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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /layout/painting/DisplayItemClip.cpp | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'layout/painting/DisplayItemClip.cpp')
-rw-r--r-- | layout/painting/DisplayItemClip.cpp | 486 |
1 files changed, 486 insertions, 0 deletions
diff --git a/layout/painting/DisplayItemClip.cpp b/layout/painting/DisplayItemClip.cpp new file mode 100644 index 0000000000..78aae2e1ec --- /dev/null +++ b/layout/painting/DisplayItemClip.cpp @@ -0,0 +1,486 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "DisplayItemClip.h" + +#include "gfxContext.h" +#include "gfxUtils.h" +#include "mozilla/gfx/2D.h" +#include "mozilla/gfx/PathHelpers.h" +#include "mozilla/layers/StackingContextHelper.h" +#include "mozilla/StaticPtr.h" +#include "mozilla/webrender/WebRenderTypes.h" +#include "nsPresContext.h" +#include "nsCSSRendering.h" +#include "nsLayoutUtils.h" +#include "nsRegion.h" + +using namespace mozilla::gfx; + +namespace mozilla { + +void DisplayItemClip::SetTo(const nsRect& aRect) { SetTo(aRect, nullptr); } + +void DisplayItemClip::SetTo(const nsRect& aRect, const nscoord* aRadii) { + mHaveClipRect = true; + mClipRect = aRect; + if (aRadii) { + mRoundedClipRects.SetLength(1); + mRoundedClipRects[0].mRect = aRect; + memcpy(mRoundedClipRects[0].mRadii, aRadii, sizeof(nscoord) * 8); + } else { + mRoundedClipRects.Clear(); + } +} + +void DisplayItemClip::SetTo(const nsRect& aRect, const nsRect& aRoundedRect, + const nscoord* aRadii) { + mHaveClipRect = true; + mClipRect = aRect; + mRoundedClipRects.SetLength(1); + mRoundedClipRects[0].mRect = aRoundedRect; + memcpy(mRoundedClipRects[0].mRadii, aRadii, sizeof(nscoord) * 8); +} + +bool DisplayItemClip::MayIntersect(const nsRect& aRect) const { + if (!mHaveClipRect) { + return !aRect.IsEmpty(); + } + nsRect r = aRect.Intersect(mClipRect); + if (r.IsEmpty()) { + return false; + } + for (uint32_t i = 0; i < mRoundedClipRects.Length(); ++i) { + const RoundedRect& rr = mRoundedClipRects[i]; + if (!nsLayoutUtils::RoundedRectIntersectsRect(rr.mRect, rr.mRadii, r)) { + return false; + } + } + return true; +} + +void DisplayItemClip::IntersectWith(const DisplayItemClip& aOther) { + if (!aOther.mHaveClipRect) { + return; + } + if (!mHaveClipRect) { + *this = aOther; + return; + } + if (!mClipRect.IntersectRect(mClipRect, aOther.mClipRect)) { + mRoundedClipRects.Clear(); + return; + } + mRoundedClipRects.AppendElements(aOther.mRoundedClipRects); +} + +void DisplayItemClip::ApplyTo(gfxContext* aContext, int32_t A2D) const { + ApplyRectTo(aContext, A2D); + ApplyRoundedRectClipsTo(aContext, A2D, 0, mRoundedClipRects.Length()); +} + +void DisplayItemClip::ApplyRectTo(gfxContext* aContext, int32_t A2D) const { + aContext->NewPath(); + gfxRect clip = nsLayoutUtils::RectToGfxRect(mClipRect, A2D); + aContext->SnappedRectangle(clip); + aContext->Clip(); +} + +void DisplayItemClip::ApplyRoundedRectClipsTo(gfxContext* aContext, int32_t A2D, + uint32_t aBegin, + uint32_t aEnd) const { + DrawTarget& aDrawTarget = *aContext->GetDrawTarget(); + + aEnd = std::min<uint32_t>(aEnd, mRoundedClipRects.Length()); + + for (uint32_t i = aBegin; i < aEnd; ++i) { + RefPtr<Path> roundedRect = + MakeRoundedRectPath(aDrawTarget, A2D, mRoundedClipRects[i]); + aContext->Clip(roundedRect); + } +} + +void DisplayItemClip::FillIntersectionOfRoundedRectClips( + gfxContext* aContext, const DeviceColor& aColor, + int32_t aAppUnitsPerDevPixel) const { + DrawTarget& aDrawTarget = *aContext->GetDrawTarget(); + + uint32_t end = mRoundedClipRects.Length(); + if (!end) { + return; + } + + // Push clips for any rects that come BEFORE the rect at |aEnd - 1|, if any: + ApplyRoundedRectClipsTo(aContext, aAppUnitsPerDevPixel, 0, end - 1); + + // Now fill the rect at |aEnd - 1|: + RefPtr<Path> roundedRect = MakeRoundedRectPath( + aDrawTarget, aAppUnitsPerDevPixel, mRoundedClipRects[end - 1]); + aDrawTarget.Fill(roundedRect, ColorPattern(aColor)); + + // Finally, pop any clips that we may have pushed: + for (uint32_t i = 0; i < end - 1; ++i) { + aContext->PopClip(); + } +} + +already_AddRefed<Path> DisplayItemClip::MakeRoundedRectPath( + DrawTarget& aDrawTarget, int32_t A2D, const RoundedRect& aRoundRect) const { + RectCornerRadii pixelRadii; + nsCSSRendering::ComputePixelRadii(aRoundRect.mRadii, A2D, &pixelRadii); + + Rect rect = NSRectToSnappedRect(aRoundRect.mRect, A2D, aDrawTarget); + + return MakePathForRoundedRect(aDrawTarget, rect, pixelRadii); +} + +nsRect DisplayItemClip::ApproximateIntersectInward(const nsRect& aRect) const { + nsRect r = aRect; + if (mHaveClipRect) { + r.IntersectRect(r, mClipRect); + } + for (uint32_t i = 0, iEnd = mRoundedClipRects.Length(); i < iEnd; ++i) { + const RoundedRect& rr = mRoundedClipRects[i]; + nsRegion rgn = + nsLayoutUtils::RoundedRectIntersectRect(rr.mRect, rr.mRadii, r); + r = rgn.GetLargestRectangle(); + } + return r; +} + +// Test if (aXPoint, aYPoint) is in the ellipse with center (aXCenter, aYCenter) +// and radii aXRadius, aYRadius. +static bool IsInsideEllipse(nscoord aXRadius, nscoord aXCenter, nscoord aXPoint, + nscoord aYRadius, nscoord aYCenter, + nscoord aYPoint) { + float scaledX = float(aXPoint - aXCenter) / float(aXRadius); + float scaledY = float(aYPoint - aYCenter) / float(aYRadius); + return scaledX * scaledX + scaledY * scaledY < 1.0f; +} + +bool DisplayItemClip::IsRectClippedByRoundedCorner(const nsRect& aRect) const { + if (mRoundedClipRects.IsEmpty()) return false; + + nsRect rect; + rect.IntersectRect(aRect, NonRoundedIntersection()); + for (uint32_t i = 0, iEnd = mRoundedClipRects.Length(); i < iEnd; ++i) { + const RoundedRect& rr = mRoundedClipRects[i]; + // top left + if (rect.x < rr.mRect.x + rr.mRadii[eCornerTopLeftX] && + rect.y < rr.mRect.y + rr.mRadii[eCornerTopLeftY]) { + if (!IsInsideEllipse(rr.mRadii[eCornerTopLeftX], + rr.mRect.x + rr.mRadii[eCornerTopLeftX], rect.x, + rr.mRadii[eCornerTopLeftY], + rr.mRect.y + rr.mRadii[eCornerTopLeftY], rect.y)) { + return true; + } + } + // top right + if (rect.XMost() > rr.mRect.XMost() - rr.mRadii[eCornerTopRightX] && + rect.y < rr.mRect.y + rr.mRadii[eCornerTopRightY]) { + if (!IsInsideEllipse(rr.mRadii[eCornerTopRightX], + rr.mRect.XMost() - rr.mRadii[eCornerTopRightX], + rect.XMost(), rr.mRadii[eCornerTopRightY], + rr.mRect.y + rr.mRadii[eCornerTopRightY], rect.y)) { + return true; + } + } + // bottom left + if (rect.x < rr.mRect.x + rr.mRadii[eCornerBottomLeftX] && + rect.YMost() > rr.mRect.YMost() - rr.mRadii[eCornerBottomLeftY]) { + if (!IsInsideEllipse(rr.mRadii[eCornerBottomLeftX], + rr.mRect.x + rr.mRadii[eCornerBottomLeftX], rect.x, + rr.mRadii[eCornerBottomLeftY], + rr.mRect.YMost() - rr.mRadii[eCornerBottomLeftY], + rect.YMost())) { + return true; + } + } + // bottom right + if (rect.XMost() > rr.mRect.XMost() - rr.mRadii[eCornerBottomRightX] && + rect.YMost() > rr.mRect.YMost() - rr.mRadii[eCornerBottomRightY]) { + if (!IsInsideEllipse(rr.mRadii[eCornerBottomRightX], + rr.mRect.XMost() - rr.mRadii[eCornerBottomRightX], + rect.XMost(), rr.mRadii[eCornerBottomRightY], + rr.mRect.YMost() - rr.mRadii[eCornerBottomRightY], + rect.YMost())) { + return true; + } + } + } + return false; +} + +nsRect DisplayItemClip::NonRoundedIntersection() const { + NS_ASSERTION(mHaveClipRect, "Must have a clip rect!"); + nsRect result = mClipRect; + for (uint32_t i = 0, iEnd = mRoundedClipRects.Length(); i < iEnd; ++i) { + result.IntersectRect(result, mRoundedClipRects[i].mRect); + } + return result; +} + +bool DisplayItemClip::IsRectAffectedByClip(const nsRect& aRect) const { + if (mHaveClipRect && !mClipRect.Contains(aRect)) { + return true; + } + for (uint32_t i = 0, iEnd = mRoundedClipRects.Length(); i < iEnd; ++i) { + const RoundedRect& rr = mRoundedClipRects[i]; + nsRegion rgn = + nsLayoutUtils::RoundedRectIntersectRect(rr.mRect, rr.mRadii, aRect); + if (!rgn.Contains(aRect)) { + return true; + } + } + return false; +} + +bool DisplayItemClip::IsRectAffectedByClip(const nsIntRect& aRect, + float aXScale, float aYScale, + int32_t A2D) const { + if (mHaveClipRect) { + nsIntRect pixelClipRect = + mClipRect.ScaleToNearestPixels(aXScale, aYScale, A2D); + if (!pixelClipRect.Contains(aRect)) { + return true; + } + } + + // Rounded rect clipping only snaps to user-space pixels, not device space. + nsIntRect unscaled = aRect; + unscaled.Scale(1 / aXScale, 1 / aYScale); + + for (uint32_t i = 0, iEnd = mRoundedClipRects.Length(); i < iEnd; ++i) { + const RoundedRect& rr = mRoundedClipRects[i]; + + nsIntRect pixelRect = rr.mRect.ToNearestPixels(A2D); + + RectCornerRadii pixelRadii; + nsCSSRendering::ComputePixelRadii(rr.mRadii, A2D, &pixelRadii); + + nsIntRegion rgn = nsLayoutUtils::RoundedRectIntersectIntRect( + pixelRect, pixelRadii, unscaled); + if (!rgn.Contains(unscaled)) { + return true; + } + } + return false; +} + +nsRect DisplayItemClip::ApplyNonRoundedIntersection(const nsRect& aRect) const { + if (!mHaveClipRect) { + return aRect; + } + + nsRect result = aRect.Intersect(mClipRect); + for (uint32_t i = 0, iEnd = mRoundedClipRects.Length(); i < iEnd; ++i) { + result = result.Intersect(mRoundedClipRects[i].mRect); + } + return result; +} + +void DisplayItemClip::RemoveRoundedCorners() { + if (mRoundedClipRects.IsEmpty()) return; + + mClipRect = NonRoundedIntersection(); + mRoundedClipRects.Clear(); +} + +// Computes the difference between aR1 and aR2, limited to aBounds. +static void AccumulateRectDifference(const nsRect& aR1, const nsRect& aR2, + const nsRect& aBounds, nsRegion* aOut) { + if (aR1.IsEqualInterior(aR2)) return; + nsRegion r; + r.Xor(aR1, aR2); + r.And(r, aBounds); + aOut->Or(*aOut, r); +} + +static void AccumulateRoundedRectDifference( + const DisplayItemClip::RoundedRect& aR1, + const DisplayItemClip::RoundedRect& aR2, const nsRect& aBounds, + const nsRect& aOtherBounds, nsRegion* aOut) { + const nsRect& rect1 = aR1.mRect; + const nsRect& rect2 = aR2.mRect; + + // If the two rectangles are totally disjoint, just add them both - otherwise + // we'd end up adding one big enclosing rect + if (!rect1.Intersects(rect2) || + memcmp(aR1.mRadii, aR2.mRadii, sizeof(aR1.mRadii))) { + aOut->Or(*aOut, rect1.Intersect(aBounds)); + aOut->Or(*aOut, rect2.Intersect(aOtherBounds)); + return; + } + + nscoord lowestBottom = std::max(rect1.YMost(), rect2.YMost()); + nscoord highestTop = std::min(rect1.Y(), rect2.Y()); + nscoord maxRight = std::max(rect1.XMost(), rect2.XMost()); + nscoord minLeft = std::min(rect1.X(), rect2.X()); + + // At this point, we know that the radii haven't changed, and that the bounds + // are different in some way. To explain how this works, consider the case + // where the rounded rect has just been translated along the X direction. + // | ______________________ _ _ _ _ _ _ | + // | / / \ \ | + // | | | | + // | | aR1 | | aR2 | | + // | | | | + // | \ __________\___________ / _ _ _ _ _ / | + // | | + // The invalidation region will be as if we lopped off the left rounded part + // of aR2, and the right rounded part of aR1, and XOR'd them: + // | ______________________ _ _ _ _ _ _ | + // | -/-----------/- -\-----------\- | + // | |-------------- --|------------ | + // | |-----aR1---|-- --|-----aR2---| | + // | |-------------- --|------------ | + // | -\ __________\-__________-/ _ _ _ _ _ /- | + // | | + // The logic below just implements this idea, but generalized to both the + // X and Y dimensions. The "(...)Adjusted(...)" values represent the lopped + // off sides. + nscoord highestAdjustedBottom = std::min( + rect1.YMost() - aR1.mRadii[eCornerBottomLeftY], + std::min(rect1.YMost() - aR1.mRadii[eCornerBottomRightY], + std::min(rect2.YMost() - aR2.mRadii[eCornerBottomLeftY], + rect2.YMost() - aR2.mRadii[eCornerBottomRightY]))); + nscoord lowestAdjustedTop = + std::max(rect1.Y() + aR1.mRadii[eCornerTopLeftY], + std::max(rect1.Y() + aR1.mRadii[eCornerTopRightY], + std::max(rect2.Y() + aR2.mRadii[eCornerTopLeftY], + rect2.Y() + aR2.mRadii[eCornerTopRightY]))); + + nscoord minAdjustedRight = std::min( + rect1.XMost() - aR1.mRadii[eCornerTopRightX], + std::min(rect1.XMost() - aR1.mRadii[eCornerBottomRightX], + std::min(rect2.XMost() - aR2.mRadii[eCornerTopRightX], + rect2.XMost() - aR2.mRadii[eCornerBottomRightX]))); + nscoord maxAdjustedLeft = + std::max(rect1.X() + aR1.mRadii[eCornerTopLeftX], + std::max(rect1.X() + aR1.mRadii[eCornerBottomLeftX], + std::max(rect2.X() + aR2.mRadii[eCornerTopLeftX], + rect2.X() + aR2.mRadii[eCornerBottomLeftX]))); + + // We only want to add an invalidation rect if the bounds have changed. If we + // always added all of the 4 rects below, we would always be invalidating a + // border around the rects, even in cases where we just translated along the X + // or Y axis. + nsRegion r; + // First, or with the Y delta rects, wide along the X axis + if (rect1.Y() != rect2.Y()) { + r.Or(r, nsRect(minLeft, highestTop, maxRight - minLeft, + lowestAdjustedTop - highestTop)); + } + if (rect1.YMost() != rect2.YMost()) { + r.Or(r, nsRect(minLeft, highestAdjustedBottom, maxRight - minLeft, + lowestBottom - highestAdjustedBottom)); + } + // Then, or with the X delta rects, wide along the Y axis + if (rect1.X() != rect2.X()) { + r.Or(r, nsRect(minLeft, highestTop, maxAdjustedLeft - minLeft, + lowestBottom - highestTop)); + } + if (rect1.XMost() != rect2.XMost()) { + r.Or(r, nsRect(minAdjustedRight, highestTop, maxRight - minAdjustedRight, + lowestBottom - highestTop)); + } + + r.And(r, aBounds.Union(aOtherBounds)); + aOut->Or(*aOut, r); +} + +void DisplayItemClip::AddOffsetAndComputeDifference( + const nsPoint& aOffset, const nsRect& aBounds, + const DisplayItemClip& aOther, const nsRect& aOtherBounds, + nsRegion* aDifference) { + if (mHaveClipRect != aOther.mHaveClipRect || + mRoundedClipRects.Length() != aOther.mRoundedClipRects.Length()) { + aDifference->Or(*aDifference, aBounds); + aDifference->Or(*aDifference, aOtherBounds); + return; + } + if (mHaveClipRect) { + AccumulateRectDifference(mClipRect + aOffset, aOther.mClipRect, + aBounds.Union(aOtherBounds), aDifference); + } + for (uint32_t i = 0; i < mRoundedClipRects.Length(); ++i) { + if (mRoundedClipRects[i] + aOffset != aOther.mRoundedClipRects[i]) { + AccumulateRoundedRectDifference(mRoundedClipRects[i] + aOffset, + aOther.mRoundedClipRects[i], aBounds, + aOtherBounds, aDifference); + } + } +} + +void DisplayItemClip::AppendRoundedRects(nsTArray<RoundedRect>* aArray) const { + aArray->AppendElements(mRoundedClipRects.Elements(), + mRoundedClipRects.Length()); +} + +bool DisplayItemClip::ComputeRegionInClips(const DisplayItemClip* aOldClip, + const nsPoint& aShift, + nsRegion* aCombined) const { + if (!mHaveClipRect || (aOldClip && !aOldClip->mHaveClipRect)) { + return false; + } + + if (aOldClip) { + *aCombined = aOldClip->NonRoundedIntersection(); + aCombined->MoveBy(aShift); + aCombined->Or(*aCombined, NonRoundedIntersection()); + } else { + *aCombined = NonRoundedIntersection(); + } + return true; +} + +void DisplayItemClip::MoveBy(const nsPoint& aPoint) { + if (!mHaveClipRect) { + return; + } + mClipRect += aPoint; + for (uint32_t i = 0; i < mRoundedClipRects.Length(); ++i) { + mRoundedClipRects[i].mRect += aPoint; + } +} + +static StaticAutoPtr<DisplayItemClip> gNoClip; + +const DisplayItemClip& DisplayItemClip::NoClip() { + if (!gNoClip) { + gNoClip = new DisplayItemClip(); + } + return *gNoClip; +} + +void DisplayItemClip::Shutdown() { gNoClip = nullptr; } + +nsCString DisplayItemClip::ToString() const { + nsAutoCString str; + if (mHaveClipRect) { + str.AppendPrintf("%d,%d,%d,%d", mClipRect.x, mClipRect.y, mClipRect.width, + mClipRect.height); + for (uint32_t i = 0; i < mRoundedClipRects.Length(); ++i) { + const RoundedRect& r = mRoundedClipRects[i]; + str.AppendPrintf(" [%d,%d,%d,%d corners %d,%d,%d,%d,%d,%d,%d,%d]", + r.mRect.x, r.mRect.y, r.mRect.width, r.mRect.height, + r.mRadii[0], r.mRadii[1], r.mRadii[2], r.mRadii[3], + r.mRadii[4], r.mRadii[5], r.mRadii[6], r.mRadii[7]); + } + } + return std::move(str); +} + +void DisplayItemClip::ToComplexClipRegions( + int32_t aAppUnitsPerDevPixel, + nsTArray<wr::ComplexClipRegion>& aOutArray) const { + for (const auto& clipRect : mRoundedClipRects) { + aOutArray.AppendElement(wr::ToComplexClipRegion( + clipRect.mRect, clipRect.mRadii, aAppUnitsPerDevPixel)); + } +} + +} // namespace mozilla |