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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-conf/checkout/conformance/rendering/gl-scissor-test.html | |
parent | Initial commit. (diff) | |
download | firefox-esr-upstream.tar.xz firefox-esr-upstream.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/rendering/gl-scissor-test.html | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/rendering/gl-scissor-test.html b/dom/canvas/test/webgl-conf/checkout/conformance/rendering/gl-scissor-test.html new file mode 100644 index 0000000000..fe78e0452e --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/rendering/gl-scissor-test.html @@ -0,0 +1,95 @@ +<!-- +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<title>WebGL Scissor Test</title> +<link rel="stylesheet" href="../../resources/js-test-style.css"/> +<script src="../../js/js-test-pre.js"></script> +<script src="../../js/webgl-test-utils.js"></script> +<style> +canvas { + border: 1px solid #000; + width: 64px; + height: 64px; +} +</style> +</head> +<body> +<canvas id="canvas1" width="16" height="16"> </canvas> +<canvas id="canvas2" width="16" height="16"> </canvas> +<div id="description"></div> +<div id="console"></div> +<script> +"use strict"; +description("Check if glScissor setting works."); + +var wtu = WebGLTestUtils; + +function test(canvas, attribs) { + var gl = wtu.create3DContext(canvas, attribs); + + function test(func) { + gl.disable(gl.SCISSOR_TEST); + gl.clearColor(0,0,0,0); + gl.clear(gl.COLOR_BUFFER_BIT); + gl.enable(gl.SCISSOR_TEST); + + var size = 16; + for (var ii = 0; ii < size; ++ii) { + // clear a portion of the WebGL drawing buffer + gl.scissor(ii, ii, 1, 1); + func(); + } + + for (var ii = 0; ii < size; ++ii) { + wtu.checkCanvasRect(gl, 0, ii, ii, 1, [0, 0, 0, 0], "should be black"); + wtu.checkCanvasRect(gl, ii, ii, 1, 1, [0, 255, 0, 255], "should be green"); + wtu.checkCanvasRect(gl, ii + 1, ii, size - ii - 1, 1, [0, 0, 0, 0], "should be black"); + } + } + + if (!gl) { + testFailed("context does not exist"); + } else { + testPassed("context exists"); + + debug(""); + debug("test with clear"); + test(function() { + gl.clearColor(0, 1, 0, 1); + gl.clear(gl.COLOR_BUFFER_BIT); + }); + + wtu.setupColorQuad(gl); + + debug(""); + debug("test with draw"); + test(function() { + wtu.drawFloatColorQuad(gl, [0, 1, 0, 1]); + }); + + wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors"); + } +} + +debug("test antialias: false"); +test(document.getElementById("canvas1"), {antialias: false}); + +debug(""); +debug("test antialias: true"); +test(document.getElementById("canvas2"), {antialias: true}); + +debug(""); +var successfullyParsed = true; + +</script> +<script src="../../js/js-test-post.js"></script> + +</body> +</html> |