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+// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
+// This source code is licensed under both the GPLv2 (found in the
+// COPYING file in the root directory) and Apache 2.0 License
+// (found in the LICENSE.Apache file in the root directory).
+//
+// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+#pragma once
+
+#include <atomic>
+#include <deque>
+#include <functional>
+#include <limits>
+#include <list>
+#include <map>
+#include <set>
+#include <string>
+#include <utility>
+#include <vector>
+
+#include "db/column_family.h"
+#include "db/compaction/compaction_job.h"
+#include "db/dbformat.h"
+#include "db/error_handler.h"
+#include "db/event_helpers.h"
+#include "db/external_sst_file_ingestion_job.h"
+#include "db/flush_job.h"
+#include "db/flush_scheduler.h"
+#include "db/import_column_family_job.h"
+#include "db/internal_stats.h"
+#include "db/log_writer.h"
+#include "db/logs_with_prep_tracker.h"
+#include "db/memtable_list.h"
+#include "db/pre_release_callback.h"
+#include "db/range_del_aggregator.h"
+#include "db/read_callback.h"
+#include "db/snapshot_checker.h"
+#include "db/snapshot_impl.h"
+#include "db/trim_history_scheduler.h"
+#include "db/version_edit.h"
+#include "db/wal_manager.h"
+#include "db/write_controller.h"
+#include "db/write_thread.h"
+#include "logging/event_logger.h"
+#include "monitoring/instrumented_mutex.h"
+#include "options/db_options.h"
+#include "port/port.h"
+#include "rocksdb/db.h"
+#include "rocksdb/env.h"
+#include "rocksdb/memtablerep.h"
+#include "rocksdb/status.h"
+#include "rocksdb/trace_reader_writer.h"
+#include "rocksdb/transaction_log.h"
+#include "rocksdb/write_buffer_manager.h"
+#include "table/scoped_arena_iterator.h"
+#include "trace_replay/block_cache_tracer.h"
+#include "trace_replay/trace_replay.h"
+#include "util/autovector.h"
+#include "util/hash.h"
+#include "util/repeatable_thread.h"
+#include "util/stop_watch.h"
+#include "util/thread_local.h"
+
+namespace ROCKSDB_NAMESPACE {
+
+class Arena;
+class ArenaWrappedDBIter;
+class InMemoryStatsHistoryIterator;
+class MemTable;
+class PersistentStatsHistoryIterator;
+class TableCache;
+class TaskLimiterToken;
+class Version;
+class VersionEdit;
+class VersionSet;
+class WriteCallback;
+struct JobContext;
+struct ExternalSstFileInfo;
+struct MemTableInfo;
+
+// Class to maintain directories for all database paths other than main one.
+class Directories {
+ public:
+ Status SetDirectories(Env* env, const std::string& dbname,
+ const std::string& wal_dir,
+ const std::vector<DbPath>& data_paths);
+
+ Directory* GetDataDir(size_t path_id) const {
+ assert(path_id < data_dirs_.size());
+ Directory* ret_dir = data_dirs_[path_id].get();
+ if (ret_dir == nullptr) {
+ // Should use db_dir_
+ return db_dir_.get();
+ }
+ return ret_dir;
+ }
+
+ Directory* GetWalDir() {
+ if (wal_dir_) {
+ return wal_dir_.get();
+ }
+ return db_dir_.get();
+ }
+
+ Directory* GetDbDir() { return db_dir_.get(); }
+
+ private:
+ std::unique_ptr<Directory> db_dir_;
+ std::vector<std::unique_ptr<Directory>> data_dirs_;
+ std::unique_ptr<Directory> wal_dir_;
+};
+
+// While DB is the public interface of RocksDB, and DBImpl is the actual
+// class implementing it. It's the entrance of the core RocksdB engine.
+// All other DB implementations, e.g. TransactionDB, BlobDB, etc, wrap a
+// DBImpl internally.
+// Other than functions implementing the DB interface, some public
+// functions are there for other internal components to call. For
+// example, TransactionDB directly calls DBImpl::WriteImpl() and
+// BlobDB directly calls DBImpl::GetImpl(). Some other functions
+// are for sub-components to call. For example, ColumnFamilyHandleImpl
+// calls DBImpl::FindObsoleteFiles().
+//
+// Since it's a very large class, the definition of the functions is
+// divided in several db_impl_*.cc files, besides db_impl.cc.
+class DBImpl : public DB {
+ public:
+ DBImpl(const DBOptions& options, const std::string& dbname,
+ const bool seq_per_batch = false, const bool batch_per_txn = true);
+ // No copying allowed
+ DBImpl(const DBImpl&) = delete;
+ void operator=(const DBImpl&) = delete;
+
+ virtual ~DBImpl();
+
+ // ---- Implementations of the DB interface ----
+
+ using DB::Resume;
+ virtual Status Resume() override;
+
+ using DB::Put;
+ virtual Status Put(const WriteOptions& options,
+ ColumnFamilyHandle* column_family, const Slice& key,
+ const Slice& value) override;
+ using DB::Merge;
+ virtual Status Merge(const WriteOptions& options,
+ ColumnFamilyHandle* column_family, const Slice& key,
+ const Slice& value) override;
+ using DB::Delete;
+ virtual Status Delete(const WriteOptions& options,
+ ColumnFamilyHandle* column_family,
+ const Slice& key) override;
+ using DB::SingleDelete;
+ virtual Status SingleDelete(const WriteOptions& options,
+ ColumnFamilyHandle* column_family,
+ const Slice& key) override;
+ using DB::Write;
+ virtual Status Write(const WriteOptions& options,
+ WriteBatch* updates) override;
+
+ using DB::Get;
+ virtual Status Get(const ReadOptions& options,
+ ColumnFamilyHandle* column_family, const Slice& key,
+ PinnableSlice* value) override;
+
+ using DB::GetMergeOperands;
+ Status GetMergeOperands(const ReadOptions& options,
+ ColumnFamilyHandle* column_family, const Slice& key,
+ PinnableSlice* merge_operands,
+ GetMergeOperandsOptions* get_merge_operands_options,
+ int* number_of_operands) override {
+ GetImplOptions get_impl_options;
+ get_impl_options.column_family = column_family;
+ get_impl_options.merge_operands = merge_operands;
+ get_impl_options.get_merge_operands_options = get_merge_operands_options;
+ get_impl_options.number_of_operands = number_of_operands;
+ get_impl_options.get_value = false;
+ return GetImpl(options, key, get_impl_options);
+ }
+
+ using DB::MultiGet;
+ virtual std::vector<Status> MultiGet(
+ const ReadOptions& options,
+ const std::vector<ColumnFamilyHandle*>& column_family,
+ const std::vector<Slice>& keys,
+ std::vector<std::string>* values) override;
+
+ // This MultiGet is a batched version, which may be faster than calling Get
+ // multiple times, especially if the keys have some spatial locality that
+ // enables them to be queried in the same SST files/set of files. The larger
+ // the batch size, the more scope for batching and performance improvement
+ // The values and statuses parameters are arrays with number of elements
+ // equal to keys.size(). This allows the storage for those to be alloacted
+ // by the caller on the stack for small batches
+ virtual void MultiGet(const ReadOptions& options,
+ ColumnFamilyHandle* column_family,
+ const size_t num_keys, const Slice* keys,
+ PinnableSlice* values, Status* statuses,
+ const bool sorted_input = false) override;
+
+ virtual void MultiGet(const ReadOptions& options, const size_t num_keys,
+ ColumnFamilyHandle** column_families, const Slice* keys,
+ PinnableSlice* values, Status* statuses,
+ const bool sorted_input = false) override;
+
+ virtual void MultiGetWithCallback(
+ const ReadOptions& options, ColumnFamilyHandle* column_family,
+ ReadCallback* callback,
+ autovector<KeyContext*, MultiGetContext::MAX_BATCH_SIZE>* sorted_keys);
+
+ virtual Status CreateColumnFamily(const ColumnFamilyOptions& cf_options,
+ const std::string& column_family,
+ ColumnFamilyHandle** handle) override;
+ virtual Status CreateColumnFamilies(
+ const ColumnFamilyOptions& cf_options,
+ const std::vector<std::string>& column_family_names,
+ std::vector<ColumnFamilyHandle*>* handles) override;
+ virtual Status CreateColumnFamilies(
+ const std::vector<ColumnFamilyDescriptor>& column_families,
+ std::vector<ColumnFamilyHandle*>* handles) override;
+ virtual Status DropColumnFamily(ColumnFamilyHandle* column_family) override;
+ virtual Status DropColumnFamilies(
+ const std::vector<ColumnFamilyHandle*>& column_families) override;
+
+ // Returns false if key doesn't exist in the database and true if it may.
+ // If value_found is not passed in as null, then return the value if found in
+ // memory. On return, if value was found, then value_found will be set to true
+ // , otherwise false.
+ using DB::KeyMayExist;
+ virtual bool KeyMayExist(const ReadOptions& options,
+ ColumnFamilyHandle* column_family, const Slice& key,
+ std::string* value,
+ bool* value_found = nullptr) override;
+
+ using DB::NewIterator;
+ virtual Iterator* NewIterator(const ReadOptions& options,
+ ColumnFamilyHandle* column_family) override;
+ virtual Status NewIterators(
+ const ReadOptions& options,
+ const std::vector<ColumnFamilyHandle*>& column_families,
+ std::vector<Iterator*>* iterators) override;
+
+ virtual const Snapshot* GetSnapshot() override;
+ virtual void ReleaseSnapshot(const Snapshot* snapshot) override;
+ using DB::GetProperty;
+ virtual bool GetProperty(ColumnFamilyHandle* column_family,
+ const Slice& property, std::string* value) override;
+ using DB::GetMapProperty;
+ virtual bool GetMapProperty(
+ ColumnFamilyHandle* column_family, const Slice& property,
+ std::map<std::string, std::string>* value) override;
+ using DB::GetIntProperty;
+ virtual bool GetIntProperty(ColumnFamilyHandle* column_family,
+ const Slice& property, uint64_t* value) override;
+ using DB::GetAggregatedIntProperty;
+ virtual bool GetAggregatedIntProperty(const Slice& property,
+ uint64_t* aggregated_value) override;
+ using DB::GetApproximateSizes;
+ virtual Status GetApproximateSizes(const SizeApproximationOptions& options,
+ ColumnFamilyHandle* column_family,
+ const Range* range, int n,
+ uint64_t* sizes) override;
+ using DB::GetApproximateMemTableStats;
+ virtual void GetApproximateMemTableStats(ColumnFamilyHandle* column_family,
+ const Range& range,
+ uint64_t* const count,
+ uint64_t* const size) override;
+ using DB::CompactRange;
+ virtual Status CompactRange(const CompactRangeOptions& options,
+ ColumnFamilyHandle* column_family,
+ const Slice* begin, const Slice* end) override;
+
+ using DB::CompactFiles;
+ virtual Status CompactFiles(
+ const CompactionOptions& compact_options,
+ ColumnFamilyHandle* column_family,
+ const std::vector<std::string>& input_file_names, const int output_level,
+ const int output_path_id = -1,
+ std::vector<std::string>* const output_file_names = nullptr,
+ CompactionJobInfo* compaction_job_info = nullptr) override;
+
+ virtual Status PauseBackgroundWork() override;
+ virtual Status ContinueBackgroundWork() override;
+
+ virtual Status EnableAutoCompaction(
+ const std::vector<ColumnFamilyHandle*>& column_family_handles) override;
+
+ virtual void EnableManualCompaction() override;
+ virtual void DisableManualCompaction() override;
+
+ using DB::SetOptions;
+ Status SetOptions(
+ ColumnFamilyHandle* column_family,
+ const std::unordered_map<std::string, std::string>& options_map) override;
+
+ virtual Status SetDBOptions(
+ const std::unordered_map<std::string, std::string>& options_map) override;
+
+ using DB::NumberLevels;
+ virtual int NumberLevels(ColumnFamilyHandle* column_family) override;
+ using DB::MaxMemCompactionLevel;
+ virtual int MaxMemCompactionLevel(ColumnFamilyHandle* column_family) override;
+ using DB::Level0StopWriteTrigger;
+ virtual int Level0StopWriteTrigger(
+ ColumnFamilyHandle* column_family) override;
+ virtual const std::string& GetName() const override;
+ virtual Env* GetEnv() const override;
+ virtual FileSystem* GetFileSystem() const override;
+ using DB::GetOptions;
+ virtual Options GetOptions(ColumnFamilyHandle* column_family) const override;
+ using DB::GetDBOptions;
+ virtual DBOptions GetDBOptions() const override;
+ using DB::Flush;
+ virtual Status Flush(const FlushOptions& options,
+ ColumnFamilyHandle* column_family) override;
+ virtual Status Flush(
+ const FlushOptions& options,
+ const std::vector<ColumnFamilyHandle*>& column_families) override;
+ virtual Status FlushWAL(bool sync) override;
+ bool TEST_WALBufferIsEmpty(bool lock = true);
+ virtual Status SyncWAL() override;
+ virtual Status LockWAL() override;
+ virtual Status UnlockWAL() override;
+
+ virtual SequenceNumber GetLatestSequenceNumber() const override;
+
+ virtual bool SetPreserveDeletesSequenceNumber(SequenceNumber seqnum) override;
+
+ virtual Status GetDbIdentity(std::string& identity) const override;
+
+ virtual Status GetDbIdentityFromIdentityFile(std::string* identity) const;
+
+ ColumnFamilyHandle* DefaultColumnFamily() const override;
+
+ ColumnFamilyHandle* PersistentStatsColumnFamily() const;
+
+ virtual Status Close() override;
+
+ Status GetStatsHistory(
+ uint64_t start_time, uint64_t end_time,
+ std::unique_ptr<StatsHistoryIterator>* stats_iterator) override;
+
+#ifndef ROCKSDB_LITE
+ using DB::ResetStats;
+ virtual Status ResetStats() override;
+ virtual Status DisableFileDeletions() override;
+ virtual Status EnableFileDeletions(bool force) override;
+ virtual int IsFileDeletionsEnabled() const;
+ // All the returned filenames start with "/"
+ virtual Status GetLiveFiles(std::vector<std::string>&,
+ uint64_t* manifest_file_size,
+ bool flush_memtable = true) override;
+ virtual Status GetSortedWalFiles(VectorLogPtr& files) override;
+ virtual Status GetCurrentWalFile(
+ std::unique_ptr<LogFile>* current_log_file) override;
+ virtual Status GetCreationTimeOfOldestFile(
+ uint64_t* creation_time) override;
+
+ virtual Status GetUpdatesSince(
+ SequenceNumber seq_number, std::unique_ptr<TransactionLogIterator>* iter,
+ const TransactionLogIterator::ReadOptions& read_options =
+ TransactionLogIterator::ReadOptions()) override;
+ virtual Status DeleteFile(std::string name) override;
+ Status DeleteFilesInRanges(ColumnFamilyHandle* column_family,
+ const RangePtr* ranges, size_t n,
+ bool include_end = true);
+
+ virtual void GetLiveFilesMetaData(
+ std::vector<LiveFileMetaData>* metadata) override;
+
+ // Obtains the meta data of the specified column family of the DB.
+ // Status::NotFound() will be returned if the current DB does not have
+ // any column family match the specified name.
+ // TODO(yhchiang): output parameter is placed in the end in this codebase.
+ virtual void GetColumnFamilyMetaData(ColumnFamilyHandle* column_family,
+ ColumnFamilyMetaData* metadata) override;
+
+ Status SuggestCompactRange(ColumnFamilyHandle* column_family,
+ const Slice* begin, const Slice* end) override;
+
+ Status PromoteL0(ColumnFamilyHandle* column_family,
+ int target_level) override;
+
+ using DB::IngestExternalFile;
+ virtual Status IngestExternalFile(
+ ColumnFamilyHandle* column_family,
+ const std::vector<std::string>& external_files,
+ const IngestExternalFileOptions& ingestion_options) override;
+
+ using DB::IngestExternalFiles;
+ virtual Status IngestExternalFiles(
+ const std::vector<IngestExternalFileArg>& args) override;
+
+ using DB::CreateColumnFamilyWithImport;
+ virtual Status CreateColumnFamilyWithImport(
+ const ColumnFamilyOptions& options, const std::string& column_family_name,
+ const ImportColumnFamilyOptions& import_options,
+ const ExportImportFilesMetaData& metadata,
+ ColumnFamilyHandle** handle) override;
+
+ using DB::VerifyChecksum;
+ virtual Status VerifyChecksum(const ReadOptions& /*read_options*/) override;
+
+ using DB::StartTrace;
+ virtual Status StartTrace(
+ const TraceOptions& options,
+ std::unique_ptr<TraceWriter>&& trace_writer) override;
+
+ using DB::EndTrace;
+ virtual Status EndTrace() override;
+
+ using DB::StartBlockCacheTrace;
+ Status StartBlockCacheTrace(
+ const TraceOptions& options,
+ std::unique_ptr<TraceWriter>&& trace_writer) override;
+
+ using DB::EndBlockCacheTrace;
+ Status EndBlockCacheTrace() override;
+
+ using DB::GetPropertiesOfAllTables;
+ virtual Status GetPropertiesOfAllTables(
+ ColumnFamilyHandle* column_family,
+ TablePropertiesCollection* props) override;
+ virtual Status GetPropertiesOfTablesInRange(
+ ColumnFamilyHandle* column_family, const Range* range, std::size_t n,
+ TablePropertiesCollection* props) override;
+
+#endif // ROCKSDB_LITE
+
+ // ---- End of implementations of the DB interface ----
+
+ struct GetImplOptions {
+ ColumnFamilyHandle* column_family = nullptr;
+ PinnableSlice* value = nullptr;
+ bool* value_found = nullptr;
+ ReadCallback* callback = nullptr;
+ bool* is_blob_index = nullptr;
+ // If true return value associated with key via value pointer else return
+ // all merge operands for key via merge_operands pointer
+ bool get_value = true;
+ // Pointer to an array of size
+ // get_merge_operands_options.expected_max_number_of_operands allocated by
+ // user
+ PinnableSlice* merge_operands = nullptr;
+ GetMergeOperandsOptions* get_merge_operands_options = nullptr;
+ int* number_of_operands = nullptr;
+ };
+
+ // Function that Get and KeyMayExist call with no_io true or false
+ // Note: 'value_found' from KeyMayExist propagates here
+ // This function is also called by GetMergeOperands
+ // If get_impl_options.get_value = true get value associated with
+ // get_impl_options.key via get_impl_options.value
+ // If get_impl_options.get_value = false get merge operands associated with
+ // get_impl_options.key via get_impl_options.merge_operands
+ Status GetImpl(const ReadOptions& options, const Slice& key,
+ GetImplOptions get_impl_options);
+
+ ArenaWrappedDBIter* NewIteratorImpl(const ReadOptions& options,
+ ColumnFamilyData* cfd,
+ SequenceNumber snapshot,
+ ReadCallback* read_callback,
+ bool allow_blob = false,
+ bool allow_refresh = true);
+
+ virtual SequenceNumber GetLastPublishedSequence() const {
+ if (last_seq_same_as_publish_seq_) {
+ return versions_->LastSequence();
+ } else {
+ return versions_->LastPublishedSequence();
+ }
+ }
+
+ // REQUIRES: joined the main write queue if two_write_queues is disabled, and
+ // the second write queue otherwise.
+ virtual void SetLastPublishedSequence(SequenceNumber seq);
+ // Returns LastSequence in last_seq_same_as_publish_seq_
+ // mode and LastAllocatedSequence otherwise. This is useful when visiblility
+ // depends also on data written to the WAL but not to the memtable.
+ SequenceNumber TEST_GetLastVisibleSequence() const;
+
+#ifndef ROCKSDB_LITE
+ // Similar to Write() but will call the callback once on the single write
+ // thread to determine whether it is safe to perform the write.
+ virtual Status WriteWithCallback(const WriteOptions& write_options,
+ WriteBatch* my_batch,
+ WriteCallback* callback);
+
+ // Returns the sequence number that is guaranteed to be smaller than or equal
+ // to the sequence number of any key that could be inserted into the current
+ // memtables. It can then be assumed that any write with a larger(or equal)
+ // sequence number will be present in this memtable or a later memtable.
+ //
+ // If the earliest sequence number could not be determined,
+ // kMaxSequenceNumber will be returned.
+ //
+ // If include_history=true, will also search Memtables in MemTableList
+ // History.
+ SequenceNumber GetEarliestMemTableSequenceNumber(SuperVersion* sv,
+ bool include_history);
+
+ // For a given key, check to see if there are any records for this key
+ // in the memtables, including memtable history. If cache_only is false,
+ // SST files will also be checked.
+ //
+ // If a key is found, *found_record_for_key will be set to true and
+ // *seq will be set to the stored sequence number for the latest
+ // operation on this key or kMaxSequenceNumber if unknown.
+ // If no key is found, *found_record_for_key will be set to false.
+ //
+ // Note: If cache_only=false, it is possible for *seq to be set to 0 if
+ // the sequence number has been cleared from the record. If the caller is
+ // holding an active db snapshot, we know the missing sequence must be less
+ // than the snapshot's sequence number (sequence numbers are only cleared
+ // when there are no earlier active snapshots).
+ //
+ // If NotFound is returned and found_record_for_key is set to false, then no
+ // record for this key was found. If the caller is holding an active db
+ // snapshot, we know that no key could have existing after this snapshot
+ // (since we do not compact keys that have an earlier snapshot).
+ //
+ // Only records newer than or at `lower_bound_seq` are guaranteed to be
+ // returned. Memtables and files may not be checked if it only contains data
+ // older than `lower_bound_seq`.
+ //
+ // Returns OK or NotFound on success,
+ // other status on unexpected error.
+ // TODO(andrewkr): this API need to be aware of range deletion operations
+ Status GetLatestSequenceForKey(SuperVersion* sv, const Slice& key,
+ bool cache_only,
+ SequenceNumber lower_bound_seq,
+ SequenceNumber* seq,
+ bool* found_record_for_key,
+ bool* is_blob_index = nullptr);
+
+ Status TraceIteratorSeek(const uint32_t& cf_id, const Slice& key);
+ Status TraceIteratorSeekForPrev(const uint32_t& cf_id, const Slice& key);
+#endif // ROCKSDB_LITE
+
+ // Similar to GetSnapshot(), but also lets the db know that this snapshot
+ // will be used for transaction write-conflict checking. The DB can then
+ // make sure not to compact any keys that would prevent a write-conflict from
+ // being detected.
+ const Snapshot* GetSnapshotForWriteConflictBoundary();
+
+ // checks if all live files exist on file system and that their file sizes
+ // match to our in-memory records
+ virtual Status CheckConsistency();
+
+ // max_file_num_to_ignore allows bottom level compaction to filter out newly
+ // compacted SST files. Setting max_file_num_to_ignore to kMaxUint64 will
+ // disable the filtering
+ Status RunManualCompaction(ColumnFamilyData* cfd, int input_level,
+ int output_level,
+ const CompactRangeOptions& compact_range_options,
+ const Slice* begin, const Slice* end,
+ bool exclusive, bool disallow_trivial_move,
+ uint64_t max_file_num_to_ignore);
+
+ // Return an internal iterator over the current state of the database.
+ // The keys of this iterator are internal keys (see format.h).
+ // The returned iterator should be deleted when no longer needed.
+ InternalIterator* NewInternalIterator(
+ Arena* arena, RangeDelAggregator* range_del_agg, SequenceNumber sequence,
+ ColumnFamilyHandle* column_family = nullptr);
+
+ LogsWithPrepTracker* logs_with_prep_tracker() {
+ return &logs_with_prep_tracker_;
+ }
+
+ struct BGJobLimits {
+ int max_flushes;
+ int max_compactions;
+ };
+ // Returns maximum background flushes and compactions allowed to be scheduled
+ BGJobLimits GetBGJobLimits() const;
+ // Need a static version that can be called during SanitizeOptions().
+ static BGJobLimits GetBGJobLimits(int max_background_flushes,
+ int max_background_compactions,
+ int max_background_jobs,
+ bool parallelize_compactions);
+
+ // move logs pending closing from job_context to the DB queue and
+ // schedule a purge
+ void ScheduleBgLogWriterClose(JobContext* job_context);
+
+ uint64_t MinLogNumberToKeep();
+
+ // Returns the lower bound file number for SSTs that won't be deleted, even if
+ // they're obsolete. This lower bound is used internally to prevent newly
+ // created flush/compaction output files from being deleted before they're
+ // installed. This technique avoids the need for tracking the exact numbers of
+ // files pending creation, although it prevents more files than necessary from
+ // being deleted.
+ uint64_t MinObsoleteSstNumberToKeep();
+
+ // Returns the list of live files in 'live' and the list
+ // of all files in the filesystem in 'candidate_files'.
+ // If force == false and the last call was less than
+ // db_options_.delete_obsolete_files_period_micros microseconds ago,
+ // it will not fill up the job_context
+ void FindObsoleteFiles(JobContext* job_context, bool force,
+ bool no_full_scan = false);
+
+ // Diffs the files listed in filenames and those that do not
+ // belong to live files are possibly removed. Also, removes all the
+ // files in sst_delete_files and log_delete_files.
+ // It is not necessary to hold the mutex when invoking this method.
+ // If FindObsoleteFiles() was run, we need to also run
+ // PurgeObsoleteFiles(), even if disable_delete_obsolete_files_ is true
+ void PurgeObsoleteFiles(JobContext& background_contet,
+ bool schedule_only = false);
+
+ // Schedule a background job to actually delete obsolete files.
+ void SchedulePurge();
+
+ const SnapshotList& snapshots() const { return snapshots_; }
+
+ // load list of snapshots to `snap_vector` that is no newer than `max_seq`
+ // in ascending order.
+ // `oldest_write_conflict_snapshot` is filled with the oldest snapshot
+ // which satisfies SnapshotImpl.is_write_conflict_boundary_ = true.
+ void LoadSnapshots(std::vector<SequenceNumber>* snap_vector,
+ SequenceNumber* oldest_write_conflict_snapshot,
+ const SequenceNumber& max_seq) const {
+ InstrumentedMutexLock l(mutex());
+ snapshots().GetAll(snap_vector, oldest_write_conflict_snapshot, max_seq);
+ }
+
+ const ImmutableDBOptions& immutable_db_options() const {
+ return immutable_db_options_;
+ }
+
+ // Cancel all background jobs, including flush, compaction, background
+ // purging, stats dumping threads, etc. If `wait` = true, wait for the
+ // running jobs to abort or finish before returning. Otherwise, only
+ // sends the signals.
+ void CancelAllBackgroundWork(bool wait);
+
+ // Find Super version and reference it. Based on options, it might return
+ // the thread local cached one.
+ // Call ReturnAndCleanupSuperVersion() when it is no longer needed.
+ SuperVersion* GetAndRefSuperVersion(ColumnFamilyData* cfd);
+
+ // Similar to the previous function but looks up based on a column family id.
+ // nullptr will be returned if this column family no longer exists.
+ // REQUIRED: this function should only be called on the write thread or if the
+ // mutex is held.
+ SuperVersion* GetAndRefSuperVersion(uint32_t column_family_id);
+
+ // Un-reference the super version and clean it up if it is the last reference.
+ void CleanupSuperVersion(SuperVersion* sv);
+
+ // Un-reference the super version and return it to thread local cache if
+ // needed. If it is the last reference of the super version. Clean it up
+ // after un-referencing it.
+ void ReturnAndCleanupSuperVersion(ColumnFamilyData* cfd, SuperVersion* sv);
+
+ // Similar to the previous function but looks up based on a column family id.
+ // nullptr will be returned if this column family no longer exists.
+ // REQUIRED: this function should only be called on the write thread.
+ void ReturnAndCleanupSuperVersion(uint32_t colun_family_id, SuperVersion* sv);
+
+ // REQUIRED: this function should only be called on the write thread or if the
+ // mutex is held. Return value only valid until next call to this function or
+ // mutex is released.
+ ColumnFamilyHandle* GetColumnFamilyHandle(uint32_t column_family_id);
+
+ // Same as above, should called without mutex held and not on write thread.
+ std::unique_ptr<ColumnFamilyHandle> GetColumnFamilyHandleUnlocked(
+ uint32_t column_family_id);
+
+ // Returns the number of currently running flushes.
+ // REQUIREMENT: mutex_ must be held when calling this function.
+ int num_running_flushes() {
+ mutex_.AssertHeld();
+ return num_running_flushes_;
+ }
+
+ // Returns the number of currently running compactions.
+ // REQUIREMENT: mutex_ must be held when calling this function.
+ int num_running_compactions() {
+ mutex_.AssertHeld();
+ return num_running_compactions_;
+ }
+
+ const WriteController& write_controller() { return write_controller_; }
+
+ InternalIterator* NewInternalIterator(
+ const ReadOptions&, ColumnFamilyData* cfd, SuperVersion* super_version,
+ Arena* arena, RangeDelAggregator* range_del_agg, SequenceNumber sequence);
+
+ // hollow transactions shell used for recovery.
+ // these will then be passed to TransactionDB so that
+ // locks can be reacquired before writing can resume.
+ struct RecoveredTransaction {
+ std::string name_;
+ bool unprepared_;
+
+ struct BatchInfo {
+ uint64_t log_number_;
+ // TODO(lth): For unprepared, the memory usage here can be big for
+ // unprepared transactions. This is only useful for rollbacks, and we
+ // can in theory just keep keyset for that.
+ WriteBatch* batch_;
+ // Number of sub-batches. A new sub-batch is created if txn attempts to
+ // insert a duplicate key,seq to memtable. This is currently used in
+ // WritePreparedTxn/WriteUnpreparedTxn.
+ size_t batch_cnt_;
+ };
+
+ // This maps the seq of the first key in the batch to BatchInfo, which
+ // contains WriteBatch and other information relevant to the batch.
+ //
+ // For WriteUnprepared, batches_ can have size greater than 1, but for
+ // other write policies, it must be of size 1.
+ std::map<SequenceNumber, BatchInfo> batches_;
+
+ explicit RecoveredTransaction(const uint64_t log, const std::string& name,
+ WriteBatch* batch, SequenceNumber seq,
+ size_t batch_cnt, bool unprepared)
+ : name_(name), unprepared_(unprepared) {
+ batches_[seq] = {log, batch, batch_cnt};
+ }
+
+ ~RecoveredTransaction() {
+ for (auto& it : batches_) {
+ delete it.second.batch_;
+ }
+ }
+
+ void AddBatch(SequenceNumber seq, uint64_t log_number, WriteBatch* batch,
+ size_t batch_cnt, bool unprepared) {
+ assert(batches_.count(seq) == 0);
+ batches_[seq] = {log_number, batch, batch_cnt};
+ // Prior state must be unprepared, since the prepare batch must be the
+ // last batch.
+ assert(unprepared_);
+ unprepared_ = unprepared;
+ }
+ };
+
+ bool allow_2pc() const { return immutable_db_options_.allow_2pc; }
+
+ std::unordered_map<std::string, RecoveredTransaction*>
+ recovered_transactions() {
+ return recovered_transactions_;
+ }
+
+ RecoveredTransaction* GetRecoveredTransaction(const std::string& name) {
+ auto it = recovered_transactions_.find(name);
+ if (it == recovered_transactions_.end()) {
+ return nullptr;
+ } else {
+ return it->second;
+ }
+ }
+
+ void InsertRecoveredTransaction(const uint64_t log, const std::string& name,
+ WriteBatch* batch, SequenceNumber seq,
+ size_t batch_cnt, bool unprepared_batch) {
+ // For WriteUnpreparedTxn, InsertRecoveredTransaction is called multiple
+ // times for every unprepared batch encountered during recovery.
+ //
+ // If the transaction is prepared, then the last call to
+ // InsertRecoveredTransaction will have unprepared_batch = false.
+ auto rtxn = recovered_transactions_.find(name);
+ if (rtxn == recovered_transactions_.end()) {
+ recovered_transactions_[name] = new RecoveredTransaction(
+ log, name, batch, seq, batch_cnt, unprepared_batch);
+ } else {
+ rtxn->second->AddBatch(seq, log, batch, batch_cnt, unprepared_batch);
+ }
+ logs_with_prep_tracker_.MarkLogAsContainingPrepSection(log);
+ }
+
+ void DeleteRecoveredTransaction(const std::string& name) {
+ auto it = recovered_transactions_.find(name);
+ assert(it != recovered_transactions_.end());
+ auto* trx = it->second;
+ recovered_transactions_.erase(it);
+ for (const auto& info : trx->batches_) {
+ logs_with_prep_tracker_.MarkLogAsHavingPrepSectionFlushed(
+ info.second.log_number_);
+ }
+ delete trx;
+ }
+
+ void DeleteAllRecoveredTransactions() {
+ for (auto it = recovered_transactions_.begin();
+ it != recovered_transactions_.end(); ++it) {
+ delete it->second;
+ }
+ recovered_transactions_.clear();
+ }
+
+ void AddToLogsToFreeQueue(log::Writer* log_writer) {
+ logs_to_free_queue_.push_back(log_writer);
+ }
+
+ void AddSuperVersionsToFreeQueue(SuperVersion* sv) {
+ superversions_to_free_queue_.push_back(sv);
+ }
+
+ void SetSnapshotChecker(SnapshotChecker* snapshot_checker);
+
+ // Fill JobContext with snapshot information needed by flush and compaction.
+ void GetSnapshotContext(JobContext* job_context,
+ std::vector<SequenceNumber>* snapshot_seqs,
+ SequenceNumber* earliest_write_conflict_snapshot,
+ SnapshotChecker** snapshot_checker);
+
+ // Not thread-safe.
+ void SetRecoverableStatePreReleaseCallback(PreReleaseCallback* callback);
+
+ InstrumentedMutex* mutex() const { return &mutex_; }
+
+ // Initialize a brand new DB. The DB directory is expected to be empty before
+ // calling it.
+ Status NewDB();
+
+ // This is to be used only by internal rocksdb classes.
+ static Status Open(const DBOptions& db_options, const std::string& name,
+ const std::vector<ColumnFamilyDescriptor>& column_families,
+ std::vector<ColumnFamilyHandle*>* handles, DB** dbptr,
+ const bool seq_per_batch, const bool batch_per_txn);
+
+ static Status CreateAndNewDirectory(Env* env, const std::string& dirname,
+ std::unique_ptr<Directory>* directory);
+
+ // find stats map from stats_history_ with smallest timestamp in
+ // the range of [start_time, end_time)
+ bool FindStatsByTime(uint64_t start_time, uint64_t end_time,
+ uint64_t* new_time,
+ std::map<std::string, uint64_t>* stats_map);
+
+ // Print information of all tombstones of all iterators to the std::string
+ // This is only used by ldb. The output might be capped. Tombstones
+ // printed out are not guaranteed to be in any order.
+ Status TablesRangeTombstoneSummary(ColumnFamilyHandle* column_family,
+ int max_entries_to_print,
+ std::string* out_str);
+
+#ifndef NDEBUG
+ // Compact any files in the named level that overlap [*begin, *end]
+ Status TEST_CompactRange(int level, const Slice* begin, const Slice* end,
+ ColumnFamilyHandle* column_family = nullptr,
+ bool disallow_trivial_move = false);
+
+ void TEST_SwitchWAL();
+
+ bool TEST_UnableToReleaseOldestLog() { return unable_to_release_oldest_log_; }
+
+ bool TEST_IsLogGettingFlushed() {
+ return alive_log_files_.begin()->getting_flushed;
+ }
+
+ Status TEST_SwitchMemtable(ColumnFamilyData* cfd = nullptr);
+
+ // Force current memtable contents to be flushed.
+ Status TEST_FlushMemTable(bool wait = true, bool allow_write_stall = false,
+ ColumnFamilyHandle* cfh = nullptr);
+
+ Status TEST_FlushMemTable(ColumnFamilyData* cfd,
+ const FlushOptions& flush_opts);
+
+ // Flush (multiple) ColumnFamilyData without using ColumnFamilyHandle. This
+ // is because in certain cases, we can flush column families, wait for the
+ // flush to complete, but delete the column family handle before the wait
+ // finishes. For example in CompactRange.
+ Status TEST_AtomicFlushMemTables(const autovector<ColumnFamilyData*>& cfds,
+ const FlushOptions& flush_opts);
+
+ // Wait for memtable compaction
+ Status TEST_WaitForFlushMemTable(ColumnFamilyHandle* column_family = nullptr);
+
+ // Wait for any compaction
+ // We add a bool parameter to wait for unscheduledCompactions_ == 0, but this
+ // is only for the special test of CancelledCompactions
+ Status TEST_WaitForCompact(bool waitUnscheduled = false);
+
+ // Return the maximum overlapping data (in bytes) at next level for any
+ // file at a level >= 1.
+ int64_t TEST_MaxNextLevelOverlappingBytes(
+ ColumnFamilyHandle* column_family = nullptr);
+
+ // Return the current manifest file no.
+ uint64_t TEST_Current_Manifest_FileNo();
+
+ // Returns the number that'll be assigned to the next file that's created.
+ uint64_t TEST_Current_Next_FileNo();
+
+ // get total level0 file size. Only for testing.
+ uint64_t TEST_GetLevel0TotalSize();
+
+ void TEST_GetFilesMetaData(ColumnFamilyHandle* column_family,
+ std::vector<std::vector<FileMetaData>>* metadata);
+
+ void TEST_LockMutex();
+
+ void TEST_UnlockMutex();
+
+ // REQUIRES: mutex locked
+ void* TEST_BeginWrite();
+
+ // REQUIRES: mutex locked
+ // pass the pointer that you got from TEST_BeginWrite()
+ void TEST_EndWrite(void* w);
+
+ uint64_t TEST_MaxTotalInMemoryState() const {
+ return max_total_in_memory_state_;
+ }
+
+ size_t TEST_LogsToFreeSize();
+
+ uint64_t TEST_LogfileNumber();
+
+ uint64_t TEST_total_log_size() const { return total_log_size_; }
+
+ // Returns column family name to ImmutableCFOptions map.
+ Status TEST_GetAllImmutableCFOptions(
+ std::unordered_map<std::string, const ImmutableCFOptions*>* iopts_map);
+
+ // Return the lastest MutableCFOptions of a column family
+ Status TEST_GetLatestMutableCFOptions(ColumnFamilyHandle* column_family,
+ MutableCFOptions* mutable_cf_options);
+
+ Cache* TEST_table_cache() { return table_cache_.get(); }
+
+ WriteController& TEST_write_controler() { return write_controller_; }
+
+ uint64_t TEST_FindMinLogContainingOutstandingPrep();
+ uint64_t TEST_FindMinPrepLogReferencedByMemTable();
+ size_t TEST_PreparedSectionCompletedSize();
+ size_t TEST_LogsWithPrepSize();
+
+ int TEST_BGCompactionsAllowed() const;
+ int TEST_BGFlushesAllowed() const;
+ size_t TEST_GetWalPreallocateBlockSize(uint64_t write_buffer_size) const;
+ void TEST_WaitForDumpStatsRun(std::function<void()> callback) const;
+ void TEST_WaitForPersistStatsRun(std::function<void()> callback) const;
+ bool TEST_IsPersistentStatsEnabled() const;
+ size_t TEST_EstimateInMemoryStatsHistorySize() const;
+#endif // NDEBUG
+
+ protected:
+ const std::string dbname_;
+ std::string db_id_;
+ std::unique_ptr<VersionSet> versions_;
+ // Flag to check whether we allocated and own the info log file
+ bool own_info_log_;
+ const DBOptions initial_db_options_;
+ Env* const env_;
+ std::shared_ptr<FileSystem> fs_;
+ const ImmutableDBOptions immutable_db_options_;
+ MutableDBOptions mutable_db_options_;
+ Statistics* stats_;
+ std::unordered_map<std::string, RecoveredTransaction*>
+ recovered_transactions_;
+ std::unique_ptr<Tracer> tracer_;
+ InstrumentedMutex trace_mutex_;
+ BlockCacheTracer block_cache_tracer_;
+
+ // State below is protected by mutex_
+ // With two_write_queues enabled, some of the variables that accessed during
+ // WriteToWAL need different synchronization: log_empty_, alive_log_files_,
+ // logs_, logfile_number_. Refer to the definition of each variable below for
+ // more description.
+ mutable InstrumentedMutex mutex_;
+
+ ColumnFamilyHandleImpl* default_cf_handle_;
+ InternalStats* default_cf_internal_stats_;
+
+ // only used for dynamically adjusting max_total_wal_size. it is a sum of
+ // [write_buffer_size * max_write_buffer_number] over all column families
+ uint64_t max_total_in_memory_state_;
+ // If true, we have only one (default) column family. We use this to optimize
+ // some code-paths
+ bool single_column_family_mode_;
+
+ // The options to access storage files
+ const FileOptions file_options_;
+
+ // Additonal options for compaction and flush
+ FileOptions file_options_for_compaction_;
+
+ std::unique_ptr<ColumnFamilyMemTablesImpl> column_family_memtables_;
+
+ // Increase the sequence number after writing each batch, whether memtable is
+ // disabled for that or not. Otherwise the sequence number is increased after
+ // writing each key into memtable. This implies that when disable_memtable is
+ // set, the seq is not increased at all.
+ //
+ // Default: false
+ const bool seq_per_batch_;
+ // This determines during recovery whether we expect one writebatch per
+ // recovered transaction, or potentially multiple writebatches per
+ // transaction. For WriteUnprepared, this is set to false, since multiple
+ // batches can exist per transaction.
+ //
+ // Default: true
+ const bool batch_per_txn_;
+
+ // Except in DB::Open(), WriteOptionsFile can only be called when:
+ // Persist options to options file.
+ // If need_mutex_lock = false, the method will lock DB mutex.
+ // If need_enter_write_thread = false, the method will enter write thread.
+ Status WriteOptionsFile(bool need_mutex_lock, bool need_enter_write_thread);
+
+ // The following two functions can only be called when:
+ // 1. WriteThread::Writer::EnterUnbatched() is used.
+ // 2. db_mutex is NOT held
+ Status RenameTempFileToOptionsFile(const std::string& file_name);
+ Status DeleteObsoleteOptionsFiles();
+
+ void NotifyOnFlushBegin(ColumnFamilyData* cfd, FileMetaData* file_meta,
+ const MutableCFOptions& mutable_cf_options,
+ int job_id);
+
+ void NotifyOnFlushCompleted(
+ ColumnFamilyData* cfd, const MutableCFOptions& mutable_cf_options,
+ std::list<std::unique_ptr<FlushJobInfo>>* flush_jobs_info);
+
+ void NotifyOnCompactionBegin(ColumnFamilyData* cfd, Compaction* c,
+ const Status& st,
+ const CompactionJobStats& job_stats, int job_id);
+
+ void NotifyOnCompactionCompleted(ColumnFamilyData* cfd, Compaction* c,
+ const Status& st,
+ const CompactionJobStats& job_stats,
+ int job_id);
+ void NotifyOnMemTableSealed(ColumnFamilyData* cfd,
+ const MemTableInfo& mem_table_info);
+
+#ifndef ROCKSDB_LITE
+ void NotifyOnExternalFileIngested(
+ ColumnFamilyData* cfd, const ExternalSstFileIngestionJob& ingestion_job);
+#endif // !ROCKSDB_LITE
+
+ void NewThreadStatusCfInfo(ColumnFamilyData* cfd) const;
+
+ void EraseThreadStatusCfInfo(ColumnFamilyData* cfd) const;
+
+ void EraseThreadStatusDbInfo() const;
+
+ // If disable_memtable is set the application logic must guarantee that the
+ // batch will still be skipped from memtable during the recovery. An excption
+ // to this is seq_per_batch_ mode, in which since each batch already takes one
+ // seq, it is ok for the batch to write to memtable during recovery as long as
+ // it only takes one sequence number: i.e., no duplicate keys.
+ // In WriteCommitted it is guarnateed since disable_memtable is used for
+ // prepare batch which will be written to memtable later during the commit,
+ // and in WritePrepared it is guaranteed since it will be used only for WAL
+ // markers which will never be written to memtable. If the commit marker is
+ // accompanied with CommitTimeWriteBatch that is not written to memtable as
+ // long as it has no duplicate keys, it does not violate the one-seq-per-batch
+ // policy.
+ // batch_cnt is expected to be non-zero in seq_per_batch mode and
+ // indicates the number of sub-patches. A sub-patch is a subset of the write
+ // batch that does not have duplicate keys.
+ Status WriteImpl(const WriteOptions& options, WriteBatch* updates,
+ WriteCallback* callback = nullptr,
+ uint64_t* log_used = nullptr, uint64_t log_ref = 0,
+ bool disable_memtable = false, uint64_t* seq_used = nullptr,
+ size_t batch_cnt = 0,
+ PreReleaseCallback* pre_release_callback = nullptr);
+
+ Status PipelinedWriteImpl(const WriteOptions& options, WriteBatch* updates,
+ WriteCallback* callback = nullptr,
+ uint64_t* log_used = nullptr, uint64_t log_ref = 0,
+ bool disable_memtable = false,
+ uint64_t* seq_used = nullptr);
+
+ // Write only to memtables without joining any write queue
+ Status UnorderedWriteMemtable(const WriteOptions& write_options,
+ WriteBatch* my_batch, WriteCallback* callback,
+ uint64_t log_ref, SequenceNumber seq,
+ const size_t sub_batch_cnt);
+
+ // Whether the batch requires to be assigned with an order
+ enum AssignOrder : bool { kDontAssignOrder, kDoAssignOrder };
+ // Whether it requires publishing last sequence or not
+ enum PublishLastSeq : bool { kDontPublishLastSeq, kDoPublishLastSeq };
+
+ // Join the write_thread to write the batch only to the WAL. It is the
+ // responsibility of the caller to also write the write batch to the memtable
+ // if it required.
+ //
+ // sub_batch_cnt is expected to be non-zero when assign_order = kDoAssignOrder
+ // indicating the number of sub-batches in my_batch. A sub-patch is a subset
+ // of the write batch that does not have duplicate keys. When seq_per_batch is
+ // not set, each key is a separate sub_batch. Otherwise each duplicate key
+ // marks start of a new sub-batch.
+ Status WriteImplWALOnly(
+ WriteThread* write_thread, const WriteOptions& options,
+ WriteBatch* updates, WriteCallback* callback, uint64_t* log_used,
+ const uint64_t log_ref, uint64_t* seq_used, const size_t sub_batch_cnt,
+ PreReleaseCallback* pre_release_callback, const AssignOrder assign_order,
+ const PublishLastSeq publish_last_seq, const bool disable_memtable);
+
+ // write cached_recoverable_state_ to memtable if it is not empty
+ // The writer must be the leader in write_thread_ and holding mutex_
+ Status WriteRecoverableState();
+
+ // Actual implementation of Close()
+ Status CloseImpl();
+
+ // Recover the descriptor from persistent storage. May do a significant
+ // amount of work to recover recently logged updates. Any changes to
+ // be made to the descriptor are added to *edit.
+ // recovered_seq is set to less than kMaxSequenceNumber if the log's tail is
+ // skipped.
+ virtual Status Recover(
+ const std::vector<ColumnFamilyDescriptor>& column_families,
+ bool read_only = false, bool error_if_log_file_exist = false,
+ bool error_if_data_exists_in_logs = false,
+ uint64_t* recovered_seq = nullptr);
+
+ virtual bool OwnTablesAndLogs() const { return true; }
+
+ private:
+ friend class DB;
+ friend class ErrorHandler;
+ friend class InternalStats;
+ friend class PessimisticTransaction;
+ friend class TransactionBaseImpl;
+ friend class WriteCommittedTxn;
+ friend class WritePreparedTxn;
+ friend class WritePreparedTxnDB;
+ friend class WriteBatchWithIndex;
+ friend class WriteUnpreparedTxnDB;
+ friend class WriteUnpreparedTxn;
+
+#ifndef ROCKSDB_LITE
+ friend class ForwardIterator;
+#endif
+ friend struct SuperVersion;
+ friend class CompactedDBImpl;
+ friend class DBTest_ConcurrentFlushWAL_Test;
+ friend class DBTest_MixedSlowdownOptionsStop_Test;
+ friend class DBCompactionTest_CompactBottomLevelFilesWithDeletions_Test;
+ friend class DBCompactionTest_CompactionDuringShutdown_Test;
+ friend class StatsHistoryTest_PersistentStatsCreateColumnFamilies_Test;
+#ifndef NDEBUG
+ friend class DBTest2_ReadCallbackTest_Test;
+ friend class WriteCallbackTest_WriteWithCallbackTest_Test;
+ friend class XFTransactionWriteHandler;
+ friend class DBBlobIndexTest;
+ friend class WriteUnpreparedTransactionTest_RecoveryTest_Test;
+#endif
+
+ struct CompactionState;
+ struct PrepickedCompaction;
+ struct PurgeFileInfo;
+
+ struct WriteContext {
+ SuperVersionContext superversion_context;
+ autovector<MemTable*> memtables_to_free_;
+
+ explicit WriteContext(bool create_superversion = false)
+ : superversion_context(create_superversion) {}
+
+ ~WriteContext() {
+ superversion_context.Clean();
+ for (auto& m : memtables_to_free_) {
+ delete m;
+ }
+ }
+ };
+
+ struct LogFileNumberSize {
+ explicit LogFileNumberSize(uint64_t _number) : number(_number) {}
+ void AddSize(uint64_t new_size) { size += new_size; }
+ uint64_t number;
+ uint64_t size = 0;
+ bool getting_flushed = false;
+ };
+
+ struct LogWriterNumber {
+ // pass ownership of _writer
+ LogWriterNumber(uint64_t _number, log::Writer* _writer)
+ : number(_number), writer(_writer) {}
+
+ log::Writer* ReleaseWriter() {
+ auto* w = writer;
+ writer = nullptr;
+ return w;
+ }
+ Status ClearWriter() {
+ Status s = writer->WriteBuffer();
+ delete writer;
+ writer = nullptr;
+ return s;
+ }
+
+ uint64_t number;
+ // Visual Studio doesn't support deque's member to be noncopyable because
+ // of a std::unique_ptr as a member.
+ log::Writer* writer; // own
+ // true for some prefix of logs_
+ bool getting_synced = false;
+ };
+
+ // PurgeFileInfo is a structure to hold information of files to be deleted in
+ // purge_files_
+ struct PurgeFileInfo {
+ std::string fname;
+ std::string dir_to_sync;
+ FileType type;
+ uint64_t number;
+ int job_id;
+ PurgeFileInfo(std::string fn, std::string d, FileType t, uint64_t num,
+ int jid)
+ : fname(fn), dir_to_sync(d), type(t), number(num), job_id(jid) {}
+ };
+
+ // Argument required by background flush thread.
+ struct BGFlushArg {
+ BGFlushArg()
+ : cfd_(nullptr), max_memtable_id_(0), superversion_context_(nullptr) {}
+ BGFlushArg(ColumnFamilyData* cfd, uint64_t max_memtable_id,
+ SuperVersionContext* superversion_context)
+ : cfd_(cfd),
+ max_memtable_id_(max_memtable_id),
+ superversion_context_(superversion_context) {}
+
+ // Column family to flush.
+ ColumnFamilyData* cfd_;
+ // Maximum ID of memtable to flush. In this column family, memtables with
+ // IDs smaller than this value must be flushed before this flush completes.
+ uint64_t max_memtable_id_;
+ // Pointer to a SuperVersionContext object. After flush completes, RocksDB
+ // installs a new superversion for the column family. This operation
+ // requires a SuperVersionContext object (currently embedded in JobContext).
+ SuperVersionContext* superversion_context_;
+ };
+
+ // Argument passed to flush thread.
+ struct FlushThreadArg {
+ DBImpl* db_;
+
+ Env::Priority thread_pri_;
+ };
+
+ // Information for a manual compaction
+ struct ManualCompactionState {
+ ColumnFamilyData* cfd;
+ int input_level;
+ int output_level;
+ uint32_t output_path_id;
+ Status status;
+ bool done;
+ bool in_progress; // compaction request being processed?
+ bool incomplete; // only part of requested range compacted
+ bool exclusive; // current behavior of only one manual
+ bool disallow_trivial_move; // Force actual compaction to run
+ const InternalKey* begin; // nullptr means beginning of key range
+ const InternalKey* end; // nullptr means end of key range
+ InternalKey* manual_end; // how far we are compacting
+ InternalKey tmp_storage; // Used to keep track of compaction progress
+ InternalKey tmp_storage1; // Used to keep track of compaction progress
+ };
+ struct PrepickedCompaction {
+ // background compaction takes ownership of `compaction`.
+ Compaction* compaction;
+ // caller retains ownership of `manual_compaction_state` as it is reused
+ // across background compactions.
+ ManualCompactionState* manual_compaction_state; // nullptr if non-manual
+ // task limiter token is requested during compaction picking.
+ std::unique_ptr<TaskLimiterToken> task_token;
+ };
+
+ struct CompactionArg {
+ // caller retains ownership of `db`.
+ DBImpl* db;
+ // background compaction takes ownership of `prepicked_compaction`.
+ PrepickedCompaction* prepicked_compaction;
+ };
+
+ // Initialize the built-in column family for persistent stats. Depending on
+ // whether on-disk persistent stats have been enabled before, it may either
+ // create a new column family and column family handle or just a column family
+ // handle.
+ // Required: DB mutex held
+ Status InitPersistStatsColumnFamily();
+
+ // Persistent Stats column family has two format version key which are used
+ // for compatibility check. Write format version if it's created for the
+ // first time, read format version and check compatibility if recovering
+ // from disk. This function requires DB mutex held at entrance but may
+ // release and re-acquire DB mutex in the process.
+ // Required: DB mutex held
+ Status PersistentStatsProcessFormatVersion();
+
+ Status ResumeImpl();
+
+ void MaybeIgnoreError(Status* s) const;
+
+ const Status CreateArchivalDirectory();
+
+ Status CreateColumnFamilyImpl(const ColumnFamilyOptions& cf_options,
+ const std::string& cf_name,
+ ColumnFamilyHandle** handle);
+
+ Status DropColumnFamilyImpl(ColumnFamilyHandle* column_family);
+
+ // Delete any unneeded files and stale in-memory entries.
+ void DeleteObsoleteFiles();
+ // Delete obsolete files and log status and information of file deletion
+ void DeleteObsoleteFileImpl(int job_id, const std::string& fname,
+ const std::string& path_to_sync, FileType type,
+ uint64_t number);
+
+ // Background process needs to call
+ // auto x = CaptureCurrentFileNumberInPendingOutputs()
+ // auto file_num = versions_->NewFileNumber();
+ // <do something>
+ // ReleaseFileNumberFromPendingOutputs(x)
+ // This will protect any file with number `file_num` or greater from being
+ // deleted while <do something> is running.
+ // -----------
+ // This function will capture current file number and append it to
+ // pending_outputs_. This will prevent any background process to delete any
+ // file created after this point.
+ std::list<uint64_t>::iterator CaptureCurrentFileNumberInPendingOutputs();
+ // This function should be called with the result of
+ // CaptureCurrentFileNumberInPendingOutputs(). It then marks that any file
+ // created between the calls CaptureCurrentFileNumberInPendingOutputs() and
+ // ReleaseFileNumberFromPendingOutputs() can now be deleted (if it's not live
+ // and blocked by any other pending_outputs_ calls)
+ void ReleaseFileNumberFromPendingOutputs(
+ std::unique_ptr<std::list<uint64_t>::iterator>& v);
+
+ Status SyncClosedLogs(JobContext* job_context);
+
+ // Flush the in-memory write buffer to storage. Switches to a new
+ // log-file/memtable and writes a new descriptor iff successful. Then
+ // installs a new super version for the column family.
+ Status FlushMemTableToOutputFile(
+ ColumnFamilyData* cfd, const MutableCFOptions& mutable_cf_options,
+ bool* madeProgress, JobContext* job_context,
+ SuperVersionContext* superversion_context,
+ std::vector<SequenceNumber>& snapshot_seqs,
+ SequenceNumber earliest_write_conflict_snapshot,
+ SnapshotChecker* snapshot_checker, LogBuffer* log_buffer,
+ Env::Priority thread_pri);
+
+ // Flush the memtables of (multiple) column families to multiple files on
+ // persistent storage.
+ Status FlushMemTablesToOutputFiles(
+ const autovector<BGFlushArg>& bg_flush_args, bool* made_progress,
+ JobContext* job_context, LogBuffer* log_buffer, Env::Priority thread_pri);
+
+ Status AtomicFlushMemTablesToOutputFiles(
+ const autovector<BGFlushArg>& bg_flush_args, bool* made_progress,
+ JobContext* job_context, LogBuffer* log_buffer, Env::Priority thread_pri);
+
+ // REQUIRES: log_numbers are sorted in ascending order
+ // corrupted_log_found is set to true if we recover from a corrupted log file.
+ Status RecoverLogFiles(const std::vector<uint64_t>& log_numbers,
+ SequenceNumber* next_sequence, bool read_only,
+ bool* corrupted_log_found);
+
+ // The following two methods are used to flush a memtable to
+ // storage. The first one is used at database RecoveryTime (when the
+ // database is opened) and is heavyweight because it holds the mutex
+ // for the entire period. The second method WriteLevel0Table supports
+ // concurrent flush memtables to storage.
+ Status WriteLevel0TableForRecovery(int job_id, ColumnFamilyData* cfd,
+ MemTable* mem, VersionEdit* edit);
+
+ // Restore alive_log_files_ and total_log_size_ after recovery.
+ // It needs to run only when there's no flush during recovery
+ // (e.g. avoid_flush_during_recovery=true). May also trigger flush
+ // in case total_log_size > max_total_wal_size.
+ Status RestoreAliveLogFiles(const std::vector<uint64_t>& log_numbers);
+
+ // num_bytes: for slowdown case, delay time is calculated based on
+ // `num_bytes` going through.
+ Status DelayWrite(uint64_t num_bytes, const WriteOptions& write_options);
+
+ Status ThrottleLowPriWritesIfNeeded(const WriteOptions& write_options,
+ WriteBatch* my_batch);
+
+ // REQUIRES: mutex locked and in write thread.
+ Status ScheduleFlushes(WriteContext* context);
+
+ void MaybeFlushStatsCF(autovector<ColumnFamilyData*>* cfds);
+
+ Status TrimMemtableHistory(WriteContext* context);
+
+ Status SwitchMemtable(ColumnFamilyData* cfd, WriteContext* context);
+
+ void SelectColumnFamiliesForAtomicFlush(autovector<ColumnFamilyData*>* cfds);
+
+ // Force current memtable contents to be flushed.
+ Status FlushMemTable(ColumnFamilyData* cfd, const FlushOptions& options,
+ FlushReason flush_reason, bool writes_stopped = false);
+
+ Status AtomicFlushMemTables(
+ const autovector<ColumnFamilyData*>& column_family_datas,
+ const FlushOptions& options, FlushReason flush_reason,
+ bool writes_stopped = false);
+
+ // Wait until flushing this column family won't stall writes
+ Status WaitUntilFlushWouldNotStallWrites(ColumnFamilyData* cfd,
+ bool* flush_needed);
+
+ // Wait for memtable flushed.
+ // If flush_memtable_id is non-null, wait until the memtable with the ID
+ // gets flush. Otherwise, wait until the column family don't have any
+ // memtable pending flush.
+ // resuming_from_bg_err indicates whether the caller is attempting to resume
+ // from background error.
+ Status WaitForFlushMemTable(ColumnFamilyData* cfd,
+ const uint64_t* flush_memtable_id = nullptr,
+ bool resuming_from_bg_err = false) {
+ return WaitForFlushMemTables({cfd}, {flush_memtable_id},
+ resuming_from_bg_err);
+ }
+ // Wait for memtables to be flushed for multiple column families.
+ Status WaitForFlushMemTables(
+ const autovector<ColumnFamilyData*>& cfds,
+ const autovector<const uint64_t*>& flush_memtable_ids,
+ bool resuming_from_bg_err);
+
+ inline void WaitForPendingWrites() {
+ mutex_.AssertHeld();
+ TEST_SYNC_POINT("DBImpl::WaitForPendingWrites:BeforeBlock");
+ // In case of pipelined write is enabled, wait for all pending memtable
+ // writers.
+ if (immutable_db_options_.enable_pipelined_write) {
+ // Memtable writers may call DB::Get in case max_successive_merges > 0,
+ // which may lock mutex. Unlocking mutex here to avoid deadlock.
+ mutex_.Unlock();
+ write_thread_.WaitForMemTableWriters();
+ mutex_.Lock();
+ }
+
+ if (!immutable_db_options_.unordered_write) {
+ // Then the writes are finished before the next write group starts
+ return;
+ }
+
+ // Wait for the ones who already wrote to the WAL to finish their
+ // memtable write.
+ if (pending_memtable_writes_.load() != 0) {
+ std::unique_lock<std::mutex> guard(switch_mutex_);
+ switch_cv_.wait(guard,
+ [&] { return pending_memtable_writes_.load() == 0; });
+ }
+ }
+
+ // REQUIRES: mutex locked and in write thread.
+ void AssignAtomicFlushSeq(const autovector<ColumnFamilyData*>& cfds);
+
+ // REQUIRES: mutex locked and in write thread.
+ Status SwitchWAL(WriteContext* write_context);
+
+ // REQUIRES: mutex locked and in write thread.
+ Status HandleWriteBufferFull(WriteContext* write_context);
+
+ // REQUIRES: mutex locked
+ Status PreprocessWrite(const WriteOptions& write_options, bool* need_log_sync,
+ WriteContext* write_context);
+
+ WriteBatch* MergeBatch(const WriteThread::WriteGroup& write_group,
+ WriteBatch* tmp_batch, size_t* write_with_wal,
+ WriteBatch** to_be_cached_state);
+
+ Status WriteToWAL(const WriteBatch& merged_batch, log::Writer* log_writer,
+ uint64_t* log_used, uint64_t* log_size);
+
+ Status WriteToWAL(const WriteThread::WriteGroup& write_group,
+ log::Writer* log_writer, uint64_t* log_used,
+ bool need_log_sync, bool need_log_dir_sync,
+ SequenceNumber sequence);
+
+ Status ConcurrentWriteToWAL(const WriteThread::WriteGroup& write_group,
+ uint64_t* log_used, SequenceNumber* last_sequence,
+ size_t seq_inc);
+
+ // Used by WriteImpl to update bg_error_ if paranoid check is enabled.
+ void WriteStatusCheck(const Status& status);
+
+ // Used by WriteImpl to update bg_error_ in case of memtable insert error.
+ void MemTableInsertStatusCheck(const Status& memtable_insert_status);
+
+#ifndef ROCKSDB_LITE
+
+ Status CompactFilesImpl(const CompactionOptions& compact_options,
+ ColumnFamilyData* cfd, Version* version,
+ const std::vector<std::string>& input_file_names,
+ std::vector<std::string>* const output_file_names,
+ const int output_level, int output_path_id,
+ JobContext* job_context, LogBuffer* log_buffer,
+ CompactionJobInfo* compaction_job_info);
+
+ // Wait for current IngestExternalFile() calls to finish.
+ // REQUIRES: mutex_ held
+ void WaitForIngestFile();
+
+#else
+ // IngestExternalFile is not supported in ROCKSDB_LITE so this function
+ // will be no-op
+ void WaitForIngestFile() {}
+#endif // ROCKSDB_LITE
+
+ ColumnFamilyData* GetColumnFamilyDataByName(const std::string& cf_name);
+
+ void MaybeScheduleFlushOrCompaction();
+
+ // A flush request specifies the column families to flush as well as the
+ // largest memtable id to persist for each column family. Once all the
+ // memtables whose IDs are smaller than or equal to this per-column-family
+ // specified value, this flush request is considered to have completed its
+ // work of flushing this column family. After completing the work for all
+ // column families in this request, this flush is considered complete.
+ typedef std::vector<std::pair<ColumnFamilyData*, uint64_t>> FlushRequest;
+
+ void GenerateFlushRequest(const autovector<ColumnFamilyData*>& cfds,
+ FlushRequest* req);
+
+ void SchedulePendingFlush(const FlushRequest& req, FlushReason flush_reason);
+
+ void SchedulePendingCompaction(ColumnFamilyData* cfd);
+ void SchedulePendingPurge(std::string fname, std::string dir_to_sync,
+ FileType type, uint64_t number, int job_id);
+ static void BGWorkCompaction(void* arg);
+ // Runs a pre-chosen universal compaction involving bottom level in a
+ // separate, bottom-pri thread pool.
+ static void BGWorkBottomCompaction(void* arg);
+ static void BGWorkFlush(void* arg);
+ static void BGWorkPurge(void* arg);
+ static void UnscheduleCompactionCallback(void* arg);
+ static void UnscheduleFlushCallback(void* arg);
+ void BackgroundCallCompaction(PrepickedCompaction* prepicked_compaction,
+ Env::Priority thread_pri);
+ void BackgroundCallFlush(Env::Priority thread_pri);
+ void BackgroundCallPurge();
+ Status BackgroundCompaction(bool* madeProgress, JobContext* job_context,
+ LogBuffer* log_buffer,
+ PrepickedCompaction* prepicked_compaction,
+ Env::Priority thread_pri);
+ Status BackgroundFlush(bool* madeProgress, JobContext* job_context,
+ LogBuffer* log_buffer, FlushReason* reason,
+ Env::Priority thread_pri);
+
+ bool EnoughRoomForCompaction(ColumnFamilyData* cfd,
+ const std::vector<CompactionInputFiles>& inputs,
+ bool* sfm_bookkeeping, LogBuffer* log_buffer);
+
+ // Request compaction tasks token from compaction thread limiter.
+ // It always succeeds if force = true or limiter is disable.
+ bool RequestCompactionToken(ColumnFamilyData* cfd, bool force,
+ std::unique_ptr<TaskLimiterToken>* token,
+ LogBuffer* log_buffer);
+
+ // Schedule background tasks
+ void StartTimedTasks();
+
+ void PrintStatistics();
+
+ size_t EstimateInMemoryStatsHistorySize() const;
+
+ // persist stats to column family "_persistent_stats"
+ void PersistStats();
+
+ // dump rocksdb.stats to LOG
+ void DumpStats();
+
+ // Return the minimum empty level that could hold the total data in the
+ // input level. Return the input level, if such level could not be found.
+ int FindMinimumEmptyLevelFitting(ColumnFamilyData* cfd,
+ const MutableCFOptions& mutable_cf_options,
+ int level);
+
+ // Move the files in the input level to the target level.
+ // If target_level < 0, automatically calculate the minimum level that could
+ // hold the data set.
+ Status ReFitLevel(ColumnFamilyData* cfd, int level, int target_level = -1);
+
+ // helper functions for adding and removing from flush & compaction queues
+ void AddToCompactionQueue(ColumnFamilyData* cfd);
+ ColumnFamilyData* PopFirstFromCompactionQueue();
+ FlushRequest PopFirstFromFlushQueue();
+
+ // Pick the first unthrottled compaction with task token from queue.
+ ColumnFamilyData* PickCompactionFromQueue(
+ std::unique_ptr<TaskLimiterToken>* token, LogBuffer* log_buffer);
+
+ // helper function to call after some of the logs_ were synced
+ void MarkLogsSynced(uint64_t up_to, bool synced_dir, const Status& status);
+
+ SnapshotImpl* GetSnapshotImpl(bool is_write_conflict_boundary,
+ bool lock = true);
+
+ uint64_t GetMaxTotalWalSize() const;
+
+ Directory* GetDataDir(ColumnFamilyData* cfd, size_t path_id) const;
+
+ Status CloseHelper();
+
+ void WaitForBackgroundWork();
+
+ // Background threads call this function, which is just a wrapper around
+ // the InstallSuperVersion() function. Background threads carry
+ // sv_context which can have new_superversion already
+ // allocated.
+ // All ColumnFamily state changes go through this function. Here we analyze
+ // the new state and we schedule background work if we detect that the new
+ // state needs flush or compaction.
+ void InstallSuperVersionAndScheduleWork(
+ ColumnFamilyData* cfd, SuperVersionContext* sv_context,
+ const MutableCFOptions& mutable_cf_options);
+
+ bool GetIntPropertyInternal(ColumnFamilyData* cfd,
+ const DBPropertyInfo& property_info,
+ bool is_locked, uint64_t* value);
+ bool GetPropertyHandleOptionsStatistics(std::string* value);
+
+ bool HasPendingManualCompaction();
+ bool HasExclusiveManualCompaction();
+ void AddManualCompaction(ManualCompactionState* m);
+ void RemoveManualCompaction(ManualCompactionState* m);
+ bool ShouldntRunManualCompaction(ManualCompactionState* m);
+ bool HaveManualCompaction(ColumnFamilyData* cfd);
+ bool MCOverlap(ManualCompactionState* m, ManualCompactionState* m1);
+#ifndef ROCKSDB_LITE
+ void BuildCompactionJobInfo(const ColumnFamilyData* cfd, Compaction* c,
+ const Status& st,
+ const CompactionJobStats& compaction_job_stats,
+ const int job_id, const Version* current,
+ CompactionJobInfo* compaction_job_info) const;
+ // Reserve the next 'num' file numbers for to-be-ingested external SST files,
+ // and return the current file_number in 'next_file_number'.
+ // Write a version edit to the MANIFEST.
+ Status ReserveFileNumbersBeforeIngestion(
+ ColumnFamilyData* cfd, uint64_t num,
+ std::unique_ptr<std::list<uint64_t>::iterator>& pending_output_elem,
+ uint64_t* next_file_number);
+#endif //! ROCKSDB_LITE
+
+ bool ShouldPurge(uint64_t file_number) const;
+ void MarkAsGrabbedForPurge(uint64_t file_number);
+
+ size_t GetWalPreallocateBlockSize(uint64_t write_buffer_size) const;
+ Env::WriteLifeTimeHint CalculateWALWriteHint() { return Env::WLTH_SHORT; }
+
+ Status CreateWAL(uint64_t log_file_num, uint64_t recycle_log_number,
+ size_t preallocate_block_size, log::Writer** new_log);
+
+ // Validate self-consistency of DB options
+ static Status ValidateOptions(const DBOptions& db_options);
+ // Validate self-consistency of DB options and its consistency with cf options
+ static Status ValidateOptions(
+ const DBOptions& db_options,
+ const std::vector<ColumnFamilyDescriptor>& column_families);
+
+ // Utility function to do some debug validation and sort the given vector
+ // of MultiGet keys
+ void PrepareMultiGetKeys(
+ const size_t num_keys, bool sorted,
+ autovector<KeyContext*, MultiGetContext::MAX_BATCH_SIZE>* key_ptrs);
+
+ // A structure to hold the information required to process MultiGet of keys
+ // belonging to one column family. For a multi column family MultiGet, there
+ // will be a container of these objects.
+ struct MultiGetColumnFamilyData {
+ ColumnFamilyHandle* cf;
+ ColumnFamilyData* cfd;
+
+ // For the batched MultiGet which relies on sorted keys, start specifies
+ // the index of first key belonging to this column family in the sorted
+ // list.
+ size_t start;
+
+ // For the batched MultiGet case, num_keys specifies the number of keys
+ // belonging to this column family in the sorted list
+ size_t num_keys;
+
+ // SuperVersion for the column family obtained in a manner that ensures a
+ // consistent view across all column families in the DB
+ SuperVersion* super_version;
+ MultiGetColumnFamilyData(ColumnFamilyHandle* column_family,
+ SuperVersion* sv)
+ : cf(column_family),
+ cfd(static_cast<ColumnFamilyHandleImpl*>(cf)->cfd()),
+ start(0),
+ num_keys(0),
+ super_version(sv) {}
+
+ MultiGetColumnFamilyData(ColumnFamilyHandle* column_family, size_t first,
+ size_t count, SuperVersion* sv)
+ : cf(column_family),
+ cfd(static_cast<ColumnFamilyHandleImpl*>(cf)->cfd()),
+ start(first),
+ num_keys(count),
+ super_version(sv) {}
+
+ MultiGetColumnFamilyData() = default;
+ };
+
+ // A common function to obtain a consistent snapshot, which can be implicit
+ // if the user doesn't specify a snapshot in read_options, across
+ // multiple column families for MultiGet. It will attempt to get an implicit
+ // snapshot without acquiring the db_mutes, but will give up after a few
+ // tries and acquire the mutex if a memtable flush happens. The template
+ // allows both the batched and non-batched MultiGet to call this with
+ // either an std::unordered_map or autovector of column families.
+ //
+ // If callback is non-null, the callback is refreshed with the snapshot
+ // sequence number
+ //
+ // A return value of true indicates that the SuperVersions were obtained
+ // from the ColumnFamilyData, whereas false indicates they are thread
+ // local
+ template <class T>
+ bool MultiCFSnapshot(
+ const ReadOptions& read_options, ReadCallback* callback,
+ std::function<MultiGetColumnFamilyData*(typename T::iterator&)>&
+ iter_deref_func,
+ T* cf_list, SequenceNumber* snapshot);
+
+ // The actual implementation of the batching MultiGet. The caller is expected
+ // to have acquired the SuperVersion and pass in a snapshot sequence number
+ // in order to construct the LookupKeys. The start_key and num_keys specify
+ // the range of keys in the sorted_keys vector for a single column family.
+ void MultiGetImpl(
+ const ReadOptions& read_options, size_t start_key, size_t num_keys,
+ autovector<KeyContext*, MultiGetContext::MAX_BATCH_SIZE>* sorted_keys,
+ SuperVersion* sv, SequenceNumber snap_seqnum, ReadCallback* callback,
+ bool* is_blob_index);
+
+ // table_cache_ provides its own synchronization
+ std::shared_ptr<Cache> table_cache_;
+
+ // Lock over the persistent DB state. Non-nullptr iff successfully acquired.
+ FileLock* db_lock_;
+
+ // In addition to mutex_, log_write_mutex_ protected writes to stats_history_
+ InstrumentedMutex stats_history_mutex_;
+ // In addition to mutex_, log_write_mutex_ protected writes to logs_ and
+ // logfile_number_. With two_write_queues it also protects alive_log_files_,
+ // and log_empty_. Refer to the definition of each variable below for more
+ // details.
+ // Note: to avoid dealock, if needed to acquire both log_write_mutex_ and
+ // mutex_, the order should be first mutex_ and then log_write_mutex_.
+ InstrumentedMutex log_write_mutex_;
+
+ std::atomic<bool> shutting_down_;
+ std::atomic<bool> manual_compaction_paused_;
+ // This condition variable is signaled on these conditions:
+ // * whenever bg_compaction_scheduled_ goes down to 0
+ // * if AnyManualCompaction, whenever a compaction finishes, even if it hasn't
+ // made any progress
+ // * whenever a compaction made any progress
+ // * whenever bg_flush_scheduled_ or bg_purge_scheduled_ value decreases
+ // (i.e. whenever a flush is done, even if it didn't make any progress)
+ // * whenever there is an error in background purge, flush or compaction
+ // * whenever num_running_ingest_file_ goes to 0.
+ // * whenever pending_purge_obsolete_files_ goes to 0.
+ // * whenever disable_delete_obsolete_files_ goes to 0.
+ // * whenever SetOptions successfully updates options.
+ // * whenever a column family is dropped.
+ InstrumentedCondVar bg_cv_;
+ // Writes are protected by locking both mutex_ and log_write_mutex_, and reads
+ // must be under either mutex_ or log_write_mutex_. Since after ::Open,
+ // logfile_number_ is currently updated only in write_thread_, it can be read
+ // from the same write_thread_ without any locks.
+ uint64_t logfile_number_;
+ std::deque<uint64_t>
+ log_recycle_files_; // a list of log files that we can recycle
+ bool log_dir_synced_;
+ // Without two_write_queues, read and writes to log_empty_ are protected by
+ // mutex_. Since it is currently updated/read only in write_thread_, it can be
+ // accessed from the same write_thread_ without any locks. With
+ // two_write_queues writes, where it can be updated in different threads,
+ // read and writes are protected by log_write_mutex_ instead. This is to avoid
+ // expesnive mutex_ lock during WAL write, which update log_empty_.
+ bool log_empty_;
+
+ ColumnFamilyHandleImpl* persist_stats_cf_handle_;
+
+ bool persistent_stats_cfd_exists_ = true;
+
+ // Without two_write_queues, read and writes to alive_log_files_ are
+ // protected by mutex_. However since back() is never popped, and push_back()
+ // is done only from write_thread_, the same thread can access the item
+ // reffered by back() without mutex_. With two_write_queues_, writes
+ // are protected by locking both mutex_ and log_write_mutex_, and reads must
+ // be under either mutex_ or log_write_mutex_.
+ std::deque<LogFileNumberSize> alive_log_files_;
+ // Log files that aren't fully synced, and the current log file.
+ // Synchronization:
+ // - push_back() is done from write_thread_ with locked mutex_ and
+ // log_write_mutex_
+ // - pop_front() is done from any thread with locked mutex_ and
+ // log_write_mutex_
+ // - reads are done with either locked mutex_ or log_write_mutex_
+ // - back() and items with getting_synced=true are not popped,
+ // - The same thread that sets getting_synced=true will reset it.
+ // - it follows that the object referred by back() can be safely read from
+ // the write_thread_ without using mutex
+ // - it follows that the items with getting_synced=true can be safely read
+ // from the same thread that has set getting_synced=true
+ std::deque<LogWriterNumber> logs_;
+ // Signaled when getting_synced becomes false for some of the logs_.
+ InstrumentedCondVar log_sync_cv_;
+ // This is the app-level state that is written to the WAL but will be used
+ // only during recovery. Using this feature enables not writing the state to
+ // memtable on normal writes and hence improving the throughput. Each new
+ // write of the state will replace the previous state entirely even if the
+ // keys in the two consecuitive states do not overlap.
+ // It is protected by log_write_mutex_ when two_write_queues_ is enabled.
+ // Otherwise only the heaad of write_thread_ can access it.
+ WriteBatch cached_recoverable_state_;
+ std::atomic<bool> cached_recoverable_state_empty_ = {true};
+ std::atomic<uint64_t> total_log_size_;
+
+ // If this is non-empty, we need to delete these log files in background
+ // threads. Protected by db mutex.
+ autovector<log::Writer*> logs_to_free_;
+
+ bool is_snapshot_supported_;
+
+ std::map<uint64_t, std::map<std::string, uint64_t>> stats_history_;
+
+ std::map<std::string, uint64_t> stats_slice_;
+
+ bool stats_slice_initialized_ = false;
+
+ Directories directories_;
+
+ WriteBufferManager* write_buffer_manager_;
+
+ WriteThread write_thread_;
+ WriteBatch tmp_batch_;
+ // The write thread when the writers have no memtable write. This will be used
+ // in 2PC to batch the prepares separately from the serial commit.
+ WriteThread nonmem_write_thread_;
+
+ WriteController write_controller_;
+
+ // Size of the last batch group. In slowdown mode, next write needs to
+ // sleep if it uses up the quota.
+ // Note: This is to protect memtable and compaction. If the batch only writes
+ // to the WAL its size need not to be included in this.
+ uint64_t last_batch_group_size_;
+
+ FlushScheduler flush_scheduler_;
+
+ TrimHistoryScheduler trim_history_scheduler_;
+
+ SnapshotList snapshots_;
+
+ // For each background job, pending_outputs_ keeps the current file number at
+ // the time that background job started.
+ // FindObsoleteFiles()/PurgeObsoleteFiles() never deletes any file that has
+ // number bigger than any of the file number in pending_outputs_. Since file
+ // numbers grow monotonically, this also means that pending_outputs_ is always
+ // sorted. After a background job is done executing, its file number is
+ // deleted from pending_outputs_, which allows PurgeObsoleteFiles() to clean
+ // it up.
+ // State is protected with db mutex.
+ std::list<uint64_t> pending_outputs_;
+
+ // flush_queue_ and compaction_queue_ hold column families that we need to
+ // flush and compact, respectively.
+ // A column family is inserted into flush_queue_ when it satisfies condition
+ // cfd->imm()->IsFlushPending()
+ // A column family is inserted into compaction_queue_ when it satisfied
+ // condition cfd->NeedsCompaction()
+ // Column families in this list are all Ref()-erenced
+ // TODO(icanadi) Provide some kind of ReferencedColumnFamily class that will
+ // do RAII on ColumnFamilyData
+ // Column families are in this queue when they need to be flushed or
+ // compacted. Consumers of these queues are flush and compaction threads. When
+ // column family is put on this queue, we increase unscheduled_flushes_ and
+ // unscheduled_compactions_. When these variables are bigger than zero, that
+ // means we need to schedule background threads for flush and compaction.
+ // Once the background threads are scheduled, we decrease unscheduled_flushes_
+ // and unscheduled_compactions_. That way we keep track of number of
+ // compaction and flush threads we need to schedule. This scheduling is done
+ // in MaybeScheduleFlushOrCompaction()
+ // invariant(column family present in flush_queue_ <==>
+ // ColumnFamilyData::pending_flush_ == true)
+ std::deque<FlushRequest> flush_queue_;
+ // invariant(column family present in compaction_queue_ <==>
+ // ColumnFamilyData::pending_compaction_ == true)
+ std::deque<ColumnFamilyData*> compaction_queue_;
+
+ // A map to store file numbers and filenames of the files to be purged
+ std::unordered_map<uint64_t, PurgeFileInfo> purge_files_;
+
+ // A vector to store the file numbers that have been assigned to certain
+ // JobContext. Current implementation tracks ssts only.
+ std::unordered_set<uint64_t> files_grabbed_for_purge_;
+
+ // A queue to store log writers to close
+ std::deque<log::Writer*> logs_to_free_queue_;
+ std::deque<SuperVersion*> superversions_to_free_queue_;
+ int unscheduled_flushes_;
+ int unscheduled_compactions_;
+
+ // count how many background compactions are running or have been scheduled in
+ // the BOTTOM pool
+ int bg_bottom_compaction_scheduled_;
+
+ // count how many background compactions are running or have been scheduled
+ int bg_compaction_scheduled_;
+
+ // stores the number of compactions are currently running
+ int num_running_compactions_;
+
+ // number of background memtable flush jobs, submitted to the HIGH pool
+ int bg_flush_scheduled_;
+
+ // stores the number of flushes are currently running
+ int num_running_flushes_;
+
+ // number of background obsolete file purge jobs, submitted to the HIGH pool
+ int bg_purge_scheduled_;
+
+ std::deque<ManualCompactionState*> manual_compaction_dequeue_;
+
+ // shall we disable deletion of obsolete files
+ // if 0 the deletion is enabled.
+ // if non-zero, files will not be getting deleted
+ // This enables two different threads to call
+ // EnableFileDeletions() and DisableFileDeletions()
+ // without any synchronization
+ int disable_delete_obsolete_files_;
+
+ // Number of times FindObsoleteFiles has found deletable files and the
+ // corresponding call to PurgeObsoleteFiles has not yet finished.
+ int pending_purge_obsolete_files_;
+
+ // last time when DeleteObsoleteFiles with full scan was executed. Originally
+ // initialized with startup time.
+ uint64_t delete_obsolete_files_last_run_;
+
+ // last time stats were dumped to LOG
+ std::atomic<uint64_t> last_stats_dump_time_microsec_;
+
+ // The thread that wants to switch memtable, can wait on this cv until the
+ // pending writes to memtable finishes.
+ std::condition_variable switch_cv_;
+ // The mutex used by switch_cv_. mutex_ should be acquired beforehand.
+ std::mutex switch_mutex_;
+ // Number of threads intending to write to memtable
+ std::atomic<size_t> pending_memtable_writes_ = {};
+
+ // Each flush or compaction gets its own job id. this counter makes sure
+ // they're unique
+ std::atomic<int> next_job_id_;
+
+ // A flag indicating whether the current rocksdb database has any
+ // data that is not yet persisted into either WAL or SST file.
+ // Used when disableWAL is true.
+ std::atomic<bool> has_unpersisted_data_;
+
+ // if an attempt was made to flush all column families that
+ // the oldest log depends on but uncommitted data in the oldest
+ // log prevents the log from being released.
+ // We must attempt to free the dependent memtables again
+ // at a later time after the transaction in the oldest
+ // log is fully commited.
+ bool unable_to_release_oldest_log_;
+
+ static const int KEEP_LOG_FILE_NUM = 1000;
+ // MSVC version 1800 still does not have constexpr for ::max()
+ static const uint64_t kNoTimeOut = port::kMaxUint64;
+
+ std::string db_absolute_path_;
+
+ // Number of running IngestExternalFile() or CreateColumnFamilyWithImport()
+ // calls.
+ // REQUIRES: mutex held
+ int num_running_ingest_file_;
+
+#ifndef ROCKSDB_LITE
+ WalManager wal_manager_;
+#endif // ROCKSDB_LITE
+
+ // Unified interface for logging events
+ EventLogger event_logger_;
+
+ // A value of > 0 temporarily disables scheduling of background work
+ int bg_work_paused_;
+
+ // A value of > 0 temporarily disables scheduling of background compaction
+ int bg_compaction_paused_;
+
+ // Guard against multiple concurrent refitting
+ bool refitting_level_;
+
+ // Indicate DB was opened successfully
+ bool opened_successfully_;
+
+ // The min threshold to triggere bottommost compaction for removing
+ // garbages, among all column families.
+ SequenceNumber bottommost_files_mark_threshold_ = kMaxSequenceNumber;
+
+ LogsWithPrepTracker logs_with_prep_tracker_;
+
+ // Callback for compaction to check if a key is visible to a snapshot.
+ // REQUIRES: mutex held
+ std::unique_ptr<SnapshotChecker> snapshot_checker_;
+
+ // Callback for when the cached_recoverable_state_ is written to memtable
+ // Only to be set during initialization
+ std::unique_ptr<PreReleaseCallback> recoverable_state_pre_release_callback_;
+
+ // handle for scheduling stats dumping at fixed intervals
+ // REQUIRES: mutex locked
+ std::unique_ptr<ROCKSDB_NAMESPACE::RepeatableThread> thread_dump_stats_;
+
+ // handle for scheduling stats snapshoting at fixed intervals
+ // REQUIRES: mutex locked
+ std::unique_ptr<ROCKSDB_NAMESPACE::RepeatableThread> thread_persist_stats_;
+
+ // When set, we use a separate queue for writes that dont write to memtable.
+ // In 2PC these are the writes at Prepare phase.
+ const bool two_write_queues_;
+ const bool manual_wal_flush_;
+
+ // LastSequence also indicates last published sequence visibile to the
+ // readers. Otherwise LastPublishedSequence should be used.
+ const bool last_seq_same_as_publish_seq_;
+ // It indicates that a customized gc algorithm must be used for
+ // flush/compaction and if it is not provided vis SnapshotChecker, we should
+ // disable gc to be safe.
+ const bool use_custom_gc_;
+ // Flag to indicate that the DB instance shutdown has been initiated. This
+ // different from shutting_down_ atomic in that it is set at the beginning
+ // of shutdown sequence, specifically in order to prevent any background
+ // error recovery from going on in parallel. The latter, shutting_down_,
+ // is set a little later during the shutdown after scheduling memtable
+ // flushes
+ std::atomic<bool> shutdown_initiated_;
+ // Flag to indicate whether sst_file_manager object was allocated in
+ // DB::Open() or passed to us
+ bool own_sfm_;
+
+ // Clients must periodically call SetPreserveDeletesSequenceNumber()
+ // to advance this seqnum. Default value is 0 which means ALL deletes are
+ // preserved. Note that this has no effect if DBOptions.preserve_deletes
+ // is set to false.
+ std::atomic<SequenceNumber> preserve_deletes_seqnum_;
+ const bool preserve_deletes_;
+
+ // Flag to check whether Close() has been called on this DB
+ bool closed_;
+
+ ErrorHandler error_handler_;
+
+ // Conditional variable to coordinate installation of atomic flush results.
+ // With atomic flush, each bg thread installs the result of flushing multiple
+ // column families, and different threads can flush different column
+ // families. It's difficult to rely on one thread to perform batch
+ // installation for all threads. This is different from the non-atomic flush
+ // case.
+ // atomic_flush_install_cv_ makes sure that threads install atomic flush
+ // results sequentially. Flush results of memtables with lower IDs get
+ // installed to MANIFEST first.
+ InstrumentedCondVar atomic_flush_install_cv_;
+
+ bool wal_in_db_path_;
+};
+
+extern Options SanitizeOptions(const std::string& db, const Options& src);
+
+extern DBOptions SanitizeOptions(const std::string& db, const DBOptions& src);
+
+extern CompressionType GetCompressionFlush(
+ const ImmutableCFOptions& ioptions,
+ const MutableCFOptions& mutable_cf_options);
+
+// Return the earliest log file to keep after the memtable flush is
+// finalized.
+// `cfd_to_flush` is the column family whose memtable (specified in
+// `memtables_to_flush`) will be flushed and thus will not depend on any WAL
+// file.
+// The function is only applicable to 2pc mode.
+extern uint64_t PrecomputeMinLogNumberToKeep(
+ VersionSet* vset, const ColumnFamilyData& cfd_to_flush,
+ autovector<VersionEdit*> edit_list,
+ const autovector<MemTable*>& memtables_to_flush,
+ LogsWithPrepTracker* prep_tracker);
+
+// `cfd_to_flush` is the column family whose memtable will be flushed and thus
+// will not depend on any WAL file. nullptr means no memtable is being flushed.
+// The function is only applicable to 2pc mode.
+extern uint64_t FindMinPrepLogReferencedByMemTable(
+ VersionSet* vset, const ColumnFamilyData* cfd_to_flush,
+ const autovector<MemTable*>& memtables_to_flush);
+
+// Fix user-supplied options to be reasonable
+template <class T, class V>
+static void ClipToRange(T* ptr, V minvalue, V maxvalue) {
+ if (static_cast<V>(*ptr) > maxvalue) *ptr = maxvalue;
+ if (static_cast<V>(*ptr) < minvalue) *ptr = minvalue;
+}
+
+} // namespace ROCKSDB_NAMESPACE