/* * This file is open source software, licensed to you under the terms * of the Apache License, Version 2.0 (the "License"). See the NOTICE file * distributed with this work for additional information regarding copyright * ownership. You may not use this file except in compliance with the License. * * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ /* * Copyright (C) 2014 Cloudius Systems, Ltd. */ #include #include #include #include #include using namespace seastar; using namespace net; using namespace std::chrono_literals; class client { private: udp_channel _chan; uint64_t n_sent {}; uint64_t n_received {}; uint64_t n_failed {}; timer<> _stats_timer; public: void start(ipv4_addr server_addr) { std::cout << "Sending to " << server_addr << std::endl; _chan = make_udp_channel(); _stats_timer.set_callback([this] { std::cout << "Out: " << n_sent << " pps, \t"; std::cout << "Err: " << n_failed << " pps, \t"; std::cout << "In: " << n_received << " pps" << std::endl; n_sent = 0; n_received = 0; n_failed = 0; }); _stats_timer.arm_periodic(1s); // Run sender in background. (void)keep_doing([this, server_addr] { return _chan.send(server_addr, "hello!\n") .then_wrapped([this] (auto&& f) { try { f.get(); n_sent++; } catch (...) { n_failed++; } }); }); // Run receiver in background. (void)keep_doing([this] { return _chan.receive().then([this] (auto) { n_received++; }); }); } }; namespace bpo = boost::program_options; int main(int ac, char ** av) { client _client; app_template app; app.add_options() ("server", bpo::value(), "Server address") ; return app.run_deprecated(ac, av, [&_client, &app] { auto&& config = app.configuration(); _client.start(config["server"].as()); }); }