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/* Thread-local storage in multithreaded situations.
   Copyright (C) 2005-2022 Free Software Foundation, Inc.

   This file is free software: you can redistribute it and/or modify
   it under the terms of the GNU Lesser General Public License as
   published by the Free Software Foundation; either version 2.1 of the
   License, or (at your option) any later version.

   This file is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU Lesser General Public License for more details.

   You should have received a copy of the GNU Lesser General Public License
   along with this program.  If not, see <https://www.gnu.org/licenses/>.  */

/* Written by Bruno Haible <bruno@clisp.org>, 2005.  */

#include <config.h>

#include "glthread/tls.h"

/* ========================================================================= */

#if USE_ISOC_THREADS || USE_ISOC_AND_POSIX_THREADS

#endif

/* ========================================================================= */

#if USE_POSIX_THREADS

#endif

/* ========================================================================= */

#if USE_WINDOWS_THREADS

#endif

/* ========================================================================= */