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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /gfx/angle/checkout/src/libANGLE/Device.cpp
parentInitial commit. (diff)
downloadfirefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz
firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--gfx/angle/checkout/src/libANGLE/Device.cpp133
1 files changed, 133 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/Device.cpp b/gfx/angle/checkout/src/libANGLE/Device.cpp
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+++ b/gfx/angle/checkout/src/libANGLE/Device.cpp
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+//
+// Copyright 2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// Device.cpp: Implements the egl::Device class, representing the abstract
+// device. Implements EGLDevice.
+
+#include "libANGLE/Device.h"
+
+#include <iterator>
+
+#include <EGL/eglext.h>
+#include <platform/PlatformMethods.h>
+
+#include "anglebase/no_destructor.h"
+#include "common/debug.h"
+#include "common/platform.h"
+#include "libANGLE/renderer/DeviceImpl.h"
+
+#if defined(ANGLE_ENABLE_D3D11)
+# include "libANGLE/renderer/d3d/DeviceD3D.h"
+#endif
+
+namespace egl
+{
+
+template <typename T>
+static std::string GenerateExtensionsString(const T &extensions)
+{
+ std::vector<std::string> extensionsVector = extensions.getStrings();
+
+ std::ostringstream stream;
+ std::copy(extensionsVector.begin(), extensionsVector.end(),
+ std::ostream_iterator<std::string>(stream, " "));
+ return stream.str();
+}
+
+typedef std::set<egl::Device *> DeviceSet;
+static DeviceSet *GetDeviceSet()
+{
+ static angle::base::NoDestructor<DeviceSet> devices;
+ return devices.get();
+}
+
+// Static factory methods
+egl::Error Device::CreateDevice(EGLint deviceType, void *nativeDevice, Device **outDevice)
+{
+ *outDevice = nullptr;
+
+ std::unique_ptr<rx::DeviceImpl> newDeviceImpl;
+
+#if defined(ANGLE_ENABLE_D3D11)
+ if (deviceType == EGL_D3D11_DEVICE_ANGLE)
+ {
+ newDeviceImpl.reset(new rx::DeviceD3D(deviceType, nativeDevice));
+ }
+#endif
+
+ // Note that creating an EGL device from inputted D3D9 parameters isn't currently supported
+
+ if (newDeviceImpl == nullptr)
+ {
+ return EglBadAttribute();
+ }
+
+ ANGLE_TRY(newDeviceImpl->initialize());
+ *outDevice = new Device(nullptr, newDeviceImpl.release());
+
+ return NoError();
+}
+
+bool Device::IsValidDevice(const Device *device)
+{
+ const DeviceSet *deviceSet = GetDeviceSet();
+ return deviceSet->find(const_cast<Device *>(device)) != deviceSet->end();
+}
+
+Device::Device(Display *owningDisplay, rx::DeviceImpl *impl)
+ : mLabel(nullptr), mOwningDisplay(owningDisplay), mImplementation(impl)
+{
+ ASSERT(GetDeviceSet()->find(this) == GetDeviceSet()->end());
+ GetDeviceSet()->insert(this);
+ initDeviceExtensions();
+}
+
+Device::~Device()
+{
+ ASSERT(GetDeviceSet()->find(this) != GetDeviceSet()->end());
+ GetDeviceSet()->erase(this);
+}
+
+void Device::setLabel(EGLLabelKHR label)
+{
+ mLabel = label;
+}
+
+EGLLabelKHR Device::getLabel() const
+{
+ return mLabel;
+}
+
+Error Device::getAttribute(EGLint attribute, EGLAttrib *value)
+{
+ void *nativeAttribute = nullptr;
+ egl::Error error =
+ getImplementation()->getAttribute(getOwningDisplay(), attribute, &nativeAttribute);
+ *value = reinterpret_cast<EGLAttrib>(nativeAttribute);
+ return error;
+}
+
+EGLint Device::getType() const
+{
+ return mImplementation.get()->getType();
+}
+
+void Device::initDeviceExtensions()
+{
+ mImplementation->generateExtensions(&mDeviceExtensions);
+ mDeviceExtensionString = GenerateExtensionsString(mDeviceExtensions);
+}
+
+const DeviceExtensions &Device::getExtensions() const
+{
+ return mDeviceExtensions;
+}
+
+const std::string &Device::getExtensionString() const
+{
+ return mDeviceExtensionString;
+}
+} // namespace egl