// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- // vim: ts=8 sw=2 smarttab /* * Ceph - scalable distributed file system * * Copyright (C) 2011 New Dream Network * * This is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software * Foundation. See file COPYING. * */ #ifndef CEPH_COMMON_ENTITY_NAME_H #define CEPH_COMMON_ENTITY_NAME_H #include #include #include "msg/msg_types.h" /* Represents a Ceph entity name. * * For example, mds.0 is the name of the first metadata server. * client */ struct EntityName { void encode(ceph::buffer::list& bl) const { using ceph::encode; encode(type, bl); encode(id, bl); } void decode(ceph::buffer::list::const_iterator& bl) { using ceph::decode; uint32_t type_; std::string id_; decode(type_, bl); decode(id_, bl); set(type_, id_); } const std::string& to_str() const; const char *to_cstr() const; bool from_str(std::string_view s); void set(uint32_t type_, std::string_view id_); int set(std::string_view type_, std::string_view id_); void set_type(uint32_t type_); int set_type(std::string_view type); void set_id(std::string_view id_); void set_name(entity_name_t n); const char* get_type_str() const; uint32_t get_type() const { return type; } bool is_osd() const { return get_type() == CEPH_ENTITY_TYPE_OSD; } bool is_mgr() const { return get_type() == CEPH_ENTITY_TYPE_MGR; } bool is_mds() const { return get_type() == CEPH_ENTITY_TYPE_MDS; } bool is_client() const { return get_type() == CEPH_ENTITY_TYPE_CLIENT; } bool is_mon() const { return get_type() == CEPH_ENTITY_TYPE_MON; } std::string_view get_type_name() const; const std::string &get_id() const; bool has_default_id() const; static std::string get_valid_types_as_str(); static uint32_t str_to_ceph_entity_type(std::string_view); friend bool operator<(const EntityName& a, const EntityName& b); friend std::ostream& operator<<(std::ostream& out, const EntityName& n); friend bool operator==(const EntityName& a, const EntityName& b); friend bool operator!=(const EntityName& a, const EntityName& b); private: struct str_to_entity_type_t { uint32_t type; const char *str; }; static const std::array STR_TO_ENTITY_TYPE; uint32_t type = 0; std::string id; std::string type_id; }; WRITE_CLASS_ENCODER(EntityName) WRITE_EQ_OPERATORS_2(EntityName, type, id) #endif