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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3
parentInitial commit. (diff)
downloadfirefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz
firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3')
-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/input.run.txt2
-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3_001_to_008.html313
-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3array_frag.frag32
-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3array_vert.vert30
-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arraydirect_frag.frag24
-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arraydirect_vert.vert28
-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arrayindirect_frag.frag38
-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arrayindirect_vert.vert34
-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3single_frag.frag24
-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3single_vert.vert28
10 files changed, 553 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/input.run.txt b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/input.run.txt
new file mode 100644
index 0000000000..1d1f9189d7
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/input.run.txt
@@ -0,0 +1,2 @@
+# this file is auto-generated. DO NOT EDIT.
+vec3_001_to_008.html
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3_001_to_008.html b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3_001_to_008.html
new file mode 100644
index 0000000000..6c4c642388
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3_001_to_008.html
@@ -0,0 +1,313 @@
+<!DOCTYPE html>
+<!-- this file is auto-generated. DO NOT EDIT. -->
+<!--
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+-->
+<html>
+<head>
+<meta charset="utf-8">
+<title>WebGL GLSL conformance test: vec3_001_to_008.html</title>
+<link rel="stylesheet" href="../../../../resources/js-test-style.css" />
+<link rel="stylesheet" href="../../../../resources/ogles-tests.css" />
+<script src="../../../../js/js-test-pre.js"></script>
+<script src="../../../../js/webgl-test-utils.js"></script>
+<script src="../../ogles-utils.js"></script>
+</head>
+<body>
+<canvas id="example" width="500" height="500" style="width: 16px; height: 16px;"></canvas>
+<div id="description"></div>
+<div id="console"></div>
+</body>
+<script>
+"use strict";
+OpenGLESTestRunner.run({
+ "tests": [
+ {
+ "referenceProgram": {
+ "vertexShader": "../default/default.vert",
+ "fragmentShader": "../default/default.frag"
+ },
+ "model": null,
+ "testProgram": {
+ "vertexShader": "../default/default.vert",
+ "uniforms": {
+ "lightPosition": {
+ "count": 2,
+ "type": "uniform3fv",
+ "value": [
+ 0.25,
+ 0.75,
+ 0.0,
+ 0.75,
+ 0.25,
+ 1.0
+ ]
+ }
+ },
+ "fragmentShader": "vec3array_frag.frag"
+ },
+ "name": "vec3array_frag.test.html",
+ "pattern": "compare"
+ },
+ {
+ "referenceProgram": {
+ "vertexShader": "../default/default.vert",
+ "uniforms": {
+ "result": {
+ "count": 1,
+ "type": "uniform4fv",
+ "value": [
+ 0.25,
+ 0.75,
+ 0.5,
+ 1.0
+ ]
+ }
+ },
+ "fragmentShader": "../default/expected.frag"
+ },
+ "model": null,
+ "testProgram": {
+ "vertexShader": "vec3single_vert.vert",
+ "uniforms": {
+ "lightPosition": {
+ "count": 1,
+ "type": "uniform3fv",
+ "value": [
+ 0.25,
+ 0.75,
+ 0.5
+ ]
+ }
+ },
+ "fragmentShader": "../default/default.frag"
+ },
+ "name": "vec3single_vert.test.html",
+ "pattern": "compare"
+ },
+ {
+ "referenceProgram": {
+ "vertexShader": "../default/default.vert",
+ "uniforms": {
+ "result": {
+ "count": 1,
+ "type": "uniform4fv",
+ "value": [
+ 0.5,
+ 0.5,
+ 0.5,
+ 1.0
+ ]
+ }
+ },
+ "fragmentShader": "../default/expected.frag"
+ },
+ "model": null,
+ "testProgram": {
+ "vertexShader": "vec3arrayindirect_vert.vert",
+ "uniforms": {
+ "lightPosition": {
+ "count": 2,
+ "type": "uniform3fv",
+ "value": [
+ 0.25,
+ 0.75,
+ 0.0,
+ 0.75,
+ 0.25,
+ 1.0
+ ]
+ }
+ },
+ "fragmentShader": "../default/default.frag"
+ },
+ "name": "vec3arrayindirect_vert.test.html",
+ "pattern": "compare"
+ },
+ {
+ "referenceProgram": {
+ "vertexShader": "../default/default.vert",
+ "uniforms": {
+ "result": {
+ "count": 1,
+ "type": "uniform4fv",
+ "value": [
+ 0.5,
+ 0.5,
+ 0.5,
+ 1.0
+ ]
+ }
+ },
+ "fragmentShader": "../default/expected.frag"
+ },
+ "model": null,
+ "testProgram": {
+ "vertexShader": "vec3arraydirect_vert.vert",
+ "uniforms": {
+ "lightPosition": {
+ "count": 2,
+ "type": "uniform3fv",
+ "value": [
+ 0.25,
+ 0.75,
+ 0.0,
+ 0.75,
+ 0.25,
+ 1.0
+ ]
+ }
+ },
+ "fragmentShader": "../default/default.frag"
+ },
+ "name": "vec3arraydirect_vert.test.html",
+ "pattern": "compare"
+ },
+ {
+ "referenceProgram": {
+ "vertexShader": "../default/default.vert",
+ "fragmentShader": "../default/default.frag"
+ },
+ "model": null,
+ "testProgram": {
+ "vertexShader": "vec3array_vert.vert",
+ "uniforms": {
+ "lightPosition": {
+ "count": 2,
+ "type": "uniform3fv",
+ "value": [
+ 0.25,
+ 0.75,
+ 0.0,
+ 0.75,
+ 0.25,
+ 1.0
+ ]
+ }
+ },
+ "fragmentShader": "../default/default.frag"
+ },
+ "name": "vec3array_vert.test.html",
+ "pattern": "compare"
+ },
+ {
+ "referenceProgram": {
+ "vertexShader": "../default/default.vert",
+ "uniforms": {
+ "result": {
+ "count": 1,
+ "type": "uniform4fv",
+ "value": [
+ 0.25,
+ 0.75,
+ 0.5,
+ 1.0
+ ]
+ }
+ },
+ "fragmentShader": "../default/expected.frag"
+ },
+ "model": null,
+ "testProgram": {
+ "vertexShader": "../default/default.vert",
+ "uniforms": {
+ "lightPosition": {
+ "count": 1,
+ "type": "uniform3fv",
+ "value": [
+ 0.25,
+ 0.75,
+ 0.5
+ ]
+ }
+ },
+ "fragmentShader": "vec3single_frag.frag"
+ },
+ "name": "vec3single_frag.test.html",
+ "pattern": "compare"
+ },
+ {
+ "referenceProgram": {
+ "vertexShader": "../default/default.vert",
+ "uniforms": {
+ "result": {
+ "count": 1,
+ "type": "uniform4fv",
+ "value": [
+ 0.5,
+ 0.5,
+ 0.5,
+ 1.0
+ ]
+ }
+ },
+ "fragmentShader": "../default/expected.frag"
+ },
+ "model": null,
+ "testProgram": {
+ "vertexShader": "../default/default.vert",
+ "uniforms": {
+ "lightPosition": {
+ "count": 2,
+ "type": "uniform3fv",
+ "value": [
+ 0.25,
+ 0.75,
+ 0.0,
+ 0.75,
+ 0.25,
+ 1.0
+ ]
+ }
+ },
+ "fragmentShader": "vec3arrayindirect_frag.frag"
+ },
+ "name": "vec3arrayindirect_frag.test.html",
+ "pattern": "compare"
+ },
+ {
+ "referenceProgram": {
+ "vertexShader": "../default/default.vert",
+ "uniforms": {
+ "result": {
+ "count": 1,
+ "type": "uniform4fv",
+ "value": [
+ 0.5,
+ 0.5,
+ 0.5,
+ 1.0
+ ]
+ }
+ },
+ "fragmentShader": "../default/expected.frag"
+ },
+ "model": null,
+ "testProgram": {
+ "vertexShader": "../default/default.vert",
+ "uniforms": {
+ "lightPosition": {
+ "count": 2,
+ "type": "uniform3fv",
+ "value": [
+ 0.25,
+ 0.75,
+ 0.0,
+ 0.75,
+ 0.25,
+ 1.0
+ ]
+ }
+ },
+ "fragmentShader": "vec3arraydirect_frag.frag"
+ },
+ "name": "vec3arraydirect_frag.test.html",
+ "pattern": "compare"
+ }
+ ]
+});
+var successfullyParsed = true;
+</script>
+</html>
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3array_frag.frag b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3array_frag.frag
new file mode 100644
index 0000000000..0b13eee69d
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3array_frag.frag
@@ -0,0 +1,32 @@
+
+/*
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+*/
+
+
+#ifdef GL_ES
+precision mediump float;
+#endif
+//
+// vec3array_frag.frag: Simple Fragment shader using vec3 to get colors.
+//
+//
+
+varying vec4 color;
+
+uniform vec3 lightPosition[2];
+
+void main(void)
+{
+ vec3 v[2];
+
+ v[1] = vec3(color.r, color.g, color.b);
+
+
+ v[0] = lightPosition[1];
+
+
+ gl_FragColor = vec4(v[1] + v[1], 0.0)/2.0;
+}
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3array_vert.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3array_vert.vert
new file mode 100644
index 0000000000..91651bccee
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3array_vert.vert
@@ -0,0 +1,30 @@
+
+/*
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+*/
+
+
+attribute vec4 gtf_Color;
+attribute vec4 gtf_Vertex;
+uniform mat4 gtf_ModelViewProjectionMatrix;
+//
+// vec3array_vert.vert: Simple vertex shader using vec3 to get colors.
+//
+//
+
+varying vec4 color;
+uniform vec3 lightPosition[2];
+
+void main(void)
+{
+ vec3 v[2];
+
+ v[1] = vec3(gtf_Color.r, gtf_Color.g, gtf_Color.b);
+
+ v[0] = lightPosition[1];
+
+ color = vec4(v[1] + v[1], 0.0)/2.0;
+ gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex;
+}
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arraydirect_frag.frag b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arraydirect_frag.frag
new file mode 100644
index 0000000000..042af3233d
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arraydirect_frag.frag
@@ -0,0 +1,24 @@
+
+/*
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+*/
+
+
+#ifdef GL_ES
+precision mediump float;
+#endif
+//
+// vec3arraydirect_frag.frag: Fragment shader solid color
+//
+//
+//
+
+uniform vec3 lightPosition[2];
+varying vec4 color;
+
+void main(void)
+{
+ gl_FragColor = vec4(lightPosition[0] + lightPosition[1], 0.0) * 0.5;
+}
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arraydirect_vert.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arraydirect_vert.vert
new file mode 100644
index 0000000000..a68009f5e3
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arraydirect_vert.vert
@@ -0,0 +1,28 @@
+
+/*
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+*/
+
+
+attribute vec4 gtf_Vertex;
+uniform mat4 gtf_ModelViewProjectionMatrix;
+//
+// vec3arraydirect_vert.vert: Vertex shader solid color
+//
+//
+//
+
+uniform vec3 lightPosition[2];
+varying vec4 color;
+
+void main(void)
+{
+
+ color = vec4(lightPosition[0] + lightPosition[1], 0.0) * 0.5;
+
+ gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex;
+
+
+}
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arrayindirect_frag.frag b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arrayindirect_frag.frag
new file mode 100644
index 0000000000..a1252a9253
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arrayindirect_frag.frag
@@ -0,0 +1,38 @@
+
+/*
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+*/
+
+
+#ifdef GL_ES
+precision mediump float;
+#endif
+//
+// vec3arrayindirect_frag.frag: Fragment shader solid color
+// The vec3 values are determined at runtime.
+//
+//
+
+uniform vec3 lightPosition[2];
+varying vec4 color;
+
+void main(void)
+{
+ int i;
+
+ gl_FragColor = vec4(0.0);
+
+ /*
+ // No indirect indexing in fragment shaders
+ for (i = 0; i < 2; i++)
+ {
+ gl_FragColor += vec4(lightPosition[i], 0.0);
+ }
+ */
+ gl_FragColor += vec4(lightPosition[0], 0.0);
+ gl_FragColor += vec4(lightPosition[1], 0.0);
+
+ gl_FragColor /= 2.0;
+}
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arrayindirect_vert.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arrayindirect_vert.vert
new file mode 100644
index 0000000000..8da406319f
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arrayindirect_vert.vert
@@ -0,0 +1,34 @@
+
+/*
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+*/
+
+
+attribute vec4 gtf_Vertex;
+uniform mat4 gtf_ModelViewProjectionMatrix;
+//
+// vec3arrayindirect_vert.vert: Vertex shader solid color
+// The vec3 values are determined at runtime.
+//
+//
+
+uniform vec3 lightPosition[2];
+varying vec4 color;
+
+void main(void)
+{
+ color = vec4(0.0);
+
+ for (int i = 0; i < 2; i++)
+ {
+ color += vec4(lightPosition[i], 0.0);
+ }
+
+ color /= 2.0;
+
+ gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex;
+
+
+}
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3single_frag.frag b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3single_frag.frag
new file mode 100644
index 0000000000..73148c40ec
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3single_frag.frag
@@ -0,0 +1,24 @@
+
+/*
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+*/
+
+
+#ifdef GL_ES
+precision mediump float;
+#endif
+//
+// vec3Matrix_frag.frag: Fragment shader solid color
+//
+//
+//
+
+uniform vec3 lightPosition;
+varying vec4 color;
+
+void main(void)
+{
+ gl_FragColor = vec4(lightPosition, 0.0);
+}
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3single_vert.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3single_vert.vert
new file mode 100644
index 0000000000..386aaacde5
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3single_vert.vert
@@ -0,0 +1,28 @@
+
+/*
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+*/
+
+
+attribute vec4 gtf_Vertex;
+uniform mat4 gtf_ModelViewProjectionMatrix;
+//
+// vec3Matrix_vert.vert: Vertex shader solid color
+//
+//
+//
+
+uniform vec3 lightPosition;
+varying vec4 color;
+
+void main(void)
+{
+
+ color = vec4(lightPosition, 0.0);
+
+ gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex;
+
+
+}