// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include "memory/memory_allocator.h" #include "table/block_based/block.h" #include "table/block_based/block_type.h" #include "table/format.h" namespace ROCKSDB_NAMESPACE { // Retrieves a single block of a given file. Utilizes the prefetch buffer and/or // persistent cache provided (if any) to try to avoid reading from the file // directly. Note that both the prefetch buffer and the persistent cache are // optional; also, note that the persistent cache may be configured to store either // compressed or uncompressed blocks. // // If the retrieved block is compressed and the do_uncompress flag is set, // BlockFetcher uncompresses the block (using the uncompression dictionary, // if provided, to prime the compression algorithm), and returns the resulting // uncompressed block data. Otherwise, it returns the original block. // // Two read options affect the behavior of BlockFetcher: if verify_checksums is // true, the checksum of the (original) block is checked; if fill_cache is true, // the block is added to the persistent cache if needed. // // Memory for uncompressed and compressed blocks is allocated as needed // using memory_allocator and memory_allocator_compressed, respectively // (if provided; otherwise, the default allocator is used). class BlockFetcher { public: BlockFetcher(RandomAccessFileReader* file, FilePrefetchBuffer* prefetch_buffer, const Footer& footer, const ReadOptions& read_options, const BlockHandle& handle, BlockContents* contents, const ImmutableCFOptions& ioptions, bool do_uncompress, bool maybe_compressed, BlockType block_type, const UncompressionDict& uncompression_dict, const PersistentCacheOptions& cache_options, MemoryAllocator* memory_allocator = nullptr, MemoryAllocator* memory_allocator_compressed = nullptr, bool for_compaction = false) : file_(file), prefetch_buffer_(prefetch_buffer), footer_(footer), read_options_(read_options), handle_(handle), contents_(contents), ioptions_(ioptions), do_uncompress_(do_uncompress), maybe_compressed_(maybe_compressed), block_type_(block_type), uncompression_dict_(uncompression_dict), cache_options_(cache_options), memory_allocator_(memory_allocator), memory_allocator_compressed_(memory_allocator_compressed), for_compaction_(for_compaction) {} Status ReadBlockContents(); CompressionType get_compression_type() const { return compression_type_; } private: static const uint32_t kDefaultStackBufferSize = 5000; RandomAccessFileReader* file_; FilePrefetchBuffer* prefetch_buffer_; const Footer& footer_; const ReadOptions read_options_; const BlockHandle& handle_; BlockContents* contents_; const ImmutableCFOptions& ioptions_; bool do_uncompress_; bool maybe_compressed_; BlockType block_type_; const UncompressionDict& uncompression_dict_; const PersistentCacheOptions& cache_options_; MemoryAllocator* memory_allocator_; MemoryAllocator* memory_allocator_compressed_; Status status_; Slice slice_; char* used_buf_ = nullptr; size_t block_size_; CacheAllocationPtr heap_buf_; CacheAllocationPtr compressed_buf_; char stack_buf_[kDefaultStackBufferSize]; bool got_from_prefetch_buffer_ = false; ROCKSDB_NAMESPACE::CompressionType compression_type_; bool for_compaction_ = false; // return true if found bool TryGetUncompressBlockFromPersistentCache(); // return true if found bool TryGetFromPrefetchBuffer(); bool TryGetCompressedBlockFromPersistentCache(); void PrepareBufferForBlockFromFile(); // Copy content from used_buf_ to new heap buffer. void CopyBufferToHeap(); void GetBlockContents(); void InsertCompressedBlockToPersistentCacheIfNeeded(); void InsertUncompressedBlockToPersistentCacheIfNeeded(); void CheckBlockChecksum(); }; } // namespace ROCKSDB_NAMESPACE