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diff --git a/src/os/bluestore/Allocator.h b/src/os/bluestore/Allocator.h
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+// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
+// vim: ts=8 sw=2 smarttab
+/*
+ * Ceph - scalable distributed file system
+ *
+ * This is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software
+ * Foundation. See file COPYING.
+ *
+ */
+#ifndef CEPH_OS_BLUESTORE_ALLOCATOR_H
+#define CEPH_OS_BLUESTORE_ALLOCATOR_H
+
+#include <functional>
+#include <ostream>
+#include "include/ceph_assert.h"
+#include "bluestore_types.h"
+#include "zoned_types.h"
+
+class Allocator {
+public:
+ explicit Allocator(const std::string& name,
+ int64_t _capacity,
+ int64_t _block_size);
+ virtual ~Allocator();
+
+ /*
+ * returns allocator type name as per names in config
+ */
+ virtual const char* get_type() const = 0;
+
+ /*
+ * Allocate required number of blocks in n number of extents.
+ * Min and Max number of extents are limited by:
+ * a. alloc unit
+ * b. max_alloc_size.
+ * as no extent can be lesser than block_size and greater than max_alloc size.
+ * Apart from that extents can vary between these lower and higher limits according
+ * to free block search algorithm and availability of contiguous space.
+ */
+ virtual int64_t allocate(uint64_t want_size, uint64_t block_size,
+ uint64_t max_alloc_size, int64_t hint,
+ PExtentVector *extents) = 0;
+
+ int64_t allocate(uint64_t want_size, uint64_t block_size,
+ int64_t hint, PExtentVector *extents) {
+ return allocate(want_size, block_size, want_size, hint, extents);
+ }
+
+ /* Bulk release. Implementations may override this method to handle the whole
+ * set at once. This could save e.g. unnecessary mutex dance. */
+ virtual void release(const interval_set<uint64_t>& release_set) = 0;
+ void release(const PExtentVector& release_set);
+
+ virtual void dump() = 0;
+ virtual void foreach(
+ std::function<void(uint64_t offset, uint64_t length)> notify) = 0;
+
+ virtual void zoned_set_zone_states(std::vector<zone_state_t> &&_zone_states) {}
+ virtual bool zoned_get_zones_to_clean(std::deque<uint64_t> *zones_to_clean) {
+ return false;
+ }
+
+ virtual void init_add_free(uint64_t offset, uint64_t length) = 0;
+ virtual void init_rm_free(uint64_t offset, uint64_t length) = 0;
+
+ virtual uint64_t get_free() = 0;
+ virtual double get_fragmentation()
+ {
+ return 0.0;
+ }
+ virtual double get_fragmentation_score();
+ virtual void shutdown() = 0;
+
+ static Allocator *create(CephContext* cct, std::string type, int64_t size,
+ int64_t block_size, const std::string& name = "");
+
+
+ const string& get_name() const;
+ int64_t get_capacity() const
+ {
+ return capacity;
+ }
+ int64_t get_block_size() const
+ {
+ return block_size;
+ }
+
+private:
+ class SocketHook;
+ SocketHook* asok_hook = nullptr;
+
+ int64_t capacity = 0;
+ int64_t block_size = 0;
+};
+
+#endif