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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
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tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /docs/contributing/build/building_mobile_firefox.rst
parentInitial commit. (diff)
downloadfirefox-esr-upstream.tar.xz
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Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+Firefox for Mobile Devices
+--------------------------
+
+We have several different mobile products aimed at different tasks,
+devices, and audiences:
+
+- Building **Firefox for Android** (codename: fenix). Our general-purpose
+ mobile browser is split into several different artifact layers:
+
+ - `The fenix Android application </mobile/android/fenix.html>`_
+ - `The android-components Android library <https://github.com/mozilla-mobile/firefox-android/tree/main/android-components>`_
+ - `The GeckoView platform </mobile/android/geckoview>`_
+
+- `Firefox for iOS <https://github.com/mozilla-mobile/firefox-ios>`_,
+ our general-purpose browser for iOS with desktop sync built-in.
+- Building **Firefox Focus**, our privacy-focused browser for
+
+ - `iOS <https://github.com/mozilla-mobile/focus-ios>`_
+ - `Android <https://github.com/mozilla-mobile/firefox-android/tree/main/focus-android>`_. This browser
+ also uses the android-components library and GeckoView platform, like Firefox for Android
+
+For both Desktop and Mobile development, please bear the following in
+mind:
+
+- While you can build Firefox on older hardware it can take quite a bit
+ of time to compile on slower machines. Having at least 8GB of RAM is
+ recommended, and more is always better. The build process is both CPU
+ and I/O intensive, so building on a machine with an SSD is also
+ strongly preferred.
+- Fast broadband internet is strongly recommended as well. Both the
+ development environment and the source code repository are quite
+ large.
+- Though you can build Firefox to run on 32-bit machines, the build
+ process for almost all of our products requires a 64-bit OS.