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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /js/src/jit-test/tests/ion/recover-arrays.js | |
parent | Initial commit. (diff) | |
download | firefox-esr-upstream.tar.xz firefox-esr-upstream.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | js/src/jit-test/tests/ion/recover-arrays.js | 332 |
1 files changed, 332 insertions, 0 deletions
diff --git a/js/src/jit-test/tests/ion/recover-arrays.js b/js/src/jit-test/tests/ion/recover-arrays.js new file mode 100644 index 0000000000..db08a7b8ec --- /dev/null +++ b/js/src/jit-test/tests/ion/recover-arrays.js @@ -0,0 +1,332 @@ +// Ion eager fails the test below because we have not yet created any +// template object in baseline before running the content of the top-level +// function. +if (getJitCompilerOptions()["ion.warmup.trigger"] <= 100) + setJitCompilerOption("ion.warmup.trigger", 100); + +// This test checks that we are able to remove the getelem & setelem with scalar +// replacement, so we should not force inline caches, as this would skip the +// generation of getelem & setelem instructions. +if (getJitCompilerOptions()["ion.forceinlineCaches"]) + setJitCompilerOption("ion.forceinlineCaches", 0); + +// Prevent the GC from cancelling Ion compilations, when we expect them to succeed +gczeal(0); + +// This function is used to force a bailout when it is inlined, and to recover +// the frame which is inlining this function. +var resumeHere = function (i) { if (i >= 99) bailout(); }; + +// This function is used to cause an invalidation after having removed a branch +// after DCE. This is made to check if we correctly recover an array +// allocation. +var uceFault = function (i) { + if (i > 98) + uceFault = function (i) { return true; }; + return false; +}; + +// This function is used to ensure that we do escape the array, and thus prevent +// any escape analysis. +var global_arr; +function escape(arr) { global_arr = arr; } + +// Check Array length defined by the literal. +function array0Length(i) { + var a = []; + assertRecoveredOnBailout(a, true); + return a.length; +} + +function array0LengthBail(i) { + var a = []; + resumeHere(i); + assertRecoveredOnBailout(a, true); + return a.length; +} + +function array1Length(i) { + var a = [ i ]; + assertRecoveredOnBailout(a, true); + return a.length; +} + +function array1LengthBail(i) { + var a = [ i ]; + resumeHere(i); + assertRecoveredOnBailout(a, true); + return a.length; +} + +function array2Length(i) { + var a = [ i, i ]; + assertRecoveredOnBailout(a, true); + return a.length; +} + +function array2LengthBail(i) { + var a = [ i, i ]; + resumeHere(i); + assertRecoveredOnBailout(a, true); + return a.length; +} + +// Check that we can correctly gc in the middle of an incomplete object +// intialization. +function arrayWithGCInit0(i) { + var a = [ (i == 99 ? (gc(), i) : i), i ]; + assertRecoveredOnBailout(a, true); + return a.length; +} + +function arrayWithGCInit1(i) { + var a = [ i, (i == 99 ? (gc(), i) : i) ]; + assertRecoveredOnBailout(a, true); + return a.length; +} + +function arrayWithGCInit2(i) { + var a = [ i, i ]; + if (i == 99) gc(); + assertRecoveredOnBailout(a, true); + return a.length; +} + +// Check Array content +function array1Content(i) { + var a = [ i ]; + assertEq(a[0], i); + assertRecoveredOnBailout(a, true); + return a.length; +} +function array1ContentBail0(i) { + var a = [ i ]; + resumeHere(i); + assertEq(a[0], i); + assertRecoveredOnBailout(a, true); + return a.length; +} +function array1ContentBail1(i) { + var a = [ i ]; + assertEq(a[0], i); + resumeHere(i); + assertRecoveredOnBailout(a, true); + return a.length; +} + +function array2Content(i) { + var a = [ i, i ]; + assertEq(a[0], i); + assertEq(a[1], i); + assertRecoveredOnBailout(a, true); + return a.length; +} + +function array2ContentBail0(i) { + var a = [ i, i ]; + resumeHere(i); + assertEq(a[0], i); + assertEq(a[1], i); + assertRecoveredOnBailout(a, true); + return a.length; +} + +function array2ContentBail1(i) { + var a = [ i, i ]; + assertEq(a[0], i); + resumeHere(i); + assertEq(a[1], i); + assertRecoveredOnBailout(a, true); + return a.length; +} + +function array2ContentBail2(i) { + var a = [ i, i ]; + assertEq(a[0], i); + assertEq(a[1], i); + resumeHere(i); + assertRecoveredOnBailout(a, true); + return a.length; +} + +// Check bailouts during the initialization. +function arrayInitBail0(i) { + var a = [ resumeHere(i), i ]; + assertRecoveredOnBailout(a, true); + return a.length; +} + +function arrayInitBail1(i) { + var a = [ i, resumeHere(i) ]; + assertRecoveredOnBailout(a, true); + return a.length; +} + +// Check recovery of large arrays. +function arrayLarge0(i) { + var a = new Array(10000000); + resumeHere(); bailout(); // always resume here. + // IsArrayEscaped prevent us from escaping Arrays with too many elements. + assertRecoveredOnBailout(a, false); + return a.length; +} + +function arrayLarge1(i) { + var a = new Array(10000000); + a[0] = i; + assertEq(a[0], i); + // IsArrayEscaped prevent us from escaping Arrays with too many elements. + assertRecoveredOnBailout(a, false); + return a.length; +} + +function arrayLarge2(i) { + var a = new Array(10000000); + a[0] = i; + a[100] = i; + assertEq(a[0], i); + assertEq(a[100], i); + // IsArrayEscaped prevent us from escaping Arrays with too many elements. + assertRecoveredOnBailout(a, false); + return a.length; +} + +// Check escape analysis in case of branches. +function arrayCond(i) { + var a = [i,0,i]; + if (i % 2 == 1) + a[1] = i; + assertEq(a[0], i); + assertEq(a[1], (i % 2) * i); + assertEq(a[2], i); + assertRecoveredOnBailout(a, true); + return a.length; +} + +// Check escape analysis in case of holes. +function arrayHole0(i) { + var a = [i,,i]; + if (i != 99) + a[1] = i; + assertEq(a[0], i); + assertEq(a[1], i != 99 ? i : undefined); + assertEq(a[2], i); + // need to check for holes. + assertRecoveredOnBailout(a, false); + return a.length; +} + +// Same test as the previous one, but the Array.prototype is changed to reutn +// "100" when we request for the element "1". +function arrayHole1(i) { + var a = [i,,i]; + if (i != 99) + a[1] = i; + assertEq(a[0], i); + assertEq(a[1], i != 99 ? i : 100); + assertEq(a[2], i); + // need to check for holes. + assertRecoveredOnBailout(a, false); + return a.length; +} + +// Check that we correctly allocate the array after taking the recover path. +var uceFault_arrayAlloc0 = eval(`(${uceFault})`.replace('uceFault', 'uceFault_arrayAlloc0')); +function arrayAlloc0(i) { + var a = new Array(10); + if (uceFault_arrayAlloc0(i) || uceFault_arrayAlloc0(i)) { + return a.length; + } + assertRecoveredOnBailout(a, true); + return 0; +} + +var uceFault_arrayAlloc1 = eval(`(${uceFault})`.replace('uceFault', 'uceFault_arrayAlloc1')); +function arrayAlloc1(i) { + var a = new Array(10); + if (uceFault_arrayAlloc1(i) || uceFault_arrayAlloc1(i)) { + a[0] = i; + a[1] = i; + assertEq(a[0], i); + assertEq(a[1], i); + assertEq(a[2], undefined); + return a.length; + } + assertRecoveredOnBailout(a, true); + return 0; +} + +var uceFault_arrayAlloc2 = eval(`(${uceFault})`.replace('uceFault', 'uceFault_arrayAlloc2')); +function arrayAlloc2(i) { + var a = new Array(10); + if (uceFault_arrayAlloc2(i) || uceFault_arrayAlloc2(i)) { + a[4096] = i; + assertEq(a[0], undefined); + assertEq(a[4096], i); + return a.length; + } + assertRecoveredOnBailout(a, true); + return 0; +} + +function build(l) { var arr = []; for (var i = 0; i < l; i++) arr.push(i); return arr } +var uceFault_arrayAlloc3 = eval(`(${uceFault})`.replace('uceFault', 'uceFault_arrayAlloc3')); +function arrayAlloc3(i) { + var a = [0,1,2,3,4,5,6,7,8]; + if (uceFault_arrayAlloc3(i) || uceFault_arrayAlloc3(i)) { + assertEq(a[0], 0); + assertEq(a[3], 3); + return a.length; + } + assertRecoveredOnBailout(a, true); + return 0; +}; + +// Prevent compilation of the top-level +eval(`(${resumeHere})`); + +for (var i = 0; i < 100; i++) { + array0Length(i); + array0LengthBail(i); + array1Length(i); + array1LengthBail(i); + array2Length(i); + array2LengthBail(i); + array1Content(i); + array1ContentBail0(i); + array1ContentBail1(i); + array2Content(i); + array2ContentBail0(i); + array2ContentBail1(i); + array2ContentBail2(i); + arrayInitBail0(i); + arrayInitBail1(i); + arrayLarge0(i); + arrayLarge1(i); + arrayLarge2(i); + //arrayCond(i); See bug 1697691. + arrayHole0(i); + arrayAlloc0(i); + arrayAlloc1(i); + arrayAlloc2(i); + arrayAlloc3(i); +} + +for (var i = 0; i < 100; i++) { + arrayWithGCInit0(i); + arrayWithGCInit1(i); + arrayWithGCInit2(i); +} + +// If arr[1] is not defined, then we fallback on the prototype which instead of +// returning undefined, returns "0". +Object.defineProperty(Array.prototype, 1, { + value: 100, + configurable: true, + enumerable: true, + writable: true +}); + +for (var i = 0; i < 100; i++) { + arrayHole1(i); +} |