// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // #pragma once #include #include "db/dbformat.h" #include "rocksdb/comparator.h" #include "rocksdb/iterator.h" #include "rocksdb/status.h" #include "table/format.h" namespace ROCKSDB_NAMESPACE { class PinnedIteratorsManager; struct IterateResult { Slice key; bool may_be_out_of_upper_bound; }; template class InternalIteratorBase : public Cleanable { public: InternalIteratorBase() {} // No copying allowed InternalIteratorBase(const InternalIteratorBase&) = delete; InternalIteratorBase& operator=(const InternalIteratorBase&) = delete; virtual ~InternalIteratorBase() {} // An iterator is either positioned at a key/value pair, or // not valid. This method returns true iff the iterator is valid. // Always returns false if !status().ok(). virtual bool Valid() const = 0; // Position at the first key in the source. The iterator is Valid() // after this call iff the source is not empty. virtual void SeekToFirst() = 0; // Position at the last key in the source. The iterator is // Valid() after this call iff the source is not empty. virtual void SeekToLast() = 0; // Position at the first key in the source that at or past target // The iterator is Valid() after this call iff the source contains // an entry that comes at or past target. // All Seek*() methods clear any error status() that the iterator had prior to // the call; after the seek, status() indicates only the error (if any) that // happened during the seek, not any past errors. virtual void Seek(const Slice& target) = 0; // Position at the first key in the source that at or before target // The iterator is Valid() after this call iff the source contains // an entry that comes at or before target. virtual void SeekForPrev(const Slice& target) = 0; // Moves to the next entry in the source. After this call, Valid() is // true iff the iterator was not positioned at the last entry in the source. // REQUIRES: Valid() virtual void Next() = 0; // Moves to the next entry in the source, and return result. Iterator // implementation should override this method to help methods inline better, // or when MayBeOutOfUpperBound() is non-trivial. // REQUIRES: Valid() virtual bool NextAndGetResult(IterateResult* result) { Next(); bool is_valid = Valid(); if (is_valid) { result->key = key(); // Default may_be_out_of_upper_bound to true to avoid unnecessary virtual // call. If an implementation has non-trivial MayBeOutOfUpperBound(), // it should also override NextAndGetResult(). result->may_be_out_of_upper_bound = true; assert(MayBeOutOfUpperBound()); } return is_valid; } // Moves to the previous entry in the source. After this call, Valid() is // true iff the iterator was not positioned at the first entry in source. // REQUIRES: Valid() virtual void Prev() = 0; // Return the key for the current entry. The underlying storage for // the returned slice is valid only until the next modification of // the iterator. // REQUIRES: Valid() virtual Slice key() const = 0; // Return user key for the current entry. // REQUIRES: Valid() virtual Slice user_key() const { return ExtractUserKey(key()); } // Return the value for the current entry. The underlying storage for // the returned slice is valid only until the next modification of // the iterator. // REQUIRES: Valid() virtual TValue value() const = 0; // If an error has occurred, return it. Else return an ok status. // If non-blocking IO is requested and this operation cannot be // satisfied without doing some IO, then this returns Status::Incomplete(). virtual Status status() const = 0; // True if the iterator is invalidated because it reached a key that is above // the iterator upper bound. Used by LevelIterator to decide whether it should // stop or move on to the next file. // Important: if iterator reached the end of the file without encountering any // keys above the upper bound, IsOutOfBound() must return false. virtual bool IsOutOfBound() { return false; } // Keys return from this iterator can be smaller than iterate_lower_bound. virtual bool MayBeOutOfLowerBound() { return true; } // Keys return from this iterator can be larger or equal to // iterate_upper_bound. virtual bool MayBeOutOfUpperBound() { return true; } // Pass the PinnedIteratorsManager to the Iterator, most Iterators dont // communicate with PinnedIteratorsManager so default implementation is no-op // but for Iterators that need to communicate with PinnedIteratorsManager // they will implement this function and use the passed pointer to communicate // with PinnedIteratorsManager. virtual void SetPinnedItersMgr(PinnedIteratorsManager* /*pinned_iters_mgr*/) { } // If true, this means that the Slice returned by key() is valid as long as // PinnedIteratorsManager::ReleasePinnedData is not called and the // Iterator is not deleted. // // IsKeyPinned() is guaranteed to always return true if // - Iterator is created with ReadOptions::pin_data = true // - DB tables were created with BlockBasedTableOptions::use_delta_encoding // set to false. virtual bool IsKeyPinned() const { return false; } // If true, this means that the Slice returned by value() is valid as long as // PinnedIteratorsManager::ReleasePinnedData is not called and the // Iterator is not deleted. virtual bool IsValuePinned() const { return false; } virtual Status GetProperty(std::string /*prop_name*/, std::string* /*prop*/) { return Status::NotSupported(""); } protected: void SeekForPrevImpl(const Slice& target, const Comparator* cmp) { Seek(target); if (!Valid()) { SeekToLast(); } while (Valid() && cmp->Compare(target, key()) < 0) { Prev(); } } bool is_mutable_; }; using InternalIterator = InternalIteratorBase; // Return an empty iterator (yields nothing). template extern InternalIteratorBase* NewEmptyInternalIterator(); // Return an empty iterator with the specified status. template extern InternalIteratorBase* NewErrorInternalIterator( const Status& status); // Return an empty iterator with the specified status, allocated arena. template extern InternalIteratorBase* NewErrorInternalIterator( const Status& status, Arena* arena); } // namespace ROCKSDB_NAMESPACE