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+// Copyright 2018 The Abseil Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+// -----------------------------------------------------------------------------
+// File: btree_map.h
+// -----------------------------------------------------------------------------
+//
+// This header file defines B-tree maps: sorted associative containers mapping
+// keys to values.
+//
+// * `btree::btree_map<>`
+// * `btree::btree_multimap<>`
+//
+// These B-tree types are similar to the corresponding types in the STL
+// (`std::map` and `std::multimap`) and generally conform to the STL interfaces
+// of those types. However, because they are implemented using B-trees, they
+// are more efficient in most situations.
+//
+// Unlike `std::map` and `std::multimap`, which are commonly implemented using
+// red-black tree nodes, B-tree maps use more generic B-tree nodes able to hold
+// multiple values per node. Holding multiple values per node often makes
+// B-tree maps perform better than their `std::map` counterparts, because
+// multiple entries can be checked within the same cache hit.
+//
+// However, these types should not be considered drop-in replacements for
+// `std::map` and `std::multimap` as there are some API differences, which are
+// noted in this header file.
+//
+// Importantly, insertions and deletions may invalidate outstanding iterators,
+// pointers, and references to elements. Such invalidations are typically only
+// an issue if insertion and deletion operations are interleaved with the use of
+// more than one iterator, pointer, or reference simultaneously. For this
+// reason, `insert()` and `erase()` return a valid iterator at the current
+// position.
+
+#pragma once
+
+#include "btree.h"
+#include "btree_container.h"
+
+namespace btree {
+
+// btree::btree_map<>
+//
+// A `btree::btree_map<K, V>` is an ordered associative container of
+// unique keys and associated values designed to be a more efficient replacement
+// for `std::map` (in most cases).
+//
+// Keys are sorted using an (optional) comparison function, which defaults to
+// `std::less<K>`.
+//
+// A `btree::btree_map<K, V>` uses a default allocator of
+// `std::allocator<std::pair<const K, V>>` to allocate (and deallocate)
+// nodes, and construct and destruct values within those nodes. You may
+// instead specify a custom allocator `A` (which in turn requires specifying a
+// custom comparator `C`) as in `btree::btree_map<K, V, C, A>`.
+//
+template <typename Key, typename Value, typename Compare = std::less<Key>,
+ typename Alloc = std::allocator<std::pair<const Key, Value>>>
+class btree_map
+ : public internal::btree_map_container<
+ internal::btree<internal::map_params<
+ Key, Value, Compare, Alloc, /*TargetNodeSize=*/256,
+ /*Multi=*/false>>> {
+
+ using Base = typename btree_map::btree_map_container;
+
+ public:
+ // Default constructor.
+ btree_map() = default;
+ using Base::Base;
+};
+
+// btree::swap(btree::btree_map<>, btree::btree_map<>)
+//
+// Swaps the contents of two `btree::btree_map` containers.
+template <typename K, typename V, typename C, typename A>
+void swap(btree_map<K, V, C, A> &x, btree_map<K, V, C, A> &y) {
+ return x.swap(y);
+}
+
+// btree::erase_if(btree::btree_map<>, Pred)
+//
+// Erases all elements that satisfy the predicate pred from the container.
+template <typename K, typename V, typename C, typename A, typename Pred>
+void erase_if(btree_map<K, V, C, A> &map, Pred pred) {
+ for (auto it = map.begin(); it != map.end();) {
+ if (pred(*it)) {
+ it = map.erase(it);
+ } else {
+ ++it;
+ }
+ }
+}
+
+// btree::btree_multimap
+//
+// A `btree::btree_multimap<K, V>` is an ordered associative container of
+// keys and associated values designed to be a more efficient replacement for
+// `std::multimap` (in most cases). Unlike `btree::btree_map`, a B-tree multimap
+// allows multiple elements with equivalent keys.
+//
+// Keys are sorted using an (optional) comparison function, which defaults to
+// `std::less<K>`.
+//
+// A `btree::btree_multimap<K, V>` uses a default allocator of
+// `std::allocator<std::pair<const K, V>>` to allocate (and deallocate)
+// nodes, and construct and destruct values within those nodes. You may
+// instead specify a custom allocator `A` (which in turn requires specifying a
+// custom comparator `C`) as in `btree::btree_multimap<K, V, C, A>`.
+//
+template <typename Key, typename Value, typename Compare = std::less<Key>,
+ typename Alloc = std::allocator<std::pair<const Key, Value>>>
+class btree_multimap
+ : public internal::btree_multimap_container<
+ internal::btree<internal::map_params<
+ Key, Value, Compare, Alloc, /*TargetNodeSize=*/256,
+ /*Multi=*/true>>> {
+ using Base = typename btree_multimap::btree_multimap_container;
+
+ public:
+ btree_multimap() = default;
+ using Base::Base;
+};
+
+// btree::swap(btree::btree_multimap<>, btree::btree_multimap<>)
+//
+// Swaps the contents of two `btree::btree_multimap` containers.
+template <typename K, typename V, typename C, typename A>
+void swap(btree_multimap<K, V, C, A> &x, btree_multimap<K, V, C, A> &y) {
+ return x.swap(y);
+}
+
+// btree::erase_if(btree::btree_multimap<>, Pred)
+//
+// Erases all elements that satisfy the predicate pred from the container.
+template <typename K, typename V, typename C, typename A, typename Pred>
+void erase_if(btree_multimap<K, V, C, A> &map, Pred pred) {
+ for (auto it = map.begin(); it != map.end();) {
+ if (pred(*it)) {
+ it = map.erase(it);
+ } else {
+ ++it;
+ }
+ }
+}
+
+} // namespace btree