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-rw-r--r--src/jaegertracing/thrift/test/threads/ThreadsServer.cpp148
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diff --git a/src/jaegertracing/thrift/test/threads/ThreadsServer.cpp b/src/jaegertracing/thrift/test/threads/ThreadsServer.cpp
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+++ b/src/jaegertracing/thrift/test/threads/ThreadsServer.cpp
@@ -0,0 +1,148 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied. See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+// This autogenerated skeleton file illustrates how to build a server.
+// You should copy it to another filename to avoid overwriting it.
+
+#include "ThreadsTest.h"
+#include <thrift/protocol/TBinaryProtocol.h>
+#include <thrift/server/TThreadPoolServer.h>
+#include <thrift/server/TThreadedServer.h>
+#include <thrift/transport/TServerSocket.h>
+#include <thrift/transport/TTransportUtils.h>
+#include <thrift/concurrency/Monitor.h>
+#include <thrift/concurrency/ThreadManager.h>
+#include <thrift/concurrency/ThreadFactory.h>
+#if _WIN32
+ #include <thrift/windows/TWinsockSingleton.h>
+#endif
+
+using boost::shared_ptr;
+using namespace apache::thrift;
+using namespace apache::thrift::protocol;
+using namespace apache::thrift::transport;
+using namespace apache::thrift::server;
+using namespace apache::thrift::concurrency;
+
+
+class ThreadsTestHandler : virtual public ThreadsTestIf {
+ public:
+ ThreadsTestHandler() {
+ // Your initialization goes here
+ }
+
+ int32_t threadOne(const int32_t sleep) {
+ // Your implementation goes here
+ printf("threadOne\n");
+ go2sleep(1, sleep);
+ return 1;
+ }
+
+ int32_t threadTwo(const int32_t sleep) {
+ // Your implementation goes here
+ printf("threadTwo\n");
+ go2sleep(2, sleep);
+ return 1;
+ }
+
+ int32_t threadThree(const int32_t sleep) {
+ // Your implementation goes here
+ printf("threadThree\n");
+ go2sleep(3, sleep);
+ return 1;
+ }
+
+ int32_t threadFour(const int32_t sleep) {
+ // Your implementation goes here
+ printf("threadFour\n");
+ go2sleep(4, sleep);
+ return 1;
+ }
+
+ int32_t stop() {
+ printf("stop\n");
+ server_->stop();
+ return 1;
+ }
+
+ void setServer(boost::shared_ptr<TServer> server) {
+ server_ = server;
+ }
+
+protected:
+ void go2sleep(int thread, int seconds) {
+ Monitor m;
+ Synchronized s(m);
+ for (int i = 0; i < seconds; ++i) {
+ fprintf(stderr, "Thread %d: sleep %d\n", thread, i);
+ try {
+ m.wait(1000);
+ } catch(const TimedOutException&) {
+ }
+ }
+ fprintf(stderr, "THREAD %d DONE\n", thread);
+ }
+
+private:
+ boost::shared_ptr<TServer> server_;
+
+};
+
+int main(int argc, char **argv) {
+#if _WIN32
+ transport::TWinsockSingleton::create();
+#endif
+ int port = 9090;
+ shared_ptr<ThreadsTestHandler> handler(new ThreadsTestHandler());
+ shared_ptr<TProcessor> processor(new ThreadsTestProcessor(handler));
+ shared_ptr<TServerTransport> serverTransport(new TServerSocket(port));
+ shared_ptr<TTransportFactory> transportFactory(new TBufferedTransportFactory());
+ shared_ptr<TProtocolFactory> protocolFactory(new TBinaryProtocolFactory());
+
+ /*
+ shared_ptr<ThreadManager> threadManager =
+ ThreadManager::newSimpleThreadManager(10);
+ shared_ptr<ThreadFactory> threadFactory =
+ shared_ptr<ThreadFactory>(new ThreadFactory());
+ threadManager->threadFactory(threadFactory);
+ threadManager->start();
+
+ shared_ptr<TServer> server =
+ shared_ptr<TServer>(new TThreadPoolServer(processor,
+ serverTransport,
+ transportFactory,
+ protocolFactory,
+ threadManager));
+ */
+
+ shared_ptr<TServer> server =
+ shared_ptr<TServer>(new TThreadedServer(processor,
+ serverTransport,
+ transportFactory,
+ protocolFactory));
+
+ handler->setServer(server);
+
+ server->serve();
+
+ fprintf(stderr, "done.\n");
+
+ return 0;
+}
+