// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include #include #include #include #include "db/memtable_list.h" #include "db/table_cache.h" #include "db/table_properties_collector.h" #include "db/write_batch_internal.h" #include "db/write_controller.h" #include "options/cf_options.h" #include "rocksdb/compaction_job_stats.h" #include "rocksdb/db.h" #include "rocksdb/env.h" #include "rocksdb/options.h" #include "trace_replay/block_cache_tracer.h" #include "util/thread_local.h" namespace ROCKSDB_NAMESPACE { class Version; class VersionSet; class VersionStorageInfo; class MemTable; class MemTableListVersion; class CompactionPicker; class Compaction; class InternalKey; class InternalStats; class ColumnFamilyData; class DBImpl; class LogBuffer; class InstrumentedMutex; class InstrumentedMutexLock; struct SuperVersionContext; extern const double kIncSlowdownRatio; // This file contains a list of data structures for managing column family // level metadata. // // The basic relationships among classes declared here are illustrated as // following: // // +----------------------+ +----------------------+ +--------+ // +---+ ColumnFamilyHandle 1 | +--+ ColumnFamilyHandle 2 | | DBImpl | // | +----------------------+ | +----------------------+ +----+---+ // | +--------------------------+ | // | | +-----------------------------+ // | | | // | | +-----------------------------v-------------------------------+ // | | | | // | | | ColumnFamilySet | // | | | | // | | +-------------+--------------------------+----------------+---+ // | | | | | // | +-------------------------------------+ | | // | | | | v // | +-------------v-------------+ +-----v----v---------+ // | | | | | // | | ColumnFamilyData 1 | | ColumnFamilyData 2 | ...... // | | | | | // +---> | | | // | +---------+ | | // | | MemTable| | | // | | List | | | // +--------+---+--+-+----+----+ +--------------------++ // | | | | // | | | | // | | | +-----------------------+ // | | +-----------+ | // v +--------+ | | // +--------+--------+ | | | // | | | | +----------v----------+ // +---> |SuperVersion 1.a +-----------------> | // | +------+ | | MemTableListVersion | // +---+-------------+ | | | | | // | | | | +----+------------+---+ // | current | | | | | // | +-------------+ | |mem | | // | | | | | | // +-v---v-------+ +---v--v---+ +-----v----+ +----v-----+ // | | | | | | | | // | Version 1.a | | memtable | | memtable | | memtable | // | | | 1.a | | 1.b | | 1.c | // +-------------+ | | | | | | // +----------+ +----------+ +----------+ // // DBImpl keeps a ColumnFamilySet, which references to all column families by // pointing to respective ColumnFamilyData object of each column family. // This is how DBImpl can list and operate on all the column families. // ColumnFamilyHandle also points to ColumnFamilyData directly, so that // when a user executes a query, it can directly find memtables and Version // as well as SuperVersion to the column family, without going through // ColumnFamilySet. // // ColumnFamilySet points to the latest view of the LSM-tree (list of memtables // and SST files) indirectly, while ongoing operations may hold references // to a current or an out-of-date SuperVersion, which in turn points to a // point-in-time view of the LSM-tree. This guarantees the memtables and SST // files being operated on will not go away, until the SuperVersion is // unreferenced to 0 and destoryed. // // The following graph illustrates a possible referencing relationships: // // Column +--------------+ current +-----------+ // Family +---->+ +------------------->+ | // Data | SuperVersion +----------+ | Version A | // | 3 | imm | | | // Iter2 +----->+ | +-------v------+ +-----------+ // +-----+--------+ | MemtableList +----------------> Empty // | | Version r | +-----------+ // | +--------------+ | | // +------------------+ current| Version B | // +--------------+ | +----->+ | // | | | | +-----+-----+ // Compaction +>+ SuperVersion +-------------+ ^ // Job | 2 +------+ | |current // | +----+ | | mem | +------------+ // +--------------+ | | +---------------------> | // | +------------------------> MemTable a | // | mem | | | // +--------------+ | | +------------+ // | +--------------------------+ // Iter1 +-----> SuperVersion | | +------------+ // | 1 +------------------------------>+ | // | +-+ | mem | MemTable b | // +--------------+ | | | | // | | +--------------+ +-----^------+ // | |imm | MemtableList | | // | +--->+ Version s +------------+ // | +--------------+ // | +--------------+ // | | MemtableList | // +------>+ Version t +--------> Empty // imm +--------------+ // // In this example, even if the current LSM-tree consists of Version A and // memtable a, which is also referenced by SuperVersion, two older SuperVersion // SuperVersion2 and Superversion1 still exist, and are referenced by a // compaction job and an old iterator Iter1, respectively. SuperVersion2 // contains Version B, memtable a and memtable b; SuperVersion1 contains // Version B and memtable b (mutable). As a result, Version B and memtable b // are prevented from being destroyed or deleted. // ColumnFamilyHandleImpl is the class that clients use to access different // column families. It has non-trivial destructor, which gets called when client // is done using the column family class ColumnFamilyHandleImpl : public ColumnFamilyHandle { public: // create while holding the mutex ColumnFamilyHandleImpl( ColumnFamilyData* cfd, DBImpl* db, InstrumentedMutex* mutex); // destroy without mutex virtual ~ColumnFamilyHandleImpl(); virtual ColumnFamilyData* cfd() const { return cfd_; } virtual uint32_t GetID() const override; virtual const std::string& GetName() const override; virtual Status GetDescriptor(ColumnFamilyDescriptor* desc) override; virtual const Comparator* GetComparator() const override; private: ColumnFamilyData* cfd_; DBImpl* db_; InstrumentedMutex* mutex_; }; // Does not ref-count ColumnFamilyData // We use this dummy ColumnFamilyHandleImpl because sometimes MemTableInserter // calls DBImpl methods. When this happens, MemTableInserter need access to // ColumnFamilyHandle (same as the client would need). In that case, we feed // MemTableInserter dummy ColumnFamilyHandle and enable it to call DBImpl // methods class ColumnFamilyHandleInternal : public ColumnFamilyHandleImpl { public: ColumnFamilyHandleInternal() : ColumnFamilyHandleImpl(nullptr, nullptr, nullptr), internal_cfd_(nullptr) {} void SetCFD(ColumnFamilyData* _cfd) { internal_cfd_ = _cfd; } virtual ColumnFamilyData* cfd() const override { return internal_cfd_; } private: ColumnFamilyData* internal_cfd_; }; // holds references to memtable, all immutable memtables and version struct SuperVersion { // Accessing members of this class is not thread-safe and requires external // synchronization (ie db mutex held or on write thread). ColumnFamilyData* cfd; MemTable* mem; MemTableListVersion* imm; Version* current; MutableCFOptions mutable_cf_options; // Version number of the current SuperVersion uint64_t version_number; WriteStallCondition write_stall_condition; InstrumentedMutex* db_mutex; // should be called outside the mutex SuperVersion() = default; ~SuperVersion(); SuperVersion* Ref(); // If Unref() returns true, Cleanup() should be called with mutex held // before deleting this SuperVersion. bool Unref(); // call these two methods with db mutex held // Cleanup unrefs mem, imm and current. Also, it stores all memtables // that needs to be deleted in to_delete vector. Unrefing those // objects needs to be done in the mutex void Cleanup(); void Init(ColumnFamilyData* new_cfd, MemTable* new_mem, MemTableListVersion* new_imm, Version* new_current); // The value of dummy is not actually used. kSVInUse takes its address as a // mark in the thread local storage to indicate the SuperVersion is in use // by thread. This way, the value of kSVInUse is guaranteed to have no // conflict with SuperVersion object address and portable on different // platform. static int dummy; static void* const kSVInUse; static void* const kSVObsolete; private: std::atomic refs; // We need to_delete because during Cleanup(), imm->Unref() returns // all memtables that we need to free through this vector. We then // delete all those memtables outside of mutex, during destruction autovector to_delete; }; extern Status CheckCompressionSupported(const ColumnFamilyOptions& cf_options); extern Status CheckConcurrentWritesSupported( const ColumnFamilyOptions& cf_options); extern Status CheckCFPathsSupported(const DBOptions& db_options, const ColumnFamilyOptions& cf_options); extern ColumnFamilyOptions SanitizeOptions(const ImmutableDBOptions& db_options, const ColumnFamilyOptions& src); // Wrap user defined table proproties collector factories `from cf_options` // into internal ones in int_tbl_prop_collector_factories. Add a system internal // one too. extern void GetIntTblPropCollectorFactory( const ImmutableCFOptions& ioptions, std::vector>* int_tbl_prop_collector_factories); class ColumnFamilySet; // This class keeps all the data that a column family needs. // Most methods require DB mutex held, unless otherwise noted class ColumnFamilyData { public: ~ColumnFamilyData(); // thread-safe uint32_t GetID() const { return id_; } // thread-safe const std::string& GetName() const { return name_; } // Ref() can only be called from a context where the caller can guarantee // that ColumnFamilyData is alive (while holding a non-zero ref already, // holding a DB mutex, or as the leader in a write batch group). void Ref() { refs_.fetch_add(1); } // Unref decreases the reference count, but does not handle deletion // when the count goes to 0. If this method returns true then the // caller should delete the instance immediately, or later, by calling // FreeDeadColumnFamilies(). Unref() can only be called while holding // a DB mutex, or during single-threaded recovery. bool Unref() { int old_refs = refs_.fetch_sub(1); assert(old_refs > 0); return old_refs == 1; } // UnrefAndTryDelete() decreases the reference count and do free if needed, // return true if this is freed else false, UnrefAndTryDelete() can only // be called while holding a DB mutex, or during single-threaded recovery. bool UnrefAndTryDelete(); // SetDropped() can only be called under following conditions: // 1) Holding a DB mutex, // 2) from single-threaded write thread, AND // 3) from single-threaded VersionSet::LogAndApply() // After dropping column family no other operation on that column family // will be executed. All the files and memory will be, however, kept around // until client drops the column family handle. That way, client can still // access data from dropped column family. // Column family can be dropped and still alive. In that state: // *) Compaction and flush is not executed on the dropped column family. // *) Client can continue reading from column family. Writes will fail unless // WriteOptions::ignore_missing_column_families is true // When the dropped column family is unreferenced, then we: // *) Remove column family from the linked list maintained by ColumnFamilySet // *) delete all memory associated with that column family // *) delete all the files associated with that column family void SetDropped(); bool IsDropped() const { return dropped_.load(std::memory_order_relaxed); } // thread-safe int NumberLevels() const { return ioptions_.num_levels; } void SetLogNumber(uint64_t log_number) { log_number_ = log_number; } uint64_t GetLogNumber() const { return log_number_; } void SetFlushReason(FlushReason flush_reason) { flush_reason_ = flush_reason; } FlushReason GetFlushReason() const { return flush_reason_; } // thread-safe const FileOptions* soptions() const; const ImmutableCFOptions* ioptions() const { return &ioptions_; } // REQUIRES: DB mutex held // This returns the MutableCFOptions used by current SuperVersion // You should use this API to reference MutableCFOptions most of the time. const MutableCFOptions* GetCurrentMutableCFOptions() const { return &(super_version_->mutable_cf_options); } // REQUIRES: DB mutex held // This returns the latest MutableCFOptions, which may be not in effect yet. const MutableCFOptions* GetLatestMutableCFOptions() const { return &mutable_cf_options_; } // REQUIRES: DB mutex held // Build ColumnFamiliesOptions with immutable options and latest mutable // options. ColumnFamilyOptions GetLatestCFOptions() const; bool is_delete_range_supported() { return is_delete_range_supported_; } // Validate CF options against DB options static Status ValidateOptions(const DBOptions& db_options, const ColumnFamilyOptions& cf_options); #ifndef ROCKSDB_LITE // REQUIRES: DB mutex held Status SetOptions( const DBOptions& db_options, const std::unordered_map& options_map); #endif // ROCKSDB_LITE InternalStats* internal_stats() { return internal_stats_.get(); } MemTableList* imm() { return &imm_; } MemTable* mem() { return mem_; } Version* current() { return current_; } Version* dummy_versions() { return dummy_versions_; } void SetCurrent(Version* _current); uint64_t GetNumLiveVersions() const; // REQUIRE: DB mutex held uint64_t GetTotalSstFilesSize() const; // REQUIRE: DB mutex held uint64_t GetLiveSstFilesSize() const; // REQUIRE: DB mutex held void SetMemtable(MemTable* new_mem) { uint64_t memtable_id = last_memtable_id_.fetch_add(1) + 1; new_mem->SetID(memtable_id); mem_ = new_mem; } // calculate the oldest log needed for the durability of this column family uint64_t OldestLogToKeep(); // See Memtable constructor for explanation of earliest_seq param. MemTable* ConstructNewMemtable(const MutableCFOptions& mutable_cf_options, SequenceNumber earliest_seq); void CreateNewMemtable(const MutableCFOptions& mutable_cf_options, SequenceNumber earliest_seq); TableCache* table_cache() const { return table_cache_.get(); } // See documentation in compaction_picker.h // REQUIRES: DB mutex held bool NeedsCompaction() const; // REQUIRES: DB mutex held Compaction* PickCompaction(const MutableCFOptions& mutable_options, LogBuffer* log_buffer); // Check if the passed range overlap with any running compactions. // REQUIRES: DB mutex held bool RangeOverlapWithCompaction(const Slice& smallest_user_key, const Slice& largest_user_key, int level) const; // Check if the passed ranges overlap with any unflushed memtables // (immutable or mutable). // // @param super_version A referenced SuperVersion that will be held for the // duration of this function. // // Thread-safe Status RangesOverlapWithMemtables(const autovector& ranges, SuperVersion* super_version, bool* overlap); // A flag to tell a manual compaction is to compact all levels together // instead of a specific level. static const int kCompactAllLevels; // A flag to tell a manual compaction's output is base level. static const int kCompactToBaseLevel; // REQUIRES: DB mutex held Compaction* CompactRange(const MutableCFOptions& mutable_cf_options, int input_level, int output_level, const CompactRangeOptions& compact_range_options, const InternalKey* begin, const InternalKey* end, InternalKey** compaction_end, bool* manual_conflict, uint64_t max_file_num_to_ignore); CompactionPicker* compaction_picker() { return compaction_picker_.get(); } // thread-safe const Comparator* user_comparator() const { return internal_comparator_.user_comparator(); } // thread-safe const InternalKeyComparator& internal_comparator() const { return internal_comparator_; } const std::vector>* int_tbl_prop_collector_factories() const { return &int_tbl_prop_collector_factories_; } SuperVersion* GetSuperVersion() { return super_version_; } // thread-safe // Return a already referenced SuperVersion to be used safely. SuperVersion* GetReferencedSuperVersion(DBImpl* db); // thread-safe // Get SuperVersion stored in thread local storage. If it does not exist, // get a reference from a current SuperVersion. SuperVersion* GetThreadLocalSuperVersion(DBImpl* db); // Try to return SuperVersion back to thread local storage. Retrun true on // success and false on failure. It fails when the thread local storage // contains anything other than SuperVersion::kSVInUse flag. bool ReturnThreadLocalSuperVersion(SuperVersion* sv); // thread-safe uint64_t GetSuperVersionNumber() const { return super_version_number_.load(); } // will return a pointer to SuperVersion* if previous SuperVersion // if its reference count is zero and needs deletion or nullptr if not // As argument takes a pointer to allocated SuperVersion to enable // the clients to allocate SuperVersion outside of mutex. // IMPORTANT: Only call this from DBImpl::InstallSuperVersion() void InstallSuperVersion(SuperVersionContext* sv_context, InstrumentedMutex* db_mutex, const MutableCFOptions& mutable_cf_options); void InstallSuperVersion(SuperVersionContext* sv_context, InstrumentedMutex* db_mutex); void ResetThreadLocalSuperVersions(); // Protected by DB mutex void set_queued_for_flush(bool value) { queued_for_flush_ = value; } void set_queued_for_compaction(bool value) { queued_for_compaction_ = value; } bool queued_for_flush() { return queued_for_flush_; } bool queued_for_compaction() { return queued_for_compaction_; } enum class WriteStallCause { kNone, kMemtableLimit, kL0FileCountLimit, kPendingCompactionBytes, }; static std::pair GetWriteStallConditionAndCause(int num_unflushed_memtables, int num_l0_files, uint64_t num_compaction_needed_bytes, const MutableCFOptions& mutable_cf_options); // Recalculate some small conditions, which are changed only during // compaction, adding new memtable and/or // recalculation of compaction score. These values are used in // DBImpl::MakeRoomForWrite function to decide, if it need to make // a write stall WriteStallCondition RecalculateWriteStallConditions( const MutableCFOptions& mutable_cf_options); void set_initialized() { initialized_.store(true); } bool initialized() const { return initialized_.load(); } const ColumnFamilyOptions& initial_cf_options() { return initial_cf_options_; } Env::WriteLifeTimeHint CalculateSSTWriteHint(int level); // created_dirs remembers directory created, so that we don't need to call // the same data creation operation again. Status AddDirectories( std::map>* created_dirs); Directory* GetDataDir(size_t path_id) const; ThreadLocalPtr* TEST_GetLocalSV() { return local_sv_.get(); } private: friend class ColumnFamilySet; ColumnFamilyData(uint32_t id, const std::string& name, Version* dummy_versions, Cache* table_cache, WriteBufferManager* write_buffer_manager, const ColumnFamilyOptions& options, const ImmutableDBOptions& db_options, const FileOptions& file_options, ColumnFamilySet* column_family_set, BlockCacheTracer* const block_cache_tracer); uint32_t id_; const std::string name_; Version* dummy_versions_; // Head of circular doubly-linked list of versions. Version* current_; // == dummy_versions->prev_ std::atomic refs_; // outstanding references to ColumnFamilyData std::atomic initialized_; std::atomic dropped_; // true if client dropped it const InternalKeyComparator internal_comparator_; std::vector> int_tbl_prop_collector_factories_; const ColumnFamilyOptions initial_cf_options_; const ImmutableCFOptions ioptions_; MutableCFOptions mutable_cf_options_; const bool is_delete_range_supported_; std::unique_ptr table_cache_; std::unique_ptr internal_stats_; WriteBufferManager* write_buffer_manager_; MemTable* mem_; MemTableList imm_; SuperVersion* super_version_; // An ordinal representing the current SuperVersion. Updated by // InstallSuperVersion(), i.e. incremented every time super_version_ // changes. std::atomic super_version_number_; // Thread's local copy of SuperVersion pointer // This needs to be destructed before mutex_ std::unique_ptr local_sv_; // pointers for a circular linked list. we use it to support iterations over // all column families that are alive (note: dropped column families can also // be alive as long as client holds a reference) ColumnFamilyData* next_; ColumnFamilyData* prev_; // This is the earliest log file number that contains data from this // Column Family. All earlier log files must be ignored and not // recovered from uint64_t log_number_; std::atomic flush_reason_; // An object that keeps all the compaction stats // and picks the next compaction std::unique_ptr compaction_picker_; ColumnFamilySet* column_family_set_; std::unique_ptr write_controller_token_; // If true --> this ColumnFamily is currently present in DBImpl::flush_queue_ bool queued_for_flush_; // If true --> this ColumnFamily is currently present in // DBImpl::compaction_queue_ bool queued_for_compaction_; uint64_t prev_compaction_needed_bytes_; // if the database was opened with 2pc enabled bool allow_2pc_; // Memtable id to track flush. std::atomic last_memtable_id_; // Directories corresponding to cf_paths. std::vector> data_dirs_; }; // ColumnFamilySet has interesting thread-safety requirements // * CreateColumnFamily() or RemoveColumnFamily() -- need to be protected by DB // mutex AND executed in the write thread. // CreateColumnFamily() should ONLY be called from VersionSet::LogAndApply() AND // single-threaded write thread. It is also called during Recovery and in // DumpManifest(). // RemoveColumnFamily() is only called from SetDropped(). DB mutex needs to be // held and it needs to be executed from the write thread. SetDropped() also // guarantees that it will be called only from single-threaded LogAndApply(), // but this condition is not that important. // * Iteration -- hold DB mutex, but you can release it in the body of // iteration. If you release DB mutex in body, reference the column // family before the mutex and unreference after you unlock, since the column // family might get dropped when the DB mutex is released // * GetDefault() -- thread safe // * GetColumnFamily() -- either inside of DB mutex or from a write thread // * GetNextColumnFamilyID(), GetMaxColumnFamily(), UpdateMaxColumnFamily(), // NumberOfColumnFamilies -- inside of DB mutex class ColumnFamilySet { public: // ColumnFamilySet supports iteration class iterator { public: explicit iterator(ColumnFamilyData* cfd) : current_(cfd) {} iterator& operator++() { // dropped column families might still be included in this iteration // (we're only removing them when client drops the last reference to the // column family). // dummy is never dead, so this will never be infinite do { current_ = current_->next_; } while (current_->refs_.load(std::memory_order_relaxed) == 0); return *this; } bool operator!=(const iterator& other) { return this->current_ != other.current_; } ColumnFamilyData* operator*() { return current_; } private: ColumnFamilyData* current_; }; ColumnFamilySet(const std::string& dbname, const ImmutableDBOptions* db_options, const FileOptions& file_options, Cache* table_cache, WriteBufferManager* write_buffer_manager, WriteController* write_controller, BlockCacheTracer* const block_cache_tracer); ~ColumnFamilySet(); ColumnFamilyData* GetDefault() const; // GetColumnFamily() calls return nullptr if column family is not found ColumnFamilyData* GetColumnFamily(uint32_t id) const; ColumnFamilyData* GetColumnFamily(const std::string& name) const; // this call will return the next available column family ID. it guarantees // that there is no column family with id greater than or equal to the // returned value in the current running instance or anytime in RocksDB // instance history. uint32_t GetNextColumnFamilyID(); uint32_t GetMaxColumnFamily(); void UpdateMaxColumnFamily(uint32_t new_max_column_family); size_t NumberOfColumnFamilies() const; ColumnFamilyData* CreateColumnFamily(const std::string& name, uint32_t id, Version* dummy_version, const ColumnFamilyOptions& options); iterator begin() { return iterator(dummy_cfd_->next_); } iterator end() { return iterator(dummy_cfd_); } // REQUIRES: DB mutex held // Don't call while iterating over ColumnFamilySet void FreeDeadColumnFamilies(); Cache* get_table_cache() { return table_cache_; } private: friend class ColumnFamilyData; // helper function that gets called from cfd destructor // REQUIRES: DB mutex held void RemoveColumnFamily(ColumnFamilyData* cfd); // column_families_ and column_family_data_ need to be protected: // * when mutating both conditions have to be satisfied: // 1. DB mutex locked // 2. thread currently in single-threaded write thread // * when reading, at least one condition needs to be satisfied: // 1. DB mutex locked // 2. accessed from a single-threaded write thread std::unordered_map column_families_; std::unordered_map column_family_data_; uint32_t max_column_family_; ColumnFamilyData* dummy_cfd_; // We don't hold the refcount here, since default column family always exists // We are also not responsible for cleaning up default_cfd_cache_. This is // just a cache that makes common case (accessing default column family) // faster ColumnFamilyData* default_cfd_cache_; const std::string db_name_; const ImmutableDBOptions* const db_options_; const FileOptions file_options_; Cache* table_cache_; WriteBufferManager* write_buffer_manager_; WriteController* write_controller_; BlockCacheTracer* const block_cache_tracer_; }; // We use ColumnFamilyMemTablesImpl to provide WriteBatch a way to access // memtables of different column families (specified by ID in the write batch) class ColumnFamilyMemTablesImpl : public ColumnFamilyMemTables { public: explicit ColumnFamilyMemTablesImpl(ColumnFamilySet* column_family_set) : column_family_set_(column_family_set), current_(nullptr) {} // Constructs a ColumnFamilyMemTablesImpl equivalent to one constructed // with the arguments used to construct *orig. explicit ColumnFamilyMemTablesImpl(ColumnFamilyMemTablesImpl* orig) : column_family_set_(orig->column_family_set_), current_(nullptr) {} // sets current_ to ColumnFamilyData with column_family_id // returns false if column family doesn't exist // REQUIRES: use this function of DBImpl::column_family_memtables_ should be // under a DB mutex OR from a write thread bool Seek(uint32_t column_family_id) override; // Returns log number of the selected column family // REQUIRES: under a DB mutex OR from a write thread uint64_t GetLogNumber() const override; // REQUIRES: Seek() called first // REQUIRES: use this function of DBImpl::column_family_memtables_ should be // under a DB mutex OR from a write thread virtual MemTable* GetMemTable() const override; // Returns column family handle for the selected column family // REQUIRES: use this function of DBImpl::column_family_memtables_ should be // under a DB mutex OR from a write thread virtual ColumnFamilyHandle* GetColumnFamilyHandle() override; // Cannot be called while another thread is calling Seek(). // REQUIRES: use this function of DBImpl::column_family_memtables_ should be // under a DB mutex OR from a write thread virtual ColumnFamilyData* current() override { return current_; } private: ColumnFamilySet* column_family_set_; ColumnFamilyData* current_; ColumnFamilyHandleInternal handle_; }; extern uint32_t GetColumnFamilyID(ColumnFamilyHandle* column_family); extern const Comparator* GetColumnFamilyUserComparator( ColumnFamilyHandle* column_family); } // namespace ROCKSDB_NAMESPACE