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-rw-r--r--src/erasure-code/jerasure/gf-complete/src/gf_rand.c80
1 files changed, 80 insertions, 0 deletions
diff --git a/src/erasure-code/jerasure/gf-complete/src/gf_rand.c b/src/erasure-code/jerasure/gf-complete/src/gf_rand.c
new file mode 100644
index 000000000..a9aa7ad36
--- /dev/null
+++ b/src/erasure-code/jerasure/gf-complete/src/gf_rand.c
@@ -0,0 +1,80 @@
+/*
+ * GF-Complete: A Comprehensive Open Source Library for Galois Field Arithmetic
+ * James S. Plank, Ethan L. Miller, Kevin M. Greenan,
+ * Benjamin A. Arnold, John A. Burnum, Adam W. Disney, Allen C. McBride.
+ *
+ * gf_rand.c -- Random number generator.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <stdint.h>
+#include "gf_rand.h"
+
+/* Lifted the "Mother of All" random number generator from http://www.agner.org/random/ */
+
+static uint32_t MOA_X[5];
+
+uint32_t MOA_Random_32() {
+ uint64_t sum;
+ sum = (uint64_t)2111111111UL * (uint64_t)MOA_X[3] +
+ (uint64_t)1492 * (uint64_t)(MOA_X[2]) +
+ (uint64_t)1776 * (uint64_t)(MOA_X[1]) +
+ (uint64_t)5115 * (uint64_t)(MOA_X[0]) +
+ (uint64_t)MOA_X[4];
+ MOA_X[3] = MOA_X[2]; MOA_X[2] = MOA_X[1]; MOA_X[1] = MOA_X[0];
+ MOA_X[4] = (uint32_t)(sum >> 32);
+ MOA_X[0] = (uint32_t)sum;
+ return MOA_X[0];
+}
+
+uint64_t MOA_Random_64() {
+ uint64_t sum;
+
+ sum = MOA_Random_32();
+ sum <<= 32;
+ sum |= MOA_Random_32();
+ return sum;
+}
+
+void MOA_Random_128(uint64_t *x) {
+ x[0] = MOA_Random_64();
+ x[1] = MOA_Random_64();
+ return;
+}
+
+uint32_t MOA_Random_W(int w, int zero_ok)
+{
+ uint32_t b;
+
+ do {
+ b = MOA_Random_32();
+ if (w == 31) b &= 0x7fffffff;
+ if (w < 31) b %= (1 << w);
+ } while (!zero_ok && b == 0);
+ return b;
+}
+
+void MOA_Seed(uint32_t seed) {
+ int i;
+ uint32_t s = seed;
+ for (i = 0; i < 5; i++) {
+ s = s * 29943829 - 1;
+ MOA_X[i] = s;
+ }
+ for (i=0; i<19; i++) MOA_Random_32();
+}
+
+
+void MOA_Fill_Random_Region (void *reg, int size)
+{
+ uint32_t *r32;
+ uint8_t *r8;
+ int i;
+
+ r32 = (uint32_t *) reg;
+ r8 = (uint8_t *) reg;
+ for (i = 0; i < size/4; i++) r32[i] = MOA_Random_32();
+ for (i *= 4; i < size; i++) r8[i] = MOA_Random_W(8, 1);
+}
+