// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- // vim: ts=8 sw=2 smarttab /* * Ceph - scalable distributed file system * * Copyright (C) 2004-2006 Sage Weil * * This is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software * Foundation. See file COPYING. * */ #ifndef CEPH_OSD_H #define CEPH_OSD_H #include "PG.h" #include "msg/Dispatcher.h" #include "common/async/context_pool.h" #include "common/Timer.h" #include "common/WorkQueue.h" #include "common/AsyncReserver.h" #include "common/ceph_context.h" #include "common/config_cacher.h" #include "common/zipkin_trace.h" #include "common/ceph_timer.h" #include "mgr/MgrClient.h" #include "os/ObjectStore.h" #include "include/CompatSet.h" #include "include/common_fwd.h" #include "OpRequest.h" #include "Session.h" #include "osd/scheduler/OpScheduler.h" #include #include #include #include #include "include/unordered_map.h" #include "common/shared_cache.hpp" #include "common/simple_cache.hpp" #include "messages/MOSDOp.h" #include "common/EventTrace.h" #include "osd/osd_perf_counters.h" #include "common/Finisher.h" #define CEPH_OSD_PROTOCOL 10 /* cluster internal */ /* lock ordering for pg map PG::lock ShardData::lock OSD::pg_map_lock */ class Messenger; class Message; class MonClient; class ObjectStore; class FuseStore; class OSDMap; class MLog; class Objecter; class KeyStore; class Watch; class PrimaryLogPG; class TestOpsSocketHook; struct C_FinishSplits; struct C_OpenPGs; class LogChannel; class MOSDPGCreate2; class MOSDPGQuery; class MOSDPGNotify; class MOSDPGInfo; class MOSDPGRemove; class MOSDForceRecovery; class MMonGetPurgedSnapsReply; class OSD; class OSDService { using OpSchedulerItem = ceph::osd::scheduler::OpSchedulerItem; public: OSD *osd; CephContext *cct; ObjectStore::CollectionHandle meta_ch; const int whoami; ObjectStore *&store; LogClient &log_client; LogChannelRef clog; PGRecoveryStats &pg_recovery_stats; private: Messenger *&cluster_messenger; Messenger *&client_messenger; public: PerfCounters *&logger; PerfCounters *&recoverystate_perf; MonClient *&monc; md_config_cacher_t osd_max_object_size; md_config_cacher_t osd_skip_data_digest; void enqueue_back(OpSchedulerItem&& qi); void enqueue_front(OpSchedulerItem&& qi); void maybe_inject_dispatch_delay() { if (g_conf()->osd_debug_inject_dispatch_delay_probability > 0) { if (rand() % 10000 < g_conf()->osd_debug_inject_dispatch_delay_probability * 10000) { utime_t t; t.set_from_double(g_conf()->osd_debug_inject_dispatch_delay_duration); t.sleep(); } } } ceph::signedspan get_mnow(); private: // -- superblock -- ceph::mutex publish_lock, pre_publish_lock; // pre-publish orders before publish OSDSuperblock superblock; public: OSDSuperblock get_superblock() { std::lock_guard l(publish_lock); return superblock; } void publish_superblock(const OSDSuperblock &block) { std::lock_guard l(publish_lock); superblock = block; } int get_nodeid() const { return whoami; } std::atomic max_oldest_map; private: OSDMapRef osdmap; public: OSDMapRef get_osdmap() { std::lock_guard l(publish_lock); return osdmap; } epoch_t get_osdmap_epoch() { std::lock_guard l(publish_lock); return osdmap ? osdmap->get_epoch() : 0; } void publish_map(OSDMapRef map) { std::lock_guard l(publish_lock); osdmap = map; } /* * osdmap - current published std::map * next_osdmap - pre_published std::map that is about to be published. * * We use the next_osdmap to send messages and initiate connections, * but only if the target is the same instance as the one in the std::map * epoch the current user is working from (i.e., the result is * equivalent to what is in next_osdmap). * * This allows the helpers to start ignoring osds that are about to * go down, and let OSD::handle_osd_map()/note_down_osd() mark them * down, without worrying about reopening connections from threads * working from old maps. */ private: OSDMapRef next_osdmap; ceph::condition_variable pre_publish_cond; int pre_publish_waiter = 0; public: void pre_publish_map(OSDMapRef map) { std::lock_guard l(pre_publish_lock); next_osdmap = std::move(map); } void activate_map(); /// map epochs reserved below std::map map_reservations; /// gets ref to next_osdmap and registers the epoch as reserved OSDMapRef get_nextmap_reserved() { std::lock_guard l(pre_publish_lock); epoch_t e = next_osdmap->get_epoch(); std::map::iterator i = map_reservations.insert(std::make_pair(e, 0)).first; i->second++; return next_osdmap; } /// releases reservation on map void release_map(OSDMapRef osdmap) { std::lock_guard l(pre_publish_lock); std::map::iterator i = map_reservations.find(osdmap->get_epoch()); ceph_assert(i != map_reservations.end()); ceph_assert(i->second > 0); if (--(i->second) == 0) { map_reservations.erase(i); } if (pre_publish_waiter) { pre_publish_cond.notify_all(); } } /// blocks until there are no reserved maps prior to next_osdmap void await_reserved_maps() { std::unique_lock l{pre_publish_lock}; ceph_assert(next_osdmap); pre_publish_waiter++; pre_publish_cond.wait(l, [this] { auto i = map_reservations.cbegin(); return (i == map_reservations.cend() || i->first >= next_osdmap->get_epoch()); }); pre_publish_waiter--; } OSDMapRef get_next_osdmap() { std::lock_guard l(pre_publish_lock); return next_osdmap; } void maybe_share_map(Connection *con, const OSDMapRef& osdmap, epoch_t peer_epoch_lb=0); void send_map(class MOSDMap *m, Connection *con); void send_incremental_map(epoch_t since, Connection *con, const OSDMapRef& osdmap); MOSDMap *build_incremental_map_msg(epoch_t from, epoch_t to, OSDSuperblock& superblock); ConnectionRef get_con_osd_cluster(int peer, epoch_t from_epoch); std::pair get_con_osd_hb(int peer, epoch_t from_epoch); // (back, front) void send_message_osd_cluster(int peer, Message *m, epoch_t from_epoch); void send_message_osd_cluster(std::vector>& messages, epoch_t from_epoch); void send_message_osd_cluster(MessageRef m, Connection *con) { con->send_message2(std::move(m)); } void send_message_osd_cluster(Message *m, const ConnectionRef& con) { con->send_message(m); } void send_message_osd_client(Message *m, const ConnectionRef& con) { con->send_message(m); } entity_name_t get_cluster_msgr_name() const; private: // -- scrub scheduling -- ceph::mutex sched_scrub_lock = ceph::make_mutex("OSDService::sched_scrub_lock"); int scrubs_local; int scrubs_remote; public: struct ScrubJob { CephContext* cct; /// pg to be scrubbed spg_t pgid; /// a time scheduled for scrub. but the scrub could be delayed if system /// load is too high or it fails to fall in the scrub hours utime_t sched_time; /// the hard upper bound of scrub time utime_t deadline; ScrubJob() : cct(nullptr) {} explicit ScrubJob(CephContext* cct, const spg_t& pg, const utime_t& timestamp, double pool_scrub_min_interval = 0, double pool_scrub_max_interval = 0, bool must = true); /// order the jobs by sched_time bool operator<(const ScrubJob& rhs) const; }; std::set sched_scrub_pg; /// @returns the scrub_reg_stamp used for unregistering the scrub job utime_t reg_pg_scrub(spg_t pgid, utime_t t, double pool_scrub_min_interval, double pool_scrub_max_interval, bool must) { ScrubJob scrub_job(cct, pgid, t, pool_scrub_min_interval, pool_scrub_max_interval, must); std::lock_guard l(OSDService::sched_scrub_lock); sched_scrub_pg.insert(scrub_job); return scrub_job.sched_time; } void unreg_pg_scrub(spg_t pgid, utime_t t) { std::lock_guard l(sched_scrub_lock); size_t removed = sched_scrub_pg.erase(ScrubJob(cct, pgid, t)); ceph_assert(removed); } bool first_scrub_stamp(ScrubJob *out) { std::lock_guard l(sched_scrub_lock); if (sched_scrub_pg.empty()) return false; std::set::iterator iter = sched_scrub_pg.begin(); *out = *iter; return true; } bool next_scrub_stamp(const ScrubJob& next, ScrubJob *out) { std::lock_guard l(sched_scrub_lock); if (sched_scrub_pg.empty()) return false; std::set::const_iterator iter = sched_scrub_pg.upper_bound(next); if (iter == sched_scrub_pg.cend()) return false; *out = *iter; return true; } void dumps_scrub(ceph::Formatter* f); bool can_inc_scrubs(); bool inc_scrubs_local(); void dec_scrubs_local(); bool inc_scrubs_remote(); void dec_scrubs_remote(); void dump_scrub_reservations(ceph::Formatter *f); void reply_op_error(OpRequestRef op, int err); void reply_op_error(OpRequestRef op, int err, eversion_t v, version_t uv, std::vector op_returns); void handle_misdirected_op(PG *pg, OpRequestRef op); private: // -- agent shared state -- ceph::mutex agent_lock = ceph::make_mutex("OSDService::agent_lock"); ceph::condition_variable agent_cond; std::map > agent_queue; std::set::iterator agent_queue_pos; bool agent_valid_iterator; int agent_ops; int flush_mode_high_count; //once have one pg with FLUSH_MODE_HIGH then flush objects with high speed std::set agent_oids; bool agent_active; struct AgentThread : public Thread { OSDService *osd; explicit AgentThread(OSDService *o) : osd(o) {} void *entry() override { osd->agent_entry(); return NULL; } } agent_thread; bool agent_stop_flag; ceph::mutex agent_timer_lock = ceph::make_mutex("OSDService::agent_timer_lock"); SafeTimer agent_timer; public: void agent_entry(); void agent_stop(); void _enqueue(PG *pg, uint64_t priority) { if (!agent_queue.empty() && agent_queue.rbegin()->first < priority) agent_valid_iterator = false; // inserting higher-priority queue std::set& nq = agent_queue[priority]; if (nq.empty()) agent_cond.notify_all(); nq.insert(pg); } void _dequeue(PG *pg, uint64_t old_priority) { std::set& oq = agent_queue[old_priority]; std::set::iterator p = oq.find(pg); ceph_assert(p != oq.end()); if (p == agent_queue_pos) ++agent_queue_pos; oq.erase(p); if (oq.empty()) { if (agent_queue.rbegin()->first == old_priority) agent_valid_iterator = false; agent_queue.erase(old_priority); } } /// enable agent for a pg void agent_enable_pg(PG *pg, uint64_t priority) { std::lock_guard l(agent_lock); _enqueue(pg, priority); } /// adjust priority for an enagled pg void agent_adjust_pg(PG *pg, uint64_t old_priority, uint64_t new_priority) { std::lock_guard l(agent_lock); ceph_assert(new_priority != old_priority); _enqueue(pg, new_priority); _dequeue(pg, old_priority); } /// disable agent for a pg void agent_disable_pg(PG *pg, uint64_t old_priority) { std::lock_guard l(agent_lock); _dequeue(pg, old_priority); } /// note start of an async (evict) op void agent_start_evict_op() { std::lock_guard l(agent_lock); ++agent_ops; } /// note finish or cancellation of an async (evict) op void agent_finish_evict_op() { std::lock_guard l(agent_lock); ceph_assert(agent_ops > 0); --agent_ops; agent_cond.notify_all(); } /// note start of an async (flush) op void agent_start_op(const hobject_t& oid) { std::lock_guard l(agent_lock); ++agent_ops; ceph_assert(agent_oids.count(oid) == 0); agent_oids.insert(oid); } /// note finish or cancellation of an async (flush) op void agent_finish_op(const hobject_t& oid) { std::lock_guard l(agent_lock); ceph_assert(agent_ops > 0); --agent_ops; ceph_assert(agent_oids.count(oid) == 1); agent_oids.erase(oid); agent_cond.notify_all(); } /// check if we are operating on an object bool agent_is_active_oid(const hobject_t& oid) { std::lock_guard l(agent_lock); return agent_oids.count(oid); } /// get count of active agent ops int agent_get_num_ops() { std::lock_guard l(agent_lock); return agent_ops; } void agent_inc_high_count() { std::lock_guard l(agent_lock); flush_mode_high_count ++; } void agent_dec_high_count() { std::lock_guard l(agent_lock); flush_mode_high_count --; } private: /// throttle promotion attempts std::atomic promote_probability_millis{1000}; ///< probability thousands. one word. PromoteCounter promote_counter; utime_t last_recalibrate; unsigned long promote_max_objects, promote_max_bytes; public: bool promote_throttle() { // NOTE: lockless! we rely on the probability being a single word. promote_counter.attempt(); if ((unsigned)rand() % 1000 > promote_probability_millis) return true; // yes throttle (no promote) if (promote_max_objects && promote_counter.objects > promote_max_objects) return true; // yes throttle if (promote_max_bytes && promote_counter.bytes > promote_max_bytes) return true; // yes throttle return false; // no throttle (promote) } void promote_finish(uint64_t bytes) { promote_counter.finish(bytes); } void promote_throttle_recalibrate(); unsigned get_num_shards() const { return m_objecter_finishers; } Finisher* get_objecter_finisher(int shard) { return objecter_finishers[shard].get(); } // -- Objecter, for tiering reads/writes from/to other OSDs -- ceph::async::io_context_pool& poolctx; std::unique_ptr objecter; int m_objecter_finishers; std::vector> objecter_finishers; // -- Watch -- ceph::mutex watch_lock = ceph::make_mutex("OSDService::watch_lock"); SafeTimer watch_timer; uint64_t next_notif_id; uint64_t get_next_id(epoch_t cur_epoch) { std::lock_guard l(watch_lock); return (((uint64_t)cur_epoch) << 32) | ((uint64_t)(next_notif_id++)); } // -- Recovery/Backfill Request Scheduling -- ceph::mutex recovery_request_lock = ceph::make_mutex("OSDService::recovery_request_lock"); SafeTimer recovery_request_timer; // For async recovery sleep bool recovery_needs_sleep = true; ceph::real_clock::time_point recovery_schedule_time; // For recovery & scrub & snap ceph::mutex sleep_lock = ceph::make_mutex("OSDService::sleep_lock"); SafeTimer sleep_timer; // -- tids -- // for ops i issue std::atomic last_tid{0}; ceph_tid_t get_tid() { return (ceph_tid_t)last_tid++; } // -- backfill_reservation -- Finisher reserver_finisher; AsyncReserver local_reserver; AsyncReserver remote_reserver; // -- pg merge -- ceph::mutex merge_lock = ceph::make_mutex("OSD::merge_lock"); std::map ready_to_merge_source; // pg -> version std::map> ready_to_merge_target; // pg -> (version,les,lec) std::set not_ready_to_merge_source; std::map not_ready_to_merge_target; std::set sent_ready_to_merge_source; void set_ready_to_merge_source(PG *pg, eversion_t version); void set_ready_to_merge_target(PG *pg, eversion_t version, epoch_t last_epoch_started, epoch_t last_epoch_clean); void set_not_ready_to_merge_source(pg_t source); void set_not_ready_to_merge_target(pg_t target, pg_t source); void clear_ready_to_merge(PG *pg); void send_ready_to_merge(); void _send_ready_to_merge(); void clear_sent_ready_to_merge(); void prune_sent_ready_to_merge(const OSDMapRef& osdmap); // -- pg_temp -- private: ceph::mutex pg_temp_lock = ceph::make_mutex("OSDService::pg_temp_lock"); struct pg_temp_t { std::vector acting; bool forced = false; }; std::map pg_temp_wanted; std::map pg_temp_pending; void _sent_pg_temp(); friend std::ostream& operator<<(std::ostream&, const pg_temp_t&); public: void queue_want_pg_temp(pg_t pgid, const std::vector& want, bool forced = false); void remove_want_pg_temp(pg_t pgid); void requeue_pg_temp(); void send_pg_temp(); ceph::mutex pg_created_lock = ceph::make_mutex("OSDService::pg_created_lock"); std::set pg_created; void send_pg_created(pg_t pgid); void prune_pg_created(); void send_pg_created(); AsyncReserver snap_reserver; void queue_recovery_context(PG *pg, GenContext *c); void queue_for_snap_trim(PG *pg); void queue_for_scrub(PG* pg, Scrub::scrub_prio_t with_priority); void queue_scrub_after_repair(PG* pg, Scrub::scrub_prio_t with_priority); /// queue the message (-> event) that all replicas have reserved scrub resources for us void queue_for_scrub_granted(PG* pg, Scrub::scrub_prio_t with_priority); /// queue the message (-> event) that some replicas denied our scrub resources request void queue_for_scrub_denied(PG* pg, Scrub::scrub_prio_t with_priority); /// Signals either (a) the end of a sleep period, or (b) a recheck of the availability /// of the primary map being created by the backend. void queue_for_scrub_resched(PG* pg, Scrub::scrub_prio_t with_priority); /// Signals a change in the number of in-flight recovery writes void queue_scrub_pushes_update(PG* pg, Scrub::scrub_prio_t with_priority); /// Signals that all pending updates were applied void queue_scrub_applied_update(PG* pg, Scrub::scrub_prio_t with_priority); /// Signals that the selected chunk (objects range) is available for scrubbing void queue_scrub_chunk_free(PG* pg, Scrub::scrub_prio_t with_priority); /// The chunk selected is blocked by user operations, and cannot be scrubbed now void queue_scrub_chunk_busy(PG* pg, Scrub::scrub_prio_t with_priority); /// The block-range that was locked and prevented the scrubbing - is freed void queue_scrub_unblocking(PG* pg, Scrub::scrub_prio_t with_priority); /// Signals that all write OPs are done void queue_scrub_digest_update(PG* pg, Scrub::scrub_prio_t with_priority); /// Signals that the the local (Primary's) scrub map is ready void queue_scrub_got_local_map(PG* pg, Scrub::scrub_prio_t with_priority); /// Signals that we (the Primary) got all waited-for scrub-maps from our replicas void queue_scrub_got_repl_maps(PG* pg, Scrub::scrub_prio_t with_priority); /// Signals that all chunks were handled /// Note: always with high priority, as must be acted upon before the /// next scrub request arrives from the Primary (and the primary is free /// to send the request once the replica's map is received). void queue_scrub_is_finished(PG* pg); /// Signals that there are more chunks to handle void queue_scrub_next_chunk(PG* pg, Scrub::scrub_prio_t with_priority); /// Signals that we have finished comparing the maps for this chunk /// Note: required, as in Crimson this operation is 'futurized'. void queue_scrub_maps_compared(PG* pg, Scrub::scrub_prio_t with_priority); void queue_for_rep_scrub(PG* pg, Scrub::scrub_prio_t with_high_priority, unsigned int qu_priority, Scrub::act_token_t act_token); /// Signals a change in the number of in-flight recovery writes void queue_scrub_replica_pushes(PG *pg, Scrub::scrub_prio_t with_priority); /// (not in Crimson) Queue a SchedReplica event to be sent to the replica, to /// trigger a re-check of the availability of the scrub map prepared by the /// backend. void queue_for_rep_scrub_resched(PG* pg, Scrub::scrub_prio_t with_high_priority, unsigned int qu_priority, Scrub::act_token_t act_token); void queue_for_pg_delete(spg_t pgid, epoch_t e); bool try_finish_pg_delete(PG *pg, unsigned old_pg_num); private: // -- pg recovery and associated throttling -- ceph::mutex recovery_lock = ceph::make_mutex("OSDService::recovery_lock"); std::list > awaiting_throttle; /// queue a scrub-related message for a PG template void queue_scrub_event_msg(PG* pg, Scrub::scrub_prio_t with_priority, unsigned int qu_priority, Scrub::act_token_t act_token); /// An alternative version of queue_scrub_event_msg(), in which the queuing priority is /// provided by the executing scrub (i.e. taken from PgScrubber::m_flags) template void queue_scrub_event_msg(PG* pg, Scrub::scrub_prio_t with_priority); utime_t defer_recovery_until; uint64_t recovery_ops_active; uint64_t recovery_ops_reserved; bool recovery_paused; #ifdef DEBUG_RECOVERY_OIDS std::map > recovery_oids; #endif bool _recover_now(uint64_t *available_pushes); void _maybe_queue_recovery(); void _queue_for_recovery( std::pair p, uint64_t reserved_pushes); public: void start_recovery_op(PG *pg, const hobject_t& soid); void finish_recovery_op(PG *pg, const hobject_t& soid, bool dequeue); bool is_recovery_active(); void release_reserved_pushes(uint64_t pushes); void defer_recovery(float defer_for) { defer_recovery_until = ceph_clock_now(); defer_recovery_until += defer_for; } void pause_recovery() { std::lock_guard l(recovery_lock); recovery_paused = true; } bool recovery_is_paused() { std::lock_guard l(recovery_lock); return recovery_paused; } void unpause_recovery() { std::lock_guard l(recovery_lock); recovery_paused = false; _maybe_queue_recovery(); } void kick_recovery_queue() { std::lock_guard l(recovery_lock); _maybe_queue_recovery(); } void clear_queued_recovery(PG *pg) { std::lock_guard l(recovery_lock); awaiting_throttle.remove_if( [pg](decltype(awaiting_throttle)::const_reference awaiting ) { return awaiting.second.get() == pg; }); } unsigned get_target_pg_log_entries() const; // delayed pg activation void queue_for_recovery(PG *pg) { std::lock_guard l(recovery_lock); if (pg->is_forced_recovery_or_backfill()) { awaiting_throttle.push_front(std::make_pair(pg->get_osdmap()->get_epoch(), pg)); } else { awaiting_throttle.push_back(std::make_pair(pg->get_osdmap()->get_epoch(), pg)); } _maybe_queue_recovery(); } void queue_recovery_after_sleep(PG *pg, epoch_t queued, uint64_t reserved_pushes) { std::lock_guard l(recovery_lock); _queue_for_recovery(std::make_pair(queued, pg), reserved_pushes); } void queue_check_readable(spg_t spgid, epoch_t lpr, ceph::signedspan delay = ceph::signedspan::zero()); // osd map cache (past osd maps) ceph::mutex map_cache_lock = ceph::make_mutex("OSDService::map_cache_lock"); SharedLRU map_cache; SimpleLRU map_bl_cache; SimpleLRU map_bl_inc_cache; OSDMapRef try_get_map(epoch_t e); OSDMapRef get_map(epoch_t e) { OSDMapRef ret(try_get_map(e)); ceph_assert(ret); return ret; } OSDMapRef add_map(OSDMap *o) { std::lock_guard l(map_cache_lock); return _add_map(o); } OSDMapRef _add_map(OSDMap *o); void _add_map_bl(epoch_t e, ceph::buffer::list& bl); bool get_map_bl(epoch_t e, ceph::buffer::list& bl) { std::lock_guard l(map_cache_lock); return _get_map_bl(e, bl); } bool _get_map_bl(epoch_t e, ceph::buffer::list& bl); void _add_map_inc_bl(epoch_t e, ceph::buffer::list& bl); bool get_inc_map_bl(epoch_t e, ceph::buffer::list& bl); /// identify split child pgids over a osdmap interval void identify_splits_and_merges( OSDMapRef old_map, OSDMapRef new_map, spg_t pgid, std::set> *new_children, std::set> *merge_pgs); void need_heartbeat_peer_update(); void init(); void final_init(); void start_shutdown(); void shutdown_reserver(); void shutdown(); // -- stats -- ceph::mutex stat_lock = ceph::make_mutex("OSDService::stat_lock"); osd_stat_t osd_stat; uint32_t seq = 0; void set_statfs(const struct store_statfs_t &stbuf, osd_alert_list_t& alerts); osd_stat_t set_osd_stat(std::vector& hb_peers, int num_pgs); void inc_osd_stat_repaired(void); float compute_adjusted_ratio(osd_stat_t new_stat, float *pratio, uint64_t adjust_used = 0); osd_stat_t get_osd_stat() { std::lock_guard l(stat_lock); ++seq; osd_stat.up_from = up_epoch; osd_stat.seq = ((uint64_t)osd_stat.up_from << 32) + seq; return osd_stat; } uint64_t get_osd_stat_seq() { std::lock_guard l(stat_lock); return osd_stat.seq; } void get_hb_pingtime(std::map *pp) { std::lock_guard l(stat_lock); *pp = osd_stat.hb_pingtime; return; } // -- OSD Full Status -- private: friend TestOpsSocketHook; mutable ceph::mutex full_status_lock = ceph::make_mutex("OSDService::full_status_lock"); enum s_names { INVALID = -1, NONE, NEARFULL, BACKFILLFULL, FULL, FAILSAFE } cur_state; // ascending const char *get_full_state_name(s_names s) const { switch (s) { case NONE: return "none"; case NEARFULL: return "nearfull"; case BACKFILLFULL: return "backfillfull"; case FULL: return "full"; case FAILSAFE: return "failsafe"; default: return "???"; } } s_names get_full_state(std::string type) const { if (type == "none") return NONE; else if (type == "failsafe") return FAILSAFE; else if (type == "full") return FULL; else if (type == "backfillfull") return BACKFILLFULL; else if (type == "nearfull") return NEARFULL; else return INVALID; } double cur_ratio, physical_ratio; ///< current utilization mutable int64_t injectfull = 0; s_names injectfull_state = NONE; float get_failsafe_full_ratio(); bool _check_inject_full(DoutPrefixProvider *dpp, s_names type) const; bool _check_full(DoutPrefixProvider *dpp, s_names type) const; public: void check_full_status(float ratio, float pratio); s_names recalc_full_state(float ratio, float pratio, std::string &inject); bool _tentative_full(DoutPrefixProvider *dpp, s_names type, uint64_t adjust_used, osd_stat_t); bool check_failsafe_full(DoutPrefixProvider *dpp) const; bool check_full(DoutPrefixProvider *dpp) const; bool tentative_backfill_full(DoutPrefixProvider *dpp, uint64_t adjust_used, osd_stat_t); bool check_backfill_full(DoutPrefixProvider *dpp) const; bool check_nearfull(DoutPrefixProvider *dpp) const; bool is_failsafe_full() const; bool is_full() const; bool is_backfillfull() const; bool is_nearfull() const; bool need_fullness_update(); ///< osdmap state needs update void set_injectfull(s_names type, int64_t count); // -- epochs -- private: // protects access to boot_epoch, up_epoch, bind_epoch mutable ceph::mutex epoch_lock = ceph::make_mutex("OSDService::epoch_lock"); epoch_t boot_epoch; // _first_ epoch we were marked up (after this process started) epoch_t up_epoch; // _most_recent_ epoch we were marked up epoch_t bind_epoch; // epoch we last did a bind to new ip:ports public: /** * Retrieve the boot_, up_, and bind_ epochs the OSD has std::set. The params * can be NULL if you don't care about them. */ void retrieve_epochs(epoch_t *_boot_epoch, epoch_t *_up_epoch, epoch_t *_bind_epoch) const; /** * Std::set the boot, up, and bind epochs. Any NULL params will not be std::set. */ void set_epochs(const epoch_t *_boot_epoch, const epoch_t *_up_epoch, const epoch_t *_bind_epoch); epoch_t get_boot_epoch() const { epoch_t ret; retrieve_epochs(&ret, NULL, NULL); return ret; } epoch_t get_up_epoch() const { epoch_t ret; retrieve_epochs(NULL, &ret, NULL); return ret; } epoch_t get_bind_epoch() const { epoch_t ret; retrieve_epochs(NULL, NULL, &ret); return ret; } void request_osdmap_update(epoch_t e); // -- heartbeats -- ceph::mutex hb_stamp_lock = ceph::make_mutex("OSDServce::hb_stamp_lock"); /// osd -> heartbeat stamps std::vector hb_stamps; /// get or create a ref for a peer's HeartbeatStamps HeartbeatStampsRef get_hb_stamps(unsigned osd); // Timer for readable leases ceph::timer mono_timer = ceph::timer{ceph::construct_suspended}; void queue_renew_lease(epoch_t epoch, spg_t spgid); // -- stopping -- ceph::mutex is_stopping_lock = ceph::make_mutex("OSDService::is_stopping_lock"); ceph::condition_variable is_stopping_cond; enum { NOT_STOPPING, PREPARING_TO_STOP, STOPPING }; std::atomic state{NOT_STOPPING}; int get_state() const { return state; } void set_state(int s) { state = s; } bool is_stopping() const { return state == STOPPING; } bool is_preparing_to_stop() const { return state == PREPARING_TO_STOP; } bool prepare_to_stop(); void got_stop_ack(); #ifdef PG_DEBUG_REFS ceph::mutex pgid_lock = ceph::make_mutex("OSDService::pgid_lock"); std::map pgid_tracker; std::map live_pgs; void add_pgid(spg_t pgid, PG *pg); void remove_pgid(spg_t pgid, PG *pg); void dump_live_pgids(); #endif explicit OSDService(OSD *osd, ceph::async::io_context_pool& poolctx); ~OSDService() = default; }; /* Each PG slot includes queues for events that are processing and/or waiting for a PG to be materialized in the slot. These are the constraints: - client ops must remained ordered by client, regardless of std::map epoch - peering messages/events from peers must remain ordered by peer - peering messages and client ops need not be ordered relative to each other - some peering events can create a pg (e.g., notify) - the query peering event can proceed when a PG doesn't exist Implementation notes: - everybody waits for split. If the OSD has the parent PG it will instantiate the PGSlot early and mark it waiting_for_split. Everything will wait until the parent is able to commit the split operation and the child PG's are materialized in the child slots. - every event has an epoch property and will wait for the OSDShard to catch up to that epoch. For example, if we get a peering event from a future epoch, the event will wait in the slot until the local OSD has caught up. (We should be judicious in specifying the required epoch [by, e.g., setting it to the same_interval_since epoch] so that we don't wait for epochs that don't affect the given PG.) - we maintain two separate wait lists, *waiting* and *waiting_peering*. The OpSchedulerItem has an is_peering() bool to determine which we use. Waiting peering events are queued up by epoch required. - when we wake a PG slot (e.g., we finished split, or got a newer osdmap, or materialized the PG), we wake *all* waiting items. (This could be optimized, probably, but we don't bother.) We always requeue peering items ahead of client ops. - some peering events are marked !peering_requires_pg (PGQuery). if we do not have a PG these are processed immediately (under the shard lock). - we do not have a PG present, we check if the slot maps to the current host. if so, we either queue the item and wait for the PG to materialize, or (if the event is a pg creating event like PGNotify), we materialize the PG. - when we advance the osdmap on the OSDShard, we scan pg slots and discard any slots with no pg (and not waiting_for_split) that no longer std::map to the current host. */ struct OSDShardPGSlot { using OpSchedulerItem = ceph::osd::scheduler::OpSchedulerItem; PGRef pg; ///< pg reference std::deque to_process; ///< order items for this slot int num_running = 0; ///< _process threads doing pg lookup/lock std::deque waiting; ///< waiting for pg (or map + pg) /// waiting for map (peering evt) std::map> waiting_peering; /// incremented by wake_pg_waiters; indicates racing _process threads /// should bail out (their op has been requeued) uint64_t requeue_seq = 0; /// waiting for split child to materialize in these epoch(s) std::set waiting_for_split; epoch_t epoch = 0; boost::intrusive::set_member_hook<> pg_epoch_item; /// waiting for a merge (source or target) by this epoch epoch_t waiting_for_merge_epoch = 0; }; struct OSDShard { const unsigned shard_id; CephContext *cct; OSD *osd; std::string shard_name; std::string sdata_wait_lock_name; ceph::mutex sdata_wait_lock; ceph::condition_variable sdata_cond; int waiting_threads = 0; ceph::mutex osdmap_lock; ///< protect shard_osdmap updates vs users w/o shard_lock OSDMapRef shard_osdmap; OSDMapRef get_osdmap() { std::lock_guard l(osdmap_lock); return shard_osdmap; } std::string shard_lock_name; ceph::mutex shard_lock; ///< protects remaining members below /// map of slots for each spg_t. maintains ordering of items dequeued /// from scheduler while _process thread drops shard lock to acquire the /// pg lock. stale slots are removed by consume_map. std::unordered_map> pg_slots; struct pg_slot_compare_by_epoch { bool operator()(const OSDShardPGSlot& l, const OSDShardPGSlot& r) const { return l.epoch < r.epoch; } }; /// maintain an ordering of pg slots by pg epoch boost::intrusive::multiset< OSDShardPGSlot, boost::intrusive::member_hook< OSDShardPGSlot, boost::intrusive::set_member_hook<>, &OSDShardPGSlot::pg_epoch_item>, boost::intrusive::compare> pg_slots_by_epoch; int waiting_for_min_pg_epoch = 0; ceph::condition_variable min_pg_epoch_cond; /// priority queue ceph::osd::scheduler::OpSchedulerRef scheduler; bool stop_waiting = false; ContextQueue context_queue; void _attach_pg(OSDShardPGSlot *slot, PG *pg); void _detach_pg(OSDShardPGSlot *slot); void update_pg_epoch(OSDShardPGSlot *slot, epoch_t epoch); epoch_t get_min_pg_epoch(); void wait_min_pg_epoch(epoch_t need); /// return newest epoch we are waiting for epoch_t get_max_waiting_epoch(); /// push osdmap into shard void consume_map( const OSDMapRef& osdmap, unsigned *pushes_to_free); void _wake_pg_slot(spg_t pgid, OSDShardPGSlot *slot); void identify_splits_and_merges( const OSDMapRef& as_of_osdmap, std::set> *split_children, std::set> *merge_pgs); void _prime_splits(std::set> *pgids); void prime_splits(const OSDMapRef& as_of_osdmap, std::set> *pgids); void prime_merges(const OSDMapRef& as_of_osdmap, std::set> *merge_pgs); void register_and_wake_split_child(PG *pg); void unprime_split_children(spg_t parent, unsigned old_pg_num); void update_scheduler_config(); OSDShard( int id, CephContext *cct, OSD *osd); }; class OSD : public Dispatcher, public md_config_obs_t { using OpSchedulerItem = ceph::osd::scheduler::OpSchedulerItem; /** OSD **/ // global lock ceph::mutex osd_lock = ceph::make_mutex("OSD::osd_lock"); SafeTimer tick_timer; // safe timer (osd_lock) // Tick timer for those stuff that do not need osd_lock ceph::mutex tick_timer_lock = ceph::make_mutex("OSD::tick_timer_lock"); SafeTimer tick_timer_without_osd_lock; std::string gss_ktfile_client{}; public: // config observer bits const char** get_tracked_conf_keys() const override; void handle_conf_change(const ConfigProxy& conf, const std::set &changed) override; void update_log_config(); void check_config(); protected: const double OSD_TICK_INTERVAL = { 1.0 }; double get_tick_interval() const; Messenger *cluster_messenger; Messenger *client_messenger; Messenger *objecter_messenger; MonClient *monc; // check the "monc helpers" list before accessing directly MgrClient mgrc; PerfCounters *logger; PerfCounters *recoverystate_perf; ObjectStore *store; #ifdef HAVE_LIBFUSE FuseStore *fuse_store = nullptr; #endif LogClient log_client; LogChannelRef clog; int whoami; std::string dev_path, journal_path; ceph_release_t last_require_osd_release{ceph_release_t::unknown}; int numa_node = -1; size_t numa_cpu_set_size = 0; cpu_set_t numa_cpu_set; bool store_is_rotational = true; bool journal_is_rotational = true; ZTracer::Endpoint trace_endpoint; PerfCounters* create_logger(); PerfCounters* create_recoverystate_perf(); void tick(); void tick_without_osd_lock(); void _dispatch(Message *m); void dispatch_op(OpRequestRef op); void check_osdmap_features(); // asok friend class OSDSocketHook; class OSDSocketHook *asok_hook; void asok_command( std::string_view prefix, const cmdmap_t& cmdmap, ceph::Formatter *f, const ceph::buffer::list& inbl, std::function on_finish); public: int get_nodeid() { return whoami; } static ghobject_t get_osdmap_pobject_name(epoch_t epoch) { char foo[20]; snprintf(foo, sizeof(foo), "osdmap.%d", epoch); return ghobject_t(hobject_t(sobject_t(object_t(foo), 0))); } static ghobject_t get_inc_osdmap_pobject_name(epoch_t epoch) { char foo[22]; snprintf(foo, sizeof(foo), "inc_osdmap.%d", epoch); return ghobject_t(hobject_t(sobject_t(object_t(foo), 0))); } static ghobject_t make_snapmapper_oid() { return ghobject_t(hobject_t( sobject_t( object_t("snapmapper"), 0))); } static ghobject_t make_purged_snaps_oid() { return ghobject_t(hobject_t( sobject_t( object_t("purged_snaps"), 0))); } static ghobject_t make_pg_log_oid(spg_t pg) { std::stringstream ss; ss << "pglog_" << pg; std::string s; getline(ss, s); return ghobject_t(hobject_t(sobject_t(object_t(s.c_str()), 0))); } static ghobject_t make_pg_biginfo_oid(spg_t pg) { std::stringstream ss; ss << "pginfo_" << pg; std::string s; getline(ss, s); return ghobject_t(hobject_t(sobject_t(object_t(s.c_str()), 0))); } static ghobject_t make_infos_oid() { hobject_t oid(sobject_t("infos", CEPH_NOSNAP)); return ghobject_t(oid); } static ghobject_t make_final_pool_info_oid(int64_t pool) { return ghobject_t( hobject_t( sobject_t( object_t(std::string("final_pool_") + stringify(pool)), CEPH_NOSNAP))); } static ghobject_t make_pg_num_history_oid() { return ghobject_t(hobject_t(sobject_t("pg_num_history", CEPH_NOSNAP))); } static void recursive_remove_collection(CephContext* cct, ObjectStore *store, spg_t pgid, coll_t tmp); /** * get_osd_initial_compat_set() * * Get the initial feature std::set for this OSD. Features * here are automatically upgraded. * * Return value: Initial osd CompatSet */ static CompatSet get_osd_initial_compat_set(); /** * get_osd_compat_set() * * Get all features supported by this OSD * * Return value: CompatSet of all supported features */ static CompatSet get_osd_compat_set(); private: class C_Tick; class C_Tick_WithoutOSDLock; // -- config settings -- float m_osd_pg_epoch_max_lag_factor; // -- superblock -- OSDSuperblock superblock; void write_superblock(); void write_superblock(ObjectStore::Transaction& t); int read_superblock(); void clear_temp_objects(); CompatSet osd_compat; // -- state -- public: typedef enum { STATE_INITIALIZING = 1, STATE_PREBOOT, STATE_BOOTING, STATE_ACTIVE, STATE_STOPPING, STATE_WAITING_FOR_HEALTHY } osd_state_t; static const char *get_state_name(int s) { switch (s) { case STATE_INITIALIZING: return "initializing"; case STATE_PREBOOT: return "preboot"; case STATE_BOOTING: return "booting"; case STATE_ACTIVE: return "active"; case STATE_STOPPING: return "stopping"; case STATE_WAITING_FOR_HEALTHY: return "waiting_for_healthy"; default: return "???"; } } private: std::atomic state{STATE_INITIALIZING}; public: int get_state() const { return state; } void set_state(int s) { state = s; } bool is_initializing() const { return state == STATE_INITIALIZING; } bool is_preboot() const { return state == STATE_PREBOOT; } bool is_booting() const { return state == STATE_BOOTING; } bool is_active() const { return state == STATE_ACTIVE; } bool is_stopping() const { return state == STATE_STOPPING; } bool is_waiting_for_healthy() const { return state == STATE_WAITING_FOR_HEALTHY; } private: ShardedThreadPool osd_op_tp; void get_latest_osdmap(); // -- sessions -- private: void dispatch_session_waiting(const ceph::ref_t& session, OSDMapRef osdmap); ceph::mutex session_waiting_lock = ceph::make_mutex("OSD::session_waiting_lock"); std::set> session_waiting_for_map; /// Caller assumes refs for included Sessions void get_sessions_waiting_for_map(std::set> *out) { std::lock_guard l(session_waiting_lock); out->swap(session_waiting_for_map); } void register_session_waiting_on_map(const ceph::ref_t& session) { std::lock_guard l(session_waiting_lock); session_waiting_for_map.insert(session); } void clear_session_waiting_on_map(const ceph::ref_t& session) { std::lock_guard l(session_waiting_lock); session_waiting_for_map.erase(session); } void dispatch_sessions_waiting_on_map() { std::set> sessions_to_check; get_sessions_waiting_for_map(&sessions_to_check); for (auto i = sessions_to_check.begin(); i != sessions_to_check.end(); sessions_to_check.erase(i++)) { std::lock_guard l{(*i)->session_dispatch_lock}; dispatch_session_waiting(*i, get_osdmap()); } } void session_handle_reset(const ceph::ref_t& session) { std::lock_guard l(session->session_dispatch_lock); clear_session_waiting_on_map(session); session->clear_backoffs(); /* Messages have connection refs, we need to clear the * connection->session->message->connection * cycles which result. * Bug #12338 */ session->waiting_on_map.clear_and_dispose(TrackedOp::Putter()); } private: /** * @defgroup monc helpers * @{ * Right now we only have the one */ /** * Ask the Monitors for a sequence of OSDMaps. * * @param epoch The epoch to start with when replying * @param force_request True if this request forces a new subscription to * the monitors; false if an outstanding request that encompasses it is * sufficient. */ void osdmap_subscribe(version_t epoch, bool force_request); /** @} monc helpers */ ceph::mutex osdmap_subscribe_lock = ceph::make_mutex("OSD::osdmap_subscribe_lock"); epoch_t latest_subscribed_epoch{0}; // -- heartbeat -- /// information about a heartbeat peer struct HeartbeatInfo { int peer; ///< peer ConnectionRef con_front; ///< peer connection (front) ConnectionRef con_back; ///< peer connection (back) utime_t first_tx; ///< time we sent our first ping request utime_t last_tx; ///< last time we sent a ping request utime_t last_rx_front; ///< last time we got a ping reply on the front side utime_t last_rx_back; ///< last time we got a ping reply on the back side epoch_t epoch; ///< most recent epoch we wanted this peer /// number of connections we send and receive heartbeat pings/replies static constexpr int HEARTBEAT_MAX_CONN = 2; /// history of inflight pings, arranging by timestamp we sent /// send time -> deadline -> remaining replies std::map> ping_history; utime_t hb_interval_start; uint32_t hb_average_count = 0; uint32_t hb_index = 0; uint32_t hb_total_back = 0; uint32_t hb_min_back = UINT_MAX; uint32_t hb_max_back = 0; std::vector hb_back_pingtime; std::vector hb_back_min; std::vector hb_back_max; uint32_t hb_total_front = 0; uint32_t hb_min_front = UINT_MAX; uint32_t hb_max_front = 0; std::vector hb_front_pingtime; std::vector hb_front_min; std::vector hb_front_max; bool is_stale(utime_t stale) const { if (ping_history.empty()) { return false; } utime_t oldest_deadline = ping_history.begin()->second.first; return oldest_deadline <= stale; } bool is_unhealthy(utime_t now) const { if (ping_history.empty()) { /// we haven't sent a ping yet or we have got all replies, /// in either way we are safe and healthy for now return false; } utime_t oldest_deadline = ping_history.begin()->second.first; return now > oldest_deadline; } bool is_healthy(utime_t now) const { if (last_rx_front == utime_t() || last_rx_back == utime_t()) { // only declare to be healthy until we have received the first // replies from both front/back connections return false; } return !is_unhealthy(now); } void clear_mark_down(Connection *except = nullptr) { if (con_back && con_back != except) { con_back->mark_down(); con_back->clear_priv(); con_back.reset(nullptr); } if (con_front && con_front != except) { con_front->mark_down(); con_front->clear_priv(); con_front.reset(nullptr); } } }; ceph::mutex heartbeat_lock = ceph::make_mutex("OSD::heartbeat_lock"); std::map debug_heartbeat_drops_remaining; ceph::condition_variable heartbeat_cond; bool heartbeat_stop; std::atomic heartbeat_need_update; std::map heartbeat_peers; ///< map of osd id to HeartbeatInfo utime_t last_mon_heartbeat; Messenger *hb_front_client_messenger; Messenger *hb_back_client_messenger; Messenger *hb_front_server_messenger; Messenger *hb_back_server_messenger; utime_t last_heartbeat_resample; ///< last time we chose random peers in waiting-for-healthy state double daily_loadavg; ceph::mono_time startup_time; // Track ping repsonse times using vector as a circular buffer // MUST BE A POWER OF 2 const uint32_t hb_vector_size = 16; void _add_heartbeat_peer(int p); void _remove_heartbeat_peer(int p); bool heartbeat_reset(Connection *con); void maybe_update_heartbeat_peers(); void reset_heartbeat_peers(bool all); bool heartbeat_peers_need_update() { return heartbeat_need_update.load(); } void heartbeat_set_peers_need_update() { heartbeat_need_update.store(true); } void heartbeat_clear_peers_need_update() { heartbeat_need_update.store(false); } void heartbeat(); void heartbeat_check(); void heartbeat_entry(); void need_heartbeat_peer_update(); void heartbeat_kick() { std::lock_guard l(heartbeat_lock); heartbeat_cond.notify_all(); } struct T_Heartbeat : public Thread { OSD *osd; explicit T_Heartbeat(OSD *o) : osd(o) {} void *entry() override { osd->heartbeat_entry(); return 0; } } heartbeat_thread; public: bool heartbeat_dispatch(Message *m); struct HeartbeatDispatcher : public Dispatcher { OSD *osd; explicit HeartbeatDispatcher(OSD *o) : Dispatcher(o->cct), osd(o) {} bool ms_can_fast_dispatch_any() const override { return true; } bool ms_can_fast_dispatch(const Message *m) const override { switch (m->get_type()) { case CEPH_MSG_PING: case MSG_OSD_PING: return true; default: return false; } } void ms_fast_dispatch(Message *m) override { osd->heartbeat_dispatch(m); } bool ms_dispatch(Message *m) override { return osd->heartbeat_dispatch(m); } bool ms_handle_reset(Connection *con) override { return osd->heartbeat_reset(con); } void ms_handle_remote_reset(Connection *con) override {} bool ms_handle_refused(Connection *con) override { return osd->ms_handle_refused(con); } int ms_handle_authentication(Connection *con) override { return true; } } heartbeat_dispatcher; private: // -- waiters -- std::list finished; void take_waiters(std::list& ls) { ceph_assert(ceph_mutex_is_locked(osd_lock)); finished.splice(finished.end(), ls); } void do_waiters(); // -- op tracking -- OpTracker op_tracker; void test_ops(std::string command, std::string args, std::ostream& ss); friend class TestOpsSocketHook; TestOpsSocketHook *test_ops_hook; friend struct C_FinishSplits; friend struct C_OpenPGs; protected: /* * The ordered op delivery chain is: * * fast dispatch -> scheduler back * scheduler front <-> to_process back * to_process front -> RunVis(item) * <- queue_front() * * The scheduler is per-shard, and to_process is per pg_slot. Items can be * pushed back up into to_process and/or scheduler while order is preserved. * * Multiple worker threads can operate on each shard. * * Under normal circumstances, num_running == to_process.size(). There are * two times when that is not true: (1) when waiting_for_pg == true and * to_process is accumulating requests that are waiting for the pg to be * instantiated; in that case they will all get requeued together by * wake_pg_waiters, and (2) when wake_pg_waiters just ran, waiting_for_pg * and already requeued the items. */ friend class ceph::osd::scheduler::PGOpItem; friend class ceph::osd::scheduler::PGPeeringItem; friend class ceph::osd::scheduler::PGRecovery; friend class ceph::osd::scheduler::PGRecoveryMsg; friend class ceph::osd::scheduler::PGDelete; class ShardedOpWQ : public ShardedThreadPool::ShardedWQ { OSD *osd; public: ShardedOpWQ(OSD *o, ceph::timespan ti, ceph::timespan si, ShardedThreadPool* tp) : ShardedThreadPool::ShardedWQ(ti, si, tp), osd(o) { } void _add_slot_waiter( spg_t token, OSDShardPGSlot *slot, OpSchedulerItem&& qi); /// try to do some work void _process(uint32_t thread_index, ceph::heartbeat_handle_d *hb) override; /// enqueue a new item void _enqueue(OpSchedulerItem&& item) override; /// requeue an old item (at the front of the line) void _enqueue_front(OpSchedulerItem&& item) override; void return_waiting_threads() override { for(uint32_t i = 0; i < osd->num_shards; i++) { OSDShard* sdata = osd->shards[i]; assert (NULL != sdata); std::scoped_lock l{sdata->sdata_wait_lock}; sdata->stop_waiting = true; sdata->sdata_cond.notify_all(); } } void stop_return_waiting_threads() override { for(uint32_t i = 0; i < osd->num_shards; i++) { OSDShard* sdata = osd->shards[i]; assert (NULL != sdata); std::scoped_lock l{sdata->sdata_wait_lock}; sdata->stop_waiting = false; } } void dump(ceph::Formatter *f) { for(uint32_t i = 0; i < osd->num_shards; i++) { auto &&sdata = osd->shards[i]; char queue_name[32] = {0}; snprintf(queue_name, sizeof(queue_name), "%s%" PRIu32, "OSD:ShardedOpWQ:", i); ceph_assert(NULL != sdata); std::scoped_lock l{sdata->shard_lock}; f->open_object_section(queue_name); sdata->scheduler->dump(*f); f->close_section(); } } bool is_shard_empty(uint32_t thread_index) override { uint32_t shard_index = thread_index % osd->num_shards; auto &&sdata = osd->shards[shard_index]; ceph_assert(sdata); std::lock_guard l(sdata->shard_lock); if (thread_index < osd->num_shards) { return sdata->scheduler->empty() && sdata->context_queue.empty(); } else { return sdata->scheduler->empty(); } } void handle_oncommits(std::list& oncommits) { for (auto p : oncommits) { p->complete(0); } } } op_shardedwq; void enqueue_op(spg_t pg, OpRequestRef&& op, epoch_t epoch); void dequeue_op( PGRef pg, OpRequestRef op, ThreadPool::TPHandle &handle); void enqueue_peering_evt( spg_t pgid, PGPeeringEventRef ref); void dequeue_peering_evt( OSDShard *sdata, PG *pg, PGPeeringEventRef ref, ThreadPool::TPHandle& handle); void dequeue_delete( OSDShard *sdata, PG *pg, epoch_t epoch, ThreadPool::TPHandle& handle); friend class PG; friend struct OSDShard; friend class PrimaryLogPG; friend class PgScrubber; protected: // -- osd map -- // TODO: switch to std::atomic when C++20 will be available. OSDMapRef _osdmap; void set_osdmap(OSDMapRef osdmap) { std::atomic_store(&_osdmap, osdmap); } OSDMapRef get_osdmap() const { return std::atomic_load(&_osdmap); } epoch_t get_osdmap_epoch() const { // XXX: performance? auto osdmap = get_osdmap(); return osdmap ? osdmap->get_epoch() : 0; } pool_pg_num_history_t pg_num_history; ceph::shared_mutex map_lock = ceph::make_shared_mutex("OSD::map_lock"); std::list waiting_for_osdmap; std::deque osd_markdown_log; friend struct send_map_on_destruct; void wait_for_new_map(OpRequestRef op); void handle_osd_map(class MOSDMap *m); void _committed_osd_maps(epoch_t first, epoch_t last, class MOSDMap *m); void trim_maps(epoch_t oldest, int nreceived, bool skip_maps); void note_down_osd(int osd); void note_up_osd(int osd); friend struct C_OnMapCommit; bool advance_pg( epoch_t advance_to, PG *pg, ThreadPool::TPHandle &handle, PeeringCtx &rctx); void consume_map(); void activate_map(); // osd map cache (past osd maps) OSDMapRef get_map(epoch_t e) { return service.get_map(e); } OSDMapRef add_map(OSDMap *o) { return service.add_map(o); } bool get_map_bl(epoch_t e, ceph::buffer::list& bl) { return service.get_map_bl(e, bl); } public: // -- shards -- std::vector shards; uint32_t num_shards = 0; void inc_num_pgs() { ++num_pgs; } void dec_num_pgs() { --num_pgs; } int get_num_pgs() const { return num_pgs; } protected: ceph::mutex merge_lock = ceph::make_mutex("OSD::merge_lock"); /// merge epoch -> target pgid -> source pgid -> pg std::map>> merge_waiters; bool add_merge_waiter(OSDMapRef nextmap, spg_t target, PGRef source, unsigned need); // -- placement groups -- std::atomic num_pgs = {0}; std::mutex pending_creates_lock; using create_from_osd_t = std::pair; std::set pending_creates_from_osd; unsigned pending_creates_from_mon = 0; PGRecoveryStats pg_recovery_stats; PGRef _lookup_pg(spg_t pgid); PGRef _lookup_lock_pg(spg_t pgid); void register_pg(PGRef pg); bool try_finish_pg_delete(PG *pg, unsigned old_pg_num); void _get_pgs(std::vector *v, bool clear_too=false); void _get_pgids(std::vector *v); public: PGRef lookup_lock_pg(spg_t pgid); std::set get_mapped_pools(); protected: PG* _make_pg(OSDMapRef createmap, spg_t pgid); bool maybe_wait_for_max_pg(const OSDMapRef& osdmap, spg_t pgid, bool is_mon_create); void resume_creating_pg(); void load_pgs(); /// build initial pg history and intervals on create void build_initial_pg_history( spg_t pgid, epoch_t created, utime_t created_stamp, pg_history_t *h, PastIntervals *pi); epoch_t last_pg_create_epoch; void handle_pg_create(OpRequestRef op); void split_pgs( PG *parent, const std::set &childpgids, std::set *out_pgs, OSDMapRef curmap, OSDMapRef nextmap, PeeringCtx &rctx); void _finish_splits(std::set& pgs); // == monitor interaction == ceph::mutex mon_report_lock = ceph::make_mutex("OSD::mon_report_lock"); utime_t last_mon_report; Finisher boot_finisher; // -- boot -- void start_boot(); void _got_mon_epochs(epoch_t oldest, epoch_t newest); void _preboot(epoch_t oldest, epoch_t newest); void _send_boot(); void _collect_metadata(std::map *pmeta); void _get_purged_snaps(); void handle_get_purged_snaps_reply(MMonGetPurgedSnapsReply *r); void start_waiting_for_healthy(); bool _is_healthy(); void send_full_update(); friend struct CB_OSD_GetVersion; // -- alive -- epoch_t up_thru_wanted; void queue_want_up_thru(epoch_t want); void send_alive(); // -- full map requests -- epoch_t requested_full_first, requested_full_last; void request_full_map(epoch_t first, epoch_t last); void rerequest_full_maps() { epoch_t first = requested_full_first; epoch_t last = requested_full_last; requested_full_first = 0; requested_full_last = 0; request_full_map(first, last); } void got_full_map(epoch_t e); // -- failures -- std::map failure_queue; std::map > failure_pending; void requeue_failures(); void send_failures(); void send_still_alive(epoch_t epoch, int osd, const entity_addrvec_t &addrs); void cancel_pending_failures(); ceph::coarse_mono_clock::time_point last_sent_beacon; ceph::mutex min_last_epoch_clean_lock = ceph::make_mutex("OSD::min_last_epoch_clean_lock"); epoch_t min_last_epoch_clean = 0; // which pgs were scanned for min_lec std::vector min_last_epoch_clean_pgs; void send_beacon(const ceph::coarse_mono_clock::time_point& now); ceph_tid_t get_tid() { return service.get_tid(); } double scrub_sleep_time(bool must_scrub); // -- generic pg peering -- PeeringCtx create_context(); void dispatch_context(PeeringCtx &ctx, PG *pg, OSDMapRef curmap, ThreadPool::TPHandle *handle = NULL); bool require_mon_peer(const Message *m); bool require_mon_or_mgr_peer(const Message *m); bool require_osd_peer(const Message *m); /*** * Verifies that we were alive in the given epoch, and that * still are. */ bool require_self_aliveness(const Message *m, epoch_t alive_since); /** * Verifies that the OSD who sent the given op has the same * address as in the given std::map. * @pre op was sent by an OSD using the cluster messenger */ bool require_same_peer_instance(const Message *m, const OSDMapRef& map, bool is_fast_dispatch); bool require_same_or_newer_map(OpRequestRef& op, epoch_t e, bool is_fast_dispatch); void handle_fast_pg_create(MOSDPGCreate2 *m); void handle_fast_pg_query(MOSDPGQuery *m); void handle_pg_query_nopg(const MQuery& q); void handle_fast_pg_notify(MOSDPGNotify *m); void handle_pg_notify_nopg(const MNotifyRec& q); void handle_fast_pg_info(MOSDPGInfo *m); void handle_fast_pg_remove(MOSDPGRemove *m); public: // used by OSDShard PGRef handle_pg_create_info(const OSDMapRef& osdmap, const PGCreateInfo *info); protected: void handle_fast_force_recovery(MOSDForceRecovery *m); // -- commands -- void handle_command(class MCommand *m); // -- pg recovery -- void do_recovery(PG *pg, epoch_t epoch_queued, uint64_t pushes_reserved, ThreadPool::TPHandle &handle); // -- scrubbing -- void sched_scrub(); void resched_all_scrubs(); bool scrub_random_backoff(); bool scrub_load_below_threshold(); bool scrub_time_permit(utime_t now); // -- status reporting -- MPGStats *collect_pg_stats(); std::vector get_health_metrics(); private: bool ms_can_fast_dispatch_any() const override { return true; } bool ms_can_fast_dispatch(const Message *m) const override { switch (m->get_type()) { case CEPH_MSG_PING: case CEPH_MSG_OSD_OP: case CEPH_MSG_OSD_BACKOFF: case MSG_OSD_SCRUB2: case MSG_OSD_FORCE_RECOVERY: case MSG_MON_COMMAND: case MSG_OSD_PG_CREATE2: case MSG_OSD_PG_QUERY: case MSG_OSD_PG_QUERY2: case MSG_OSD_PG_INFO: case MSG_OSD_PG_INFO2: case MSG_OSD_PG_NOTIFY: case MSG_OSD_PG_NOTIFY2: case MSG_OSD_PG_LOG: case MSG_OSD_PG_TRIM: case MSG_OSD_PG_REMOVE: case MSG_OSD_BACKFILL_RESERVE: case MSG_OSD_RECOVERY_RESERVE: case MSG_OSD_REPOP: case MSG_OSD_REPOPREPLY: case MSG_OSD_PG_PUSH: case MSG_OSD_PG_PULL: case MSG_OSD_PG_PUSH_REPLY: case MSG_OSD_PG_SCAN: case MSG_OSD_PG_BACKFILL: case MSG_OSD_PG_BACKFILL_REMOVE: case MSG_OSD_EC_WRITE: case MSG_OSD_EC_WRITE_REPLY: case MSG_OSD_EC_READ: case MSG_OSD_EC_READ_REPLY: case MSG_OSD_SCRUB_RESERVE: case MSG_OSD_REP_SCRUB: case MSG_OSD_REP_SCRUBMAP: case MSG_OSD_PG_UPDATE_LOG_MISSING: case MSG_OSD_PG_UPDATE_LOG_MISSING_REPLY: case MSG_OSD_PG_RECOVERY_DELETE: case MSG_OSD_PG_RECOVERY_DELETE_REPLY: case MSG_OSD_PG_LEASE: case MSG_OSD_PG_LEASE_ACK: return true; default: return false; } } void ms_fast_dispatch(Message *m) override; bool ms_dispatch(Message *m) override; void ms_handle_connect(Connection *con) override; void ms_handle_fast_connect(Connection *con) override; void ms_handle_fast_accept(Connection *con) override; int ms_handle_authentication(Connection *con) override; bool ms_handle_reset(Connection *con) override; void ms_handle_remote_reset(Connection *con) override {} bool ms_handle_refused(Connection *con) override; public: /* internal and external can point to the same messenger, they will still * be cleaned up properly*/ OSD(CephContext *cct_, ObjectStore *store_, int id, Messenger *internal, Messenger *external, Messenger *hb_front_client, Messenger *hb_back_client, Messenger *hb_front_server, Messenger *hb_back_server, Messenger *osdc_messenger, MonClient *mc, const std::string &dev, const std::string &jdev, ceph::async::io_context_pool& poolctx); ~OSD() override; // static bits static int mkfs(CephContext *cct, ObjectStore *store, uuid_d fsid, int whoami, std::string osdspec_affinity); /* remove any non-user xattrs from a std::map of them */ void filter_xattrs(std::map& attrs) { for (std::map::iterator iter = attrs.begin(); iter != attrs.end(); ) { if (('_' != iter->first.at(0)) || (iter->first.size() == 1)) attrs.erase(iter++); else ++iter; } } private: int mon_cmd_maybe_osd_create(std::string &cmd); int update_crush_device_class(); int update_crush_location(); static int write_meta(CephContext *cct, ObjectStore *store, uuid_d& cluster_fsid, uuid_d& osd_fsid, int whoami, std::string& osdspec_affinity); void handle_scrub(class MOSDScrub *m); void handle_fast_scrub(class MOSDScrub2 *m); void handle_osd_ping(class MOSDPing *m); size_t get_num_cache_shards(); int get_num_op_shards(); int get_num_op_threads(); float get_osd_recovery_sleep(); float get_osd_delete_sleep(); float get_osd_snap_trim_sleep(); int get_recovery_max_active(); void maybe_override_max_osd_capacity_for_qos(); bool maybe_override_options_for_qos(); int run_osd_bench_test(int64_t count, int64_t bsize, int64_t osize, int64_t onum, double *elapsed, std::ostream& ss); int mon_cmd_set_config(const std::string &key, const std::string &val); void scrub_purged_snaps(); void probe_smart(const std::string& devid, std::ostream& ss); public: static int peek_meta(ObjectStore *store, std::string *magic, uuid_d *cluster_fsid, uuid_d *osd_fsid, int *whoami, ceph_release_t *min_osd_release); // startup/shutdown int pre_init(); int init(); void final_init(); int enable_disable_fuse(bool stop); int set_numa_affinity(); void suicide(int exitcode); int shutdown(); void handle_signal(int signum); /// check if we can throw out op from a disconnected client static bool op_is_discardable(const MOSDOp *m); public: OSDService service; friend class OSDService; private: void set_perf_queries(const ConfigPayload &config_payload); MetricPayload get_perf_reports(); ceph::mutex m_perf_queries_lock = ceph::make_mutex("OSD::m_perf_queries_lock"); std::list m_perf_queries; std::map m_perf_limits; }; //compatibility of the executable extern const CompatSet::Feature ceph_osd_feature_compat[]; extern const CompatSet::Feature ceph_osd_feature_ro_compat[]; extern const CompatSet::Feature ceph_osd_feature_incompat[]; #endif // CEPH_OSD_H