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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /media/ffvpx/libavutil/mem.h
parentInitial commit. (diff)
downloadfirefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz
firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/*
+ * copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/**
+ * @file
+ * @ingroup lavu_mem
+ * Memory handling functions
+ */
+
+#ifndef AVUTIL_MEM_H
+#define AVUTIL_MEM_H
+
+#include <limits.h>
+#include <stdint.h>
+
+#include "attributes.h"
+#include "avutil.h"
+#include "version.h"
+
+/**
+ * @addtogroup lavu_mem
+ * Utilities for manipulating memory.
+ *
+ * FFmpeg has several applications of memory that are not required of a typical
+ * program. For example, the computing-heavy components like video decoding and
+ * encoding can be sped up significantly through the use of aligned memory.
+ *
+ * However, for each of FFmpeg's applications of memory, there might not be a
+ * recognized or standardized API for that specific use. Memory alignment, for
+ * instance, varies wildly depending on operating systems, architectures, and
+ * compilers. Hence, this component of @ref libavutil is created to make
+ * dealing with memory consistently possible on all platforms.
+ *
+ * @{
+ */
+
+/**
+ * @defgroup lavu_mem_attrs Function Attributes
+ * Function attributes applicable to memory handling functions.
+ *
+ * These function attributes can help compilers emit more useful warnings, or
+ * generate better code.
+ * @{
+ */
+
+/**
+ * @def av_malloc_attrib
+ * Function attribute denoting a malloc-like function.
+ *
+ * @see <a href="https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html#index-g_t_0040code_007bmalloc_007d-function-attribute-3251">Function attribute `malloc` in GCC's documentation</a>
+ */
+
+#if AV_GCC_VERSION_AT_LEAST(3,1)
+ #define av_malloc_attrib __attribute__((__malloc__))
+#else
+ #define av_malloc_attrib
+#endif
+
+/**
+ * @def av_alloc_size(...)
+ * Function attribute used on a function that allocates memory, whose size is
+ * given by the specified parameter(s).
+ *
+ * @code{.c}
+ * void *av_malloc(size_t size) av_alloc_size(1);
+ * void *av_calloc(size_t nmemb, size_t size) av_alloc_size(1, 2);
+ * @endcode
+ *
+ * @param ... One or two parameter indexes, separated by a comma
+ *
+ * @see <a href="https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html#index-g_t_0040code_007balloc_005fsize_007d-function-attribute-3220">Function attribute `alloc_size` in GCC's documentation</a>
+ */
+
+#if AV_GCC_VERSION_AT_LEAST(4,3)
+ #define av_alloc_size(...) __attribute__((alloc_size(__VA_ARGS__)))
+#else
+ #define av_alloc_size(...)
+#endif
+
+/**
+ * @}
+ */
+
+/**
+ * @defgroup lavu_mem_funcs Heap Management
+ * Functions responsible for allocating, freeing, and copying memory.
+ *
+ * All memory allocation functions have a built-in upper limit of `INT_MAX`
+ * bytes. This may be changed with av_max_alloc(), although exercise extreme
+ * caution when doing so.
+ *
+ * @{
+ */
+
+/**
+ * Allocate a memory block with alignment suitable for all memory accesses
+ * (including vectors if available on the CPU).
+ *
+ * @param size Size in bytes for the memory block to be allocated
+ * @return Pointer to the allocated block, or `NULL` if the block cannot
+ * be allocated
+ * @see av_mallocz()
+ */
+void *av_malloc(size_t size) av_malloc_attrib av_alloc_size(1);
+
+/**
+ * Allocate a memory block with alignment suitable for all memory accesses
+ * (including vectors if available on the CPU) and zero all the bytes of the
+ * block.
+ *
+ * @param size Size in bytes for the memory block to be allocated
+ * @return Pointer to the allocated block, or `NULL` if it cannot be allocated
+ * @see av_malloc()
+ */
+void *av_mallocz(size_t size) av_malloc_attrib av_alloc_size(1);
+
+/**
+ * Allocate a memory block for an array with av_malloc().
+ *
+ * The allocated memory will have size `size * nmemb` bytes.
+ *
+ * @param nmemb Number of element
+ * @param size Size of a single element
+ * @return Pointer to the allocated block, or `NULL` if the block cannot
+ * be allocated
+ * @see av_malloc()
+ */
+av_alloc_size(1, 2) void *av_malloc_array(size_t nmemb, size_t size);
+
+/**
+ * Allocate a memory block for an array with av_mallocz().
+ *
+ * The allocated memory will have size `size * nmemb` bytes.
+ *
+ * @param nmemb Number of elements
+ * @param size Size of the single element
+ * @return Pointer to the allocated block, or `NULL` if the block cannot
+ * be allocated
+ *
+ * @see av_mallocz()
+ * @see av_malloc_array()
+ */
+void *av_calloc(size_t nmemb, size_t size) av_malloc_attrib av_alloc_size(1, 2);
+
+/**
+ * Allocate, reallocate, or free a block of memory.
+ *
+ * If `ptr` is `NULL` and `size` > 0, allocate a new block. Otherwise, expand or
+ * shrink that block of memory according to `size`.
+ *
+ * @param ptr Pointer to a memory block already allocated with
+ * av_realloc() or `NULL`
+ * @param size Size in bytes of the memory block to be allocated or
+ * reallocated
+ *
+ * @return Pointer to a newly-reallocated block or `NULL` if the block
+ * cannot be reallocated
+ *
+ * @warning Unlike av_malloc(), the returned pointer is not guaranteed to be
+ * correctly aligned. The returned pointer must be freed after even
+ * if size is zero.
+ * @see av_fast_realloc()
+ * @see av_reallocp()
+ */
+void *av_realloc(void *ptr, size_t size) av_alloc_size(2);
+
+/**
+ * Allocate, reallocate, or free a block of memory through a pointer to a
+ * pointer.
+ *
+ * If `*ptr` is `NULL` and `size` > 0, allocate a new block. If `size` is
+ * zero, free the memory block pointed to by `*ptr`. Otherwise, expand or
+ * shrink that block of memory according to `size`.
+ *
+ * @param[in,out] ptr Pointer to a pointer to a memory block already allocated
+ * with av_realloc(), or a pointer to `NULL`. The pointer
+ * is updated on success, or freed on failure.
+ * @param[in] size Size in bytes for the memory block to be allocated or
+ * reallocated
+ *
+ * @return Zero on success, an AVERROR error code on failure
+ *
+ * @warning Unlike av_malloc(), the allocated memory is not guaranteed to be
+ * correctly aligned.
+ */
+av_warn_unused_result
+int av_reallocp(void *ptr, size_t size);
+
+/**
+ * Allocate, reallocate, or free a block of memory.
+ *
+ * This function does the same thing as av_realloc(), except:
+ * - It takes two size arguments and allocates `nelem * elsize` bytes,
+ * after checking the result of the multiplication for integer overflow.
+ * - It frees the input block in case of failure, thus avoiding the memory
+ * leak with the classic
+ * @code{.c}
+ * buf = realloc(buf);
+ * if (!buf)
+ * return -1;
+ * @endcode
+ * pattern.
+ */
+void *av_realloc_f(void *ptr, size_t nelem, size_t elsize);
+
+/**
+ * Allocate, reallocate, or free an array.
+ *
+ * If `ptr` is `NULL` and `nmemb` > 0, allocate a new block.
+ *
+ * @param ptr Pointer to a memory block already allocated with
+ * av_realloc() or `NULL`
+ * @param nmemb Number of elements in the array
+ * @param size Size of the single element of the array
+ *
+ * @return Pointer to a newly-reallocated block or NULL if the block
+ * cannot be reallocated
+ *
+ * @warning Unlike av_malloc(), the allocated memory is not guaranteed to be
+ * correctly aligned. The returned pointer must be freed after even if
+ * nmemb is zero.
+ * @see av_reallocp_array()
+ */
+av_alloc_size(2, 3) void *av_realloc_array(void *ptr, size_t nmemb, size_t size);
+
+/**
+ * Allocate, reallocate an array through a pointer to a pointer.
+ *
+ * If `*ptr` is `NULL` and `nmemb` > 0, allocate a new block.
+ *
+ * @param[in,out] ptr Pointer to a pointer to a memory block already
+ * allocated with av_realloc(), or a pointer to `NULL`.
+ * The pointer is updated on success, or freed on failure.
+ * @param[in] nmemb Number of elements
+ * @param[in] size Size of the single element
+ *
+ * @return Zero on success, an AVERROR error code on failure
+ *
+ * @warning Unlike av_malloc(), the allocated memory is not guaranteed to be
+ * correctly aligned. *ptr must be freed after even if nmemb is zero.
+ */
+int av_reallocp_array(void *ptr, size_t nmemb, size_t size);
+
+/**
+ * Reallocate the given buffer if it is not large enough, otherwise do nothing.
+ *
+ * If the given buffer is `NULL`, then a new uninitialized buffer is allocated.
+ *
+ * If the given buffer is not large enough, and reallocation fails, `NULL` is
+ * returned and `*size` is set to 0, but the original buffer is not changed or
+ * freed.
+ *
+ * A typical use pattern follows:
+ *
+ * @code{.c}
+ * uint8_t *buf = ...;
+ * uint8_t *new_buf = av_fast_realloc(buf, &current_size, size_needed);
+ * if (!new_buf) {
+ * // Allocation failed; clean up original buffer
+ * av_freep(&buf);
+ * return AVERROR(ENOMEM);
+ * }
+ * @endcode
+ *
+ * @param[in,out] ptr Already allocated buffer, or `NULL`
+ * @param[in,out] size Pointer to the size of buffer `ptr`. `*size` is
+ * updated to the new allocated size, in particular 0
+ * in case of failure.
+ * @param[in] min_size Desired minimal size of buffer `ptr`
+ * @return `ptr` if the buffer is large enough, a pointer to newly reallocated
+ * buffer if the buffer was not large enough, or `NULL` in case of
+ * error
+ * @see av_realloc()
+ * @see av_fast_malloc()
+ */
+void *av_fast_realloc(void *ptr, unsigned int *size, size_t min_size);
+
+/**
+ * Allocate a buffer, reusing the given one if large enough.
+ *
+ * Contrary to av_fast_realloc(), the current buffer contents might not be
+ * preserved and on error the old buffer is freed, thus no special handling to
+ * avoid memleaks is necessary.
+ *
+ * `*ptr` is allowed to be `NULL`, in which case allocation always happens if
+ * `size_needed` is greater than 0.
+ *
+ * @code{.c}
+ * uint8_t *buf = ...;
+ * av_fast_malloc(&buf, &current_size, size_needed);
+ * if (!buf) {
+ * // Allocation failed; buf already freed
+ * return AVERROR(ENOMEM);
+ * }
+ * @endcode
+ *
+ * @param[in,out] ptr Pointer to pointer to an already allocated buffer.
+ * `*ptr` will be overwritten with pointer to new
+ * buffer on success or `NULL` on failure
+ * @param[in,out] size Pointer to the size of buffer `*ptr`. `*size` is
+ * updated to the new allocated size, in particular 0
+ * in case of failure.
+ * @param[in] min_size Desired minimal size of buffer `*ptr`
+ * @see av_realloc()
+ * @see av_fast_mallocz()
+ */
+void av_fast_malloc(void *ptr, unsigned int *size, size_t min_size);
+
+/**
+ * Allocate and clear a buffer, reusing the given one if large enough.
+ *
+ * Like av_fast_malloc(), but all newly allocated space is initially cleared.
+ * Reused buffer is not cleared.
+ *
+ * `*ptr` is allowed to be `NULL`, in which case allocation always happens if
+ * `size_needed` is greater than 0.
+ *
+ * @param[in,out] ptr Pointer to pointer to an already allocated buffer.
+ * `*ptr` will be overwritten with pointer to new
+ * buffer on success or `NULL` on failure
+ * @param[in,out] size Pointer to the size of buffer `*ptr`. `*size` is
+ * updated to the new allocated size, in particular 0
+ * in case of failure.
+ * @param[in] min_size Desired minimal size of buffer `*ptr`
+ * @see av_fast_malloc()
+ */
+void av_fast_mallocz(void *ptr, unsigned int *size, size_t min_size);
+
+/**
+ * Free a memory block which has been allocated with a function of av_malloc()
+ * or av_realloc() family.
+ *
+ * @param ptr Pointer to the memory block which should be freed.
+ *
+ * @note `ptr = NULL` is explicitly allowed.
+ * @note It is recommended that you use av_freep() instead, to prevent leaving
+ * behind dangling pointers.
+ * @see av_freep()
+ */
+void av_free(void *ptr);
+
+/**
+ * Free a memory block which has been allocated with a function of av_malloc()
+ * or av_realloc() family, and set the pointer pointing to it to `NULL`.
+ *
+ * @code{.c}
+ * uint8_t *buf = av_malloc(16);
+ * av_free(buf);
+ * // buf now contains a dangling pointer to freed memory, and accidental
+ * // dereference of buf will result in a use-after-free, which may be a
+ * // security risk.
+ *
+ * uint8_t *buf = av_malloc(16);
+ * av_freep(&buf);
+ * // buf is now NULL, and accidental dereference will only result in a
+ * // NULL-pointer dereference.
+ * @endcode
+ *
+ * @param ptr Pointer to the pointer to the memory block which should be freed
+ * @note `*ptr = NULL` is safe and leads to no action.
+ * @see av_free()
+ */
+void av_freep(void *ptr);
+
+/**
+ * Duplicate a string.
+ *
+ * @param s String to be duplicated
+ * @return Pointer to a newly-allocated string containing a
+ * copy of `s` or `NULL` if the string cannot be allocated
+ * @see av_strndup()
+ */
+char *av_strdup(const char *s) av_malloc_attrib;
+
+/**
+ * Duplicate a substring of a string.
+ *
+ * @param s String to be duplicated
+ * @param len Maximum length of the resulting string (not counting the
+ * terminating byte)
+ * @return Pointer to a newly-allocated string containing a
+ * substring of `s` or `NULL` if the string cannot be allocated
+ */
+char *av_strndup(const char *s, size_t len) av_malloc_attrib;
+
+/**
+ * Duplicate a buffer with av_malloc().
+ *
+ * @param p Buffer to be duplicated
+ * @param size Size in bytes of the buffer copied
+ * @return Pointer to a newly allocated buffer containing a
+ * copy of `p` or `NULL` if the buffer cannot be allocated
+ */
+void *av_memdup(const void *p, size_t size);
+
+/**
+ * Overlapping memcpy() implementation.
+ *
+ * @param dst Destination buffer
+ * @param back Number of bytes back to start copying (i.e. the initial size of
+ * the overlapping window); must be > 0
+ * @param cnt Number of bytes to copy; must be >= 0
+ *
+ * @note `cnt > back` is valid, this will copy the bytes we just copied,
+ * thus creating a repeating pattern with a period length of `back`.
+ */
+void av_memcpy_backptr(uint8_t *dst, int back, int cnt);
+
+/**
+ * @}
+ */
+
+/**
+ * @defgroup lavu_mem_dynarray Dynamic Array
+ *
+ * Utilities to make an array grow when needed.
+ *
+ * Sometimes, the programmer would want to have an array that can grow when
+ * needed. The libavutil dynamic array utilities fill that need.
+ *
+ * libavutil supports two systems of appending elements onto a dynamically
+ * allocated array, the first one storing the pointer to the value in the
+ * array, and the second storing the value directly. In both systems, the
+ * caller is responsible for maintaining a variable containing the length of
+ * the array, as well as freeing of the array after use.
+ *
+ * The first system stores pointers to values in a block of dynamically
+ * allocated memory. Since only pointers are stored, the function does not need
+ * to know the size of the type. Both av_dynarray_add() and
+ * av_dynarray_add_nofree() implement this system.
+ *
+ * @code
+ * type **array = NULL; //< an array of pointers to values
+ * int nb = 0; //< a variable to keep track of the length of the array
+ *
+ * type to_be_added = ...;
+ * type to_be_added2 = ...;
+ *
+ * av_dynarray_add(&array, &nb, &to_be_added);
+ * if (nb == 0)
+ * return AVERROR(ENOMEM);
+ *
+ * av_dynarray_add(&array, &nb, &to_be_added2);
+ * if (nb == 0)
+ * return AVERROR(ENOMEM);
+ *
+ * // Now:
+ * // nb == 2
+ * // &to_be_added == array[0]
+ * // &to_be_added2 == array[1]
+ *
+ * av_freep(&array);
+ * @endcode
+ *
+ * The second system stores the value directly in a block of memory. As a
+ * result, the function has to know the size of the type. av_dynarray2_add()
+ * implements this mechanism.
+ *
+ * @code
+ * type *array = NULL; //< an array of values
+ * int nb = 0; //< a variable to keep track of the length of the array
+ *
+ * type to_be_added = ...;
+ * type to_be_added2 = ...;
+ *
+ * type *addr = av_dynarray2_add((void **)&array, &nb, sizeof(*array), NULL);
+ * if (!addr)
+ * return AVERROR(ENOMEM);
+ * memcpy(addr, &to_be_added, sizeof(to_be_added));
+ *
+ * // Shortcut of the above.
+ * type *addr = av_dynarray2_add((void **)&array, &nb, sizeof(*array),
+ * (const void *)&to_be_added2);
+ * if (!addr)
+ * return AVERROR(ENOMEM);
+ *
+ * // Now:
+ * // nb == 2
+ * // to_be_added == array[0]
+ * // to_be_added2 == array[1]
+ *
+ * av_freep(&array);
+ * @endcode
+ *
+ * @{
+ */
+
+/**
+ * Add the pointer to an element to a dynamic array.
+ *
+ * The array to grow is supposed to be an array of pointers to
+ * structures, and the element to add must be a pointer to an already
+ * allocated structure.
+ *
+ * The array is reallocated when its size reaches powers of 2.
+ * Therefore, the amortized cost of adding an element is constant.
+ *
+ * In case of success, the pointer to the array is updated in order to
+ * point to the new grown array, and the number pointed to by `nb_ptr`
+ * is incremented.
+ * In case of failure, the array is freed, `*tab_ptr` is set to `NULL` and
+ * `*nb_ptr` is set to 0.
+ *
+ * @param[in,out] tab_ptr Pointer to the array to grow
+ * @param[in,out] nb_ptr Pointer to the number of elements in the array
+ * @param[in] elem Element to add
+ * @see av_dynarray_add_nofree(), av_dynarray2_add()
+ */
+void av_dynarray_add(void *tab_ptr, int *nb_ptr, void *elem);
+
+/**
+ * Add an element to a dynamic array.
+ *
+ * Function has the same functionality as av_dynarray_add(),
+ * but it doesn't free memory on fails. It returns error code
+ * instead and leave current buffer untouched.
+ *
+ * @return >=0 on success, negative otherwise
+ * @see av_dynarray_add(), av_dynarray2_add()
+ */
+av_warn_unused_result
+int av_dynarray_add_nofree(void *tab_ptr, int *nb_ptr, void *elem);
+
+/**
+ * Add an element of size `elem_size` to a dynamic array.
+ *
+ * The array is reallocated when its number of elements reaches powers of 2.
+ * Therefore, the amortized cost of adding an element is constant.
+ *
+ * In case of success, the pointer to the array is updated in order to
+ * point to the new grown array, and the number pointed to by `nb_ptr`
+ * is incremented.
+ * In case of failure, the array is freed, `*tab_ptr` is set to `NULL` and
+ * `*nb_ptr` is set to 0.
+ *
+ * @param[in,out] tab_ptr Pointer to the array to grow
+ * @param[in,out] nb_ptr Pointer to the number of elements in the array
+ * @param[in] elem_size Size in bytes of an element in the array
+ * @param[in] elem_data Pointer to the data of the element to add. If
+ * `NULL`, the space of the newly added element is
+ * allocated but left uninitialized.
+ *
+ * @return Pointer to the data of the element to copy in the newly allocated
+ * space
+ * @see av_dynarray_add(), av_dynarray_add_nofree()
+ */
+void *av_dynarray2_add(void **tab_ptr, int *nb_ptr, size_t elem_size,
+ const uint8_t *elem_data);
+
+/**
+ * @}
+ */
+
+/**
+ * @defgroup lavu_mem_misc Miscellaneous Functions
+ *
+ * Other functions related to memory allocation.
+ *
+ * @{
+ */
+
+/**
+ * Multiply two `size_t` values checking for overflow.
+ *
+ * @param[in] a Operand of multiplication
+ * @param[in] b Operand of multiplication
+ * @param[out] r Pointer to the result of the operation
+ * @return 0 on success, AVERROR(EINVAL) on overflow
+ */
+int av_size_mult(size_t a, size_t b, size_t *r);
+
+/**
+ * Set the maximum size that may be allocated in one block.
+ *
+ * The value specified with this function is effective for all libavutil's @ref
+ * lavu_mem_funcs "heap management functions."
+ *
+ * By default, the max value is defined as `INT_MAX`.
+ *
+ * @param max Value to be set as the new maximum size
+ *
+ * @warning Exercise extreme caution when using this function. Don't touch
+ * this if you do not understand the full consequence of doing so.
+ */
+void av_max_alloc(size_t max);
+
+/**
+ * @}
+ * @}
+ */
+
+#endif /* AVUTIL_MEM_H */