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+// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
+// This source code is licensed under both the GPLv2 (found in the
+// COPYING file in the root directory) and Apache 2.0 License
+// (found in the LICENSE.Apache file in the root directory).
+//
+// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+
+#pragma once
+#include <stdint.h>
+#include <limits>
+#include <string>
+#include <utility>
+#include <vector>
+
+#include "db/version_edit.h"
+#include "rocksdb/flush_block_policy.h"
+#include "rocksdb/listener.h"
+#include "rocksdb/options.h"
+#include "rocksdb/status.h"
+#include "table/meta_blocks.h"
+#include "table/table_builder.h"
+#include "util/compression.h"
+
+namespace ROCKSDB_NAMESPACE {
+
+class BlockBuilder;
+class BlockHandle;
+class WritableFile;
+struct BlockBasedTableOptions;
+
+extern const uint64_t kBlockBasedTableMagicNumber;
+extern const uint64_t kLegacyBlockBasedTableMagicNumber;
+
+class BlockBasedTableBuilder : public TableBuilder {
+ public:
+ // Create a builder that will store the contents of the table it is
+ // building in *file. Does not close the file. It is up to the
+ // caller to close the file after calling Finish().
+ BlockBasedTableBuilder(
+ const ImmutableCFOptions& ioptions, const MutableCFOptions& moptions,
+ const BlockBasedTableOptions& table_options,
+ const InternalKeyComparator& internal_comparator,
+ const std::vector<std::unique_ptr<IntTblPropCollectorFactory>>*
+ int_tbl_prop_collector_factories,
+ uint32_t column_family_id, WritableFileWriter* file,
+ const CompressionType compression_type,
+ const uint64_t sample_for_compression,
+ const CompressionOptions& compression_opts, const bool skip_filters,
+ const std::string& column_family_name, const int level_at_creation,
+ const uint64_t creation_time = 0, const uint64_t oldest_key_time = 0,
+ const uint64_t target_file_size = 0,
+ const uint64_t file_creation_time = 0);
+
+ // No copying allowed
+ BlockBasedTableBuilder(const BlockBasedTableBuilder&) = delete;
+ BlockBasedTableBuilder& operator=(const BlockBasedTableBuilder&) = delete;
+
+ // REQUIRES: Either Finish() or Abandon() has been called.
+ ~BlockBasedTableBuilder();
+
+ // Add key,value to the table being constructed.
+ // REQUIRES: key is after any previously added key according to comparator.
+ // REQUIRES: Finish(), Abandon() have not been called
+ void Add(const Slice& key, const Slice& value) override;
+
+ // Return non-ok iff some error has been detected.
+ Status status() const override;
+
+ // Finish building the table. Stops using the file passed to the
+ // constructor after this function returns.
+ // REQUIRES: Finish(), Abandon() have not been called
+ Status Finish() override;
+
+ // Indicate that the contents of this builder should be abandoned. Stops
+ // using the file passed to the constructor after this function returns.
+ // If the caller is not going to call Finish(), it must call Abandon()
+ // before destroying this builder.
+ // REQUIRES: Finish(), Abandon() have not been called
+ void Abandon() override;
+
+ // Number of calls to Add() so far.
+ uint64_t NumEntries() const override;
+
+ // Size of the file generated so far. If invoked after a successful
+ // Finish() call, returns the size of the final generated file.
+ uint64_t FileSize() const override;
+
+ bool NeedCompact() const override;
+
+ // Get table properties
+ TableProperties GetTableProperties() const override;
+
+ // Get file checksum
+ const std::string& GetFileChecksum() const override { return file_checksum_; }
+
+ // Get file checksum function name
+ const char* GetFileChecksumFuncName() const override;
+
+ private:
+ bool ok() const { return status().ok(); }
+
+ // Transition state from buffered to unbuffered. See `Rep::State` API comment
+ // for details of the states.
+ // REQUIRES: `rep_->state == kBuffered`
+ void EnterUnbuffered();
+
+ // Call block's Finish() method
+ // and then write the compressed block contents to file.
+ void WriteBlock(BlockBuilder* block, BlockHandle* handle, bool is_data_block);
+
+ // Compress and write block content to the file.
+ void WriteBlock(const Slice& block_contents, BlockHandle* handle,
+ bool is_data_block);
+ // Directly write data to the file.
+ void WriteRawBlock(const Slice& data, CompressionType, BlockHandle* handle,
+ bool is_data_block = false);
+ Status InsertBlockInCache(const Slice& block_contents,
+ const CompressionType type,
+ const BlockHandle* handle);
+
+ void WriteFilterBlock(MetaIndexBuilder* meta_index_builder);
+ void WriteIndexBlock(MetaIndexBuilder* meta_index_builder,
+ BlockHandle* index_block_handle);
+ void WritePropertiesBlock(MetaIndexBuilder* meta_index_builder);
+ void WriteCompressionDictBlock(MetaIndexBuilder* meta_index_builder);
+ void WriteRangeDelBlock(MetaIndexBuilder* meta_index_builder);
+ void WriteFooter(BlockHandle& metaindex_block_handle,
+ BlockHandle& index_block_handle);
+
+ struct Rep;
+ class BlockBasedTablePropertiesCollectorFactory;
+ class BlockBasedTablePropertiesCollector;
+ Rep* rep_;
+
+ // Advanced operation: flush any buffered key/value pairs to file.
+ // Can be used to ensure that two adjacent entries never live in
+ // the same data block. Most clients should not need to use this method.
+ // REQUIRES: Finish(), Abandon() have not been called
+ void Flush();
+
+ // Some compression libraries fail when the raw size is bigger than int. If
+ // uncompressed size is bigger than kCompressionSizeLimit, don't compress it
+ const uint64_t kCompressionSizeLimit = std::numeric_limits<int>::max();
+
+ // Store file checksum. If checksum is disabled, its value is "0".
+ std::string file_checksum_ = kUnknownFileChecksum;
+};
+
+Slice CompressBlock(const Slice& raw, const CompressionInfo& info,
+ CompressionType* type, uint32_t format_version,
+ bool do_sample, std::string* compressed_output,
+ std::string* sampled_output_fast,
+ std::string* sampled_output_slow);
+
+} // namespace ROCKSDB_NAMESPACE