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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /js/src/jit/mips64/Assembler-mips64.h | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'js/src/jit/mips64/Assembler-mips64.h')
-rw-r--r-- | js/src/jit/mips64/Assembler-mips64.h | 288 |
1 files changed, 288 insertions, 0 deletions
diff --git a/js/src/jit/mips64/Assembler-mips64.h b/js/src/jit/mips64/Assembler-mips64.h new file mode 100644 index 0000000000..7a51f12407 --- /dev/null +++ b/js/src/jit/mips64/Assembler-mips64.h @@ -0,0 +1,288 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef jit_mips64_Assembler_mips64_h +#define jit_mips64_Assembler_mips64_h + +#include <iterator> + +#include "jit/mips-shared/Assembler-mips-shared.h" + +#include "jit/mips64/Architecture-mips64.h" + +namespace js { +namespace jit { + +static constexpr Register CallTempReg4 = a4; +static constexpr Register CallTempReg5 = a5; + +static constexpr Register CallTempNonArgRegs[] = {t0, t1, t2, t3}; +static const uint32_t NumCallTempNonArgRegs = std::size(CallTempNonArgRegs); + +class ABIArgGenerator { + unsigned regIndex_; + uint32_t stackOffset_; + ABIArg current_; + + public: + ABIArgGenerator(); + ABIArg next(MIRType argType); + ABIArg& current() { return current_; } + + uint32_t stackBytesConsumedSoFar() const { return stackOffset_; } + void increaseStackOffset(uint32_t bytes) { stackOffset_ += bytes; } +}; + +// These registers may be volatile or nonvolatile. +static constexpr Register ABINonArgReg0 = t0; +static constexpr Register ABINonArgReg1 = t1; +static constexpr Register ABINonArgReg2 = t2; +static constexpr Register ABINonArgReg3 = t3; + +// This register may be volatile or nonvolatile. Avoid f23 which is the +// ScratchDoubleReg. +static constexpr FloatRegister ABINonArgDoubleReg{FloatRegisters::f21, + FloatRegisters::Double}; + +// These registers may be volatile or nonvolatile. +// Note: these three registers are all guaranteed to be different +static constexpr Register ABINonArgReturnReg0 = t0; +static constexpr Register ABINonArgReturnReg1 = t1; +static constexpr Register ABINonVolatileReg = s0; + +// This register is guaranteed to be clobberable during the prologue and +// epilogue of an ABI call which must preserve both ABI argument, return +// and non-volatile registers. +static constexpr Register ABINonArgReturnVolatileReg = t0; + +// TLS pointer argument register for WebAssembly functions. This must not alias +// any other register used for passing function arguments or return values. +// Preserved by WebAssembly functions. +static constexpr Register InstanceReg = s5; + +// Registers used for wasm table calls. These registers must be disjoint +// from the ABI argument registers, InstanceReg and each other. +static constexpr Register WasmTableCallScratchReg0 = ABINonArgReg0; +static constexpr Register WasmTableCallScratchReg1 = ABINonArgReg1; +static constexpr Register WasmTableCallSigReg = ABINonArgReg2; +static constexpr Register WasmTableCallIndexReg = ABINonArgReg3; + +// Registers used for ref calls. +static constexpr Register WasmCallRefCallScratchReg0 = ABINonArgReg0; +static constexpr Register WasmCallRefCallScratchReg1 = ABINonArgReg1; +static constexpr Register WasmCallRefReg = ABINonArgReg3; + +// Register used as a scratch along the return path in the fast js -> wasm stub +// code. This must not overlap ReturnReg, JSReturnOperand, or InstanceReg. +// It must be a volatile register. +static constexpr Register WasmJitEntryReturnScratch = t1; + +static constexpr Register InterpreterPCReg = t5; + +static constexpr Register JSReturnReg = v1; +static constexpr Register JSReturnReg_Type = JSReturnReg; +static constexpr Register JSReturnReg_Data = JSReturnReg; +static constexpr Register64 ReturnReg64(ReturnReg); +static constexpr FloatRegister ReturnFloat32Reg = {FloatRegisters::f0, + FloatRegisters::Single}; +static constexpr FloatRegister ReturnDoubleReg = {FloatRegisters::f0, + FloatRegisters::Double}; +static constexpr FloatRegister ScratchFloat32Reg = {FloatRegisters::f23, + FloatRegisters::Single}; +static constexpr FloatRegister ScratchDoubleReg = {FloatRegisters::f23, + FloatRegisters::Double}; + +struct ScratchFloat32Scope : public AutoFloatRegisterScope { + explicit ScratchFloat32Scope(MacroAssembler& masm) + : AutoFloatRegisterScope(masm, ScratchFloat32Reg) {} +}; + +struct ScratchDoubleScope : public AutoFloatRegisterScope { + explicit ScratchDoubleScope(MacroAssembler& masm) + : AutoFloatRegisterScope(masm, ScratchDoubleReg) {} +}; + +static constexpr FloatRegister f0 = {FloatRegisters::f0, + FloatRegisters::Double}; +static constexpr FloatRegister f1 = {FloatRegisters::f1, + FloatRegisters::Double}; +static constexpr FloatRegister f2 = {FloatRegisters::f2, + FloatRegisters::Double}; +static constexpr FloatRegister f3 = {FloatRegisters::f3, + FloatRegisters::Double}; +static constexpr FloatRegister f4 = {FloatRegisters::f4, + FloatRegisters::Double}; +static constexpr FloatRegister f5 = {FloatRegisters::f5, + FloatRegisters::Double}; +static constexpr FloatRegister f6 = {FloatRegisters::f6, + FloatRegisters::Double}; +static constexpr FloatRegister f7 = {FloatRegisters::f7, + FloatRegisters::Double}; +static constexpr FloatRegister f8 = {FloatRegisters::f8, + FloatRegisters::Double}; +static constexpr FloatRegister f9 = {FloatRegisters::f9, + FloatRegisters::Double}; +static constexpr FloatRegister f10 = {FloatRegisters::f10, + FloatRegisters::Double}; +static constexpr FloatRegister f11 = {FloatRegisters::f11, + FloatRegisters::Double}; +static constexpr FloatRegister f12 = {FloatRegisters::f12, + FloatRegisters::Double}; +static constexpr FloatRegister f13 = {FloatRegisters::f13, + FloatRegisters::Double}; +static constexpr FloatRegister f14 = {FloatRegisters::f14, + FloatRegisters::Double}; +static constexpr FloatRegister f15 = {FloatRegisters::f15, + FloatRegisters::Double}; +static constexpr FloatRegister f16 = {FloatRegisters::f16, + FloatRegisters::Double}; +static constexpr FloatRegister f17 = {FloatRegisters::f17, + FloatRegisters::Double}; +static constexpr FloatRegister f18 = {FloatRegisters::f18, + FloatRegisters::Double}; +static constexpr FloatRegister f19 = {FloatRegisters::f19, + FloatRegisters::Double}; +static constexpr FloatRegister f20 = {FloatRegisters::f20, + FloatRegisters::Double}; +static constexpr FloatRegister f21 = {FloatRegisters::f21, + FloatRegisters::Double}; +static constexpr FloatRegister f22 = {FloatRegisters::f22, + FloatRegisters::Double}; +static constexpr FloatRegister f23 = {FloatRegisters::f23, + FloatRegisters::Double}; +static constexpr FloatRegister f24 = {FloatRegisters::f24, + FloatRegisters::Double}; +static constexpr FloatRegister f25 = {FloatRegisters::f25, + FloatRegisters::Double}; +static constexpr FloatRegister f26 = {FloatRegisters::f26, + FloatRegisters::Double}; +static constexpr FloatRegister f27 = {FloatRegisters::f27, + FloatRegisters::Double}; +static constexpr FloatRegister f28 = {FloatRegisters::f28, + FloatRegisters::Double}; +static constexpr FloatRegister f29 = {FloatRegisters::f29, + FloatRegisters::Double}; +static constexpr FloatRegister f30 = {FloatRegisters::f30, + FloatRegisters::Double}; +static constexpr FloatRegister f31 = {FloatRegisters::f31, + FloatRegisters::Double}; + +// MIPS64 CPUs can only load multibyte data that is "naturally" +// eight-byte-aligned, sp register should be sixteen-byte-aligned. +static constexpr uint32_t ABIStackAlignment = 16; +static constexpr uint32_t JitStackAlignment = 16; + +static constexpr uint32_t JitStackValueAlignment = + JitStackAlignment / sizeof(Value); +static_assert(JitStackAlignment % sizeof(Value) == 0 && + JitStackValueAlignment >= 1, + "Stack alignment should be a non-zero multiple of sizeof(Value)"); + +// TODO this is just a filler to prevent a build failure. The MIPS SIMD +// alignment requirements still need to be explored. +// TODO Copy the static_asserts from x64/x86 assembler files. +static constexpr uint32_t SimdMemoryAlignment = 16; + +static constexpr uint32_t WasmStackAlignment = SimdMemoryAlignment; +static const uint32_t WasmTrapInstructionLength = 4; + +// See comments in wasm::GenerateFunctionPrologue. The difference between these +// is the size of the largest callable prologue on the platform. +static constexpr uint32_t WasmCheckedCallEntryOffset = 0u; + +static constexpr Scale ScalePointer = TimesEight; + +class Assembler : public AssemblerMIPSShared { + public: + Assembler() : AssemblerMIPSShared() {} + + static uintptr_t GetPointer(uint8_t*); + + using AssemblerMIPSShared::bind; + + static void Bind(uint8_t* rawCode, const CodeLabel& label); + + void processCodeLabels(uint8_t* rawCode); + + static void TraceJumpRelocations(JSTracer* trc, JitCode* code, + CompactBufferReader& reader); + static void TraceDataRelocations(JSTracer* trc, JitCode* code, + CompactBufferReader& reader); + + void bind(InstImm* inst, uintptr_t branch, uintptr_t target); + + // Copy the assembly code to the given buffer, and perform any pending + // relocations relying on the target address. + void executableCopy(uint8_t* buffer); + + static uint32_t PatchWrite_NearCallSize(); + + static uint64_t ExtractLoad64Value(Instruction* inst0); + static void UpdateLoad64Value(Instruction* inst0, uint64_t value); + static void WriteLoad64Instructions(Instruction* inst0, Register reg, + uint64_t value); + + static void PatchWrite_NearCall(CodeLocationLabel start, + CodeLocationLabel toCall); + static void PatchDataWithValueCheck(CodeLocationLabel label, ImmPtr newValue, + ImmPtr expectedValue); + static void PatchDataWithValueCheck(CodeLocationLabel label, + PatchedImmPtr newValue, + PatchedImmPtr expectedValue); + + static uint64_t ExtractInstructionImmediate(uint8_t* code); + + static void ToggleCall(CodeLocationLabel inst_, bool enabled); +}; // Assembler + +static const uint32_t NumIntArgRegs = 8; +static const uint32_t NumFloatArgRegs = NumIntArgRegs; + +static inline bool GetIntArgReg(uint32_t usedArgSlots, Register* out) { + if (usedArgSlots < NumIntArgRegs) { + *out = Register::FromCode(a0.code() + usedArgSlots); + return true; + } + return false; +} + +static inline bool GetFloatArgReg(uint32_t usedArgSlots, FloatRegister* out) { + if (usedArgSlots < NumFloatArgRegs) { + *out = FloatRegister::FromCode(f12.code() + usedArgSlots); + return true; + } + return false; +} + +// Get a register in which we plan to put a quantity that will be used as an +// integer argument. This differs from GetIntArgReg in that if we have no more +// actual argument registers to use we will fall back on using whatever +// CallTempReg* don't overlap the argument registers, and only fail once those +// run out too. +static inline bool GetTempRegForIntArg(uint32_t usedIntArgs, + uint32_t usedFloatArgs, Register* out) { + // NOTE: We can't properly determine which regs are used if there are + // float arguments. If this is needed, we will have to guess. + MOZ_ASSERT(usedFloatArgs == 0); + + if (GetIntArgReg(usedIntArgs, out)) { + return true; + } + // Unfortunately, we have to assume things about the point at which + // GetIntArgReg returns false, because we need to know how many registers it + // can allocate. + usedIntArgs -= NumIntArgRegs; + if (usedIntArgs >= NumCallTempNonArgRegs) { + return false; + } + *out = CallTempNonArgRegs[usedIntArgs]; + return true; +} + +} // namespace jit +} // namespace js + +#endif /* jit_mips64_Assembler_mips64_h */ |