/* SELinux-related headers.
Copyright (C) 2007-2022 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see . */
/* Written by Jim Meyering, 2007. */
#ifndef SELINUX_CONTEXT_H
# define SELINUX_CONTEXT_H
# include
#ifndef _GL_INLINE_HEADER_BEGIN
#error "Please include config.h first."
#endif
_GL_INLINE_HEADER_BEGIN
#ifndef SE_CONTEXT_INLINE
# define SE_CONTEXT_INLINE _GL_INLINE
#endif
/* _GL_ATTRIBUTE_MAYBE_UNUSED declares that it is not a programming mistake if
the entity is not used. The compiler should not warn if the entity is not
used. */
#ifndef _GL_ATTRIBUTE_MAYBE_UNUSED
# if 0 /* no GCC or clang version supports this yet */
# define _GL_ATTRIBUTE_MAYBE_UNUSED [[__maybe_unused__]]
# elif defined __GNUC__ || defined __clang__
# define _GL_ATTRIBUTE_MAYBE_UNUSED __attribute__ ((__unused__))
# else
# define _GL_ATTRIBUTE_MAYBE_UNUSED
# endif
#endif
typedef int context_t;
SE_CONTEXT_INLINE context_t
context_new (_GL_ATTRIBUTE_MAYBE_UNUSED char const *s)
{ errno = ENOTSUP; return 0; }
SE_CONTEXT_INLINE char *
context_str (_GL_ATTRIBUTE_MAYBE_UNUSED context_t con)
{ errno = ENOTSUP; return (void *) 0; }
SE_CONTEXT_INLINE void context_free (_GL_ATTRIBUTE_MAYBE_UNUSED context_t c) {}
SE_CONTEXT_INLINE int
context_user_set (_GL_ATTRIBUTE_MAYBE_UNUSED context_t sc,
_GL_ATTRIBUTE_MAYBE_UNUSED char const *s)
{ errno = ENOTSUP; return -1; }
SE_CONTEXT_INLINE int
context_role_set (_GL_ATTRIBUTE_MAYBE_UNUSED context_t sc,
_GL_ATTRIBUTE_MAYBE_UNUSED char const *s)
{ errno = ENOTSUP; return -1; }
SE_CONTEXT_INLINE int
context_range_set (_GL_ATTRIBUTE_MAYBE_UNUSED context_t sc,
_GL_ATTRIBUTE_MAYBE_UNUSED char const *s)
{ errno = ENOTSUP; return -1; }
SE_CONTEXT_INLINE int
context_type_set (_GL_ATTRIBUTE_MAYBE_UNUSED context_t sc,
_GL_ATTRIBUTE_MAYBE_UNUSED char const *s)
{ errno = ENOTSUP; return -1; }
SE_CONTEXT_INLINE char *
context_type_get (_GL_ATTRIBUTE_MAYBE_UNUSED context_t sc)
{ errno = ENOTSUP; return (void *) 0; }
SE_CONTEXT_INLINE char *
context_range_get (_GL_ATTRIBUTE_MAYBE_UNUSED context_t sc)
{ errno = ENOTSUP; return (void *) 0; }
SE_CONTEXT_INLINE char *
context_role_get (_GL_ATTRIBUTE_MAYBE_UNUSED context_t sc)
{ errno = ENOTSUP; return (void *) 0; }
SE_CONTEXT_INLINE char *
context_user_get (_GL_ATTRIBUTE_MAYBE_UNUSED context_t sc)
{ errno = ENOTSUP; return (void *) 0; }
_GL_INLINE_HEADER_END
#endif