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diff --git a/src/boost/libs/msm/test/OrthogonalDeferredEuml.cpp b/src/boost/libs/msm/test/OrthogonalDeferredEuml.cpp
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+++ b/src/boost/libs/msm/test/OrthogonalDeferredEuml.cpp
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+// Copyright 2010 Christophe Henry
+// henry UNDERSCORE christophe AT hotmail DOT com
+// This is an extended version of the state machine available in the boost::mpl library
+// Distributed under the same license as the original.
+// Copyright for the original version:
+// Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
+// under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at
+// http://www.boost.org/LICENSE_1_0.txt)
+
+#include <iostream>
+// back-end
+#include <boost/msm/back/state_machine.hpp>
+//front-end
+#include <boost/msm/front/state_machine_def.hpp>
+#include <boost/msm/front/euml/euml.hpp>
+#ifndef BOOST_MSM_NONSTANDALONE_TEST
+#define BOOST_TEST_MODULE MyTest
+#endif
+#include <boost/test/unit_test.hpp>
+
+namespace msm = boost::msm;
+namespace mpl = boost::mpl;
+using namespace boost::msm::front::euml;
+
+namespace
+{
+ // events
+ BOOST_MSM_EUML_EVENT(play)
+ BOOST_MSM_EUML_EVENT(end_pause)
+ BOOST_MSM_EUML_EVENT(stop)
+ BOOST_MSM_EUML_EVENT(pause)
+ BOOST_MSM_EUML_EVENT(open_close)
+ BOOST_MSM_EUML_EVENT(next_song)
+ BOOST_MSM_EUML_EVENT(previous_song)
+ BOOST_MSM_EUML_EVENT(error_found)
+ BOOST_MSM_EUML_EVENT(end_error)
+ BOOST_MSM_EUML_EVENT(do_terminate)
+
+ // Flags. Allow information about a property of the current state
+ BOOST_MSM_EUML_FLAG(PlayingPaused)
+ BOOST_MSM_EUML_FLAG(CDLoaded)
+ BOOST_MSM_EUML_FLAG(FirstSongPlaying)
+
+ // A "complicated" event type that carries some data.
+ BOOST_MSM_EUML_DECLARE_ATTRIBUTE(std::string,cd_name)
+ BOOST_MSM_EUML_ATTRIBUTES((attributes_ << cd_name ), cd_detected_attributes)
+ BOOST_MSM_EUML_EVENT_WITH_ATTRIBUTES(cd_detected,cd_detected_attributes)
+
+ //states
+ BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,entry_counter)
+ BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,exit_counter)
+
+ BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),
+ attributes_ << entry_counter << exit_counter, configure_ << play),Empty)
+ BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),
+ attributes_ << entry_counter << exit_counter, configure_<< CDLoaded << play),Open)
+ BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),
+ attributes_ << entry_counter << exit_counter, configure_<< CDLoaded),Stopped)
+ BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),
+ attributes_ << entry_counter << exit_counter, configure_<< CDLoaded << PlayingPaused),Paused)
+
+ BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),AllOk)
+ BOOST_MSM_EUML_TERMINATE_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),
+ ErrorTerminate)
+ BOOST_MSM_EUML_INTERRUPT_STATE(( end_error,++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),
+ ErrorMode)
+
+ // Playing is now a state machine itself.
+ BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,start_next_song_counter)
+ BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,start_prev_song_guard_counter)
+
+ BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),
+ attributes_ << entry_counter << exit_counter, configure_<< FirstSongPlaying ),Song1)
+ BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Song2)
+ BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Song3)
+
+ // Playing has a transition table
+ BOOST_MSM_EUML_TRANSITION_TABLE((
+ // +------------------------------------------------------------------------------+
+ Song2 == Song1 + next_song ,
+ Song1 == Song2 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter) ,
+ Song3 == Song2 + next_song / ++fsm_(start_next_song_counter) ,
+ Song2 == Song3 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter)
+ // +------------------------------------------------------------------------------+
+ ),playing_transition_table )
+
+ BOOST_MSM_EUML_DECLARE_STATE_MACHINE( (playing_transition_table, //STT
+ init_ << Song1, // Init State
+ ++state_(entry_counter), // Entry
+ ++state_(exit_counter), // Exit
+ attributes_ << entry_counter << exit_counter
+ << start_next_song_counter
+ << start_prev_song_guard_counter, // Attributes
+ configure_<< PlayingPaused << CDLoaded //flags
+ ),Playing_)
+
+ // back-end
+ typedef msm::back::state_machine<Playing_> Playing_type;
+ Playing_type const Playing;
+
+ //fsm
+ BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,start_playback_counter)
+ BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,can_close_drawer_counter)
+ BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,report_error_counter)
+ BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,report_end_error_counter)
+ BOOST_MSM_EUML_ACTION(No_Transition)
+ {
+ template <class FSM,class Event>
+ void operator()(Event const&,FSM&,int)
+ {
+ BOOST_FAIL("no_transition called!");
+ }
+ };
+
+ BOOST_MSM_EUML_TRANSITION_TABLE((
+ Playing == Stopped + play / ++fsm_(start_playback_counter),
+ Playing == Paused + end_pause ,
+ // +------------------------------------------------------------------------------+
+ Empty == Open + open_close / ++fsm_(can_close_drawer_counter),
+ // +------------------------------------------------------------------------------+
+ Open == Empty + open_close ,
+ Open == Paused + open_close ,
+ Open == Stopped + open_close ,
+ Open == Playing + open_close ,
+ // +------------------------------------------------------------------------------+
+ Paused == Playing + pause ,
+ // +------------------------------------------------------------------------------+
+ Stopped == Playing + stop ,
+ Stopped == Paused + stop ,
+ Stopped == Empty + cd_detected ,
+ Stopped == Stopped + stop ,
+ ErrorMode == AllOk + error_found / ++fsm_(report_error_counter),
+ AllOk == ErrorMode+ end_error / ++fsm_(report_end_error_counter),
+ ErrorTerminate== AllOk +do_terminate
+ // +------------------------------------------------------------------------------+
+ ),transition_table)
+
+ BOOST_MSM_EUML_DECLARE_STATE_MACHINE(( transition_table, //STT
+ init_ << Empty << AllOk, // Init State
+ no_action, // Entry
+ no_action, // Exit
+ attributes_ << start_playback_counter << can_close_drawer_counter
+ << report_error_counter << report_end_error_counter, // Attributes
+ configure_ << no_configure_, // configuration
+ No_Transition // no_transition handler
+ ),
+ player_) //fsm name
+
+ // Pick a back-end
+ typedef msm::back::state_machine<player_> player;
+
+ //static char const* const state_names[] = { "Stopped", "Paused","Open", "Empty", "Playing" ,"AllOk","ErrorMode","ErrorTerminate" };
+
+ BOOST_AUTO_TEST_CASE( my_test )
+ {
+ player p;
+ // needed to start the highest-level SM. This will call on_entry and mark the start of the SM
+ p.start();
+ // test deferred event
+ // deferred in Empty and Open, will be handled only after event cd_detected
+ p.process_event(play);
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Empty should be active"); //Empty
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Open)&>().get_attribute(exit_counter) == 0,
+ "Open exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 0,"Playing entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(entry_counter) == 1,
+ "Empty entry not called correctly");
+ //flags
+ BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(CDLoaded)>() == false,"CDLoaded should not be active");
+
+ p.process_event(open_close);
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 2,"Open should be active"); //Open
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(exit_counter) == 1,
+ "Empty exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Open)&>().get_attribute(entry_counter) == 1,
+ "Open entry not called correctly");
+
+ p.process_event(open_close);
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Empty should be active"); //Empty
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Open)&>().get_attribute(exit_counter) == 1,
+ "Open exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(entry_counter) == 2,
+ "Empty entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_attribute(can_close_drawer_counter) == 1,"guard not called correctly");
+
+ //deferred event should have been processed
+ p.process_event(cd_detected("louie, louie"));
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(exit_counter) == 2,
+ "Empty exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 1,
+ "Stopped entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 1,
+ "Stopped exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 1,"Playing entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_attribute(start_playback_counter) == 1,"action not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 0,"Song1 should be active");
+ BOOST_CHECK_MESSAGE(
+ p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song1)&>().get_attribute(entry_counter) == 1,
+ "Song1 entry not called correctly");
+
+ //flags
+ BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == true,"PlayingPaused should be active");
+ BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(FirstSongPlaying)>() == true,"FirstSongPlaying should be active");
+
+
+ p.process_event(next_song);
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
+ BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 1,"Song2 should be active");
+ BOOST_CHECK_MESSAGE(
+ p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_counter) == 1,
+ "Song2 entry not called correctly");
+ BOOST_CHECK_MESSAGE(
+ p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song1)&>().get_attribute(exit_counter) == 1,
+ "Song1 exit not called correctly");
+ BOOST_CHECK_MESSAGE(
+ p.get_state<Playing_type&>().get_attribute(start_next_song_counter) == 0,
+ "submachine action not called correctly");
+
+ p.process_event(next_song);
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
+ BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 2,"Song3 should be active");
+ BOOST_CHECK_MESSAGE(
+ p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song3)&>().get_attribute(entry_counter) == 1,
+ "Song3 entry not called correctly");
+ BOOST_CHECK_MESSAGE(
+ p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(exit_counter) == 1,
+ "Song2 exit not called correctly");
+ BOOST_CHECK_MESSAGE(
+ p.get_state<Playing_type&>().get_attribute(start_next_song_counter) == 1,
+ "submachine action not called correctly");
+
+ p.process_event(previous_song);
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
+ BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 1,"Song2 should be active");
+ BOOST_CHECK_MESSAGE(
+ p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_counter) == 2,
+ "Song2 entry not called correctly");
+ BOOST_CHECK_MESSAGE(
+ p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song3)&>().get_attribute(exit_counter) == 1,
+ "Song3 exit not called correctly");
+ BOOST_CHECK_MESSAGE(
+ p.get_state<Playing_type&>().get_attribute(start_prev_song_guard_counter) == 1,
+ "submachine guard not called correctly");
+ //flags
+ BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == true,"PlayingPaused should be active");
+ BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(FirstSongPlaying)>() == false,"FirstSongPlaying should not be active");
+
+ p.process_event(pause());
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 1,"Paused should be active"); //Paused
+ BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 1,"Playing exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(entry_counter) == 1,
+ "Paused entry not called correctly");
+ //flags
+ BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == true,"PlayingPaused should be active");
+
+ // go back to Playing
+ p.process_event(end_pause);
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(exit_counter) == 1,
+ "Paused exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 2,"Playing entry not called correctly");
+
+ p.process_event(pause);
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 1,"Paused should be active"); //Paused
+ BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 2,"Playing exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(entry_counter) == 2,
+ "Paused entry not called correctly");
+
+ p.process_event(stop);
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(exit_counter) == 2,
+ "Paused exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 2,
+ "Stopped entry not called correctly");
+ //flags
+ BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == false,"PlayingPaused should not be active");
+ BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(CDLoaded)>() == true,"CDLoaded should be active");
+ //BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(CDLoaded),player::Flag_AND>() == false,"CDLoaded with AND should not be active");
+
+ p.process_event(stop);
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 2,
+ "Stopped exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3,
+ "Stopped entry not called correctly");
+
+ //test interrupt
+ BOOST_CHECK_MESSAGE(p.current_state()[1] == 5,"AllOk should be active"); //AllOk
+ p.process_event(error_found);
+ BOOST_CHECK_MESSAGE(p.current_state()[1] == 6,"ErrorMode should be active"); //ErrorMode
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(AllOk)&>().get_attribute(exit_counter) == 1,
+ "AllOk exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorMode)&>().get_attribute(entry_counter) == 1,
+ "ErrorMode entry not called correctly");
+
+ // try generating more events
+ p.process_event(play);
+ BOOST_CHECK_MESSAGE(p.current_state()[1] == 6,"ErrorMode should be active"); //ErrorMode
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(AllOk)&>().get_attribute(exit_counter) == 1,
+ "AllOk exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorMode)&>().get_attribute(entry_counter) == 1,
+ "ErrorMode entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 2,
+ "Stopped exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3,
+ "Stopped entry not called correctly");
+
+ p.process_event(end_error);
+ BOOST_CHECK_MESSAGE(p.current_state()[1] == 5,"AllOk should be active"); //AllOk
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorMode)&>().get_attribute(exit_counter) == 1,
+ "ErrorMode exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(AllOk)&>().get_attribute(entry_counter) == 2,
+ "AllOk entry not called correctly");
+
+ p.process_event(play);
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 3,
+ "Stopped exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 3,"Playing entry not called correctly");
+
+ //test terminate
+ BOOST_CHECK_MESSAGE(p.current_state()[1] == 5,"AllOk should be active"); //AllOk
+ p.process_event(do_terminate);
+ BOOST_CHECK_MESSAGE(p.current_state()[1] == 7,"ErrorTerminate should be active"); //ErrorTerminate
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(AllOk)&>().get_attribute(exit_counter) == 2,
+ "AllOk exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorTerminate)&>().get_attribute(entry_counter) == 1,
+ "ErrorTerminate entry not called correctly");
+
+ // try generating more events
+ p.process_event(stop);
+ BOOST_CHECK_MESSAGE(p.current_state()[1] == 7,"ErrorTerminate should be active"); //ErrorTerminate
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorTerminate)&>().get_attribute(exit_counter) == 0,
+ "ErrorTerminate exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
+ BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 2,"Playing exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3,
+ "Stopped entry not called correctly");
+
+ p.process_event(end_error());
+ BOOST_CHECK_MESSAGE(p.current_state()[1] == 7,"ErrorTerminate should be active"); //ErrorTerminate
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
+ BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 2,"Playing exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3,
+ "Stopped entry not called correctly");
+
+ p.process_event(stop());
+ BOOST_CHECK_MESSAGE(p.current_state()[1] == 7,"ErrorTerminate should be active"); //ErrorTerminate
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
+ BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 2,"Playing exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3,
+ "Stopped entry not called correctly");
+
+ }
+}
+