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// (C) Copyright Jeremy Siek 2001.
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// Sample output:
//
// bits(0) = 00
// bits(1) = 01
// bits(2) = 10
// bits(3) = 11
#include <iostream>
#include <boost/dynamic_bitset.hpp>
int main()
{
const boost::dynamic_bitset<> b0(2, 0ul);
std::cout << "bits(0) = " << b0 << std::endl;
const boost::dynamic_bitset<> b1(2, 1ul);
std::cout << "bits(1) = " << b1 << std::endl;
const boost::dynamic_bitset<> b2(2, 2ul);
std::cout << "bits(2) = " << b2 << std::endl;
const boost::dynamic_bitset<> b3(2, 3ul);
std::cout << "bits(3) = " << b3 << std::endl;
return 0;
}
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