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+/* exclude.h -- declarations for excluding file names
+
+ Copyright (C) 1992-1994, 1997, 1999, 2001-2003, 2005-2006, 2009-2022 Free
+ Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>. */
+
+#ifndef _GL_EXCLUDE_H
+#define _GL_EXCLUDE_H 1
+
+#include <stdbool.h>
+#include <stdio.h>
+
+/* Written by Paul Eggert <eggert@twinsun.com>
+ and Sergey Poznyakoff <gray@gnu.org> */
+
+/* Exclude options, which can be ORed with fnmatch options. */
+
+/* Patterns must match the start of file names, instead of matching
+ anywhere after a '/'. */
+#define EXCLUDE_ANCHORED (1 << 30)
+
+/* Include instead of exclude. */
+#define EXCLUDE_INCLUDE (1 << 29)
+
+/* '?', '*', '[', and '\\' are special in patterns. Without this
+ option, these characters are ordinary and fnmatch is not used. */
+#define EXCLUDE_WILDCARDS (1 << 28)
+
+/* Patterns are POSIX extended regular expressions */
+#define EXCLUDE_REGEX (1 << 27)
+
+/* Allocate storage for the pattern */
+#define EXCLUDE_ALLOC (1 << 26)
+
+struct exclude;
+
+bool fnmatch_pattern_has_wildcards (const char *, int) _GL_ATTRIBUTE_PURE;
+
+void free_exclude (struct exclude *)
+ _GL_ATTRIBUTE_NONNULL ((1));
+struct exclude *new_exclude (void)
+ _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_RETURNS_NONNULL
+ _GL_ATTRIBUTE_DEALLOC (free_exclude, 1);
+void add_exclude (struct exclude *, char const *, int);
+int add_exclude_file (void (*) (struct exclude *, char const *, int),
+ struct exclude *, char const *, int, char);
+int add_exclude_fp (void (*) (struct exclude *, char const *, int, void *),
+ struct exclude *, FILE *, int, char, void *);
+bool excluded_file_name (struct exclude const *, char const *);
+void exclude_add_pattern_buffer (struct exclude *ex, char *buf);
+bool exclude_fnmatch (char const *, char const *, int);
+
+#endif /* _GL_EXCLUDE_H */