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-rw-r--r--src/boost/libs/statechart/example/PingPong/Player.cpp24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/boost/libs/statechart/example/PingPong/Player.cpp b/src/boost/libs/statechart/example/PingPong/Player.cpp
new file mode 100644
index 000000000..a67dbd8d6
--- /dev/null
+++ b/src/boost/libs/statechart/example/PingPong/Player.cpp
@@ -0,0 +1,24 @@
+//////////////////////////////////////////////////////////////////////////////
+// Copyright 2008 Andreas Huber Doenni
+// Distributed under the Boost Software License, Version 1.0. (See accompany-
+// ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//////////////////////////////////////////////////////////////////////////////
+
+
+
+#include "Player.hpp"
+#include "Waiting.hpp" // Waiting.hpp is only included here
+
+
+
+//////////////////////////////////////////////////////////////////////////////
+void Player::initiate_impl()
+{
+ // Since we can only initiate at a point where the definitions of all the
+ // states in the initial state configuration are known, we duplicate
+ // the implementation of asynchronous_state_machine<>::initiate_impl() here
+ sc::state_machine< Player, Waiting, MyAllocator >::initiate();
+}
+
+
+unsigned int Player::totalNoOfProcessedEvents_ = 0;