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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/chrome | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/test/chrome')
-rw-r--r-- | dom/canvas/test/chrome/chrome.ini | 11 | ||||
-rw-r--r-- | dom/canvas/test/chrome/test_drawWindow_widget_layers.html | 58 | ||||
-rw-r--r-- | dom/canvas/test/chrome/test_webgl_debug_renderer_info.html | 50 |
3 files changed, 119 insertions, 0 deletions
diff --git a/dom/canvas/test/chrome/chrome.ini b/dom/canvas/test/chrome/chrome.ini new file mode 100644 index 0000000000..79070ca3cf --- /dev/null +++ b/dom/canvas/test/chrome/chrome.ini @@ -0,0 +1,11 @@ +[DEFAULT] + +[test_webgl_debug_renderer_info.html] +subsuite = gpu +[test_drawWindow_widget_layers.html] +skip-if = + os == 'android' + os == 'linux' # Bug 1693807, Bug 1705410 + os == 'win' && ccov # Bug 1705410 + os == 'win' # Bug 1717900 +support-files = ../file_drawWindow_source.html ../file_drawWindow_common.js diff --git a/dom/canvas/test/chrome/test_drawWindow_widget_layers.html b/dom/canvas/test/chrome/test_drawWindow_widget_layers.html new file mode 100644 index 0000000000..9a1f7503bb --- /dev/null +++ b/dom/canvas/test/chrome/test_drawWindow_widget_layers.html @@ -0,0 +1,58 @@ +<!DOCTYPE HTML> +<html> +<head> + <meta charset="utf-8"> + <title>Test for canvas drawWindow</title> + <script src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></script> + <script src="chrome://mochikit/content/tests/SimpleTest/WindowSnapshot.js"></script> + <script type="application/javascript" src="file_drawWindow_common.js"></script> + <link rel="stylesheet" type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css"/> + <script type="application/javascript"> + + SimpleTest.waitForExplicitFinish(); + window.addEventListener("load", openSourceWindow); + + var sourceWindow; + + function openSourceWindow(event) { + if (event.target != document) { + return; + } + + // Add a little bottom padding to the window so that we don't capture the + // rounded corners at the bottom, which our GL drawing code on OS X draws + // for regular windows. + // (The reftest framework doesn't have this problem because it doesn't use + // a regular window with a titlebar, so there are no rounded corners.) + const WINDOW_INNER_WIDTH = CANVAS_WIDTH; + const WINDOW_INNER_HEIGHT = CANVAS_HEIGHT + 10; + + // Need to open as a toplevel chrome window so that + // DRAWWINDOW_USE_WIDGET_LAYERS is honored. + sourceWindow = window.browsingContext.topChromeWindow.open("file_drawWindow_source.html", "", + `chrome,width=${WINDOW_INNER_WIDTH},height=${WINDOW_INNER_HEIGHT}`); + SimpleTest.waitForFocus(runTests, sourceWindow); + } + + async function runTests() { + var cxInterfaceWrap = SpecialPowers.wrap(CanvasRenderingContext2D); + + let snapshot = function(context, x, y, width, height, bg) { + var flags = cxInterfaceWrap.DRAWWINDOW_USE_WIDGET_LAYERS | + cxInterfaceWrap.DRAWWINDOW_DRAW_CARET | + cxInterfaceWrap.DRAWWINDOW_DRAW_VIEW; + context.drawWindow(sourceWindow, x, y, width, height, bg, flags); + } + await runDrawWindowTests(snapshot, true); + + sourceWindow.close(); + + SimpleTest.finish(); + } + + </script> +</head> +<body> +<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=">Mozilla Bug </a> +</body> +</html> diff --git a/dom/canvas/test/chrome/test_webgl_debug_renderer_info.html b/dom/canvas/test/chrome/test_webgl_debug_renderer_info.html new file mode 100644 index 0000000000..5b11a12165 --- /dev/null +++ b/dom/canvas/test/chrome/test_webgl_debug_renderer_info.html @@ -0,0 +1,50 @@ +<!DOCTYPE HTML> +<html> +<!-- +https://bugzilla.mozilla.org/show_bug.cgi?id=666446 +--> +<head> + <title>Test that WEBGL_debug_renderer_info works in chrome code</title> + <script src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></script> + <link rel="stylesheet" type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css" /> +</head> +<body> + +<script> + +const UNMASKED_VENDOR_WEBGL = 0x9245; +const UNMASKED_RENDERER_WEBGL = 0x9246; + +function isNonEmptyString(s) { + return s && (typeof s) == "string"; +} + +var canvas = document.createElement("canvas"); +var gl = canvas.getContext("experimental-webgl"); +ok(!gl.getError(), "getError on newly created WebGL context should return NO_ERROR"); + +ok(!gl.getParameter(UNMASKED_VENDOR_WEBGL) && gl.getError() == gl.INVALID_ENUM, + "Should not be able to query UNMASKED_VENDOR_WEBGL without having enabled the WEBGL_debug_renderer_info extension"); +ok(!gl.getParameter(UNMASKED_RENDERER_WEBGL) && gl.getError() == gl.INVALID_ENUM, + "Should not be able to query UNMASKED_RENDERER_WEBGL without having enabled the WEBGL_debug_renderer_info extension"); + +var exts = gl.getSupportedExtensions(); +ok(exts.includes("WEBGL_debug_renderer_info"), + "WEBGL_debug_renderer_info should be listed by getSupportedExtensions in chrome contexts"); +var ext = gl.getExtension("WEBGL_debug_renderer_info"); +ok(ext, + "WEBGL_debug_renderer_info should be available through getExtension in chrome contexts"); + +ok(ext.UNMASKED_VENDOR_WEBGL == UNMASKED_VENDOR_WEBGL, + "UNMASKED_VENDOR_WEBGL has the correct value"); +ok(ext.UNMASKED_RENDERER_WEBGL == UNMASKED_RENDERER_WEBGL, + "UNMASKED_RENDERER_WEBGL has the correct value"); + +ok(isNonEmptyString(gl.getParameter(UNMASKED_VENDOR_WEBGL)) && gl.getError() == gl.NO_ERROR, + "Should be able to query UNMASKED_VENDOR_WEBGL in chrome context with WEBGL_debug_renderer_info enabled"); +ok(isNonEmptyString(gl.getParameter(UNMASKED_RENDERER_WEBGL)) && gl.getError() == gl.NO_ERROR, + "Should be able to query UNMASKED_RENDERER_WEBGL in chrome context with WEBGL_debug_renderer_info enabled"); + +</script> +</body> +</html> |