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diff --git a/src/civetweb/src/third_party/duktape-1.5.2/src-separate/duk_hobject.h b/src/civetweb/src/third_party/duktape-1.5.2/src-separate/duk_hobject.h
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+++ b/src/civetweb/src/third_party/duktape-1.5.2/src-separate/duk_hobject.h
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+/*
+ * Heap object representation.
+ *
+ * Heap objects are used for Ecmascript objects, arrays, and functions,
+ * but also for internal control like declarative and object environment
+ * records. Compiled functions, native functions, and threads are also
+ * objects but with an extended C struct.
+ *
+ * Objects provide the required Ecmascript semantics and exotic behaviors
+ * especially for property access.
+ *
+ * Properties are stored in three conceptual parts:
+ *
+ * 1. A linear 'entry part' contains ordered key-value-attributes triples
+ * and is the main method of string properties.
+ *
+ * 2. An optional linear 'array part' is used for array objects to store a
+ * (dense) range of [0,N[ array indexed entries with default attributes
+ * (writable, enumerable, configurable). If the array part would become
+ * sparse or non-default attributes are required, the array part is
+ * abandoned and moved to the 'entry part'.
+ *
+ * 3. An optional 'hash part' is used to optimize lookups of the entry
+ * part; it is used only for objects with sufficiently many properties
+ * and can be abandoned without loss of information.
+ *
+ * These three conceptual parts are stored in a single memory allocated area.
+ * This minimizes memory allocation overhead but also means that all three
+ * parts are resized together, and makes property access a bit complicated.
+ */
+
+#ifndef DUK_HOBJECT_H_INCLUDED
+#define DUK_HOBJECT_H_INCLUDED
+
+/* Object flag. There are currently 26 flag bits available. Make sure
+ * this stays in sync with debugger object inspection code.
+ */
+#define DUK_HOBJECT_FLAG_EXTENSIBLE DUK_HEAPHDR_USER_FLAG(0) /* object is extensible */
+#define DUK_HOBJECT_FLAG_CONSTRUCTABLE DUK_HEAPHDR_USER_FLAG(1) /* object is constructable */
+#define DUK_HOBJECT_FLAG_BOUND DUK_HEAPHDR_USER_FLAG(2) /* object established using Function.prototype.bind() */
+#define DUK_HOBJECT_FLAG_COMPILEDFUNCTION DUK_HEAPHDR_USER_FLAG(4) /* object is a compiled function (duk_hcompiledfunction) */
+#define DUK_HOBJECT_FLAG_NATIVEFUNCTION DUK_HEAPHDR_USER_FLAG(5) /* object is a native function (duk_hnativefunction) */
+#define DUK_HOBJECT_FLAG_BUFFEROBJECT DUK_HEAPHDR_USER_FLAG(6) /* object is a buffer object (duk_hbufferobject) (always exotic) */
+#define DUK_HOBJECT_FLAG_THREAD DUK_HEAPHDR_USER_FLAG(7) /* object is a thread (duk_hthread) */
+#define DUK_HOBJECT_FLAG_ARRAY_PART DUK_HEAPHDR_USER_FLAG(8) /* object has an array part (a_size may still be 0) */
+#define DUK_HOBJECT_FLAG_STRICT DUK_HEAPHDR_USER_FLAG(9) /* function: function object is strict */
+#define DUK_HOBJECT_FLAG_NOTAIL DUK_HEAPHDR_USER_FLAG(10) /* function: function must not be tail called */
+#define DUK_HOBJECT_FLAG_NEWENV DUK_HEAPHDR_USER_FLAG(11) /* function: create new environment when called (see duk_hcompiledfunction) */
+#define DUK_HOBJECT_FLAG_NAMEBINDING DUK_HEAPHDR_USER_FLAG(12) /* function: create binding for func name (function templates only, used for named function expressions) */
+#define DUK_HOBJECT_FLAG_CREATEARGS DUK_HEAPHDR_USER_FLAG(13) /* function: create an arguments object on function call */
+#define DUK_HOBJECT_FLAG_ENVRECCLOSED DUK_HEAPHDR_USER_FLAG(14) /* envrec: (declarative) record is closed */
+#define DUK_HOBJECT_FLAG_EXOTIC_ARRAY DUK_HEAPHDR_USER_FLAG(15) /* 'Array' object, array length and index exotic behavior */
+#define DUK_HOBJECT_FLAG_EXOTIC_STRINGOBJ DUK_HEAPHDR_USER_FLAG(16) /* 'String' object, array index exotic behavior */
+#define DUK_HOBJECT_FLAG_EXOTIC_ARGUMENTS DUK_HEAPHDR_USER_FLAG(17) /* 'Arguments' object and has arguments exotic behavior (non-strict callee) */
+#define DUK_HOBJECT_FLAG_EXOTIC_DUKFUNC DUK_HEAPHDR_USER_FLAG(18) /* Duktape/C (nativefunction) object, exotic 'length' */
+#define DUK_HOBJECT_FLAG_EXOTIC_PROXYOBJ DUK_HEAPHDR_USER_FLAG(19) /* 'Proxy' object */
+
+#define DUK_HOBJECT_FLAG_CLASS_BASE DUK_HEAPHDR_USER_FLAG_NUMBER(20)
+#define DUK_HOBJECT_FLAG_CLASS_BITS 5
+
+#define DUK_HOBJECT_GET_CLASS_NUMBER(h) \
+ DUK_HEAPHDR_GET_FLAG_RANGE(&(h)->hdr, DUK_HOBJECT_FLAG_CLASS_BASE, DUK_HOBJECT_FLAG_CLASS_BITS)
+#define DUK_HOBJECT_SET_CLASS_NUMBER(h,v) \
+ DUK_HEAPHDR_SET_FLAG_RANGE(&(h)->hdr, DUK_HOBJECT_FLAG_CLASS_BASE, DUK_HOBJECT_FLAG_CLASS_BITS, (v))
+
+#define DUK_HOBJECT_GET_CLASS_MASK(h) \
+ (1UL << DUK_HEAPHDR_GET_FLAG_RANGE(&(h)->hdr, DUK_HOBJECT_FLAG_CLASS_BASE, DUK_HOBJECT_FLAG_CLASS_BITS))
+
+/* Macro for creating flag initializer from a class number.
+ * Unsigned type cast is needed to avoid warnings about coercing
+ * a signed integer to an unsigned one; the largest class values
+ * have the highest bit (bit 31) set which causes this.
+ */
+#define DUK_HOBJECT_CLASS_AS_FLAGS(v) (((duk_uint_t) (v)) << DUK_HOBJECT_FLAG_CLASS_BASE)
+
+/* E5 Section 8.6.2 + custom classes */
+#define DUK_HOBJECT_CLASS_UNUSED 0
+#define DUK_HOBJECT_CLASS_ARGUMENTS 1
+#define DUK_HOBJECT_CLASS_ARRAY 2
+#define DUK_HOBJECT_CLASS_BOOLEAN 3
+#define DUK_HOBJECT_CLASS_DATE 4
+#define DUK_HOBJECT_CLASS_ERROR 5
+#define DUK_HOBJECT_CLASS_FUNCTION 6
+#define DUK_HOBJECT_CLASS_JSON 7
+#define DUK_HOBJECT_CLASS_MATH 8
+#define DUK_HOBJECT_CLASS_NUMBER 9
+#define DUK_HOBJECT_CLASS_OBJECT 10
+#define DUK_HOBJECT_CLASS_REGEXP 11
+#define DUK_HOBJECT_CLASS_STRING 12
+#define DUK_HOBJECT_CLASS_GLOBAL 13
+#define DUK_HOBJECT_CLASS_OBJENV 14 /* custom */
+#define DUK_HOBJECT_CLASS_DECENV 15 /* custom */
+#define DUK_HOBJECT_CLASS_BUFFER 16 /* custom; implies DUK_HOBJECT_IS_BUFFEROBJECT */
+#define DUK_HOBJECT_CLASS_POINTER 17 /* custom */
+#define DUK_HOBJECT_CLASS_THREAD 18 /* custom; implies DUK_HOBJECT_IS_THREAD */
+#define DUK_HOBJECT_CLASS_ARRAYBUFFER 19 /* implies DUK_HOBJECT_IS_BUFFEROBJECT */
+#define DUK_HOBJECT_CLASS_DATAVIEW 20
+#define DUK_HOBJECT_CLASS_INT8ARRAY 21
+#define DUK_HOBJECT_CLASS_UINT8ARRAY 22
+#define DUK_HOBJECT_CLASS_UINT8CLAMPEDARRAY 23
+#define DUK_HOBJECT_CLASS_INT16ARRAY 24
+#define DUK_HOBJECT_CLASS_UINT16ARRAY 25
+#define DUK_HOBJECT_CLASS_INT32ARRAY 26
+#define DUK_HOBJECT_CLASS_UINT32ARRAY 27
+#define DUK_HOBJECT_CLASS_FLOAT32ARRAY 28
+#define DUK_HOBJECT_CLASS_FLOAT64ARRAY 29
+#define DUK_HOBJECT_CLASS_MAX 29
+
+/* class masks */
+#define DUK_HOBJECT_CMASK_ALL ((1UL << (DUK_HOBJECT_CLASS_MAX + 1)) - 1UL)
+#define DUK_HOBJECT_CMASK_UNUSED (1UL << DUK_HOBJECT_CLASS_UNUSED)
+#define DUK_HOBJECT_CMASK_ARGUMENTS (1UL << DUK_HOBJECT_CLASS_ARGUMENTS)
+#define DUK_HOBJECT_CMASK_ARRAY (1UL << DUK_HOBJECT_CLASS_ARRAY)
+#define DUK_HOBJECT_CMASK_BOOLEAN (1UL << DUK_HOBJECT_CLASS_BOOLEAN)
+#define DUK_HOBJECT_CMASK_DATE (1UL << DUK_HOBJECT_CLASS_DATE)
+#define DUK_HOBJECT_CMASK_ERROR (1UL << DUK_HOBJECT_CLASS_ERROR)
+#define DUK_HOBJECT_CMASK_FUNCTION (1UL << DUK_HOBJECT_CLASS_FUNCTION)
+#define DUK_HOBJECT_CMASK_JSON (1UL << DUK_HOBJECT_CLASS_JSON)
+#define DUK_HOBJECT_CMASK_MATH (1UL << DUK_HOBJECT_CLASS_MATH)
+#define DUK_HOBJECT_CMASK_NUMBER (1UL << DUK_HOBJECT_CLASS_NUMBER)
+#define DUK_HOBJECT_CMASK_OBJECT (1UL << DUK_HOBJECT_CLASS_OBJECT)
+#define DUK_HOBJECT_CMASK_REGEXP (1UL << DUK_HOBJECT_CLASS_REGEXP)
+#define DUK_HOBJECT_CMASK_STRING (1UL << DUK_HOBJECT_CLASS_STRING)
+#define DUK_HOBJECT_CMASK_GLOBAL (1UL << DUK_HOBJECT_CLASS_GLOBAL)
+#define DUK_HOBJECT_CMASK_OBJENV (1UL << DUK_HOBJECT_CLASS_OBJENV)
+#define DUK_HOBJECT_CMASK_DECENV (1UL << DUK_HOBJECT_CLASS_DECENV)
+#define DUK_HOBJECT_CMASK_BUFFER (1UL << DUK_HOBJECT_CLASS_BUFFER)
+#define DUK_HOBJECT_CMASK_POINTER (1UL << DUK_HOBJECT_CLASS_POINTER)
+#define DUK_HOBJECT_CMASK_THREAD (1UL << DUK_HOBJECT_CLASS_THREAD)
+#define DUK_HOBJECT_CMASK_ARRAYBUFFER (1UL << DUK_HOBJECT_CLASS_ARRAYBUFFER)
+#define DUK_HOBJECT_CMASK_DATAVIEW (1UL << DUK_HOBJECT_CLASS_DATAVIEW)
+#define DUK_HOBJECT_CMASK_INT8ARRAY (1UL << DUK_HOBJECT_CLASS_INT8ARRAY)
+#define DUK_HOBJECT_CMASK_UINT8ARRAY (1UL << DUK_HOBJECT_CLASS_UINT8ARRAY)
+#define DUK_HOBJECT_CMASK_UINT8CLAMPEDARRAY (1UL << DUK_HOBJECT_CLASS_UINT8CLAMPEDARRAY)
+#define DUK_HOBJECT_CMASK_INT16ARRAY (1UL << DUK_HOBJECT_CLASS_INT16ARRAY)
+#define DUK_HOBJECT_CMASK_UINT16ARRAY (1UL << DUK_HOBJECT_CLASS_UINT16ARRAY)
+#define DUK_HOBJECT_CMASK_INT32ARRAY (1UL << DUK_HOBJECT_CLASS_INT32ARRAY)
+#define DUK_HOBJECT_CMASK_UINT32ARRAY (1UL << DUK_HOBJECT_CLASS_UINT32ARRAY)
+#define DUK_HOBJECT_CMASK_FLOAT32ARRAY (1UL << DUK_HOBJECT_CLASS_FLOAT32ARRAY)
+#define DUK_HOBJECT_CMASK_FLOAT64ARRAY (1UL << DUK_HOBJECT_CLASS_FLOAT64ARRAY)
+
+#define DUK_HOBJECT_CMASK_ALL_BUFFEROBJECTS \
+ (DUK_HOBJECT_CMASK_BUFFER | \
+ DUK_HOBJECT_CMASK_ARRAYBUFFER | \
+ DUK_HOBJECT_CMASK_DATAVIEW | \
+ DUK_HOBJECT_CMASK_INT8ARRAY | \
+ DUK_HOBJECT_CMASK_UINT8ARRAY | \
+ DUK_HOBJECT_CMASK_UINT8CLAMPEDARRAY | \
+ DUK_HOBJECT_CMASK_INT16ARRAY | \
+ DUK_HOBJECT_CMASK_UINT16ARRAY | \
+ DUK_HOBJECT_CMASK_INT32ARRAY | \
+ DUK_HOBJECT_CMASK_UINT32ARRAY | \
+ DUK_HOBJECT_CMASK_FLOAT32ARRAY | \
+ DUK_HOBJECT_CMASK_FLOAT64ARRAY)
+
+#define DUK_HOBJECT_IS_OBJENV(h) (DUK_HOBJECT_GET_CLASS_NUMBER((h)) == DUK_HOBJECT_CLASS_OBJENV)
+#define DUK_HOBJECT_IS_DECENV(h) (DUK_HOBJECT_GET_CLASS_NUMBER((h)) == DUK_HOBJECT_CLASS_DECENV)
+#define DUK_HOBJECT_IS_ENV(h) (DUK_HOBJECT_IS_OBJENV((h)) || DUK_HOBJECT_IS_DECENV((h)))
+#define DUK_HOBJECT_IS_ARRAY(h) (DUK_HOBJECT_GET_CLASS_NUMBER((h)) == DUK_HOBJECT_CLASS_ARRAY)
+#define DUK_HOBJECT_IS_COMPILEDFUNCTION(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_COMPILEDFUNCTION)
+#define DUK_HOBJECT_IS_NATIVEFUNCTION(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_NATIVEFUNCTION)
+#define DUK_HOBJECT_IS_BUFFEROBJECT(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_BUFFEROBJECT)
+#define DUK_HOBJECT_IS_THREAD(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_THREAD)
+
+#define DUK_HOBJECT_IS_NONBOUND_FUNCTION(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, \
+ DUK_HOBJECT_FLAG_COMPILEDFUNCTION | \
+ DUK_HOBJECT_FLAG_NATIVEFUNCTION)
+
+#define DUK_HOBJECT_IS_FUNCTION(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, \
+ DUK_HOBJECT_FLAG_BOUND | \
+ DUK_HOBJECT_FLAG_COMPILEDFUNCTION | \
+ DUK_HOBJECT_FLAG_NATIVEFUNCTION)
+
+#define DUK_HOBJECT_IS_CALLABLE(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, \
+ DUK_HOBJECT_FLAG_BOUND | \
+ DUK_HOBJECT_FLAG_COMPILEDFUNCTION | \
+ DUK_HOBJECT_FLAG_NATIVEFUNCTION)
+
+/* object has any exotic behavior(s) */
+#define DUK_HOBJECT_EXOTIC_BEHAVIOR_FLAGS (DUK_HOBJECT_FLAG_EXOTIC_ARRAY | \
+ DUK_HOBJECT_FLAG_EXOTIC_ARGUMENTS | \
+ DUK_HOBJECT_FLAG_EXOTIC_STRINGOBJ | \
+ DUK_HOBJECT_FLAG_EXOTIC_DUKFUNC | \
+ DUK_HOBJECT_FLAG_BUFFEROBJECT | \
+ DUK_HOBJECT_FLAG_EXOTIC_PROXYOBJ)
+
+#define DUK_HOBJECT_HAS_EXOTIC_BEHAVIOR(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_EXOTIC_BEHAVIOR_FLAGS)
+
+#define DUK_HOBJECT_HAS_EXTENSIBLE(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXTENSIBLE)
+#define DUK_HOBJECT_HAS_CONSTRUCTABLE(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_CONSTRUCTABLE)
+#define DUK_HOBJECT_HAS_BOUND(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_BOUND)
+#define DUK_HOBJECT_HAS_COMPILEDFUNCTION(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_COMPILEDFUNCTION)
+#define DUK_HOBJECT_HAS_NATIVEFUNCTION(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_NATIVEFUNCTION)
+#define DUK_HOBJECT_HAS_BUFFEROBJECT(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_BUFFEROBJECT)
+#define DUK_HOBJECT_HAS_THREAD(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_THREAD)
+#define DUK_HOBJECT_HAS_ARRAY_PART(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_ARRAY_PART)
+#define DUK_HOBJECT_HAS_STRICT(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_STRICT)
+#define DUK_HOBJECT_HAS_NOTAIL(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_NOTAIL)
+#define DUK_HOBJECT_HAS_NEWENV(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_NEWENV)
+#define DUK_HOBJECT_HAS_NAMEBINDING(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_NAMEBINDING)
+#define DUK_HOBJECT_HAS_CREATEARGS(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_CREATEARGS)
+#define DUK_HOBJECT_HAS_ENVRECCLOSED(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_ENVRECCLOSED)
+#define DUK_HOBJECT_HAS_EXOTIC_ARRAY(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXOTIC_ARRAY)
+#define DUK_HOBJECT_HAS_EXOTIC_STRINGOBJ(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXOTIC_STRINGOBJ)
+#define DUK_HOBJECT_HAS_EXOTIC_ARGUMENTS(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXOTIC_ARGUMENTS)
+#define DUK_HOBJECT_HAS_EXOTIC_DUKFUNC(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXOTIC_DUKFUNC)
+#define DUK_HOBJECT_HAS_EXOTIC_PROXYOBJ(h) DUK_HEAPHDR_CHECK_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXOTIC_PROXYOBJ)
+
+#define DUK_HOBJECT_SET_EXTENSIBLE(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXTENSIBLE)
+#define DUK_HOBJECT_SET_CONSTRUCTABLE(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_CONSTRUCTABLE)
+#define DUK_HOBJECT_SET_BOUND(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_BOUND)
+#define DUK_HOBJECT_SET_COMPILEDFUNCTION(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_COMPILEDFUNCTION)
+#define DUK_HOBJECT_SET_NATIVEFUNCTION(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_NATIVEFUNCTION)
+#define DUK_HOBJECT_SET_BUFFEROBJECT(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_BUFFEROBJECT)
+#define DUK_HOBJECT_SET_THREAD(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_THREAD)
+#define DUK_HOBJECT_SET_ARRAY_PART(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_ARRAY_PART)
+#define DUK_HOBJECT_SET_STRICT(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_STRICT)
+#define DUK_HOBJECT_SET_NOTAIL(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_NOTAIL)
+#define DUK_HOBJECT_SET_NEWENV(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_NEWENV)
+#define DUK_HOBJECT_SET_NAMEBINDING(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_NAMEBINDING)
+#define DUK_HOBJECT_SET_CREATEARGS(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_CREATEARGS)
+#define DUK_HOBJECT_SET_ENVRECCLOSED(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_ENVRECCLOSED)
+#define DUK_HOBJECT_SET_EXOTIC_ARRAY(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXOTIC_ARRAY)
+#define DUK_HOBJECT_SET_EXOTIC_STRINGOBJ(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXOTIC_STRINGOBJ)
+#define DUK_HOBJECT_SET_EXOTIC_ARGUMENTS(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXOTIC_ARGUMENTS)
+#define DUK_HOBJECT_SET_EXOTIC_DUKFUNC(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXOTIC_DUKFUNC)
+#define DUK_HOBJECT_SET_EXOTIC_PROXYOBJ(h) DUK_HEAPHDR_SET_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXOTIC_PROXYOBJ)
+
+#define DUK_HOBJECT_CLEAR_EXTENSIBLE(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXTENSIBLE)
+#define DUK_HOBJECT_CLEAR_CONSTRUCTABLE(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_CONSTRUCTABLE)
+#define DUK_HOBJECT_CLEAR_BOUND(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_BOUND)
+#define DUK_HOBJECT_CLEAR_COMPILEDFUNCTION(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_COMPILEDFUNCTION)
+#define DUK_HOBJECT_CLEAR_NATIVEFUNCTION(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_NATIVEFUNCTION)
+#define DUK_HOBJECT_CLEAR_BUFFEROBJECT(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_BUFFEROBJECT)
+#define DUK_HOBJECT_CLEAR_THREAD(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_THREAD)
+#define DUK_HOBJECT_CLEAR_ARRAY_PART(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_ARRAY_PART)
+#define DUK_HOBJECT_CLEAR_STRICT(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_STRICT)
+#define DUK_HOBJECT_CLEAR_NOTAIL(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_NOTAIL)
+#define DUK_HOBJECT_CLEAR_NEWENV(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_NEWENV)
+#define DUK_HOBJECT_CLEAR_NAMEBINDING(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_NAMEBINDING)
+#define DUK_HOBJECT_CLEAR_CREATEARGS(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_CREATEARGS)
+#define DUK_HOBJECT_CLEAR_ENVRECCLOSED(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_ENVRECCLOSED)
+#define DUK_HOBJECT_CLEAR_EXOTIC_ARRAY(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXOTIC_ARRAY)
+#define DUK_HOBJECT_CLEAR_EXOTIC_STRINGOBJ(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXOTIC_STRINGOBJ)
+#define DUK_HOBJECT_CLEAR_EXOTIC_ARGUMENTS(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXOTIC_ARGUMENTS)
+#define DUK_HOBJECT_CLEAR_EXOTIC_DUKFUNC(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXOTIC_DUKFUNC)
+#define DUK_HOBJECT_CLEAR_EXOTIC_PROXYOBJ(h) DUK_HEAPHDR_CLEAR_FLAG_BITS(&(h)->hdr, DUK_HOBJECT_FLAG_EXOTIC_PROXYOBJ)
+
+/* flags used for property attributes in duk_propdesc and packed flags */
+#define DUK_PROPDESC_FLAG_WRITABLE (1 << 0) /* E5 Section 8.6.1 */
+#define DUK_PROPDESC_FLAG_ENUMERABLE (1 << 1) /* E5 Section 8.6.1 */
+#define DUK_PROPDESC_FLAG_CONFIGURABLE (1 << 2) /* E5 Section 8.6.1 */
+#define DUK_PROPDESC_FLAG_ACCESSOR (1 << 3) /* accessor */
+#define DUK_PROPDESC_FLAG_VIRTUAL (1 << 4) /* property is virtual: used in duk_propdesc, never stored
+ * (used by e.g. buffer virtual properties)
+ */
+#define DUK_PROPDESC_FLAGS_MASK (DUK_PROPDESC_FLAG_WRITABLE | \
+ DUK_PROPDESC_FLAG_ENUMERABLE | \
+ DUK_PROPDESC_FLAG_CONFIGURABLE | \
+ DUK_PROPDESC_FLAG_ACCESSOR)
+
+/* additional flags which are passed in the same flags argument as property
+ * flags but are not stored in object properties.
+ */
+#define DUK_PROPDESC_FLAG_NO_OVERWRITE (1 << 4) /* internal define property: skip write silently if exists */
+
+/* convenience */
+#define DUK_PROPDESC_FLAGS_NONE 0
+#define DUK_PROPDESC_FLAGS_W (DUK_PROPDESC_FLAG_WRITABLE)
+#define DUK_PROPDESC_FLAGS_E (DUK_PROPDESC_FLAG_ENUMERABLE)
+#define DUK_PROPDESC_FLAGS_C (DUK_PROPDESC_FLAG_CONFIGURABLE)
+#define DUK_PROPDESC_FLAGS_WE (DUK_PROPDESC_FLAG_WRITABLE | DUK_PROPDESC_FLAG_ENUMERABLE)
+#define DUK_PROPDESC_FLAGS_WC (DUK_PROPDESC_FLAG_WRITABLE | DUK_PROPDESC_FLAG_CONFIGURABLE)
+#define DUK_PROPDESC_FLAGS_EC (DUK_PROPDESC_FLAG_ENUMERABLE | DUK_PROPDESC_FLAG_CONFIGURABLE)
+#define DUK_PROPDESC_FLAGS_WEC (DUK_PROPDESC_FLAG_WRITABLE | \
+ DUK_PROPDESC_FLAG_ENUMERABLE | \
+ DUK_PROPDESC_FLAG_CONFIGURABLE)
+
+/* flags for duk_hobject_get_own_propdesc() and variants */
+#define DUK_GETDESC_FLAG_PUSH_VALUE (1 << 0) /* push value to stack */
+#define DUK_GETDESC_FLAG_IGNORE_PROTOLOOP (1 << 1) /* don't throw for prototype loop */
+
+/*
+ * Macro for object validity check
+ *
+ * Assert for currently guaranteed relations between flags, for instance.
+ */
+
+#define DUK_ASSERT_HOBJECT_VALID(h) do { \
+ DUK_ASSERT((h) != NULL); \
+ DUK_ASSERT(!DUK_HOBJECT_IS_CALLABLE((h)) || \
+ DUK_HOBJECT_GET_CLASS_NUMBER((h)) == DUK_HOBJECT_CLASS_FUNCTION); \
+ DUK_ASSERT(!DUK_HOBJECT_IS_BUFFEROBJECT((h)) || \
+ (DUK_HOBJECT_GET_CLASS_NUMBER((h)) == DUK_HOBJECT_CLASS_BUFFER || \
+ DUK_HOBJECT_GET_CLASS_NUMBER((h)) == DUK_HOBJECT_CLASS_ARRAYBUFFER || \
+ DUK_HOBJECT_GET_CLASS_NUMBER((h)) == DUK_HOBJECT_CLASS_DATAVIEW || \
+ DUK_HOBJECT_GET_CLASS_NUMBER((h)) == DUK_HOBJECT_CLASS_INT8ARRAY || \
+ DUK_HOBJECT_GET_CLASS_NUMBER((h)) == DUK_HOBJECT_CLASS_UINT8ARRAY || \
+ DUK_HOBJECT_GET_CLASS_NUMBER((h)) == DUK_HOBJECT_CLASS_UINT8CLAMPEDARRAY || \
+ DUK_HOBJECT_GET_CLASS_NUMBER((h)) == DUK_HOBJECT_CLASS_INT16ARRAY || \
+ DUK_HOBJECT_GET_CLASS_NUMBER((h)) == DUK_HOBJECT_CLASS_UINT16ARRAY || \
+ DUK_HOBJECT_GET_CLASS_NUMBER((h)) == DUK_HOBJECT_CLASS_INT32ARRAY || \
+ DUK_HOBJECT_GET_CLASS_NUMBER((h)) == DUK_HOBJECT_CLASS_UINT32ARRAY || \
+ DUK_HOBJECT_GET_CLASS_NUMBER((h)) == DUK_HOBJECT_CLASS_FLOAT32ARRAY || \
+ DUK_HOBJECT_GET_CLASS_NUMBER((h)) == DUK_HOBJECT_CLASS_FLOAT64ARRAY)); \
+ } while (0)
+
+/*
+ * Macros to access the 'props' allocation.
+ */
+
+#if defined(DUK_USE_HEAPPTR16)
+#define DUK_HOBJECT_GET_PROPS(heap,h) \
+ ((duk_uint8_t *) DUK_USE_HEAPPTR_DEC16((heap)->heap_udata, ((duk_heaphdr *) (h))->h_extra16))
+#define DUK_HOBJECT_SET_PROPS(heap,h,x) do { \
+ ((duk_heaphdr *) (h))->h_extra16 = DUK_USE_HEAPPTR_ENC16((heap)->heap_udata, (void *) (x)); \
+ } while (0)
+#else
+#define DUK_HOBJECT_GET_PROPS(heap,h) \
+ ((h)->props)
+#define DUK_HOBJECT_SET_PROPS(heap,h,x) do { \
+ (h)->props = (duk_uint8_t *) (x); \
+ } while (0)
+#endif
+
+#if defined(DUK_USE_HOBJECT_LAYOUT_1)
+/* LAYOUT 1 */
+#define DUK_HOBJECT_E_GET_KEY_BASE(heap,h) \
+ ((duk_hstring **) (void *) ( \
+ DUK_HOBJECT_GET_PROPS((heap), (h)) \
+ ))
+#define DUK_HOBJECT_E_GET_VALUE_BASE(heap,h) \
+ ((duk_propvalue *) (void *) ( \
+ DUK_HOBJECT_GET_PROPS((heap), (h)) + \
+ DUK_HOBJECT_GET_ESIZE((h)) * sizeof(duk_hstring *) \
+ ))
+#define DUK_HOBJECT_E_GET_FLAGS_BASE(heap,h) \
+ ((duk_uint8_t *) (void *) ( \
+ DUK_HOBJECT_GET_PROPS((heap), (h)) + DUK_HOBJECT_GET_ESIZE((h)) * (sizeof(duk_hstring *) + sizeof(duk_propvalue)) \
+ ))
+#define DUK_HOBJECT_A_GET_BASE(heap,h) \
+ ((duk_tval *) (void *) ( \
+ DUK_HOBJECT_GET_PROPS((heap), (h)) + \
+ DUK_HOBJECT_GET_ESIZE((h)) * (sizeof(duk_hstring *) + sizeof(duk_propvalue) + sizeof(duk_uint8_t)) \
+ ))
+#define DUK_HOBJECT_H_GET_BASE(heap,h) \
+ ((duk_uint32_t *) (void *) ( \
+ DUK_HOBJECT_GET_PROPS((heap), (h)) + \
+ DUK_HOBJECT_GET_ESIZE((h)) * (sizeof(duk_hstring *) + sizeof(duk_propvalue) + sizeof(duk_uint8_t)) + \
+ DUK_HOBJECT_GET_ASIZE((h)) * sizeof(duk_tval) \
+ ))
+#define DUK_HOBJECT_P_COMPUTE_SIZE(n_ent,n_arr,n_hash) \
+ ( \
+ (n_ent) * (sizeof(duk_hstring *) + sizeof(duk_propvalue) + sizeof(duk_uint8_t)) + \
+ (n_arr) * sizeof(duk_tval) + \
+ (n_hash) * sizeof(duk_uint32_t) \
+ )
+#define DUK_HOBJECT_P_SET_REALLOC_PTRS(p_base,set_e_k,set_e_pv,set_e_f,set_a,set_h,n_ent,n_arr,n_hash) do { \
+ (set_e_k) = (duk_hstring **) (void *) (p_base); \
+ (set_e_pv) = (duk_propvalue *) (void *) ((set_e_k) + (n_ent)); \
+ (set_e_f) = (duk_uint8_t *) (void *) ((set_e_pv) + (n_ent)); \
+ (set_a) = (duk_tval *) (void *) ((set_e_f) + (n_ent)); \
+ (set_h) = (duk_uint32_t *) (void *) ((set_a) + (n_arr)); \
+ } while (0)
+#elif defined(DUK_USE_HOBJECT_LAYOUT_2)
+/* LAYOUT 2 */
+#if (DUK_USE_ALIGN_BY == 4)
+#define DUK_HOBJECT_E_FLAG_PADDING(e_sz) ((4 - (e_sz)) & 0x03)
+#elif (DUK_USE_ALIGN_BY == 8)
+#define DUK_HOBJECT_E_FLAG_PADDING(e_sz) ((8 - (e_sz)) & 0x07)
+#elif (DUK_USE_ALIGN_BY == 1)
+#define DUK_HOBJECT_E_FLAG_PADDING(e_sz) 0
+#else
+#error invalid DUK_USE_ALIGN_BY
+#endif
+#define DUK_HOBJECT_E_GET_KEY_BASE(heap,h) \
+ ((duk_hstring **) (void *) ( \
+ DUK_HOBJECT_GET_PROPS((heap), (h)) + \
+ DUK_HOBJECT_GET_ESIZE((h)) * sizeof(duk_propvalue) \
+ ))
+#define DUK_HOBJECT_E_GET_VALUE_BASE(heap,h) \
+ ((duk_propvalue *) (void *) ( \
+ DUK_HOBJECT_GET_PROPS((heap), (h)) \
+ ))
+#define DUK_HOBJECT_E_GET_FLAGS_BASE(heap,h) \
+ ((duk_uint8_t *) (void *) ( \
+ DUK_HOBJECT_GET_PROPS((heap), (h)) + DUK_HOBJECT_GET_ESIZE((h)) * (sizeof(duk_hstring *) + sizeof(duk_propvalue)) \
+ ))
+#define DUK_HOBJECT_A_GET_BASE(heap,h) \
+ ((duk_tval *) (void *) ( \
+ DUK_HOBJECT_GET_PROPS((heap), (h)) + \
+ DUK_HOBJECT_GET_ESIZE((h)) * (sizeof(duk_hstring *) + sizeof(duk_propvalue) + sizeof(duk_uint8_t)) + \
+ DUK_HOBJECT_E_FLAG_PADDING(DUK_HOBJECT_GET_ESIZE((h))) \
+ ))
+#define DUK_HOBJECT_H_GET_BASE(heap,h) \
+ ((duk_uint32_t *) (void *) ( \
+ DUK_HOBJECT_GET_PROPS((heap), (h)) + \
+ DUK_HOBJECT_GET_ESIZE((h)) * (sizeof(duk_hstring *) + sizeof(duk_propvalue) + sizeof(duk_uint8_t)) + \
+ DUK_HOBJECT_E_FLAG_PADDING(DUK_HOBJECT_GET_ESIZE((h))) + \
+ DUK_HOBJECT_GET_ASIZE((h)) * sizeof(duk_tval) \
+ ))
+#define DUK_HOBJECT_P_COMPUTE_SIZE(n_ent,n_arr,n_hash) \
+ ( \
+ (n_ent) * (sizeof(duk_hstring *) + sizeof(duk_propvalue) + sizeof(duk_uint8_t)) + \
+ DUK_HOBJECT_E_FLAG_PADDING((n_ent)) + \
+ (n_arr) * sizeof(duk_tval) + \
+ (n_hash) * sizeof(duk_uint32_t) \
+ )
+#define DUK_HOBJECT_P_SET_REALLOC_PTRS(p_base,set_e_k,set_e_pv,set_e_f,set_a,set_h,n_ent,n_arr,n_hash) do { \
+ (set_e_pv) = (duk_propvalue *) (void *) (p_base); \
+ (set_e_k) = (duk_hstring **) (void *) ((set_e_pv) + (n_ent)); \
+ (set_e_f) = (duk_uint8_t *) (void *) ((set_e_k) + (n_ent)); \
+ (set_a) = (duk_tval *) (void *) (((duk_uint8_t *) (set_e_f)) + \
+ sizeof(duk_uint8_t) * (n_ent) + \
+ DUK_HOBJECT_E_FLAG_PADDING((n_ent))); \
+ (set_h) = (duk_uint32_t *) (void *) ((set_a) + (n_arr)); \
+ } while (0)
+#elif defined(DUK_USE_HOBJECT_LAYOUT_3)
+/* LAYOUT 3 */
+#define DUK_HOBJECT_E_GET_KEY_BASE(heap,h) \
+ ((duk_hstring **) (void *) ( \
+ DUK_HOBJECT_GET_PROPS((heap), (h)) + \
+ DUK_HOBJECT_GET_ESIZE((h)) * sizeof(duk_propvalue) + \
+ DUK_HOBJECT_GET_ASIZE((h)) * sizeof(duk_tval) \
+ ))
+#define DUK_HOBJECT_E_GET_VALUE_BASE(heap,h) \
+ ((duk_propvalue *) (void *) ( \
+ DUK_HOBJECT_GET_PROPS((heap), (h)) \
+ ))
+#define DUK_HOBJECT_E_GET_FLAGS_BASE(heap,h) \
+ ((duk_uint8_t *) (void *) ( \
+ DUK_HOBJECT_GET_PROPS((heap), (h)) + \
+ DUK_HOBJECT_GET_ESIZE((h)) * (sizeof(duk_propvalue) + sizeof(duk_hstring *)) + \
+ DUK_HOBJECT_GET_ASIZE((h)) * sizeof(duk_tval) + \
+ DUK_HOBJECT_GET_HSIZE((h)) * sizeof(duk_uint32_t) \
+ ))
+#define DUK_HOBJECT_A_GET_BASE(heap,h) \
+ ((duk_tval *) (void *) ( \
+ DUK_HOBJECT_GET_PROPS((heap), (h)) + \
+ DUK_HOBJECT_GET_ESIZE((h)) * sizeof(duk_propvalue) \
+ ))
+#define DUK_HOBJECT_H_GET_BASE(heap,h) \
+ ((duk_uint32_t *) (void *) ( \
+ DUK_HOBJECT_GET_PROPS((heap), (h)) + \
+ DUK_HOBJECT_GET_ESIZE((h)) * (sizeof(duk_propvalue) + sizeof(duk_hstring *)) + \
+ DUK_HOBJECT_GET_ASIZE((h)) * sizeof(duk_tval) \
+ ))
+#define DUK_HOBJECT_P_COMPUTE_SIZE(n_ent,n_arr,n_hash) \
+ ( \
+ (n_ent) * (sizeof(duk_propvalue) + sizeof(duk_hstring *) + sizeof(duk_uint8_t)) + \
+ (n_arr) * sizeof(duk_tval) + \
+ (n_hash) * sizeof(duk_uint32_t) \
+ )
+#define DUK_HOBJECT_P_SET_REALLOC_PTRS(p_base,set_e_k,set_e_pv,set_e_f,set_a,set_h,n_ent,n_arr,n_hash) do { \
+ (set_e_pv) = (duk_propvalue *) (void *) (p_base); \
+ (set_a) = (duk_tval *) (void *) ((set_e_pv) + (n_ent)); \
+ (set_e_k) = (duk_hstring **) (void *) ((set_a) + (n_arr)); \
+ (set_h) = (duk_uint32_t *) (void *) ((set_e_k) + (n_ent)); \
+ (set_e_f) = (duk_uint8_t *) (void *) ((set_h) + (n_hash)); \
+ } while (0)
+#else
+#error invalid hobject layout defines
+#endif /* hobject property layout */
+
+#define DUK_HOBJECT_P_ALLOC_SIZE(h) \
+ DUK_HOBJECT_P_COMPUTE_SIZE(DUK_HOBJECT_GET_ESIZE((h)), DUK_HOBJECT_GET_ASIZE((h)), DUK_HOBJECT_GET_HSIZE((h)))
+
+#define DUK_HOBJECT_E_GET_KEY(heap,h,i) (DUK_HOBJECT_E_GET_KEY_BASE((heap), (h))[(i)])
+#define DUK_HOBJECT_E_GET_KEY_PTR(heap,h,i) (&DUK_HOBJECT_E_GET_KEY_BASE((heap), (h))[(i)])
+#define DUK_HOBJECT_E_GET_VALUE(heap,h,i) (DUK_HOBJECT_E_GET_VALUE_BASE((heap), (h))[(i)])
+#define DUK_HOBJECT_E_GET_VALUE_PTR(heap,h,i) (&DUK_HOBJECT_E_GET_VALUE_BASE((heap), (h))[(i)])
+#define DUK_HOBJECT_E_GET_VALUE_TVAL(heap,h,i) (DUK_HOBJECT_E_GET_VALUE((heap), (h), (i)).v)
+#define DUK_HOBJECT_E_GET_VALUE_TVAL_PTR(heap,h,i) (&DUK_HOBJECT_E_GET_VALUE((heap), (h), (i)).v)
+#define DUK_HOBJECT_E_GET_VALUE_GETTER(heap,h,i) (DUK_HOBJECT_E_GET_VALUE((heap), (h), (i)).a.get)
+#define DUK_HOBJECT_E_GET_VALUE_GETTER_PTR(heap,h,i) (&DUK_HOBJECT_E_GET_VALUE((heap), (h), (i)).a.get)
+#define DUK_HOBJECT_E_GET_VALUE_SETTER(heap,h,i) (DUK_HOBJECT_E_GET_VALUE((heap), (h), (i)).a.set)
+#define DUK_HOBJECT_E_GET_VALUE_SETTER_PTR(heap,h,i) (&DUK_HOBJECT_E_GET_VALUE((heap), (h), (i)).a.set)
+#define DUK_HOBJECT_E_GET_FLAGS(heap,h,i) (DUK_HOBJECT_E_GET_FLAGS_BASE((heap), (h))[(i)])
+#define DUK_HOBJECT_E_GET_FLAGS_PTR(heap,h,i) (&DUK_HOBJECT_E_GET_FLAGS_BASE((heap), (h))[(i)])
+#define DUK_HOBJECT_A_GET_VALUE(heap,h,i) (DUK_HOBJECT_A_GET_BASE((heap), (h))[(i)])
+#define DUK_HOBJECT_A_GET_VALUE_PTR(heap,h,i) (&DUK_HOBJECT_A_GET_BASE((heap), (h))[(i)])
+#define DUK_HOBJECT_H_GET_INDEX(heap,h,i) (DUK_HOBJECT_H_GET_BASE((heap), (h))[(i)])
+#define DUK_HOBJECT_H_GET_INDEX_PTR(heap,h,i) (&DUK_HOBJECT_H_GET_BASE((heap), (h))[(i)])
+
+#define DUK_HOBJECT_E_SET_KEY(heap,h,i,k) do { \
+ DUK_HOBJECT_E_GET_KEY((heap), (h), (i)) = (k); \
+ } while (0)
+#define DUK_HOBJECT_E_SET_VALUE(heap,h,i,v) do { \
+ DUK_HOBJECT_E_GET_VALUE((heap), (h), (i)) = (v); \
+ } while (0)
+#define DUK_HOBJECT_E_SET_VALUE_TVAL(heap,h,i,v) do { \
+ DUK_HOBJECT_E_GET_VALUE((heap), (h), (i)).v = (v); \
+ } while (0)
+#define DUK_HOBJECT_E_SET_VALUE_GETTER(heap,h,i,v) do { \
+ DUK_HOBJECT_E_GET_VALUE((heap), (h), (i)).a.get = (v); \
+ } while (0)
+#define DUK_HOBJECT_E_SET_VALUE_SETTER(heap,h,i,v) do { \
+ DUK_HOBJECT_E_GET_VALUE((heap), (h), (i)).a.set = (v); \
+ } while (0)
+#define DUK_HOBJECT_E_SET_FLAGS(heap,h,i,f) do { \
+ DUK_HOBJECT_E_GET_FLAGS((heap), (h), (i)) = (duk_uint8_t) (f); \
+ } while (0)
+#define DUK_HOBJECT_A_SET_VALUE(heap,h,i,v) do { \
+ DUK_HOBJECT_A_GET_VALUE((heap), (h), (i)) = (v); \
+ } while (0)
+#define DUK_HOBJECT_A_SET_VALUE_TVAL(heap,h,i,v) \
+ DUK_HOBJECT_A_SET_VALUE((heap), (h), (i), (v)) /* alias for above */
+#define DUK_HOBJECT_H_SET_INDEX(heap,h,i,v) do { \
+ DUK_HOBJECT_H_GET_INDEX((heap), (h), (i)) = (v); \
+ } while (0)
+
+#define DUK_HOBJECT_E_SET_FLAG_BITS(heap,h,i,mask) do { \
+ DUK_HOBJECT_E_GET_FLAGS_BASE((heap), (h))[(i)] |= (mask); \
+ } while (0)
+
+#define DUK_HOBJECT_E_CLEAR_FLAG_BITS(heap,h,i,mask) do { \
+ DUK_HOBJECT_E_GET_FLAGS_BASE((heap), (h))[(i)] &= ~(mask); \
+ } while (0)
+
+#define DUK_HOBJECT_E_SLOT_IS_WRITABLE(heap,h,i) ((DUK_HOBJECT_E_GET_FLAGS((heap), (h), (i)) & DUK_PROPDESC_FLAG_WRITABLE) != 0)
+#define DUK_HOBJECT_E_SLOT_IS_ENUMERABLE(heap,h,i) ((DUK_HOBJECT_E_GET_FLAGS((heap), (h), (i)) & DUK_PROPDESC_FLAG_ENUMERABLE) != 0)
+#define DUK_HOBJECT_E_SLOT_IS_CONFIGURABLE(heap,h,i) ((DUK_HOBJECT_E_GET_FLAGS((heap), (h), (i)) & DUK_PROPDESC_FLAG_CONFIGURABLE) != 0)
+#define DUK_HOBJECT_E_SLOT_IS_ACCESSOR(heap,h,i) ((DUK_HOBJECT_E_GET_FLAGS((heap), (h), (i)) & DUK_PROPDESC_FLAG_ACCESSOR) != 0)
+
+#define DUK_HOBJECT_E_SLOT_SET_WRITABLE(heap,h,i) DUK_HOBJECT_E_SET_FLAG_BITS((heap), (h), (i),DUK_PROPDESC_FLAG_WRITABLE)
+#define DUK_HOBJECT_E_SLOT_SET_ENUMERABLE(heap,h,i) DUK_HOBJECT_E_SET_FLAG_BITS((heap), (h), (i),DUK_PROPDESC_FLAG_ENUMERABLE)
+#define DUK_HOBJECT_E_SLOT_SET_CONFIGURABLE(heap,h,i) DUK_HOBJECT_E_SET_FLAG_BITS((heap), (h), (i),DUK_PROPDESC_FLAG_CONFIGURABLE)
+#define DUK_HOBJECT_E_SLOT_SET_ACCESSOR(heap,h,i) DUK_HOBJECT_E_SET_FLAG_BITS((heap), (h), (i),DUK_PROPDESC_FLAG_ACCESSOR)
+
+#define DUK_HOBJECT_E_SLOT_CLEAR_WRITABLE(heap,h,i) DUK_HOBJECT_E_CLEAR_FLAG_BITS((heap), (h), (i),DUK_PROPDESC_FLAG_WRITABLE)
+#define DUK_HOBJECT_E_SLOT_CLEAR_ENUMERABLE(heap,h,i) DUK_HOBJECT_E_CLEAR_FLAG_BITS((heap), (h), (i),DUK_PROPDESC_FLAG_ENUMERABLE)
+#define DUK_HOBJECT_E_SLOT_CLEAR_CONFIGURABLE(heap,h,i) DUK_HOBJECT_E_CLEAR_FLAG_BITS((heap), (h), (i),DUK_PROPDESC_FLAG_CONFIGURABLE)
+#define DUK_HOBJECT_E_SLOT_CLEAR_ACCESSOR(heap,h,i) DUK_HOBJECT_E_CLEAR_FLAG_BITS((heap), (h), (i),DUK_PROPDESC_FLAG_ACCESSOR)
+
+#define DUK_PROPDESC_IS_WRITABLE(p) (((p)->flags & DUK_PROPDESC_FLAG_WRITABLE) != 0)
+#define DUK_PROPDESC_IS_ENUMERABLE(p) (((p)->flags & DUK_PROPDESC_FLAG_ENUMERABLE) != 0)
+#define DUK_PROPDESC_IS_CONFIGURABLE(p) (((p)->flags & DUK_PROPDESC_FLAG_CONFIGURABLE) != 0)
+#define DUK_PROPDESC_IS_ACCESSOR(p) (((p)->flags & DUK_PROPDESC_FLAG_ACCESSOR) != 0)
+
+#define DUK_HOBJECT_HASHIDX_UNUSED 0xffffffffUL
+#define DUK_HOBJECT_HASHIDX_DELETED 0xfffffffeUL
+
+/*
+ * Macros for accessing size fields
+ */
+
+#if defined(DUK_USE_OBJSIZES16)
+#define DUK_HOBJECT_GET_ESIZE(h) ((h)->e_size16)
+#define DUK_HOBJECT_SET_ESIZE(h,v) do { (h)->e_size16 = (v); } while (0)
+#define DUK_HOBJECT_GET_ENEXT(h) ((h)->e_next16)
+#define DUK_HOBJECT_SET_ENEXT(h,v) do { (h)->e_next16 = (v); } while (0)
+#define DUK_HOBJECT_POSTINC_ENEXT(h) ((h)->e_next16++)
+#define DUK_HOBJECT_GET_ASIZE(h) ((h)->a_size16)
+#define DUK_HOBJECT_SET_ASIZE(h,v) do { (h)->a_size16 = (v); } while (0)
+#if defined(DUK_USE_HOBJECT_HASH_PART)
+#define DUK_HOBJECT_GET_HSIZE(h) ((h)->h_size16)
+#define DUK_HOBJECT_SET_HSIZE(h,v) do { (h)->h_size16 = (v); } while (0)
+#else
+#define DUK_HOBJECT_GET_HSIZE(h) 0
+#define DUK_HOBJECT_SET_HSIZE(h,v) do { DUK_ASSERT((v) == 0); } while (0)
+#endif
+#else
+#define DUK_HOBJECT_GET_ESIZE(h) ((h)->e_size)
+#define DUK_HOBJECT_SET_ESIZE(h,v) do { (h)->e_size = (v); } while (0)
+#define DUK_HOBJECT_GET_ENEXT(h) ((h)->e_next)
+#define DUK_HOBJECT_SET_ENEXT(h,v) do { (h)->e_next = (v); } while (0)
+#define DUK_HOBJECT_POSTINC_ENEXT(h) ((h)->e_next++)
+#define DUK_HOBJECT_GET_ASIZE(h) ((h)->a_size)
+#define DUK_HOBJECT_SET_ASIZE(h,v) do { (h)->a_size = (v); } while (0)
+#if defined(DUK_USE_HOBJECT_HASH_PART)
+#define DUK_HOBJECT_GET_HSIZE(h) ((h)->h_size)
+#define DUK_HOBJECT_SET_HSIZE(h,v) do { (h)->h_size = (v); } while (0)
+#else
+#define DUK_HOBJECT_GET_HSIZE(h) 0
+#define DUK_HOBJECT_SET_HSIZE(h,v) do { DUK_ASSERT((v) == 0); } while (0)
+#endif
+#endif
+
+/*
+ * Misc
+ */
+
+/* Maximum prototype traversal depth. Sanity limit which handles e.g.
+ * prototype loops (even complex ones like 1->2->3->4->2->3->4->2->3->4).
+ */
+#define DUK_HOBJECT_PROTOTYPE_CHAIN_SANITY 10000L
+
+/* Maximum traversal depth for "bound function" chains. */
+#define DUK_HOBJECT_BOUND_CHAIN_SANITY 10000L
+
+/*
+ * Ecmascript [[Class]]
+ */
+
+/* range check not necessary because all 4-bit values are mapped */
+#define DUK_HOBJECT_CLASS_NUMBER_TO_STRIDX(n) duk_class_number_to_stridx[(n)]
+
+#define DUK_HOBJECT_GET_CLASS_STRING(heap,h) \
+ DUK_HEAP_GET_STRING( \
+ (heap), \
+ DUK_HOBJECT_CLASS_NUMBER_TO_STRIDX(DUK_HOBJECT_GET_CLASS_NUMBER((h))) \
+ )
+
+/*
+ * Macros for property handling
+ */
+
+#if defined(DUK_USE_HEAPPTR16)
+#define DUK_HOBJECT_GET_PROTOTYPE(heap,h) \
+ ((duk_hobject *) DUK_USE_HEAPPTR_DEC16((heap)->heap_udata, (h)->prototype16))
+#define DUK_HOBJECT_SET_PROTOTYPE(heap,h,x) do { \
+ (h)->prototype16 = DUK_USE_HEAPPTR_ENC16((heap)->heap_udata, (void *) (x)); \
+ } while (0)
+#else
+#define DUK_HOBJECT_GET_PROTOTYPE(heap,h) \
+ ((h)->prototype)
+#define DUK_HOBJECT_SET_PROTOTYPE(heap,h,x) do { \
+ (h)->prototype = (x); \
+ } while (0)
+#endif
+
+/* note: this updates refcounts */
+#define DUK_HOBJECT_SET_PROTOTYPE_UPDREF(thr,h,p) duk_hobject_set_prototype_updref((thr), (h), (p))
+
+/*
+ * Resizing and hash behavior
+ */
+
+/* Sanity limit on max number of properties (allocated, not necessarily used).
+ * This is somewhat arbitrary, but if we're close to 2**32 properties some
+ * algorithms will fail (e.g. hash size selection, next prime selection).
+ * Also, we use negative array/entry table indices to indicate 'not found',
+ * so anything above 0x80000000 will cause trouble now.
+ */
+#if defined(DUK_USE_OBJSIZES16)
+#define DUK_HOBJECT_MAX_PROPERTIES 0x0000ffffUL
+#else
+#define DUK_HOBJECT_MAX_PROPERTIES 0x7fffffffUL /* 2**31-1 ~= 2G properties */
+#endif
+
+/* higher value conserves memory; also note that linear scan is cache friendly */
+#define DUK_HOBJECT_E_USE_HASH_LIMIT 32
+
+/* hash size relative to entries size: for value X, approx. hash_prime(e_size + e_size / X) */
+#define DUK_HOBJECT_H_SIZE_DIVISOR 4 /* hash size approx. 1.25 times entries size */
+
+/* if new_size < L * old_size, resize without abandon check; L = 3-bit fixed point, e.g. 9 -> 9/8 = 112.5% */
+#define DUK_HOBJECT_A_FAST_RESIZE_LIMIT 9 /* 112.5%, i.e. new size less than 12.5% higher -> fast resize */
+
+/* if density < L, abandon array part, L = 3-bit fixed point, e.g. 2 -> 2/8 = 25% */
+/* limit is quite low: one array entry is 8 bytes, one normal entry is 4+1+8+4 = 17 bytes (with hash entry) */
+#define DUK_HOBJECT_A_ABANDON_LIMIT 2 /* 25%, i.e. less than 25% used -> abandon */
+
+/* internal align target for props allocation, must be 2*n for some n */
+#if (DUK_USE_ALIGN_BY == 4)
+#define DUK_HOBJECT_ALIGN_TARGET 4
+#elif (DUK_USE_ALIGN_BY == 8)
+#define DUK_HOBJECT_ALIGN_TARGET 8
+#elif (DUK_USE_ALIGN_BY == 1)
+#define DUK_HOBJECT_ALIGN_TARGET 1
+#else
+#error invalid DUK_USE_ALIGN_BY
+#endif
+
+/* controls for minimum entry part growth */
+#define DUK_HOBJECT_E_MIN_GROW_ADD 16
+#define DUK_HOBJECT_E_MIN_GROW_DIVISOR 8 /* 2^3 -> 1/8 = 12.5% min growth */
+
+/* controls for minimum array part growth */
+#define DUK_HOBJECT_A_MIN_GROW_ADD 16
+#define DUK_HOBJECT_A_MIN_GROW_DIVISOR 8 /* 2^3 -> 1/8 = 12.5% min growth */
+
+/* probe sequence */
+#define DUK_HOBJECT_HASH_INITIAL(hash,h_size) ((hash) % (h_size))
+#define DUK_HOBJECT_HASH_PROBE_STEP(hash) DUK_UTIL_GET_HASH_PROBE_STEP((hash))
+
+/*
+ * PC-to-line constants
+ */
+
+#define DUK_PC2LINE_SKIP 64
+
+/* maximum length for a SKIP-1 diffstream: 35 bits per entry, rounded up to bytes */
+#define DUK_PC2LINE_MAX_DIFF_LENGTH (((DUK_PC2LINE_SKIP - 1) * 35 + 7) / 8)
+
+/*
+ * Struct defs
+ */
+
+struct duk_propaccessor {
+ duk_hobject *get;
+ duk_hobject *set;
+};
+
+union duk_propvalue {
+ /* The get/set pointers could be 16-bit pointer compressed but it
+ * would make no difference on 32-bit platforms because duk_tval is
+ * 8 bytes or more anyway.
+ */
+ duk_tval v;
+ duk_propaccessor a;
+};
+
+struct duk_propdesc {
+ /* read-only values 'lifted' for ease of use */
+ duk_small_int_t flags;
+ duk_hobject *get;
+ duk_hobject *set;
+
+ /* for updating (all are set to < 0 for virtual properties) */
+ duk_int_t e_idx; /* prop index in 'entry part', < 0 if not there */
+ duk_int_t h_idx; /* prop index in 'hash part', < 0 if not there */
+ duk_int_t a_idx; /* prop index in 'array part', < 0 if not there */
+};
+
+struct duk_hobject {
+ duk_heaphdr hdr;
+
+ /*
+ * 'props' contains {key,value,flags} entries, optional array entries, and
+ * an optional hash lookup table for non-array entries in a single 'sliced'
+ * allocation. There are several layout options, which differ slightly in
+ * generated code size/speed and alignment/padding; duk_features.h selects
+ * the layout used.
+ *
+ * Layout 1 (DUK_USE_HOBJECT_LAYOUT_1):
+ *
+ * e_size * sizeof(duk_hstring *) bytes of entry keys (e_next gc reachable)
+ * e_size * sizeof(duk_propvalue) bytes of entry values (e_next gc reachable)
+ * e_size * sizeof(duk_uint8_t) bytes of entry flags (e_next gc reachable)
+ * a_size * sizeof(duk_tval) bytes of (opt) array values (plain only) (all gc reachable)
+ * h_size * sizeof(duk_uint32_t) bytes of (opt) hash indexes to entries (e_size),
+ * 0xffffffffUL = unused, 0xfffffffeUL = deleted
+ *
+ * Layout 2 (DUK_USE_HOBJECT_LAYOUT_2):
+ *
+ * e_size * sizeof(duk_propvalue) bytes of entry values (e_next gc reachable)
+ * e_size * sizeof(duk_hstring *) bytes of entry keys (e_next gc reachable)
+ * e_size * sizeof(duk_uint8_t) + pad bytes of entry flags (e_next gc reachable)
+ * a_size * sizeof(duk_tval) bytes of (opt) array values (plain only) (all gc reachable)
+ * h_size * sizeof(duk_uint32_t) bytes of (opt) hash indexes to entries (e_size),
+ * 0xffffffffUL = unused, 0xfffffffeUL = deleted
+ *
+ * Layout 3 (DUK_USE_HOBJECT_LAYOUT_3):
+ *
+ * e_size * sizeof(duk_propvalue) bytes of entry values (e_next gc reachable)
+ * a_size * sizeof(duk_tval) bytes of (opt) array values (plain only) (all gc reachable)
+ * e_size * sizeof(duk_hstring *) bytes of entry keys (e_next gc reachable)
+ * h_size * sizeof(duk_uint32_t) bytes of (opt) hash indexes to entries (e_size),
+ * 0xffffffffUL = unused, 0xfffffffeUL = deleted
+ * e_size * sizeof(duk_uint8_t) bytes of entry flags (e_next gc reachable)
+ *
+ * In layout 1, the 'e_next' count is rounded to 4 or 8 on platforms
+ * requiring 4 or 8 byte alignment. This ensures proper alignment
+ * for the entries, at the cost of memory footprint. However, it's
+ * probably preferable to use another layout on such platforms instead.
+ *
+ * In layout 2, the key and value parts are swapped to avoid padding
+ * the key array on platforms requiring alignment by 8. The flags part
+ * is padded to get alignment for array entries. The 'e_next' count does
+ * not need to be rounded as in layout 1.
+ *
+ * In layout 3, entry values and array values are always aligned properly,
+ * and assuming pointers are at most 8 bytes, so are the entry keys. Hash
+ * indices will be properly aligned (assuming pointers are at least 4 bytes).
+ * Finally, flags don't need additional alignment. This layout provides
+ * compact allocations without padding (even on platforms with alignment
+ * requirements) at the cost of a bit slower lookups.
+ *
+ * Objects with few keys don't have a hash index; keys are looked up linearly,
+ * which is cache efficient because the keys are consecutive. Larger objects
+ * have a hash index part which contains integer indexes to the entries part.
+ *
+ * A single allocation reduces memory allocation overhead but requires more
+ * work when any part needs to be resized. A sliced allocation for entries
+ * makes linear key matching faster on most platforms (more locality) and
+ * skimps on flags size (which would be followed by 3 bytes of padding in
+ * most architectures if entries were placed in a struct).
+ *
+ * 'props' also contains internal properties distinguished with a non-BMP
+ * prefix. Often used properties should be placed early in 'props' whenever
+ * possible to make accessing them as fast a possible.
+ */
+
+#if defined(DUK_USE_HEAPPTR16)
+ /* Located in duk_heaphdr h_extra16. Subclasses of duk_hobject (like
+ * duk_hcompiledfunction) are not free to use h_extra16 for this reason.
+ */
+#else
+ duk_uint8_t *props;
+#endif
+
+ /* prototype: the only internal property lifted outside 'e' as it is so central */
+#if defined(DUK_USE_HEAPPTR16)
+ duk_uint16_t prototype16;
+#else
+ duk_hobject *prototype;
+#endif
+
+#if defined(DUK_USE_OBJSIZES16)
+ duk_uint16_t e_size16;
+ duk_uint16_t e_next16;
+ duk_uint16_t a_size16;
+#if defined(DUK_USE_HOBJECT_HASH_PART)
+ duk_uint16_t h_size16;
+#endif
+#else
+ duk_uint32_t e_size; /* entry part size */
+ duk_uint32_t e_next; /* index for next new key ([0,e_next[ are gc reachable) */
+ duk_uint32_t a_size; /* array part size (entirely gc reachable) */
+#if defined(DUK_USE_HOBJECT_HASH_PART)
+ duk_uint32_t h_size; /* hash part size or 0 if unused */
+#endif
+#endif
+};
+
+/*
+ * Exposed data
+ */
+
+#if !defined(DUK_SINGLE_FILE)
+DUK_INTERNAL_DECL duk_uint8_t duk_class_number_to_stridx[32];
+#endif /* !DUK_SINGLE_FILE */
+
+/*
+ * Prototypes
+ */
+
+/* alloc and init */
+DUK_INTERNAL_DECL duk_hobject *duk_hobject_alloc(duk_heap *heap, duk_uint_t hobject_flags);
+#if 0 /* unused */
+DUK_INTERNAL_DECL duk_hobject *duk_hobject_alloc_checked(duk_hthread *thr, duk_uint_t hobject_flags);
+#endif
+DUK_INTERNAL_DECL duk_hcompiledfunction *duk_hcompiledfunction_alloc(duk_heap *heap, duk_uint_t hobject_flags);
+DUK_INTERNAL_DECL duk_hnativefunction *duk_hnativefunction_alloc(duk_heap *heap, duk_uint_t hobject_flags);
+DUK_INTERNAL duk_hbufferobject *duk_hbufferobject_alloc(duk_heap *heap, duk_uint_t hobject_flags);
+DUK_INTERNAL_DECL duk_hthread *duk_hthread_alloc(duk_heap *heap, duk_uint_t hobject_flags);
+
+/* low-level property functions */
+DUK_INTERNAL_DECL void duk_hobject_find_existing_entry(duk_heap *heap, duk_hobject *obj, duk_hstring *key, duk_int_t *e_idx, duk_int_t *h_idx);
+DUK_INTERNAL_DECL duk_tval *duk_hobject_find_existing_entry_tval_ptr(duk_heap *heap, duk_hobject *obj, duk_hstring *key);
+DUK_INTERNAL_DECL duk_tval *duk_hobject_find_existing_entry_tval_ptr_and_attrs(duk_heap *heap, duk_hobject *obj, duk_hstring *key, duk_int_t *out_attrs);
+DUK_INTERNAL_DECL duk_tval *duk_hobject_find_existing_array_entry_tval_ptr(duk_heap *heap, duk_hobject *obj, duk_uarridx_t i);
+DUK_INTERNAL_DECL duk_bool_t duk_hobject_get_own_propdesc(duk_hthread *thr, duk_hobject *obj, duk_hstring *key, duk_propdesc *out_desc, duk_small_uint_t flags);
+
+/* XXX: when optimizing for guaranteed property slots, use a guaranteed
+ * slot for internal value; this call can then access it directly.
+ */
+#define duk_hobject_get_internal_value_tval_ptr(heap,obj) \
+ duk_hobject_find_existing_entry_tval_ptr((heap), (obj), DUK_HEAP_STRING_INT_VALUE((heap)))
+
+/* core property functions */
+DUK_INTERNAL_DECL duk_bool_t duk_hobject_getprop(duk_hthread *thr, duk_tval *tv_obj, duk_tval *tv_key);
+DUK_INTERNAL_DECL duk_bool_t duk_hobject_putprop(duk_hthread *thr, duk_tval *tv_obj, duk_tval *tv_key, duk_tval *tv_val, duk_bool_t throw_flag);
+DUK_INTERNAL_DECL duk_bool_t duk_hobject_delprop(duk_hthread *thr, duk_tval *tv_obj, duk_tval *tv_key, duk_bool_t throw_flag);
+DUK_INTERNAL_DECL duk_bool_t duk_hobject_hasprop(duk_hthread *thr, duk_tval *tv_obj, duk_tval *tv_key);
+
+/* internal property functions */
+#define DUK_DELPROP_FLAG_THROW (1 << 0)
+#define DUK_DELPROP_FLAG_FORCE (1 << 1)
+DUK_INTERNAL_DECL duk_bool_t duk_hobject_delprop_raw(duk_hthread *thr, duk_hobject *obj, duk_hstring *key, duk_small_uint_t flags);
+DUK_INTERNAL_DECL duk_bool_t duk_hobject_hasprop_raw(duk_hthread *thr, duk_hobject *obj, duk_hstring *key);
+DUK_INTERNAL_DECL void duk_hobject_define_property_internal(duk_hthread *thr, duk_hobject *obj, duk_hstring *key, duk_small_uint_t flags);
+DUK_INTERNAL_DECL void duk_hobject_define_property_internal_arridx(duk_hthread *thr, duk_hobject *obj, duk_uarridx_t arr_idx, duk_small_uint_t flags);
+DUK_INTERNAL_DECL void duk_hobject_define_accessor_internal(duk_hthread *thr, duk_hobject *obj, duk_hstring *key, duk_hobject *getter, duk_hobject *setter, duk_small_uint_t propflags);
+DUK_INTERNAL_DECL void duk_hobject_set_length(duk_hthread *thr, duk_hobject *obj, duk_uint32_t length); /* XXX: duk_uarridx_t? */
+DUK_INTERNAL_DECL void duk_hobject_set_length_zero(duk_hthread *thr, duk_hobject *obj);
+DUK_INTERNAL_DECL duk_uint32_t duk_hobject_get_length(duk_hthread *thr, duk_hobject *obj); /* XXX: duk_uarridx_t? */
+
+/* helpers for defineProperty() and defineProperties() */
+DUK_INTERNAL_DECL
+void duk_hobject_prepare_property_descriptor(duk_context *ctx,
+ duk_idx_t idx_in,
+ duk_uint_t *out_defprop_flags,
+ duk_idx_t *out_idx_value,
+ duk_hobject **out_getter,
+ duk_hobject **out_setter);
+DUK_INTERNAL_DECL
+void duk_hobject_define_property_helper(duk_context *ctx,
+ duk_uint_t defprop_flags,
+ duk_hobject *obj,
+ duk_hstring *key,
+ duk_idx_t idx_value,
+ duk_hobject *get,
+ duk_hobject *set);
+
+/* Object built-in methods */
+DUK_INTERNAL_DECL duk_ret_t duk_hobject_object_get_own_property_descriptor(duk_context *ctx);
+DUK_INTERNAL_DECL void duk_hobject_object_seal_freeze_helper(duk_hthread *thr, duk_hobject *obj, duk_bool_t is_freeze);
+DUK_INTERNAL_DECL duk_bool_t duk_hobject_object_is_sealed_frozen_helper(duk_hthread *thr, duk_hobject *obj, duk_bool_t is_frozen);
+DUK_INTERNAL_DECL duk_bool_t duk_hobject_object_ownprop_helper(duk_context *ctx, duk_small_uint_t required_desc_flags);
+
+/* internal properties */
+DUK_INTERNAL_DECL duk_bool_t duk_hobject_get_internal_value(duk_heap *heap, duk_hobject *obj, duk_tval *tv);
+DUK_INTERNAL_DECL duk_hstring *duk_hobject_get_internal_value_string(duk_heap *heap, duk_hobject *obj);
+
+/* hobject management functions */
+DUK_INTERNAL_DECL void duk_hobject_compact_props(duk_hthread *thr, duk_hobject *obj);
+
+/* ES6 proxy */
+#if defined(DUK_USE_ES6_PROXY)
+DUK_INTERNAL_DECL duk_bool_t duk_hobject_proxy_check(duk_hthread *thr, duk_hobject *obj, duk_hobject **out_target, duk_hobject **out_handler);
+DUK_INTERNAL_DECL duk_hobject *duk_hobject_resolve_proxy_target(duk_hthread *thr, duk_hobject *obj);
+#endif
+
+/* enumeration */
+DUK_INTERNAL_DECL void duk_hobject_enumerator_create(duk_context *ctx, duk_small_uint_t enum_flags);
+DUK_INTERNAL_DECL duk_ret_t duk_hobject_get_enumerated_keys(duk_context *ctx, duk_small_uint_t enum_flags);
+DUK_INTERNAL_DECL duk_bool_t duk_hobject_enumerator_next(duk_context *ctx, duk_bool_t get_value);
+
+/* macros */
+DUK_INTERNAL_DECL void duk_hobject_set_prototype_updref(duk_hthread *thr, duk_hobject *h, duk_hobject *p);
+
+/* finalization */
+DUK_INTERNAL_DECL void duk_hobject_run_finalizer(duk_hthread *thr, duk_hobject *obj);
+
+/* pc2line */
+#if defined(DUK_USE_PC2LINE)
+DUK_INTERNAL_DECL void duk_hobject_pc2line_pack(duk_hthread *thr, duk_compiler_instr *instrs, duk_uint_fast32_t length);
+DUK_INTERNAL_DECL duk_uint_fast32_t duk_hobject_pc2line_query(duk_context *ctx, duk_idx_t idx_func, duk_uint_fast32_t pc);
+#endif
+
+/* misc */
+DUK_INTERNAL_DECL duk_bool_t duk_hobject_prototype_chain_contains(duk_hthread *thr, duk_hobject *h, duk_hobject *p, duk_bool_t ignore_loop);
+
+#endif /* DUK_HOBJECT_H_INCLUDED */