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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-conf/checkout/deqp/data/gles3/shaders/conversions_vector_to_vector.test | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/deqp/data/gles3/shaders/conversions_vector_to_vector.test | 2312 |
1 files changed, 2312 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/deqp/data/gles3/shaders/conversions_vector_to_vector.test b/dom/canvas/test/webgl-conf/checkout/deqp/data/gles3/shaders/conversions_vector_to_vector.test new file mode 100644 index 0000000000..b112327284 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/deqp/data/gles3/shaders/conversions_vector_to_vector.test @@ -0,0 +1,2312 @@ +# WARNING: This file is auto-generated. Do NOT modify it manually, but rather +# modify the generating script file. Otherwise changes will be lost! +# See split-conversions.js + +group vector_to_vector "Vector to Vector Conversions" + + case vec4_to_vec4 + version 300 es + values + { + input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; + output vec4 out0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec4(in0); + ${OUTPUT} + } + "" + end + + case vec4_to_vec3 + version 300 es + values + { + input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; + output vec3 out0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec3(in0); + ${OUTPUT} + } + "" + end + + case vec4_to_vec2 + version 300 es + values + { + input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; + output vec2 out0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec2(in0); + ${OUTPUT} + } + "" + end + + case vec4_to_ivec4 + version 300 es + values + { + input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; + output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec4(in0); + ${OUTPUT} + } + "" + end + + case vec4_to_ivec3 + version 300 es + values + { + input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; + output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec3(in0); + ${OUTPUT} + } + "" + end + + case vec4_to_ivec2 + version 300 es + values + { + input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; + output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec2(in0); + ${OUTPUT} + } + "" + end + + case vec4_to_bvec4 + version 300 es + values + { + input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; + output bvec4 out0 = [ bvec4(false, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(true, true, true, true) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec4(in0); + ${OUTPUT} + } + "" + end + + case vec4_to_bvec3 + version 300 es + values + { + input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; + output bvec3 out0 = [ bvec3(false, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec3(in0); + ${OUTPUT} + } + "" + end + + case vec4_to_bvec2 + version 300 es + values + { + input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; + output bvec2 out0 = [ bvec2(false, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec2(in0); + ${OUTPUT} + } + "" + end + + case ivec4_to_vec4 + version 300 es + values + { + input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; + output vec4 out0 = [ vec4(0.0, 0.0, 0.0, 0.0) | vec4(1.0, 1.0, 1.0, 1.0) | vec4(0.0, -2.0, -4.0, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(0.0, 0.0, 0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec4(in0); + ${OUTPUT} + } + "" + end + + case ivec4_to_vec3 + version 300 es + values + { + input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; + output vec3 out0 = [ vec3(0.0, 0.0, 0.0) | vec3(1.0, 1.0, 1.0) | vec3(0.0, -2.0, -4.0) | vec3(-32.0, 64.0, -51.0) | vec3(0.0, 0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec3(in0); + ${OUTPUT} + } + "" + end + + case ivec4_to_vec2 + version 300 es + values + { + input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; + output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(0.0, -2.0) | vec2(-32.0, 64.0) | vec2(0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec2(in0); + ${OUTPUT} + } + "" + end + + case ivec4_to_ivec4 + version 300 es + values + { + input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; + output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec4(in0); + ${OUTPUT} + } + "" + end + + case ivec4_to_ivec3 + version 300 es + values + { + input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; + output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec3(in0); + ${OUTPUT} + } + "" + end + + case ivec4_to_ivec2 + version 300 es + values + { + input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; + output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec2(in0); + ${OUTPUT} + } + "" + end + + case ivec4_to_bvec4 + version 300 es + values + { + input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; + output bvec4 out0 = [ bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, true, true, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec4(in0); + ${OUTPUT} + } + "" + end + + case ivec4_to_bvec3 + version 300 es + values + { + input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; + output bvec3 out0 = [ bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, true, true) | bvec3(true, true, true) | bvec3(false, false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec3(in0); + ${OUTPUT} + } + "" + end + + case ivec4_to_bvec2 + version 300 es + values + { + input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; + output bvec2 out0 = [ bvec2(false, false) | bvec2(true, true) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec2(in0); + ${OUTPUT} + } + "" + end + + case uvec4_to_vec4 + version 300 es + values + { + input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; + output vec4 out0 = [ vec4(0.0, 0.0, 0.0, 0.0) | vec4(1.0, 1.0, 1.0, 1.0) | vec4(0.0, 2.0, 4.0, 9.0) | vec4(32.0, 64.0, 51.0, 24.0) | vec4(0.0, 0.0, 0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec4(in0); + ${OUTPUT} + } + "" + end + + case uvec4_to_vec3 + version 300 es + values + { + input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; + output vec3 out0 = [ vec3(0.0, 0.0, 0.0) | vec3(1.0, 1.0, 1.0) | vec3(0.0, 2.0, 4.0) | vec3(32.0, 64.0, 51.0) | vec3(0.0, 0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec3(in0); + ${OUTPUT} + } + "" + end + + case uvec4_to_vec2 + version 300 es + values + { + input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; + output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(0.0, 2.0) | vec2(32.0, 64.0) | vec2(0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec2(in0); + ${OUTPUT} + } + "" + end + + case uvec4_to_ivec4 + version 300 es + values + { + input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; + output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, 2, 4, 9) | ivec4(32, 64, 51, 24) | ivec4(0, 0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec4(in0); + ${OUTPUT} + } + "" + end + + case uvec4_to_ivec3 + version 300 es + values + { + input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; + output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, 2, 4) | ivec3(32, 64, 51) | ivec3(0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec3(in0); + ${OUTPUT} + } + "" + end + + case uvec4_to_ivec2 + version 300 es + values + { + input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; + output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, 2) | ivec2(32, 64) | ivec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec2(in0); + ${OUTPUT} + } + "" + end + + case uvec4_to_bvec4 + version 300 es + values + { + input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; + output bvec4 out0 = [ bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, true, true, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec4(in0); + ${OUTPUT} + } + "" + end + + case uvec4_to_bvec3 + version 300 es + values + { + input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; + output bvec3 out0 = [ bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, true, true) | bvec3(true, true, true) | bvec3(false, false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec3(in0); + ${OUTPUT} + } + "" + end + + case uvec4_to_bvec2 + version 300 es + values + { + input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; + output bvec2 out0 = [ bvec2(false, false) | bvec2(true, true) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec2(in0); + ${OUTPUT} + } + "" + end + + case bvec4_to_vec4 + version 300 es + values + { + input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; + output vec4 out0 = [ vec4(1.0, 0.0, 0.0, 1.0) | vec4(0.0, 0.0, 0.0, 1.0) | vec4(0.0, 1.0, 0.0, 0.0) | vec4(1.0, 1.0, 1.0, 1.0) | vec4(0.0, 0.0, 0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec4(in0); + ${OUTPUT} + } + "" + end + + case bvec4_to_vec3 + version 300 es + values + { + input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; + output vec3 out0 = [ vec3(1.0, 0.0, 0.0) | vec3(0.0, 0.0, 0.0) | vec3(0.0, 1.0, 0.0) | vec3(1.0, 1.0, 1.0) | vec3(0.0, 0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec3(in0); + ${OUTPUT} + } + "" + end + + case bvec4_to_vec2 + version 300 es + values + { + input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; + output vec2 out0 = [ vec2(1.0, 0.0) | vec2(0.0, 0.0) | vec2(0.0, 1.0) | vec2(1.0, 1.0) | vec2(0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec2(in0); + ${OUTPUT} + } + "" + end + + case bvec4_to_ivec4 + version 300 es + values + { + input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; + output ivec4 out0 = [ ivec4(1, 0, 0, 1) | ivec4(0, 0, 0, 1) | ivec4(0, 1, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, 0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec4(in0); + ${OUTPUT} + } + "" + end + + case bvec4_to_ivec3 + version 300 es + values + { + input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; + output ivec3 out0 = [ ivec3(1, 0, 0) | ivec3(0, 0, 0) | ivec3(0, 1, 0) | ivec3(1, 1, 1) | ivec3(0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec3(in0); + ${OUTPUT} + } + "" + end + + case bvec4_to_ivec2 + version 300 es + values + { + input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; + output ivec2 out0 = [ ivec2(1, 0) | ivec2(0, 0) | ivec2(0, 1) | ivec2(1, 1) | ivec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec2(in0); + ${OUTPUT} + } + "" + end + + case bvec4_to_bvec4 + version 300 es + values + { + input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; + output bvec4 out0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec4(in0); + ${OUTPUT} + } + "" + end + + case bvec4_to_bvec3 + version 300 es + values + { + input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; + output bvec3 out0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec3(in0); + ${OUTPUT} + } + "" + end + + case bvec4_to_bvec2 + version 300 es + values + { + input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; + output bvec2 out0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec2(in0); + ${OUTPUT} + } + "" + end + + case vec4_to_uvec4 + version 300 es + values + { + input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(0.5, 2.25, 4.875, 9.0) | vec4(32.0, 64.0, 51.0, 24.0) | vec4(0.75, 0.0322580645161, 0.0526315789474, 0.25) ]; + output uvec4 out0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec4(in0); + ${OUTPUT} + } + "" + end + + case vec4_to_uvec3 + version 300 es + values + { + input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(0.5, 2.25, 4.875, 9.0) | vec4(32.0, 64.0, 51.0, 24.0) | vec4(0.75, 0.0322580645161, 0.0526315789474, 0.25) ]; + output uvec3 out0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec3(in0); + ${OUTPUT} + } + "" + end + + case vec4_to_uvec2 + version 300 es + values + { + input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(0.5, 2.25, 4.875, 9.0) | vec4(32.0, 64.0, 51.0, 24.0) | vec4(0.75, 0.0322580645161, 0.0526315789474, 0.25) ]; + output uvec2 out0 = [ uvec2(0, 0) | uvec2(1, 1) | uvec2(0, 2) | uvec2(32, 64) | uvec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec2(in0); + ${OUTPUT} + } + "" + end + + case ivec4_to_uvec4 + version 300 es + values + { + input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, 2, 4, 9) | ivec4(32, 64, 51, 24) | ivec4(0, 0, 0, 0) ]; + output uvec4 out0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec4(in0); + ${OUTPUT} + } + "" + end + + case ivec4_to_uvec3 + version 300 es + values + { + input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, 2, 4, 9) | ivec4(32, 64, 51, 24) | ivec4(0, 0, 0, 0) ]; + output uvec3 out0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec3(in0); + ${OUTPUT} + } + "" + end + + case ivec4_to_uvec2 + version 300 es + values + { + input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, 2, 4, 9) | ivec4(32, 64, 51, 24) | ivec4(0, 0, 0, 0) ]; + output uvec2 out0 = [ uvec2(0, 0) | uvec2(1, 1) | uvec2(0, 2) | uvec2(32, 64) | uvec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec2(in0); + ${OUTPUT} + } + "" + end + + case uvec4_to_uvec4 + version 300 es + values + { + input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; + output uvec4 out0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec4(in0); + ${OUTPUT} + } + "" + end + + case uvec4_to_uvec3 + version 300 es + values + { + input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; + output uvec3 out0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec3(in0); + ${OUTPUT} + } + "" + end + + case uvec4_to_uvec2 + version 300 es + values + { + input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; + output uvec2 out0 = [ uvec2(0, 0) | uvec2(1, 1) | uvec2(0, 2) | uvec2(32, 64) | uvec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec2(in0); + ${OUTPUT} + } + "" + end + + case bvec4_to_uvec4 + version 300 es + values + { + input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; + output uvec4 out0 = [ uvec4(1, 0, 0, 1) | uvec4(0, 0, 0, 1) | uvec4(0, 1, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec4(in0); + ${OUTPUT} + } + "" + end + + case bvec4_to_uvec3 + version 300 es + values + { + input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; + output uvec3 out0 = [ uvec3(1, 0, 0) | uvec3(0, 0, 0) | uvec3(0, 1, 0) | uvec3(1, 1, 1) | uvec3(0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec3(in0); + ${OUTPUT} + } + "" + end + + case bvec4_to_uvec2 + version 300 es + values + { + input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; + output uvec2 out0 = [ uvec2(1, 0) | uvec2(0, 0) | uvec2(0, 1) | uvec2(1, 1) | uvec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec2(in0); + ${OUTPUT} + } + "" + end + + case vec3_to_vec3 + version 300 es + values + { + input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; + output vec3 out0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec3(in0); + ${OUTPUT} + } + "" + end + + case vec3_to_vec2 + version 300 es + values + { + input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; + output vec2 out0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec2(in0); + ${OUTPUT} + } + "" + end + + case vec3_to_ivec3 + version 300 es + values + { + input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; + output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec3(in0); + ${OUTPUT} + } + "" + end + + case vec3_to_ivec2 + version 300 es + values + { + input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; + output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec2(in0); + ${OUTPUT} + } + "" + end + + case vec3_to_bvec3 + version 300 es + values + { + input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; + output bvec3 out0 = [ bvec3(false, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) | bvec3(true, true, true) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec3(in0); + ${OUTPUT} + } + "" + end + + case vec3_to_bvec2 + version 300 es + values + { + input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; + output bvec2 out0 = [ bvec2(false, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec2(in0); + ${OUTPUT} + } + "" + end + + case ivec3_to_vec3 + version 300 es + values + { + input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; + output vec3 out0 = [ vec3(0.0, 0.0, 0.0) | vec3(1.0, 1.0, 1.0) | vec3(0.0, -2.0, -4.0) | vec3(-32.0, 64.0, -51.0) | vec3(0.0, 0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec3(in0); + ${OUTPUT} + } + "" + end + + case ivec3_to_vec2 + version 300 es + values + { + input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; + output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(0.0, -2.0) | vec2(-32.0, 64.0) | vec2(0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec2(in0); + ${OUTPUT} + } + "" + end + + case ivec3_to_ivec3 + version 300 es + values + { + input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; + output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec3(in0); + ${OUTPUT} + } + "" + end + + case ivec3_to_ivec2 + version 300 es + values + { + input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; + output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec2(in0); + ${OUTPUT} + } + "" + end + + case ivec3_to_bvec3 + version 300 es + values + { + input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; + output bvec3 out0 = [ bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, true, true) | bvec3(true, true, true) | bvec3(false, false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec3(in0); + ${OUTPUT} + } + "" + end + + case ivec3_to_bvec2 + version 300 es + values + { + input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; + output bvec2 out0 = [ bvec2(false, false) | bvec2(true, true) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec2(in0); + ${OUTPUT} + } + "" + end + + case uvec3_to_vec3 + version 300 es + values + { + input uvec3 in0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; + output vec3 out0 = [ vec3(0.0, 0.0, 0.0) | vec3(1.0, 1.0, 1.0) | vec3(0.0, 2.0, 4.0) | vec3(32.0, 64.0, 51.0) | vec3(0.0, 0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec3(in0); + ${OUTPUT} + } + "" + end + + case uvec3_to_vec2 + version 300 es + values + { + input uvec3 in0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; + output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(0.0, 2.0) | vec2(32.0, 64.0) | vec2(0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec2(in0); + ${OUTPUT} + } + "" + end + + case uvec3_to_ivec3 + version 300 es + values + { + input uvec3 in0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; + output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, 2, 4) | ivec3(32, 64, 51) | ivec3(0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec3(in0); + ${OUTPUT} + } + "" + end + + case uvec3_to_ivec2 + version 300 es + values + { + input uvec3 in0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; + output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, 2) | ivec2(32, 64) | ivec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec2(in0); + ${OUTPUT} + } + "" + end + + case uvec3_to_bvec3 + version 300 es + values + { + input uvec3 in0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; + output bvec3 out0 = [ bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, true, true) | bvec3(true, true, true) | bvec3(false, false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec3(in0); + ${OUTPUT} + } + "" + end + + case uvec3_to_bvec2 + version 300 es + values + { + input uvec3 in0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; + output bvec2 out0 = [ bvec2(false, false) | bvec2(true, true) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec2(in0); + ${OUTPUT} + } + "" + end + + case bvec3_to_vec3 + version 300 es + values + { + input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; + output vec3 out0 = [ vec3(1.0, 0.0, 0.0) | vec3(0.0, 0.0, 0.0) | vec3(0.0, 1.0, 0.0) | vec3(1.0, 1.0, 1.0) | vec3(0.0, 0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec3(in0); + ${OUTPUT} + } + "" + end + + case bvec3_to_vec2 + version 300 es + values + { + input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; + output vec2 out0 = [ vec2(1.0, 0.0) | vec2(0.0, 0.0) | vec2(0.0, 1.0) | vec2(1.0, 1.0) | vec2(0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec2(in0); + ${OUTPUT} + } + "" + end + + case bvec3_to_ivec3 + version 300 es + values + { + input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; + output ivec3 out0 = [ ivec3(1, 0, 0) | ivec3(0, 0, 0) | ivec3(0, 1, 0) | ivec3(1, 1, 1) | ivec3(0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec3(in0); + ${OUTPUT} + } + "" + end + + case bvec3_to_ivec2 + version 300 es + values + { + input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; + output ivec2 out0 = [ ivec2(1, 0) | ivec2(0, 0) | ivec2(0, 1) | ivec2(1, 1) | ivec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec2(in0); + ${OUTPUT} + } + "" + end + + case bvec3_to_bvec3 + version 300 es + values + { + input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; + output bvec3 out0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec3(in0); + ${OUTPUT} + } + "" + end + + case bvec3_to_bvec2 + version 300 es + values + { + input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; + output bvec2 out0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec2(in0); + ${OUTPUT} + } + "" + end + + case vec3_to_uvec3 + version 300 es + values + { + input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(0.5, 2.25, 4.875) | vec3(32.0, 64.0, 51.0) | vec3(0.75, 0.0322580645161, 0.0526315789474) ]; + output uvec3 out0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec3(in0); + ${OUTPUT} + } + "" + end + + case vec3_to_uvec2 + version 300 es + values + { + input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(0.5, 2.25, 4.875) | vec3(32.0, 64.0, 51.0) | vec3(0.75, 0.0322580645161, 0.0526315789474) ]; + output uvec2 out0 = [ uvec2(0, 0) | uvec2(1, 1) | uvec2(0, 2) | uvec2(32, 64) | uvec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec2(in0); + ${OUTPUT} + } + "" + end + + case ivec3_to_uvec3 + version 300 es + values + { + input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, 2, 4) | ivec3(32, 64, 51) | ivec3(0, 0, 0) ]; + output uvec3 out0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec3(in0); + ${OUTPUT} + } + "" + end + + case ivec3_to_uvec2 + version 300 es + values + { + input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, 2, 4) | ivec3(32, 64, 51) | ivec3(0, 0, 0) ]; + output uvec2 out0 = [ uvec2(0, 0) | uvec2(1, 1) | uvec2(0, 2) | uvec2(32, 64) | uvec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec2(in0); + ${OUTPUT} + } + "" + end + + case uvec3_to_uvec3 + version 300 es + values + { + input uvec3 in0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; + output uvec3 out0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec3(in0); + ${OUTPUT} + } + "" + end + + case uvec3_to_uvec2 + version 300 es + values + { + input uvec3 in0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; + output uvec2 out0 = [ uvec2(0, 0) | uvec2(1, 1) | uvec2(0, 2) | uvec2(32, 64) | uvec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec2(in0); + ${OUTPUT} + } + "" + end + + case bvec3_to_uvec3 + version 300 es + values + { + input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; + output uvec3 out0 = [ uvec3(1, 0, 0) | uvec3(0, 0, 0) | uvec3(0, 1, 0) | uvec3(1, 1, 1) | uvec3(0, 0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec3(in0); + ${OUTPUT} + } + "" + end + + case bvec3_to_uvec2 + version 300 es + values + { + input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; + output uvec2 out0 = [ uvec2(1, 0) | uvec2(0, 0) | uvec2(0, 1) | uvec2(1, 1) | uvec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec2(in0); + ${OUTPUT} + } + "" + end + + case vec2_to_vec2 + version 300 es + values + { + input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; + output vec2 out0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec2(in0); + ${OUTPUT} + } + "" + end + + case vec2_to_ivec2 + version 300 es + values + { + input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; + output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec2(in0); + ${OUTPUT} + } + "" + end + + case vec2_to_bvec2 + version 300 es + values + { + input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; + output bvec2 out0 = [ bvec2(false, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) | bvec2(true, true) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec2(in0); + ${OUTPUT} + } + "" + end + + case ivec2_to_vec2 + version 300 es + values + { + input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; + output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(0.0, -2.0) | vec2(-32.0, 64.0) | vec2(0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec2(in0); + ${OUTPUT} + } + "" + end + + case ivec2_to_ivec2 + version 300 es + values + { + input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; + output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec2(in0); + ${OUTPUT} + } + "" + end + + case ivec2_to_bvec2 + version 300 es + values + { + input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; + output bvec2 out0 = [ bvec2(false, false) | bvec2(true, true) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec2(in0); + ${OUTPUT} + } + "" + end + + case uvec2_to_vec2 + version 300 es + values + { + input uvec2 in0 = [ uvec2(0, 0) | uvec2(1, 1) | uvec2(0, 2) | uvec2(32, 64) | uvec2(0, 0) ]; + output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(0.0, 2.0) | vec2(32.0, 64.0) | vec2(0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec2(in0); + ${OUTPUT} + } + "" + end + + case uvec2_to_ivec2 + version 300 es + values + { + input uvec2 in0 = [ uvec2(0, 0) | uvec2(1, 1) | uvec2(0, 2) | uvec2(32, 64) | uvec2(0, 0) ]; + output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, 2) | ivec2(32, 64) | ivec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec2(in0); + ${OUTPUT} + } + "" + end + + case uvec2_to_bvec2 + version 300 es + values + { + input uvec2 in0 = [ uvec2(0, 0) | uvec2(1, 1) | uvec2(0, 2) | uvec2(32, 64) | uvec2(0, 0) ]; + output bvec2 out0 = [ bvec2(false, false) | bvec2(true, true) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec2(in0); + ${OUTPUT} + } + "" + end + + case bvec2_to_vec2 + version 300 es + values + { + input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; + output vec2 out0 = [ vec2(1.0, 0.0) | vec2(0.0, 0.0) | vec2(0.0, 1.0) | vec2(1.0, 1.0) | vec2(0.0, 0.0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = vec2(in0); + ${OUTPUT} + } + "" + end + + case bvec2_to_ivec2 + version 300 es + values + { + input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; + output ivec2 out0 = [ ivec2(1, 0) | ivec2(0, 0) | ivec2(0, 1) | ivec2(1, 1) | ivec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = ivec2(in0); + ${OUTPUT} + } + "" + end + + case bvec2_to_bvec2 + version 300 es + values + { + input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; + output bvec2 out0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = bvec2(in0); + ${OUTPUT} + } + "" + end + + case vec2_to_uvec2 + version 300 es + values + { + input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(0.5, 2.25) | vec2(32.0, 64.0) | vec2(0.75, 0.0322580645161) ]; + output uvec2 out0 = [ uvec2(0, 0) | uvec2(1, 1) | uvec2(0, 2) | uvec2(32, 64) | uvec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec2(in0); + ${OUTPUT} + } + "" + end + + case ivec2_to_uvec2 + version 300 es + values + { + input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, 2) | ivec2(32, 64) | ivec2(0, 0) ]; + output uvec2 out0 = [ uvec2(0, 0) | uvec2(1, 1) | uvec2(0, 2) | uvec2(32, 64) | uvec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec2(in0); + ${OUTPUT} + } + "" + end + + case uvec2_to_uvec2 + version 300 es + values + { + input uvec2 in0 = [ uvec2(0, 0) | uvec2(1, 1) | uvec2(0, 2) | uvec2(32, 64) | uvec2(0, 0) ]; + output uvec2 out0 = [ uvec2(0, 0) | uvec2(1, 1) | uvec2(0, 2) | uvec2(32, 64) | uvec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec2(in0); + ${OUTPUT} + } + "" + end + + case bvec2_to_uvec2 + version 300 es + values + { + input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; + output uvec2 out0 = [ uvec2(1, 0) | uvec2(0, 0) | uvec2(0, 1) | uvec2(1, 1) | uvec2(0, 0) ]; + } + + both "" + #version 300 es + precision mediump float; + precision mediump int; + + ${DECLARATIONS} + + void main() + { + ${SETUP} + out0 = uvec2(in0); + ${OUTPUT} + } + "" + end + + +end # vector_to_vector |