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+/* Generate random permutations.
+
+ Copyright (C) 2006-2022 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>. */
+
+/* Written by Paul Eggert. */
+
+#include <config.h>
+
+#include "randperm.h"
+
+#include <limits.h>
+#include <stdint.h>
+#include <stdlib.h>
+
+#include "attribute.h"
+#include "count-leading-zeros.h"
+#include "hash.h"
+#include "verify.h"
+#include "xalloc.h"
+
+/* Return the floor of the log base 2 of N. If N is zero, return -1. */
+
+ATTRIBUTE_CONST static int
+floor_lg (size_t n)
+{
+ verify (SIZE_WIDTH <= ULLONG_WIDTH);
+ return (n == 0 ? -1
+ : SIZE_WIDTH <= UINT_WIDTH
+ ? UINT_WIDTH - 1 - count_leading_zeros (n)
+ : SIZE_WIDTH <= ULONG_WIDTH
+ ? ULONG_WIDTH - 1 - count_leading_zeros_l (n)
+ : ULLONG_WIDTH - 1 - count_leading_zeros_ll (n));
+}
+
+/* Return an upper bound on the number of random bytes needed to
+ generate the first H elements of a random permutation of N
+ elements. H must not exceed N. */
+
+size_t
+randperm_bound (size_t h, size_t n)
+{
+ /* Upper bound on number of bits needed to generate the first number
+ of the permutation. */
+ uintmax_t lg_n = floor_lg (n) + 1;
+
+ /* Upper bound on number of bits needed to generated the first H elements. */
+ uintmax_t ar = lg_n * h;
+
+ /* Convert the bit count to a byte count. */
+ size_t bound = (ar + CHAR_BIT - 1) / CHAR_BIT;
+
+ return bound;
+}
+
+/* Swap elements I and J in array V. */
+
+static void
+swap (size_t *v, size_t i, size_t j)
+{
+ size_t t = v[i];
+ v[i] = v[j];
+ v[j] = t;
+}
+
+/* Structures and functions for a sparse_map abstract data type that's
+ used to effectively swap elements I and J in array V like swap(),
+ but in a more memory efficient manner (when the number of permutations
+ performed is significantly less than the size of the input). */
+
+struct sparse_ent_
+{
+ size_t index;
+ size_t val;
+};
+
+static size_t
+sparse_hash_ (void const *x, size_t table_size)
+{
+ struct sparse_ent_ const *ent = x;
+ return ent->index % table_size;
+}
+
+static bool
+sparse_cmp_ (void const *x, void const *y)
+{
+ struct sparse_ent_ const *ent1 = x;
+ struct sparse_ent_ const *ent2 = y;
+ return ent1->index == ent2->index;
+}
+
+typedef Hash_table sparse_map;
+
+/* Initialize the structure for the sparse map,
+ when a best guess as to the number of entries
+ specified with SIZE_HINT. */
+
+static sparse_map *
+sparse_new (size_t size_hint)
+{
+ return hash_initialize (size_hint, NULL, sparse_hash_, sparse_cmp_, free);
+}
+
+/* Swap the values for I and J. If a value is not already present
+ then assume it's equal to the index. Update the value for
+ index I in array V. */
+
+static void
+sparse_swap (sparse_map *sv, size_t *v, size_t i, size_t j)
+{
+ struct sparse_ent_ *v1 = hash_remove (sv, &(struct sparse_ent_) {i,0});
+ struct sparse_ent_ *v2 = hash_remove (sv, &(struct sparse_ent_) {j,0});
+
+ /* FIXME: reduce the frequency of these mallocs. */
+ if (!v1)
+ {
+ v1 = xmalloc (sizeof *v1);
+ v1->index = v1->val = i;
+ }
+ if (!v2)
+ {
+ v2 = xmalloc (sizeof *v2);
+ v2->index = v2->val = j;
+ }
+
+ size_t t = v1->val;
+ v1->val = v2->val;
+ v2->val = t;
+ if (!hash_insert (sv, v1))
+ xalloc_die ();
+ if (!hash_insert (sv, v2))
+ xalloc_die ();
+
+ v[i] = v1->val;
+}
+
+static void
+sparse_free (sparse_map *sv)
+{
+ hash_free (sv);
+}
+
+
+/* From R, allocate and return a malloc'd array of the first H elements
+ of a random permutation of N elements. H must not exceed N.
+ Return NULL if H is zero. */
+
+size_t *
+randperm_new (struct randint_source *r, size_t h, size_t n)
+{
+ size_t *v;
+
+ switch (h)
+ {
+ case 0:
+ v = NULL;
+ break;
+
+ case 1:
+ v = xmalloc (sizeof *v);
+ v[0] = randint_choose (r, n);
+ break;
+
+ default:
+ {
+ /* The algorithm is essentially the same in both
+ the sparse and non sparse case. In the sparse case we use
+ a hash to implement sparse storage for the set of n numbers
+ we're shuffling. When to use the sparse method was
+ determined with the help of this script:
+
+ #!/bin/sh
+ for n in $(seq 2 32); do
+ for h in $(seq 2 32); do
+ test $h -gt $n && continue
+ for s in o n; do
+ test $s = o && shuf=shuf || shuf=./shuf
+ num=$(env time -f "$s:${h},${n} = %e,%M" \
+ $shuf -i0-$((2**$n-2)) -n$((2**$h-2)) | wc -l)
+ test $num = $((2**$h-2)) || echo "$s:${h},${n} = failed" >&2
+ done
+ done
+ done
+
+ This showed that if sparseness = n/h, then:
+
+ sparseness = 128 => .125 mem used, and about same speed
+ sparseness = 64 => .25 mem used, but 1.5 times slower
+ sparseness = 32 => .5 mem used, but 2 times slower
+
+ Also the memory usage was only significant when n > 128Ki
+ */
+ bool sparse = (n >= (128 * 1024)) && (n / h >= 32);
+
+ size_t i;
+ sparse_map *sv;
+
+ if (sparse)
+ {
+ sv = sparse_new (h * 2);
+ if (sv == NULL)
+ xalloc_die ();
+ v = xnmalloc (h, sizeof *v);
+ }
+ else
+ {
+ sv = NULL; /* To placate GCC's -Wuninitialized. */
+ v = xnmalloc (n, sizeof *v);
+ for (i = 0; i < n; i++)
+ v[i] = i;
+ }
+
+ for (i = 0; i < h; i++)
+ {
+ size_t j = i + randint_choose (r, n - i);
+ if (sparse)
+ sparse_swap (sv, v, i, j);
+ else
+ swap (v, i, j);
+ }
+
+ if (sparse)
+ sparse_free (sv);
+ else
+ v = xnrealloc (v, h, sizeof *v);
+ }
+ break;
+ }
+
+ return v;
+}