From 19fcec84d8d7d21e796c7624e521b60d28ee21ed Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 20:45:59 +0200 Subject: Adding upstream version 16.2.11+ds. Signed-off-by: Daniel Baumann --- src/spdk/doc/bdev_module.md | 154 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 154 insertions(+) create mode 100644 src/spdk/doc/bdev_module.md (limited to 'src/spdk/doc/bdev_module.md') diff --git a/src/spdk/doc/bdev_module.md b/src/spdk/doc/bdev_module.md new file mode 100644 index 000000000..f6c5392cc --- /dev/null +++ b/src/spdk/doc/bdev_module.md @@ -0,0 +1,154 @@ +# Writing a Custom Block Device Module {#bdev_module} + +## Target Audience + +This programming guide is intended for developers authoring their own block +device modules to integrate with SPDK's bdev layer. For a guide on how to use +the bdev layer, see @ref bdev_pg. + +## Introduction + +A block device module is SPDK's equivalent of a device driver in a traditional +operating system. The module provides a set of function pointers that are +called to service block device I/O requests. SPDK provides a number of block +device modules including NVMe, RAM-disk, and Ceph RBD. However, some users +will want to write their own to interact with either custom hardware or to an +existing storage software stack. This guide is intended to demonstrate exactly +how to write a module. + +## Creating A New Module + +Block device modules are located in subdirectories under lib/bdev today. It is not +currently possible to place the code for a bdev module elsewhere, but updates +to the build system could be made to enable this in the future. To create a +module, add a new directory with a single C file and a Makefile. A great +starting point is to copy the existing 'null' bdev module. + +The primary interface that bdev modules will interact with is in +include/spdk/bdev_module.h. In that header a macro is defined that registers +a new bdev module - SPDK_BDEV_MODULE_REGISTER. This macro take as argument a +pointer spdk_bdev_module structure that is used to register new bdev module. + +The spdk_bdev_module structure describes the module properties like +initialization (`module_init`) and teardown (`module_fini`) functions, +the function that returns context size (`get_ctx_size`) - scratch space that +will be allocated in each I/O request for use by this module, and a callback +that will be called each time a new bdev is registered by another module +(`examine_config` and `examine_disk`). Please check the documentation of +struct spdk_bdev_module for more details. + +## Creating Bdevs + +New bdevs are created within the module by calling spdk_bdev_register(). The +module must allocate a struct spdk_bdev, fill it out appropriately, and pass +it to the register call. The most important field to fill out is `fn_table`, +which points at this data structure: + +~~~{.c} +/* + * Function table for a block device backend. + * + * The backend block device function table provides a set of APIs to allow + * communication with a backend. The main commands are read/write API + * calls for I/O via submit_request. + */ +struct spdk_bdev_fn_table { + /* Destroy the backend block device object */ + int (*destruct)(void *ctx); + + /* Process the IO. */ + void (*submit_request)(struct spdk_io_channel *ch, struct spdk_bdev_io *); + + /* Check if the block device supports a specific I/O type. */ + bool (*io_type_supported)(void *ctx, enum spdk_bdev_io_type); + + /* Get an I/O channel for the specific bdev for the calling thread. */ + struct spdk_io_channel *(*get_io_channel)(void *ctx); + + /* + * Output driver-specific configuration to a JSON stream. Optional - may be NULL. + * + * The JSON write context will be initialized with an open object, so the bdev + * driver should write a name (based on the driver name) followed by a JSON value + * (most likely another nested object). + */ + int (*dump_config_json)(void *ctx, struct spdk_json_write_ctx *w); + + /* Get spin-time per I/O channel in microseconds. + * Optional - may be NULL. + */ + uint64_t (*get_spin_time)(struct spdk_io_channel *ch); +}; +~~~ + +The bdev module must implement these function callbacks. + +The `destruct` function is called to tear down the device when the system no +longer needs it. What `destruct` does is up to the module - it may just be +freeing memory or it may be shutting down a piece of hardware. + +The `io_type_supported` function returns whether a particular I/O type is +supported. The available I/O types are: + +~~~{.c} +/** bdev I/O type */ +enum spdk_bdev_io_type { + SPDK_BDEV_IO_TYPE_INVALID = 0, + SPDK_BDEV_IO_TYPE_READ, + SPDK_BDEV_IO_TYPE_WRITE, + SPDK_BDEV_IO_TYPE_UNMAP, + SPDK_BDEV_IO_TYPE_FLUSH, + SPDK_BDEV_IO_TYPE_RESET, + SPDK_BDEV_IO_TYPE_NVME_ADMIN, + SPDK_BDEV_IO_TYPE_NVME_IO, + SPDK_BDEV_IO_TYPE_NVME_IO_MD, + SPDK_BDEV_IO_TYPE_WRITE_ZEROES, +}; +~~~ + +For the simplest bdev modules, only `SPDK_BDEV_IO_TYPE_READ` and +`SPDK_BDEV_IO_TYPE_WRITE` are necessary. `SPDK_BDEV_IO_TYPE_UNMAP` is often +referred to as "trim" or "deallocate", and is a request to mark a set of +blocks as no longer containing valid data. `SPDK_BDEV_IO_TYPE_FLUSH` is a +request to make all previously completed writes durable. Many devices do not +require flushes. `SPDK_BDEV_IO_TYPE_WRITE_ZEROES` is just like a regular +write, but does not provide a data buffer (it would have just contained all +0's). If it isn't supported, the generic bdev code is capable of emulating it +by sending regular write requests. + +`SPDK_BDEV_IO_TYPE_RESET` is a request to abort all I/O and return the +underlying device to its initial state. Do not complete the reset request +until all I/O has been completed in some way. + +`SPDK_BDEV_IO_TYPE_NVME_ADMIN`, `SPDK_BDEV_IO_TYPE_NVME_IO`, and +`SPDK_BDEV_IO_TYPE_NVME_IO_MD` are all mechanisms for passing raw NVMe +commands through the SPDK bdev layer. They're strictly optional, and it +probably only makes sense to implement those if the backing storage device is +capable of handling NVMe commands. + +The `get_io_channel` function should return an I/O channel. For a detailed +explanation of I/O channels, see @ref concurrency. The generic bdev layer will +call `get_io_channel` one time per thread, cache the result, and pass that +result to `submit_request`. It will use the corresponding channel for the +thread it calls `submit_request` on. + +The `submit_request` function is called to actually submit I/O requests to the +block device. Once the I/O request is completed, the module must call +spdk_bdev_io_complete(). The I/O does not have to finish within the calling +context of `submit_request`. + +## Creating Virtual Bdevs + +Block devices are considered virtual if they handle I/O requests by routing +the I/O to other block devices. The canonical example would be a bdev module +that implements RAID. Virtual bdevs are created in the same way as regular +bdevs, but take one additional step. The module can look up the underlying +bdevs it wishes to route I/O to using spdk_bdev_get_by_name(), where the string +name is provided by the user in a configuration file or via an RPC. The module +then may proceed is normal by opening the bdev to obtain a descriptor, and +creating I/O channels for the bdev (probably in response to the +`get_io_channel` callback). The final step is to have the module use its open +descriptor to call spdk_bdev_module_claim_bdev(), indicating that it is +consuming the underlying bdev. This prevents other users from opening +descriptors with write permissions. This effectively 'promotes' the descriptor +to write-exclusive and is an operation only available to bdev modules. -- cgit v1.2.3