/* * Copyright (c) 2016-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under both the BSD-style license (found in the * LICENSE file in the root directory of this source tree) and the GPLv2 (found * in the COPYING file in the root directory of this source tree). */ #pragma once #include "utils/Range.h" #include #include #include #include namespace pzstd { /** * We put a skippable frame before each frame. * It contains a skippable frame magic number, the size of the skippable frame, * and the size of the next frame. * Each skippable frame is exactly 12 bytes in little endian format. * The first 8 bytes are for compatibility with the ZSTD format. * If we have N threads, the output will look like * * [0x184D2A50|4|size1] [frame1 of size size1] * [0x184D2A50|4|size2] [frame2 of size size2] * ... * [0x184D2A50|4|sizeN] [frameN of size sizeN] * * Each sizeX is 4 bytes. * * These skippable frames should allow us to skip through the compressed file * and only load at most N pages. */ class SkippableFrame { public: static constexpr std::size_t kSize = 12; private: std::uint32_t frameSize_; std::array data_; static constexpr std::uint32_t kSkippableFrameMagicNumber = 0x184D2A50; // Could be improved if the size fits in less bytes static constexpr std::uint32_t kFrameContentsSize = kSize - 8; public: // Write the skippable frame to data_ in LE format. explicit SkippableFrame(std::uint32_t size); // Read the skippable frame from bytes in LE format. static std::size_t tryRead(ByteRange bytes); ByteRange data() const { return {data_.data(), data_.size()}; } // Size of the next frame. std::size_t frameSize() const { return frameSize_; } }; }