// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). #pragma once #ifndef ROCKSDB_LITE #include #include #include "db/dbformat.h" #include "db/read_callback.h" #include "rocksdb/db.h" #include "rocksdb/slice.h" #include "rocksdb/status.h" #include "rocksdb/types.h" namespace ROCKSDB_NAMESPACE { struct TransactionKeyMapInfo { // Earliest sequence number that is relevant to this transaction for this key SequenceNumber seq; uint32_t num_writes; uint32_t num_reads; bool exclusive; explicit TransactionKeyMapInfo(SequenceNumber seq_no) : seq(seq_no), num_writes(0), num_reads(0), exclusive(false) {} // Used in PopSavePoint to collapse two savepoints together. void Merge(const TransactionKeyMapInfo& info) { assert(seq <= info.seq); num_reads += info.num_reads; num_writes += info.num_writes; exclusive |= info.exclusive; } }; using TransactionKeyMap = std::unordered_map>; class DBImpl; struct SuperVersion; class WriteBatchWithIndex; class TransactionUtil { public: // Verifies there have been no commits to this key in the db since this // sequence number. // // If cache_only is true, then this function will not attempt to read any // SST files. This will make it more likely this function will // return an error if it is unable to determine if there are any conflicts. // // See comment of CheckKey() for explanation of `snap_seq`, `snap_checker` // and `min_uncommitted`. // // Returns OK on success, BUSY if there is a conflicting write, or other error // status for any unexpected errors. static Status CheckKeyForConflicts( DBImpl* db_impl, ColumnFamilyHandle* column_family, const std::string& key, SequenceNumber snap_seq, bool cache_only, ReadCallback* snap_checker = nullptr, SequenceNumber min_uncommitted = kMaxSequenceNumber); // For each key,SequenceNumber pair in the TransactionKeyMap, this function // will verify there have been no writes to the key in the db since that // sequence number. // // Returns OK on success, BUSY if there is a conflicting write, or other error // status for any unexpected errors. // // REQUIRED: this function should only be called on the write thread or if the // mutex is held. static Status CheckKeysForConflicts(DBImpl* db_impl, const TransactionKeyMap& keys, bool cache_only); private: // If `snap_checker` == nullptr, writes are always commited in sequence number // order. All sequence number <= `snap_seq` will not conflict with any // write, and all keys > `snap_seq` of `key` will trigger conflict. // If `snap_checker` != nullptr, writes may not commit in sequence number // order. In this case `min_uncommitted` is a lower bound. // seq < `min_uncommitted`: no conflict // seq > `snap_seq`: applicable to conflict // `min_uncommitted` <= seq <= `snap_seq`: call `snap_checker` to determine. static Status CheckKey(DBImpl* db_impl, SuperVersion* sv, SequenceNumber earliest_seq, SequenceNumber snap_seq, const std::string& key, bool cache_only, ReadCallback* snap_checker = nullptr, SequenceNumber min_uncommitted = kMaxSequenceNumber); }; } // namespace ROCKSDB_NAMESPACE #endif // ROCKSDB_LITE