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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /netwerk/base/EventTokenBucket.cpp | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | netwerk/base/EventTokenBucket.cpp | 410 |
1 files changed, 410 insertions, 0 deletions
diff --git a/netwerk/base/EventTokenBucket.cpp b/netwerk/base/EventTokenBucket.cpp new file mode 100644 index 0000000000..87179d6732 --- /dev/null +++ b/netwerk/base/EventTokenBucket.cpp @@ -0,0 +1,410 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "EventTokenBucket.h" + +#include "nsICancelable.h" +#include "nsIIOService.h" +#include "nsNetCID.h" +#include "nsNetUtil.h" +#include "nsServiceManagerUtils.h" +#include "nsSocketTransportService2.h" +#ifdef DEBUG +# include "MainThreadUtils.h" +#endif + +#ifdef XP_WIN +# include <windows.h> +# include <mmsystem.h> +#endif + +namespace mozilla { +namespace net { + +//////////////////////////////////////////// +// EventTokenBucketCancelable +//////////////////////////////////////////// + +class TokenBucketCancelable : public nsICancelable { + public: + NS_DECL_THREADSAFE_ISUPPORTS + NS_DECL_NSICANCELABLE + + explicit TokenBucketCancelable(class ATokenBucketEvent* event); + void Fire(); + + private: + virtual ~TokenBucketCancelable() = default; + + friend class EventTokenBucket; + ATokenBucketEvent* mEvent; +}; + +NS_IMPL_ISUPPORTS(TokenBucketCancelable, nsICancelable) + +TokenBucketCancelable::TokenBucketCancelable(ATokenBucketEvent* event) + : mEvent(event) {} + +NS_IMETHODIMP +TokenBucketCancelable::Cancel(nsresult reason) { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + mEvent = nullptr; + return NS_OK; +} + +void TokenBucketCancelable::Fire() { + if (!mEvent) return; + + ATokenBucketEvent* event = mEvent; + mEvent = nullptr; + event->OnTokenBucketAdmitted(); +} + +//////////////////////////////////////////// +// EventTokenBucket +//////////////////////////////////////////// + +NS_IMPL_ISUPPORTS(EventTokenBucket, nsITimerCallback, nsINamed) + +// by default 1hz with no burst +EventTokenBucket::EventTokenBucket(uint32_t eventsPerSecond, uint32_t burstSize) + : mUnitCost(kUsecPerSec), + mMaxCredit(kUsecPerSec), + mCredit(kUsecPerSec), + mPaused(false), + mStopped(false), + mTimerArmed(false) +#ifdef XP_WIN + , + mFineGrainTimerInUse(false), + mFineGrainResetTimerArmed(false) +#endif +{ + mLastUpdate = TimeStamp::Now(); + + MOZ_ASSERT(NS_IsMainThread()); + + nsresult rv; + nsCOMPtr<nsIEventTarget> sts; + nsCOMPtr<nsIIOService> ioService = do_GetIOService(&rv); + if (NS_SUCCEEDED(rv)) { + sts = do_GetService(NS_SOCKETTRANSPORTSERVICE_CONTRACTID, &rv); + } + if (NS_SUCCEEDED(rv)) mTimer = NS_NewTimer(sts); + SetRate(eventsPerSecond, burstSize); +} + +EventTokenBucket::~EventTokenBucket() { + SOCKET_LOG( + ("EventTokenBucket::dtor %p events=%zu\n", this, mEvents.GetSize())); + + CleanupTimers(); + + // Complete any queued events to prevent hangs + while (mEvents.GetSize()) { + RefPtr<TokenBucketCancelable> cancelable = mEvents.PopFront(); + cancelable->Fire(); + } +} + +void EventTokenBucket::CleanupTimers() { + if (mTimer && mTimerArmed) { + mTimer->Cancel(); + } + mTimer = nullptr; + mTimerArmed = false; + +#ifdef XP_WIN + NormalTimers(); + if (mFineGrainResetTimer && mFineGrainResetTimerArmed) { + mFineGrainResetTimer->Cancel(); + } + mFineGrainResetTimer = nullptr; + mFineGrainResetTimerArmed = false; +#endif +} + +void EventTokenBucket::SetRate(uint32_t eventsPerSecond, uint32_t burstSize) { + SOCKET_LOG(("EventTokenBucket::SetRate %p %u %u\n", this, eventsPerSecond, + burstSize)); + + if (eventsPerSecond > kMaxHz) { + eventsPerSecond = kMaxHz; + SOCKET_LOG((" eventsPerSecond out of range\n")); + } + + if (!eventsPerSecond) { + eventsPerSecond = 1; + SOCKET_LOG((" eventsPerSecond out of range\n")); + } + + mUnitCost = kUsecPerSec / eventsPerSecond; + mMaxCredit = mUnitCost * burstSize; + if (mMaxCredit > kUsecPerSec * 60 * 15) { + SOCKET_LOG((" burstSize out of range\n")); + mMaxCredit = kUsecPerSec * 60 * 15; + } + mCredit = mMaxCredit; + mLastUpdate = TimeStamp::Now(); +} + +void EventTokenBucket::ClearCredits() { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + SOCKET_LOG(("EventTokenBucket::ClearCredits %p\n", this)); + mCredit = 0; +} + +uint32_t EventTokenBucket::BurstEventsAvailable() { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + return static_cast<uint32_t>(mCredit / mUnitCost); +} + +uint32_t EventTokenBucket::QueuedEvents() { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + return mEvents.GetSize(); +} + +void EventTokenBucket::Pause() { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + SOCKET_LOG(("EventTokenBucket::Pause %p\n", this)); + if (mPaused || mStopped) return; + + mPaused = true; + if (mTimerArmed) { + mTimer->Cancel(); + mTimerArmed = false; + } +} + +void EventTokenBucket::UnPause() { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + SOCKET_LOG(("EventTokenBucket::UnPause %p\n", this)); + if (!mPaused || mStopped) return; + + mPaused = false; + DispatchEvents(); + UpdateTimer(); +} + +void EventTokenBucket::Stop() { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + SOCKET_LOG(("EventTokenBucket::Stop %p armed=%d\n", this, mTimerArmed)); + mStopped = true; + CleanupTimers(); + + // Complete any queued events to prevent hangs + while (mEvents.GetSize()) { + RefPtr<TokenBucketCancelable> cancelable = mEvents.PopFront(); + cancelable->Fire(); + } +} + +nsresult EventTokenBucket::SubmitEvent(ATokenBucketEvent* event, + nsICancelable** cancelable) { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + SOCKET_LOG(("EventTokenBucket::SubmitEvent %p\n", this)); + + if (mStopped || !mTimer) return NS_ERROR_FAILURE; + + UpdateCredits(); + + RefPtr<TokenBucketCancelable> cancelEvent = new TokenBucketCancelable(event); + // When this function exits the cancelEvent needs 2 references, one for the + // mEvents queue and one for the caller of SubmitEvent() + + *cancelable = do_AddRef(cancelEvent).take(); + + if (mPaused || !TryImmediateDispatch(cancelEvent.get())) { + // queue it + SOCKET_LOG((" queued\n")); + mEvents.Push(cancelEvent.forget()); + UpdateTimer(); + } else { + SOCKET_LOG((" dispatched synchronously\n")); + } + + return NS_OK; +} + +bool EventTokenBucket::TryImmediateDispatch(TokenBucketCancelable* cancelable) { + if (mCredit < mUnitCost) return false; + + mCredit -= mUnitCost; + cancelable->Fire(); + return true; +} + +void EventTokenBucket::DispatchEvents() { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + SOCKET_LOG(("EventTokenBucket::DispatchEvents %p %d\n", this, mPaused)); + if (mPaused || mStopped) return; + + while (mEvents.GetSize() && mUnitCost <= mCredit) { + RefPtr<TokenBucketCancelable> cancelable = mEvents.PopFront(); + if (cancelable->mEvent) { + SOCKET_LOG( + ("EventTokenBucket::DispachEvents [%p] " + "Dispatching queue token bucket event cost=%" PRIu64 + " credit=%" PRIu64 "\n", + this, mUnitCost, mCredit)); + mCredit -= mUnitCost; + cancelable->Fire(); + } + } + +#ifdef XP_WIN + if (!mEvents.GetSize()) WantNormalTimers(); +#endif +} + +void EventTokenBucket::UpdateTimer() { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + if (mTimerArmed || mPaused || mStopped || !mEvents.GetSize() || !mTimer) { + return; + } + + if (mCredit >= mUnitCost) return; + + // determine the time needed to wait to accumulate enough credits to admit + // one more event and set the timer for that point. Always round it + // up because firing early doesn't help. + // + uint64_t deficit = mUnitCost - mCredit; + uint64_t msecWait = (deficit + (kUsecPerMsec - 1)) / kUsecPerMsec; + + if (msecWait < 4) { // minimum wait + msecWait = 4; + } else if (msecWait > 60000) { // maximum wait + msecWait = 60000; + } + +#ifdef XP_WIN + FineGrainTimers(); +#endif + + SOCKET_LOG( + ("EventTokenBucket::UpdateTimer %p for %" PRIu64 "ms\n", this, msecWait)); + nsresult rv = mTimer->InitWithCallback(this, static_cast<uint32_t>(msecWait), + nsITimer::TYPE_ONE_SHOT); + mTimerArmed = NS_SUCCEEDED(rv); +} + +NS_IMETHODIMP +EventTokenBucket::Notify(nsITimer* timer) { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + +#ifdef XP_WIN + if (timer == mFineGrainResetTimer) { + FineGrainResetTimerNotify(); + return NS_OK; + } +#endif + + SOCKET_LOG(("EventTokenBucket::Notify() %p\n", this)); + mTimerArmed = false; + if (mStopped) return NS_OK; + + UpdateCredits(); + DispatchEvents(); + UpdateTimer(); + + return NS_OK; +} + +NS_IMETHODIMP +EventTokenBucket::GetName(nsACString& aName) { + aName.AssignLiteral("EventTokenBucket"); + return NS_OK; +} + +void EventTokenBucket::UpdateCredits() { + MOZ_ASSERT(OnSocketThread(), "not on socket thread"); + + TimeStamp now = TimeStamp::Now(); + TimeDuration elapsed = now - mLastUpdate; + mLastUpdate = now; + + mCredit += static_cast<uint64_t>(elapsed.ToMicroseconds()); + if (mCredit > mMaxCredit) mCredit = mMaxCredit; + SOCKET_LOG(("EventTokenBucket::UpdateCredits %p to %" PRIu64 " (%" PRIu64 + " each.. %3.2f)\n", + this, mCredit, mUnitCost, (double)mCredit / mUnitCost)); +} + +#ifdef XP_WIN +void EventTokenBucket::FineGrainTimers() { + SOCKET_LOG(("EventTokenBucket::FineGrainTimers %p mFineGrainTimerInUse=%d\n", + this, mFineGrainTimerInUse)); + + mLastFineGrainTimerUse = TimeStamp::Now(); + + if (mFineGrainTimerInUse) return; + + if (mUnitCost > kCostFineGrainThreshold) return; + + SOCKET_LOG( + ("EventTokenBucket::FineGrainTimers %p timeBeginPeriod()\n", this)); + + mFineGrainTimerInUse = true; + timeBeginPeriod(1); +} + +void EventTokenBucket::NormalTimers() { + if (!mFineGrainTimerInUse) return; + mFineGrainTimerInUse = false; + + SOCKET_LOG(("EventTokenBucket::NormalTimers %p timeEndPeriod()\n", this)); + timeEndPeriod(1); +} + +void EventTokenBucket::WantNormalTimers() { + if (!mFineGrainTimerInUse) return; + if (mFineGrainResetTimerArmed) return; + + TimeDuration elapsed(TimeStamp::Now() - mLastFineGrainTimerUse); + static const TimeDuration fiveSeconds = TimeDuration::FromSeconds(5); + + if (elapsed >= fiveSeconds) { + NormalTimers(); + return; + } + + if (!mFineGrainResetTimer) mFineGrainResetTimer = NS_NewTimer(); + + // if we can't delay the reset, just do it now + if (!mFineGrainResetTimer) { + NormalTimers(); + return; + } + + // pad the callback out 100ms to avoid having to round trip this again if the + // timer calls back just a tad early. + SOCKET_LOG( + ("EventTokenBucket::WantNormalTimers %p " + "Will reset timer granularity after delay", + this)); + + mFineGrainResetTimer->InitWithCallback( + this, + static_cast<uint32_t>((fiveSeconds - elapsed).ToMilliseconds()) + 100, + nsITimer::TYPE_ONE_SHOT); + mFineGrainResetTimerArmed = true; +} + +void EventTokenBucket::FineGrainResetTimerNotify() { + SOCKET_LOG(("EventTokenBucket::FineGrainResetTimerNotify(%p) events = %zd\n", + this, mEvents.GetSize())); + mFineGrainResetTimerArmed = false; + + // If we are currently processing events then wait for the queue to drain + // before trying to reset back to normal timers again + if (!mEvents.GetSize()) WantNormalTimers(); +} + +#endif + +} // namespace net +} // namespace mozilla |