST_CHECK_MESSAGE( + p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_counter) == 2, + "Song2 entry not called correctly"); + BOOST_CHECK_MESSAGE( + p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song3)&>().get_attribute(exit_counter) == 1, + "Song3 exit not called correctly"); + BOOST_CHECK_MESSAGE( + p.get_state<Playing_type&>().get_attribute(start_prev_song_guard_counter) == 1, + "submachine guard not called correctly"); + //flags + BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == true,"PlayingPaused should be active"); + BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(FirstSongPlaying)>() == false,"FirstSongPlaying should not be active"); + + p.process_event(pause()); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 1,"Paused should be active"); //Paused + BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 1,"Playing exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(entry_counter) == 1, + "Paused entry not called correctly"); + //flags + BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == true,"PlayingPaused should be active"); + + // go back to Playing + p.process_event(end_pause); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(exit_counter) == 1, + "Paused exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 2,"Playing entry not called correctly"); + + p.process_event(pause); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 1,"Paused should be active"); //Paused + BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 2,"Playing exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(entry_counter) == 2, + "Paused entry not called correctly"); + + p.process_event(stop); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(exit_counter) == 2, + "Paused exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 2, + "Stopped entry not called correctly"); + //flags + BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == false,"PlayingPaused should not be active"); + BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(CDLoaded)>() == true,"CDLoaded should be active"); + //BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(CDLoaded),player::Flag_AND>() == false,"CDLoaded with AND should not be active"); + + p.process_event(stop); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 2, + "Stopped exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3, + "Stopped entry not called correctly"); + + //test interrupt + BOOST_CHECK_MESSAGE(p.current_state()[1] == 5,"AllOk should be active"); //AllOk + p.process_event(error_found); + BOOST_CHECK_MESSAGE(p.current_state()[1] == 6,"ErrorMode should be active"); //ErrorMode + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(AllOk)&>().get_attribute(exit_counter) == 1, + "AllOk exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorMode)&>().get_attribute(entry_counter) == 1, + "ErrorMode entry not called correctly"); + + // try generating more events + p.process_event(play); + BOOST_CHECK_MESSAGE(p.current_state()[1] == 6,"ErrorMode should be active"); //ErrorMode + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(AllOk)&>().get_attribute(exit_counter) == 1, + "AllOk exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorMode)&>().get_attribute(entry_counter) == 1, + "ErrorMode entry not called correctly"); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 2, + "Stopped exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3, + "Stopped entry not called correctly"); + + p.process_event(end_error); + BOOST_CHECK_MESSAGE(p.current_state()[1] == 5,"AllOk should be active"); //AllOk + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorMode)&>().get_attribute(exit_counter) == 1, + "ErrorMode exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(AllOk)&>().get_attribute(entry_counter) == 2, + "AllOk entry not called correctly"); + + p.process_event(play); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 3, + "Stopped exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 3,"Playing entry not called correctly"); + + //test terminate + BOOST_CHECK_MESSAGE(p.current_state()[1] == 5,"AllOk should be active"); //AllOk + p.process_event(do_terminate); + BOOST_CHECK_MESSAGE(p.current_state()[1] == 7,"ErrorTerminate should be active"); //ErrorTerminate + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(AllOk)&>().get_attribute(exit_counter) == 2, + "AllOk exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorTerminate)&>().get_attribute(entry_counter) == 1, + "ErrorTerminate entry not called correctly"); + + // try generating more events + p.process_event(stop); + BOOST_CHECK_MESSAGE(p.current_state()[1] == 7,"ErrorTerminate should be active"); //ErrorTerminate + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorTerminate)&>().get_attribute(exit_counter) == 0, + "ErrorTerminate exit not called correctly"); + BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing + BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 2,"Playing exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3, + "Stopped entry not called correctly"); + + p.process_event(end_error()); + BOOST_CHECK_MESSAGE(p.current_state()[1] == 7,"ErrorTerminate should be active"); //ErrorTerminate + BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing + BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 2,"Playing exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3, + "Stopped entry not called correctly"); + + p.process_event(stop()); + BOOST_CHECK_MESSAGE(p.current_state()[1] == 7,"ErrorTerminate should be active"); //ErrorTerminate + BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing + BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 2,"Playing exit not called correctly"); + BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3, + "Stopped entry not called correctly"); + + } +} + |