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path: root/src/mds/SimpleLock.h
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// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- 
// vim: ts=8 sw=2 smarttab
/*
 * Ceph - scalable distributed file system
 *
 * Copyright (C) 2004-2006 Sage Weil <sage@newdream.net>
 *
 * This is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License version 2.1, as published by the Free Software 
 * Foundation.  See file COPYING.
 * 
 */


#ifndef CEPH_SIMPLELOCK_H
#define CEPH_SIMPLELOCK_H

#include <boost/intrusive_ptr.hpp>

#include "MDSCacheObject.h"
#include "MDSContext.h"

// -- lock types --
// see CEPH_LOCK_*

extern "C" {
#include "locks.h"
}

#define CAP_ANY     0
#define CAP_LONER   1
#define CAP_XLOCKER 2

struct MDLockCache;
struct MDLockCacheItem;
struct MutationImpl;
typedef boost::intrusive_ptr<MutationImpl> MutationRef;

struct LockType {
  explicit LockType(int t) : type(t) {
    switch (type) {
    case CEPH_LOCK_DN:
    case CEPH_LOCK_IAUTH:
    case CEPH_LOCK_ILINK:
    case CEPH_LOCK_IXATTR:
    case CEPH_LOCK_ISNAP:
    case CEPH_LOCK_IFLOCK:
    case CEPH_LOCK_IPOLICY:
      sm = &sm_simplelock;
      break;
    case CEPH_LOCK_IDFT:
    case CEPH_LOCK_INEST:
      sm = &sm_scatterlock;
      break;
    case CEPH_LOCK_IFILE:
      sm = &sm_filelock;
      break;
    case CEPH_LOCK_DVERSION:
    case CEPH_LOCK_IVERSION:
      sm = &sm_locallock;
      break;
    default:
      sm = 0;
    }
  }

  int type;
  const sm_t *sm;
};


class SimpleLock {
public:
  // waiting
  static const uint64_t WAIT_RD          = (1<<0);  // to read
  static const uint64_t WAIT_WR          = (1<<1);  // to write
  static const uint64_t WAIT_XLOCK       = (1<<2);  // to xlock   (** dup)
  static const uint64_t WAIT_STABLE      = (1<<2);  // for a stable state
  static const uint64_t WAIT_REMOTEXLOCK = (1<<3);  // for a remote xlock
  static const int WAIT_BITS        = 4;
  static const uint64_t WAIT_ALL         = ((1<<WAIT_BITS)-1);

  static std::string_view get_state_name(int n) {
    switch (n) {
    case LOCK_UNDEF: return "UNDEF";
    case LOCK_SYNC: return "sync";
    case LOCK_LOCK: return "lock";

    case LOCK_PREXLOCK: return "prexlock";
    case LOCK_XLOCK: return "xlock";
    case LOCK_XLOCKDONE: return "xlockdone";
    case LOCK_XLOCKSNAP: return "xlocksnap";
    case LOCK_LOCK_XLOCK: return "lock->xlock";

    case LOCK_SYNC_LOCK: return "sync->lock";
    case LOCK_LOCK_SYNC: return "lock->sync";
    case LOCK_REMOTEXLOCK: return "remote_xlock";
    case LOCK_EXCL: return "excl";
    case LOCK_EXCL_SYNC: return "excl->sync";
    case LOCK_EXCL_LOCK: return "excl->lock";
    case LOCK_SYNC_EXCL: return "sync->excl";
    case LOCK_LOCK_EXCL: return "lock->excl";      

    case LOCK_XSYN: return "xsyn";
    case LOCK_XSYN_EXCL: return "xsyn->excl";
    case LOCK_EXCL_XSYN: return "excl->xsyn";
    case LOCK_XSYN_SYNC: return "xsyn->sync";
    case LOCK_XSYN_LOCK: return "xsyn->lock";
    case LOCK_XSYN_MIX: return "xsyn->mix";

    case LOCK_SYNC_MIX: return "sync->mix";
    case LOCK_SYNC_MIX2: return "sync->mix(2)";
    case LOCK_LOCK_TSYN: return "lock->tsyn";
      
    case LOCK_MIX_LOCK: return "mix->lock";
    case LOCK_MIX_LOCK2: return "mix->lock(2)";
    case LOCK_MIX: return "mix";
    case LOCK_MIX_TSYN: return "mix->tsyn";
      
    case LOCK_TSYN_MIX: return "tsyn->mix";
    case LOCK_TSYN_LOCK: return "tsyn->lock";
    case LOCK_TSYN: return "tsyn";

    case LOCK_MIX_SYNC: return "mix->sync";
    case LOCK_MIX_SYNC2: return "mix->sync(2)";
    case LOCK_EXCL_MIX: return "excl->mix";
    case LOCK_MIX_EXCL: return "mix->excl";

    case LOCK_PRE_SCAN: return "*->scan";
    case LOCK_SCAN: return "scan";

    case LOCK_SNAP_SYNC: return "snap->sync";

    default: ceph_abort(); return std::string_view();
    }
  }

  static std::string_view get_lock_type_name(int t) {
    switch (t) {
      case CEPH_LOCK_DN: return "dn";
      case CEPH_LOCK_DVERSION: return "dversion";
      case CEPH_LOCK_IVERSION: return "iversion";
      case CEPH_LOCK_IFILE: return "ifile";
      case CEPH_LOCK_IAUTH: return "iauth";
      case CEPH_LOCK_ILINK: return "ilink";
      case CEPH_LOCK_IDFT: return "idft";
      case CEPH_LOCK_INEST: return "inest";
      case CEPH_LOCK_IXATTR: return "ixattr";
      case CEPH_LOCK_ISNAP: return "isnap";
      case CEPH_LOCK_IFLOCK: return "iflock";
      case CEPH_LOCK_IPOLICY: return "ipolicy";
      default: return "unknown";
    }
  }

  static std::string_view get_lock_action_name(int a) {
    switch (a) {
      case LOCK_AC_SYNC: return "sync";
      case LOCK_AC_MIX: return "mix";
      case LOCK_AC_LOCK: return "lock";
      case LOCK_AC_LOCKFLUSHED: return "lockflushed";

      case LOCK_AC_SYNCACK: return "syncack";
      case LOCK_AC_MIXACK: return "mixack";
      case LOCK_AC_LOCKACK: return "lockack";

      case LOCK_AC_REQSCATTER: return "reqscatter";
      case LOCK_AC_REQUNSCATTER: return "requnscatter";
      case LOCK_AC_NUDGE: return "nudge";
      case LOCK_AC_REQRDLOCK: return "reqrdlock";
      default: return "???";
    }
  }

  SimpleLock(MDSCacheObject *o, LockType *lt) :
    type(lt),
    parent(o)
  {}
  virtual ~SimpleLock() {}

  client_t get_excl_client() const {
    return have_more() ? more()->excl_client : -1;
  }
  void set_excl_client(client_t c) {
    if (c < 0 && !have_more())
      return;  // default is -1
    more()->excl_client = c;
  }

  virtual bool is_scatterlock() const {
    return false;
  }
  virtual bool is_locallock() const {
    return false;
  }

  // parent
  MDSCacheObject *get_parent() { return parent; }
  int get_type() const { return type->type; }
  const sm_t* get_sm() const { return type->sm; }

  int get_wait_shift() const;
  int get_cap_shift() const;
  int get_cap_mask() const;

  void decode_locked_state(const ceph::buffer::list& bl) {
    parent->decode_lock_state(type->type, bl);
  }
  void encode_locked_state(ceph::buffer::list& bl) {
    parent->encode_lock_state(type->type, bl);
  }
  void finish_waiters(uint64_t mask, int r=0) {
    parent->finish_waiting(mask << get_wait_shift(), r);
  }
  void take_waiting(uint64_t mask, MDSContext::vec& ls) {
    parent->take_waiting(mask << get_wait_shift(), ls);
  }
  void add_waiter(uint64_t mask, MDSContext *c) {
    parent->add_waiter((mask << get_wait_shift()) | MDSCacheObject::WAIT_ORDERED, c);
  }
  bool is_waiter_for(uint64_t mask) const {
    return parent->is_waiter_for(mask << get_wait_shift());
  }

  bool is_cached() const {
    return state_flags & CACHED;
  }
  void add_cache(MDLockCacheItem& item);
  void remove_cache(MDLockCacheItem& item);
  std::vector<MDLockCache*> get_active_caches();

  // state
  int get_state() const { return state; }
  int set_state(int s) { 
    state = s; 
    //assert(!is_stable() || gather_set.size() == 0);  // gather should be empty in stable states.
    return s;
  }
  void set_state_rejoin(int s, MDSContext::vec& waiters, bool survivor) {
    ceph_assert(!get_parent()->is_auth());

    // If lock in the replica object was not in SYNC state when auth mds of the object failed.
    // Auth mds of the object may take xlock on the lock and change the object when replaying
    // unsafe requests.
    if (!survivor || state != LOCK_SYNC)
      mark_need_recover();

    state = s;

    if (is_stable())
      take_waiting(SimpleLock::WAIT_ALL, waiters);
  }

  bool is_stable() const {
    return get_sm()->states[state].next == 0;
  }
  bool is_unstable_and_locked() const {
    return (!is_stable() && is_locked());
  }
  bool is_locked() const {
    return is_rdlocked() || is_wrlocked() || is_xlocked();
  }
  int get_next_state() {
    return get_sm()->states[state].next;
  }

  bool is_sync_and_unlocked() const {
    return
      get_state() == LOCK_SYNC &&
      !is_rdlocked() &&
      !is_leased() &&
      !is_wrlocked() &&
      !is_xlocked();
  }

  /*
  bool fw_rdlock_to_auth() {
    return get_sm()->states[state].can_rdlock == FW;
  }
  */
  bool req_rdlock_from_auth() {
    return get_sm()->states[state].can_rdlock == REQ;
  }

  // gather set
  static std::set<int32_t> empty_gather_set;

  // int32_t: <0 is client, >=0 is MDS rank
  const std::set<int32_t>& get_gather_set() const {
    return have_more() ? more()->gather_set : empty_gather_set;
  }

  void init_gather() {
    for (const auto& p : parent->get_replicas()) {
      more()->gather_set.insert(p.first);
    }
  }
  bool is_gathering() const {
    return have_more() && !more()->gather_set.empty();
  }
  bool is_gathering(int32_t i) const {
    return have_more() && more()->gather_set.count(i);
  }
  void clear_gather() {
    if (have_more())
      more()->gather_set.clear();
  }
  void remove_gather(int32_t i) {
    if (have_more())
      more()->gather_set.erase(i);
  }

  virtual bool is_dirty() const { return false; }
  virtual bool is_stale() const { return false; }
  virtual bool is_flushing() const { return false; }
  virtual bool is_flushed() const { return false; }
  virtual void clear_flushed() { }

  // can_*
  bool can_lease(client_t client) const {
    return get_sm()->states[state].can_lease == ANY ||
      (get_sm()->states[state].can_lease == AUTH && parent->is_auth()) ||
      (get_sm()->states[state].can_lease == XCL && client >= 0 && get_xlock_by_client() == client);
  }
  bool can_read(client_t client) const {
    return get_sm()->states[state].can_read == ANY ||
      (get_sm()->states[state].can_read == AUTH && parent->is_auth()) ||
      (get_sm()->states[state].can_read == XCL && client >= 0 && get_xlock_by_client() == client);
  }
  bool can_read_projected(client_t client) const {
    return get_sm()->states[state].can_read_projected == ANY ||
      (get_sm()->states[state].can_read_projected == AUTH && parent->is_auth()) ||
      (get_sm()->states[state].can_read_projected == XCL && client >= 0 && get_xlock_by_client() == client);
  }
  bool can_rdlock(client_t client) const {
    return get_sm()->states[state].can_rdlock == ANY ||
      (get_sm()->states[state].can_rdlock == AUTH && parent->is_auth()) ||
      (get_sm()->states[state].can_rdlock == XCL && client >= 0 && get_xlock_by_client() == client);
  }
  bool can_wrlock(client_t client) const {
    return get_sm()->states[state].can_wrlock == ANY ||
      (get_sm()->states[state].can_wrlock == AUTH && parent->is_auth()) ||
      (get_sm()->states[state].can_wrlock == XCL && client >= 0 && (get_xlock_by_client() == client ||
								    get_excl_client() == client));
  }
  bool can_force_wrlock(client_t client) const {
    return get_sm()->states[state].can_force_wrlock == ANY ||
      (get_sm()->states[state].can_force_wrlock == AUTH && parent->is_auth()) ||
      (get_sm()->states[state].can_force_wrlock == XCL && client >= 0 && (get_xlock_by_client() == client ||
									  get_excl_client() == client));
  }
  bool can_xlock(client_t client) const {
    return get_sm()->states[state].can_xlock == ANY ||
      (get_sm()->states[state].can_xlock == AUTH && parent->is_auth()) ||
      (get_sm()->states[state].can_xlock == XCL && client >= 0 && get_xlock_by_client() == client);
  }

  // rdlock
  bool is_rdlocked() const { return num_rdlock > 0; }
  int get_rdlock() { 
    if (!num_rdlock)
      parent->get(MDSCacheObject::PIN_LOCK);
    return ++num_rdlock; 
  }
  int put_rdlock() {
    ceph_assert(num_rdlock>0);
    --num_rdlock;
    if (num_rdlock == 0)
      parent->put(MDSCacheObject::PIN_LOCK);
    return num_rdlock;
  }
  int get_num_rdlocks() const {
    return num_rdlock;
  }

  // wrlock
  void get_wrlock(bool force=false) {
    //assert(can_wrlock() || force);
    if (more()->num_wrlock == 0)
      parent->get(MDSCacheObject::PIN_LOCK);
    ++more()->num_wrlock;
  }
  void put_wrlock() {
    --more()->num_wrlock;
    if (more()->num_wrlock == 0) {
      parent->put(MDSCacheObject::PIN_LOCK);
      try_clear_more();
    }
  }
  bool is_wrlocked() const {
    return have_more() && more()->num_wrlock > 0;
  }
  int get_num_wrlocks() const {
    return have_more() ? more()->num_wrlock : 0;
  }

  // xlock
  void get_xlock(MutationRef who, client_t client) { 
    ceph_assert(get_xlock_by() == MutationRef());
    ceph_assert(state == LOCK_XLOCK || is_locallock() ||
	   state == LOCK_LOCK /* if we are a peer */);
    parent->get(MDSCacheObject::PIN_LOCK);
    more()->num_xlock++;
    more()->xlock_by = who; 
    more()->xlock_by_client = client;
  }
  void set_xlock_done() {
    ceph_assert(more()->xlock_by);
    ceph_assert(state == LOCK_XLOCK || is_locallock() ||
	   state == LOCK_LOCK /* if we are a peer */);
    if (!is_locallock())
      state = LOCK_XLOCKDONE;
    more()->xlock_by.reset();
  }
  void put_xlock() {
    ceph_assert(state == LOCK_XLOCK || state == LOCK_XLOCKDONE ||
	   state == LOCK_XLOCKSNAP || state == LOCK_LOCK_XLOCK ||
	   state == LOCK_LOCK  || /* if we are a leader of a peer */
	   is_locallock());
    --more()->num_xlock;
    parent->put(MDSCacheObject::PIN_LOCK);
    if (more()->num_xlock == 0) {
      more()->xlock_by.reset();
      more()->xlock_by_client = -1;
      try_clear_more();
    }
  }
  bool is_xlocked() const {
    return have_more() && more()->num_xlock > 0;
  }
  int get_num_xlocks() const {
    return have_more() ? more()->num_xlock : 0;
  }
  client_t get_xlock_by_client() const {
    return have_more() ? more()->xlock_by_client : -1;
  }
  bool is_xlocked_by_client(client_t c) const {
    return have_more() ? more()->xlock_by_client == c : false;
  }
  MutationRef get_xlock_by() const {
    return have_more() ? more()->xlock_by : MutationRef();
  }
  
  // lease
  bool is_leased() const {
    return state_flags & LEASED;
  }
  void get_client_lease() {
    ceph_assert(!is_leased());
    state_flags |= LEASED;
  }
  void put_client_lease() {
    ceph_assert(is_leased());
    state_flags &= ~LEASED;
  }

  bool needs_recover() const {
    return state_flags & NEED_RECOVER;
  }
  void mark_need_recover() {
    state_flags |= NEED_RECOVER;
  }
  void clear_need_recover() {
    state_flags &= ~NEED_RECOVER;
  }

  // encode/decode
  void encode(ceph::buffer::list& bl) const {
    ENCODE_START(2, 2, bl);
    encode(state, bl);
    if (have_more())
      encode(more()->gather_set, bl);
    else
      encode(empty_gather_set, bl);
    ENCODE_FINISH(bl);
  }
  void decode(ceph::buffer::list::const_iterator& p) {
    DECODE_START(2, p);
    decode(state, p);
    std::set<__s32> g;
    decode(g, p);
    if (!g.empty())
      more()->gather_set.swap(g);
    DECODE_FINISH(p);
  }
  void encode_state_for_replica(ceph::buffer::list& bl) const {
    __s16 s = get_replica_state();
    using ceph::encode;
    encode(s, bl);
  }
  void decode_state(ceph::buffer::list::const_iterator& p, bool is_new=true) {
    using ceph::decode;
    __s16 s;
    decode(s, p);
    if (is_new)
      state = s;
  }
  void decode_state_rejoin(ceph::buffer::list::const_iterator& p, MDSContext::vec& waiters, bool survivor) {
    __s16 s;
    using ceph::decode;
    decode(s, p);
    set_state_rejoin(s, waiters, survivor);
  }

  // caps
  bool is_loner_mode() const {
    return get_sm()->states[state].loner;
  }
  int gcaps_allowed_ever() const {
    return parent->is_auth() ? get_sm()->allowed_ever_auth : get_sm()->allowed_ever_replica;
  }
  int gcaps_allowed(int who, int s=-1) const {
    if (s < 0) s = state;
    if (parent->is_auth()) {
      if (get_xlock_by_client() >= 0 && who == CAP_XLOCKER)
	return get_sm()->states[s].xlocker_caps | get_sm()->states[s].caps; // xlocker always gets more
      else if (is_loner_mode() && who == CAP_ANY)
	return get_sm()->states[s].caps;
      else 
	return get_sm()->states[s].loner_caps | get_sm()->states[s].caps;  // loner always gets more
    } else 
      return get_sm()->states[s].replica_caps;
  }
  int gcaps_careful() const {
    if (get_num_wrlocks())
      return get_sm()->careful;
    return 0;
  }

  int gcaps_xlocker_mask(client_t client) const {
    if (client == get_xlock_by_client())
      return type->type == CEPH_LOCK_IFILE ? 0xf : (CEPH_CAP_GSHARED|CEPH_CAP_GEXCL);
    return 0;
  }

  // simplelock specifics
  int get_replica_state() const {
    return get_sm()->states[state].replica_state;
  }
  void export_twiddle() {
    clear_gather();
    state = get_replica_state();
  }

  bool remove_replica(int from) {
    if (is_gathering(from)) {
      remove_gather(from);
      if (!is_gathering())
	return true;
    }
    return false;
  }
  bool do_import(int from, int to) {
    if (!is_stable()) {
      remove_gather(from);
      remove_gather(to);
      if (!is_gathering())
	return true;
    }
    if (!is_stable() && !is_gathering())
      return true;
    return false;
  }

  void _print(std::ostream& out) const {
    out << get_lock_type_name(get_type()) << " ";
    out << get_state_name(get_state());
    if (!get_gather_set().empty())
      out << " g=" << get_gather_set();
    if (is_leased())
      out << " l";
    if (is_rdlocked()) 
      out << " r=" << get_num_rdlocks();
    if (is_wrlocked()) 
      out << " w=" << get_num_wrlocks();
    if (is_xlocked()) {
      out << " x=" << get_num_xlocks();
      if (get_xlock_by())
	out << " by " << get_xlock_by();
    }
    /*if (is_stable())
      out << " stable";
    else
      out << " unstable";
    */
  }

  /**
   * Write bare values (caller must be in an object section)
   * to formatter, or nothing if is_sync_and_unlocked.
   */
  void dump(ceph::Formatter *f) const;

  virtual void print(std::ostream& out) const {
    out << "(";
    _print(out);
    out << ")";
  }

  LockType *type;

protected:
  // parent (what i lock)
  MDSCacheObject *parent;

  // lock state
  __s16 state = LOCK_SYNC;
  __s16 state_flags = 0;

  enum {
    LEASED		= 1 << 0,
    NEED_RECOVER	= 1 << 1,
    CACHED		= 1 << 2,
  };

private:
  // XXX not in mempool
  struct unstable_bits_t {
    unstable_bits_t();

    bool empty() {
      return
	gather_set.empty() &&
	num_wrlock == 0 &&
	num_xlock == 0 &&
	xlock_by.get() == NULL &&
	xlock_by_client == -1 &&
	excl_client == -1 &&
	lock_caches.empty();
    }

    std::set<__s32> gather_set;  // auth+rep.  >= 0 is mds, < 0 is client

    // local state
    int num_wrlock = 0, num_xlock = 0;
    MutationRef xlock_by;
    client_t xlock_by_client = -1;
    client_t excl_client = -1;

    elist<MDLockCacheItem*> lock_caches;
  };

  bool have_more() const { return _unstable ? true : false; }
  unstable_bits_t *more() const {
    if (!_unstable)
      _unstable.reset(new unstable_bits_t);
    return _unstable.get();
  }
  void try_clear_more() {
    if (_unstable && _unstable->empty()) {
      _unstable.reset();
    }
  }

  int num_rdlock = 0;

  mutable std::unique_ptr<unstable_bits_t> _unstable;
};
WRITE_CLASS_ENCODER(SimpleLock)

inline std::ostream& operator<<(std::ostream& out, const SimpleLock& l) 
{
  l.print(out);
  return out;
}
#endif