/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ // This autogenerated skeleton file illustrates how to build a server. // You should copy it to another filename to avoid overwriting it. #include "ThreadsTest.h" #include #include #include #include #include #include #include #include #if _WIN32 #include #endif using boost::shared_ptr; using namespace apache::thrift; using namespace apache::thrift::protocol; using namespace apache::thrift::transport; using namespace apache::thrift::server; using namespace apache::thrift::concurrency; class ThreadsTestHandler : virtual public ThreadsTestIf { public: ThreadsTestHandler() { // Your initialization goes here } int32_t threadOne(const int32_t sleep) { // Your implementation goes here printf("threadOne\n"); go2sleep(1, sleep); return 1; } int32_t threadTwo(const int32_t sleep) { // Your implementation goes here printf("threadTwo\n"); go2sleep(2, sleep); return 1; } int32_t threadThree(const int32_t sleep) { // Your implementation goes here printf("threadThree\n"); go2sleep(3, sleep); return 1; } int32_t threadFour(const int32_t sleep) { // Your implementation goes here printf("threadFour\n"); go2sleep(4, sleep); return 1; } int32_t stop() { printf("stop\n"); server_->stop(); return 1; } void setServer(boost::shared_ptr server) { server_ = server; } protected: void go2sleep(int thread, int seconds) { Monitor m; Synchronized s(m); for (int i = 0; i < seconds; ++i) { fprintf(stderr, "Thread %d: sleep %d\n", thread, i); try { m.wait(1000); } catch(const TimedOutException&) { } } fprintf(stderr, "THREAD %d DONE\n", thread); } private: boost::shared_ptr server_; }; int main(int argc, char **argv) { #if _WIN32 transport::TWinsockSingleton::create(); #endif int port = 9090; shared_ptr handler(new ThreadsTestHandler()); shared_ptr processor(new ThreadsTestProcessor(handler)); shared_ptr serverTransport(new TServerSocket(port)); shared_ptr transportFactory(new TBufferedTransportFactory()); shared_ptr protocolFactory(new TBinaryProtocolFactory()); /* shared_ptr threadManager = ThreadManager::newSimpleThreadManager(10); shared_ptr threadFactory = shared_ptr(new ThreadFactory()); threadManager->threadFactory(threadFactory); threadManager->start(); shared_ptr server = shared_ptr(new TThreadPoolServer(processor, serverTransport, transportFactory, protocolFactory, threadManager)); */ shared_ptr server = shared_ptr(new TThreadedServer(processor, serverTransport, transportFactory, protocolFactory)); handler->setServer(server); server->serve(); fprintf(stderr, "done.\n"); return 0; }