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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /nsprpub/pr/src/threads/combined/pruthr.c | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | nsprpub/pr/src/threads/combined/pruthr.c | 1942 |
1 files changed, 1942 insertions, 0 deletions
diff --git a/nsprpub/pr/src/threads/combined/pruthr.c b/nsprpub/pr/src/threads/combined/pruthr.c new file mode 100644 index 0000000000..44a0820072 --- /dev/null +++ b/nsprpub/pr/src/threads/combined/pruthr.c @@ -0,0 +1,1942 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "primpl.h" +#include <signal.h> +#include <string.h> + +#if defined(WIN95) +/* +** Some local variables report warnings on Win95 because the code paths +** using them are conditioned on HAVE_CUSTOME_USER_THREADS. +** The pragma suppresses the warning. +** +*/ +#pragma warning(disable : 4101) +#endif + +/* _pr_activeLock protects the following global variables */ +PRLock *_pr_activeLock; +PRInt32 _pr_primordialExitCount; /* In PR_Cleanup(), the primordial thread + * waits until all other user (non-system) + * threads have terminated before it exits. + * So whenever we decrement _pr_userActive, + * it is compared with + * _pr_primordialExitCount. + * If the primordial thread is a system + * thread, then _pr_primordialExitCount + * is 0. If the primordial thread is + * itself a user thread, then + * _pr_primordialThread is 1. + */ +PRCondVar *_pr_primordialExitCVar; /* When _pr_userActive is decremented to + * _pr_primordialExitCount, this condition + * variable is notified. + */ + +PRLock *_pr_deadQLock; +PRUint32 _pr_numNativeDead; +PRUint32 _pr_numUserDead; +PRCList _pr_deadNativeQ; +PRCList _pr_deadUserQ; + +PRUint32 _pr_join_counter; + +PRUint32 _pr_local_threads; +PRUint32 _pr_global_threads; + +PRBool suspendAllOn = PR_FALSE; +PRThread *suspendAllThread = NULL; + +extern PRCList _pr_active_global_threadQ; +extern PRCList _pr_active_local_threadQ; + +static void _PR_DecrActiveThreadCount(PRThread *thread); +static PRThread *_PR_AttachThread(PRThreadType, PRThreadPriority, PRThreadStack *); +static void _PR_InitializeNativeStack(PRThreadStack *ts); +static void _PR_InitializeRecycledThread(PRThread *thread); +static void _PR_UserRunThread(void); + +void _PR_InitThreads(PRThreadType type, PRThreadPriority priority, + PRUintn maxPTDs) +{ + PRThread *thread; + PRThreadStack *stack; + + PR_ASSERT(priority == PR_PRIORITY_NORMAL); + + _pr_terminationCVLock = PR_NewLock(); + _pr_activeLock = PR_NewLock(); + +#ifndef HAVE_CUSTOM_USER_THREADS + stack = PR_NEWZAP(PRThreadStack); +#ifdef HAVE_STACK_GROWING_UP + stack->stackTop = (char*) ((((PRWord)&type) >> _pr_pageShift) + << _pr_pageShift); +#else +#if defined(SOLARIS) || defined (UNIXWARE) && defined (USR_SVR4_THREADS) + stack->stackTop = (char*) &thread; +#else + stack->stackTop = (char*) ((((PRWord)&type + _pr_pageSize - 1) + >> _pr_pageShift) << _pr_pageShift); +#endif +#endif +#else + /* If stack is NULL, we're using custom user threads like NT fibers. */ + stack = PR_NEWZAP(PRThreadStack); + if (stack) { + stack->stackSize = 0; + _PR_InitializeNativeStack(stack); + } +#endif /* HAVE_CUSTOM_USER_THREADS */ + + thread = _PR_AttachThread(type, priority, stack); + if (thread) { + _PR_MD_SET_CURRENT_THREAD(thread); + + if (type == PR_SYSTEM_THREAD) { + thread->flags = _PR_SYSTEM; + _pr_systemActive++; + _pr_primordialExitCount = 0; + } else { + _pr_userActive++; + _pr_primordialExitCount = 1; + } + thread->no_sched = 1; + _pr_primordialExitCVar = PR_NewCondVar(_pr_activeLock); + } + + if (!thread) { + PR_Abort(); + } +#ifdef _PR_LOCAL_THREADS_ONLY + thread->flags |= _PR_PRIMORDIAL; +#else + thread->flags |= _PR_PRIMORDIAL | _PR_GLOBAL_SCOPE; +#endif + + /* + * Needs _PR_PRIMORDIAL flag set before calling + * _PR_MD_INIT_THREAD() + */ + if (_PR_MD_INIT_THREAD(thread) == PR_FAILURE) { + /* + * XXX do what? + */ + } + + if (_PR_IS_NATIVE_THREAD(thread)) { + PR_APPEND_LINK(&thread->active, &_PR_ACTIVE_GLOBAL_THREADQ()); + _pr_global_threads++; + } else { + PR_APPEND_LINK(&thread->active, &_PR_ACTIVE_LOCAL_THREADQ()); + _pr_local_threads++; + } + + _pr_recycleThreads = 0; + _pr_deadQLock = PR_NewLock(); + _pr_numNativeDead = 0; + _pr_numUserDead = 0; + PR_INIT_CLIST(&_pr_deadNativeQ); + PR_INIT_CLIST(&_pr_deadUserQ); +} + +void _PR_CleanupThreads(void) +{ + if (_pr_terminationCVLock) { + PR_DestroyLock(_pr_terminationCVLock); + _pr_terminationCVLock = NULL; + } + if (_pr_activeLock) { + PR_DestroyLock(_pr_activeLock); + _pr_activeLock = NULL; + } + if (_pr_primordialExitCVar) { + PR_DestroyCondVar(_pr_primordialExitCVar); + _pr_primordialExitCVar = NULL; + } + /* TODO _pr_dead{Native,User}Q need to be deleted */ + if (_pr_deadQLock) { + PR_DestroyLock(_pr_deadQLock); + _pr_deadQLock = NULL; + } +} + +/* +** Initialize a stack for a native thread +*/ +static void _PR_InitializeNativeStack(PRThreadStack *ts) +{ + if( ts && (ts->stackTop == 0) ) { + ts->allocSize = ts->stackSize; + + /* + ** Setup stackTop and stackBottom values. + */ +#ifdef HAVE_STACK_GROWING_UP + ts->allocBase = (char*) ((((PRWord)&ts) >> _pr_pageShift) + << _pr_pageShift); + ts->stackBottom = ts->allocBase + ts->stackSize; + ts->stackTop = ts->allocBase; +#else + ts->allocBase = (char*) ((((PRWord)&ts + _pr_pageSize - 1) + >> _pr_pageShift) << _pr_pageShift); + ts->stackTop = ts->allocBase; + ts->stackBottom = ts->allocBase - ts->stackSize; +#endif + } +} + +void _PR_NotifyJoinWaiters(PRThread *thread) +{ + /* + ** Handle joinable threads. Change the state to waiting for join. + ** Remove from our run Q and put it on global waiting to join Q. + ** Notify on our "termination" condition variable so that joining + ** thread will know about our termination. Switch our context and + ** come back later on to continue the cleanup. + */ + PR_ASSERT(thread == _PR_MD_CURRENT_THREAD()); + if (thread->term != NULL) { + PR_Lock(_pr_terminationCVLock); + _PR_THREAD_LOCK(thread); + thread->state = _PR_JOIN_WAIT; + if ( !_PR_IS_NATIVE_THREAD(thread) ) { + _PR_MISCQ_LOCK(thread->cpu); + _PR_ADD_JOINQ(thread, thread->cpu); + _PR_MISCQ_UNLOCK(thread->cpu); + } + _PR_THREAD_UNLOCK(thread); + PR_NotifyCondVar(thread->term); + PR_Unlock(_pr_terminationCVLock); + _PR_MD_WAIT(thread, PR_INTERVAL_NO_TIMEOUT); + PR_ASSERT(thread->state != _PR_JOIN_WAIT); + } + +} + +/* + * Zero some of the data members of a recycled thread. + * + * Note that we can do this either when a dead thread is added to + * the dead thread queue or when it is reused. Here, we are doing + * this lazily, when the thread is reused in _PR_CreateThread(). + */ +static void _PR_InitializeRecycledThread(PRThread *thread) +{ + /* + * Assert that the following data members are already zeroed + * by _PR_CleanupThread(). + */ +#ifdef DEBUG + if (thread->privateData) { + unsigned int i; + for (i = 0; i < thread->tpdLength; i++) { + PR_ASSERT(thread->privateData[i] == NULL); + } + } +#endif + PR_ASSERT(thread->dumpArg == 0 && thread->dump == 0); + PR_ASSERT(thread->errorString == 0 && thread->errorStringSize == 0); + PR_ASSERT(thread->errorStringLength == 0); + PR_ASSERT(thread->name == 0); + + /* Reset data members in thread structure */ + thread->errorCode = thread->osErrorCode = 0; + thread->io_pending = thread->io_suspended = PR_FALSE; + thread->environment = 0; + PR_INIT_CLIST(&thread->lockList); +} + +PRStatus _PR_RecycleThread(PRThread *thread) +{ + if ( _PR_IS_NATIVE_THREAD(thread) && + _PR_NUM_DEADNATIVE < _pr_recycleThreads) { + _PR_DEADQ_LOCK; + PR_APPEND_LINK(&thread->links, &_PR_DEADNATIVEQ); + _PR_INC_DEADNATIVE; + _PR_DEADQ_UNLOCK; + return (PR_SUCCESS); + } else if ( !_PR_IS_NATIVE_THREAD(thread) && + _PR_NUM_DEADUSER < _pr_recycleThreads) { + _PR_DEADQ_LOCK; + PR_APPEND_LINK(&thread->links, &_PR_DEADUSERQ); + _PR_INC_DEADUSER; + _PR_DEADQ_UNLOCK; + return (PR_SUCCESS); + } + return (PR_FAILURE); +} + +/* + * Decrement the active thread count, either _pr_systemActive or + * _pr_userActive, depending on whether the thread is a system thread + * or a user thread. If all the user threads, except possibly + * the primordial thread, have terminated, we notify the primordial + * thread of this condition. + * + * Since this function will lock _pr_activeLock, do not call this + * function while holding the _pr_activeLock lock, as this will result + * in a deadlock. + */ + +static void +_PR_DecrActiveThreadCount(PRThread *thread) +{ + PR_Lock(_pr_activeLock); + if (thread->flags & _PR_SYSTEM) { + _pr_systemActive--; + } else { + _pr_userActive--; + if (_pr_userActive == _pr_primordialExitCount) { + PR_NotifyCondVar(_pr_primordialExitCVar); + } + } + PR_Unlock(_pr_activeLock); +} + +/* +** Detach thread structure +*/ +static void +_PR_DestroyThread(PRThread *thread) +{ + _PR_MD_FREE_LOCK(&thread->threadLock); + PR_DELETE(thread); +} + +void +_PR_NativeDestroyThread(PRThread *thread) +{ + if(thread->term) { + PR_DestroyCondVar(thread->term); + thread->term = 0; + } + if (NULL != thread->privateData) { + PR_ASSERT(0 != thread->tpdLength); + PR_DELETE(thread->privateData); + thread->tpdLength = 0; + } + PR_DELETE(thread->stack); + _PR_DestroyThread(thread); +} + +void +_PR_UserDestroyThread(PRThread *thread) +{ + if(thread->term) { + PR_DestroyCondVar(thread->term); + thread->term = 0; + } + if (NULL != thread->privateData) { + PR_ASSERT(0 != thread->tpdLength); + PR_DELETE(thread->privateData); + thread->tpdLength = 0; + } + _PR_MD_FREE_LOCK(&thread->threadLock); + if (thread->threadAllocatedOnStack == 1) { + _PR_MD_CLEAN_THREAD(thread); + /* + * Because the no_sched field is set, this thread/stack will + * will not be re-used until the flag is cleared by the thread + * we will context switch to. + */ + _PR_FreeStack(thread->stack); + } else { +#ifdef WINNT + _PR_MD_CLEAN_THREAD(thread); +#else + /* + * This assertion does not apply to NT. On NT, every fiber + * has its threadAllocatedOnStack equal to 0. Elsewhere, + * only the primordial thread has its threadAllocatedOnStack + * equal to 0. + */ + PR_ASSERT(thread->flags & _PR_PRIMORDIAL); +#endif + } +} + + +/* +** Run a thread's start function. When the start function returns the +** thread is done executing and no longer needs the CPU. If there are no +** more user threads running then we can exit the program. +*/ +void _PR_NativeRunThread(void *arg) +{ + PRThread *thread = (PRThread *)arg; + + _PR_MD_SET_CURRENT_THREAD(thread); + + _PR_MD_SET_CURRENT_CPU(NULL); + + /* Set up the thread stack information */ + _PR_InitializeNativeStack(thread->stack); + + /* Set up the thread md information */ + if (_PR_MD_INIT_THREAD(thread) == PR_FAILURE) { + /* + * thread failed to initialize itself, possibly due to + * failure to allocate per-thread resources + */ + return; + } + + while(1) { + thread->state = _PR_RUNNING; + + /* + * Add to list of active threads + */ + PR_Lock(_pr_activeLock); + PR_APPEND_LINK(&thread->active, &_PR_ACTIVE_GLOBAL_THREADQ()); + _pr_global_threads++; + PR_Unlock(_pr_activeLock); + + (*thread->startFunc)(thread->arg); + + /* + * The following two assertions are meant for NT asynch io. + * + * The thread should have no asynch io in progress when it + * exits, otherwise the overlapped buffer, which is part of + * the thread structure, would become invalid. + */ + PR_ASSERT(thread->io_pending == PR_FALSE); + /* + * This assertion enforces the programming guideline that + * if an io function times out or is interrupted, the thread + * should close the fd to force the asynch io to abort + * before it exits. Right now, closing the fd is the only + * way to clear the io_suspended flag. + */ + PR_ASSERT(thread->io_suspended == PR_FALSE); + + /* + * remove thread from list of active threads + */ + PR_Lock(_pr_activeLock); + PR_REMOVE_LINK(&thread->active); + _pr_global_threads--; + PR_Unlock(_pr_activeLock); + + PR_LOG(_pr_thread_lm, PR_LOG_MIN, ("thread exiting")); + + /* All done, time to go away */ + _PR_CleanupThread(thread); + + _PR_NotifyJoinWaiters(thread); + + _PR_DecrActiveThreadCount(thread); + + thread->state = _PR_DEAD_STATE; + + if (!_pr_recycleThreads || (_PR_RecycleThread(thread) == + PR_FAILURE)) { + /* + * thread not recycled + * platform-specific thread exit processing + * - for stuff like releasing native-thread resources, etc. + */ + _PR_MD_EXIT_THREAD(thread); + /* + * Free memory allocated for the thread + */ + _PR_NativeDestroyThread(thread); + /* + * thread gone, cannot de-reference thread now + */ + return; + } + + /* Now wait for someone to activate us again... */ + _PR_MD_WAIT(thread, PR_INTERVAL_NO_TIMEOUT); + } +} + +static void _PR_UserRunThread(void) +{ + PRThread *thread = _PR_MD_CURRENT_THREAD(); + PRIntn is; + + if (_MD_LAST_THREAD()) { + _MD_LAST_THREAD()->no_sched = 0; + } + +#ifdef HAVE_CUSTOM_USER_THREADS + if (thread->stack == NULL) { + thread->stack = PR_NEWZAP(PRThreadStack); + _PR_InitializeNativeStack(thread->stack); + } +#endif /* HAVE_CUSTOM_USER_THREADS */ + + while(1) { + /* Run thread main */ + if ( !_PR_IS_NATIVE_THREAD(thread)) { + _PR_MD_SET_INTSOFF(0); + } + + /* + * Add to list of active threads + */ + if (!(thread->flags & _PR_IDLE_THREAD)) { + PR_Lock(_pr_activeLock); + PR_APPEND_LINK(&thread->active, &_PR_ACTIVE_LOCAL_THREADQ()); + _pr_local_threads++; + PR_Unlock(_pr_activeLock); + } + + (*thread->startFunc)(thread->arg); + + /* + * The following two assertions are meant for NT asynch io. + * + * The thread should have no asynch io in progress when it + * exits, otherwise the overlapped buffer, which is part of + * the thread structure, would become invalid. + */ + PR_ASSERT(thread->io_pending == PR_FALSE); + /* + * This assertion enforces the programming guideline that + * if an io function times out or is interrupted, the thread + * should close the fd to force the asynch io to abort + * before it exits. Right now, closing the fd is the only + * way to clear the io_suspended flag. + */ + PR_ASSERT(thread->io_suspended == PR_FALSE); + + PR_Lock(_pr_activeLock); + /* + * remove thread from list of active threads + */ + if (!(thread->flags & _PR_IDLE_THREAD)) { + PR_REMOVE_LINK(&thread->active); + _pr_local_threads--; + } + PR_Unlock(_pr_activeLock); + PR_LOG(_pr_thread_lm, PR_LOG_MIN, ("thread exiting")); + + /* All done, time to go away */ + _PR_CleanupThread(thread); + + _PR_INTSOFF(is); + + _PR_NotifyJoinWaiters(thread); + + _PR_DecrActiveThreadCount(thread); + + thread->state = _PR_DEAD_STATE; + + if (!_pr_recycleThreads || (_PR_RecycleThread(thread) == + PR_FAILURE)) { + /* + ** Destroy the thread resources + */ + _PR_UserDestroyThread(thread); + } + + /* + ** Find another user thread to run. This cpu has finished the + ** previous threads main and is now ready to run another thread. + */ + { + PRInt32 is; + _PR_INTSOFF(is); + _PR_MD_SWITCH_CONTEXT(thread); + } + + /* Will land here when we get scheduled again if we are recycling... */ + } +} + +void _PR_SetThreadPriority(PRThread *thread, PRThreadPriority newPri) +{ + PRThread *me = _PR_MD_CURRENT_THREAD(); + PRIntn is; + + if ( _PR_IS_NATIVE_THREAD(thread) ) { + _PR_MD_SET_PRIORITY(&(thread->md), newPri); + return; + } + + if (!_PR_IS_NATIVE_THREAD(me)) { + _PR_INTSOFF(is); + } + _PR_THREAD_LOCK(thread); + if (newPri != thread->priority) { + _PRCPU *cpu = thread->cpu; + + switch (thread->state) { + case _PR_RUNNING: + /* Change my priority */ + + _PR_RUNQ_LOCK(cpu); + thread->priority = newPri; + if (_PR_RUNQREADYMASK(cpu) >> (newPri + 1)) { + if (!_PR_IS_NATIVE_THREAD(me)) { + _PR_SET_RESCHED_FLAG(); + } + } + _PR_RUNQ_UNLOCK(cpu); + break; + + case _PR_RUNNABLE: + + _PR_RUNQ_LOCK(cpu); + /* Move to different runQ */ + _PR_DEL_RUNQ(thread); + thread->priority = newPri; + PR_ASSERT(!(thread->flags & _PR_IDLE_THREAD)); + _PR_ADD_RUNQ(thread, cpu, newPri); + _PR_RUNQ_UNLOCK(cpu); + + if (newPri > me->priority) { + if (!_PR_IS_NATIVE_THREAD(me)) { + _PR_SET_RESCHED_FLAG(); + } + } + + break; + + case _PR_LOCK_WAIT: + case _PR_COND_WAIT: + case _PR_IO_WAIT: + case _PR_SUSPENDED: + + thread->priority = newPri; + break; + } + } + _PR_THREAD_UNLOCK(thread); + if (!_PR_IS_NATIVE_THREAD(me)) { + _PR_INTSON(is); + } +} + +/* +** Suspend the named thread and copy its gc registers into regBuf +*/ +static void _PR_Suspend(PRThread *thread) +{ + PRIntn is; + PRThread *me = _PR_MD_CURRENT_THREAD(); + + PR_ASSERT(thread != me); + PR_ASSERT(!_PR_IS_NATIVE_THREAD(thread) || (!thread->cpu)); + + if (!_PR_IS_NATIVE_THREAD(me)) { + _PR_INTSOFF(is); + } + _PR_THREAD_LOCK(thread); + switch (thread->state) { + case _PR_RUNNABLE: + if (!_PR_IS_NATIVE_THREAD(thread)) { + _PR_RUNQ_LOCK(thread->cpu); + _PR_DEL_RUNQ(thread); + _PR_RUNQ_UNLOCK(thread->cpu); + + _PR_MISCQ_LOCK(thread->cpu); + _PR_ADD_SUSPENDQ(thread, thread->cpu); + _PR_MISCQ_UNLOCK(thread->cpu); + } else { + /* + * Only LOCAL threads are suspended by _PR_Suspend + */ + PR_ASSERT(0); + } + thread->state = _PR_SUSPENDED; + break; + + case _PR_RUNNING: + /* + * The thread being suspended should be a LOCAL thread with + * _pr_numCPUs == 1. Hence, the thread cannot be in RUNNING state + */ + PR_ASSERT(0); + break; + + case _PR_LOCK_WAIT: + case _PR_IO_WAIT: + case _PR_COND_WAIT: + if (_PR_IS_NATIVE_THREAD(thread)) { + _PR_MD_SUSPEND_THREAD(thread); + } + thread->flags |= _PR_SUSPENDING; + break; + + default: + PR_Abort(); + } + _PR_THREAD_UNLOCK(thread); + if (!_PR_IS_NATIVE_THREAD(me)) { + _PR_INTSON(is); + } +} + +static void _PR_Resume(PRThread *thread) +{ + PRThreadPriority pri; + PRIntn is; + PRThread *me = _PR_MD_CURRENT_THREAD(); + + if (!_PR_IS_NATIVE_THREAD(me)) { + _PR_INTSOFF(is); + } + _PR_THREAD_LOCK(thread); + switch (thread->state) { + case _PR_SUSPENDED: + thread->state = _PR_RUNNABLE; + thread->flags &= ~_PR_SUSPENDING; + if (!_PR_IS_NATIVE_THREAD(thread)) { + _PR_MISCQ_LOCK(thread->cpu); + _PR_DEL_SUSPENDQ(thread); + _PR_MISCQ_UNLOCK(thread->cpu); + + pri = thread->priority; + + _PR_RUNQ_LOCK(thread->cpu); + _PR_ADD_RUNQ(thread, thread->cpu, pri); + _PR_RUNQ_UNLOCK(thread->cpu); + + if (pri > _PR_MD_CURRENT_THREAD()->priority) { + if (!_PR_IS_NATIVE_THREAD(me)) { + _PR_SET_RESCHED_FLAG(); + } + } + } else { + PR_ASSERT(0); + } + break; + + case _PR_IO_WAIT: + case _PR_COND_WAIT: + thread->flags &= ~_PR_SUSPENDING; + /* PR_ASSERT(thread->wait.monitor->stickyCount == 0); */ + break; + + case _PR_LOCK_WAIT: + { + PRLock *wLock = thread->wait.lock; + + thread->flags &= ~_PR_SUSPENDING; + + _PR_LOCK_LOCK(wLock); + if (thread->wait.lock->owner == 0) { + _PR_UnblockLockWaiter(thread->wait.lock); + } + _PR_LOCK_UNLOCK(wLock); + break; + } + case _PR_RUNNABLE: + break; + case _PR_RUNNING: + /* + * The thread being suspended should be a LOCAL thread with + * _pr_numCPUs == 1. Hence, the thread cannot be in RUNNING state + */ + PR_ASSERT(0); + break; + + default: + /* + * thread should have been in one of the above-listed blocked states + * (_PR_JOIN_WAIT, _PR_IO_WAIT, _PR_UNBORN, _PR_DEAD_STATE) + */ + PR_Abort(); + } + _PR_THREAD_UNLOCK(thread); + if (!_PR_IS_NATIVE_THREAD(me)) { + _PR_INTSON(is); + } + +} + +#if !defined(_PR_LOCAL_THREADS_ONLY) && defined(XP_UNIX) +static PRThread *get_thread(_PRCPU *cpu, PRBool *wakeup_cpus) +{ + PRThread *thread; + PRIntn pri; + PRUint32 r; + PRCList *qp; + PRIntn priMin, priMax; + + _PR_RUNQ_LOCK(cpu); + r = _PR_RUNQREADYMASK(cpu); + if (r==0) { + priMin = priMax = PR_PRIORITY_FIRST; + } else if (r == (1<<PR_PRIORITY_NORMAL) ) { + priMin = priMax = PR_PRIORITY_NORMAL; + } else { + priMin = PR_PRIORITY_FIRST; + priMax = PR_PRIORITY_LAST; + } + thread = NULL; + for (pri = priMax; pri >= priMin ; pri-- ) { + if (r & (1 << pri)) { + for (qp = _PR_RUNQ(cpu)[pri].next; + qp != &_PR_RUNQ(cpu)[pri]; + qp = qp->next) { + thread = _PR_THREAD_PTR(qp); + /* + * skip non-schedulable threads + */ + PR_ASSERT(!(thread->flags & _PR_IDLE_THREAD)); + if (thread->no_sched) { + thread = NULL; + /* + * Need to wakeup cpus to avoid missing a + * runnable thread + * Waking up all CPU's need happen only once. + */ + + *wakeup_cpus = PR_TRUE; + continue; + } else if (thread->flags & _PR_BOUND_THREAD) { + /* + * Thread bound to cpu 0 + */ + + thread = NULL; + continue; + } else if (thread->io_pending == PR_TRUE) { + /* + * A thread that is blocked for I/O needs to run + * on the same cpu on which it was blocked. This is because + * the cpu's ioq is accessed without lock protection and scheduling + * the thread on a different cpu would preclude this optimization. + */ + thread = NULL; + continue; + } else { + /* Pull thread off of its run queue */ + _PR_DEL_RUNQ(thread); + _PR_RUNQ_UNLOCK(cpu); + return(thread); + } + } + } + thread = NULL; + } + _PR_RUNQ_UNLOCK(cpu); + return(thread); +} +#endif /* !defined(_PR_LOCAL_THREADS_ONLY) && defined(XP_UNIX) */ + +/* +** Schedule this native thread by finding the highest priority nspr +** thread that is ready to run. +** +** Note- everyone really needs to call _PR_MD_SWITCH_CONTEXT (which calls +** PR_Schedule() rather than calling PR_Schedule. Otherwise if there +** is initialization required for switching from SWITCH_CONTEXT, +** it will not get done! +*/ +void _PR_Schedule(void) +{ + PRThread *thread, *me = _PR_MD_CURRENT_THREAD(); + _PRCPU *cpu = _PR_MD_CURRENT_CPU(); + PRIntn pri; + PRUint32 r; + PRCList *qp; + PRIntn priMin, priMax; +#if !defined(_PR_LOCAL_THREADS_ONLY) && defined(XP_UNIX) + PRBool wakeup_cpus; +#endif + + /* Interrupts must be disabled */ + PR_ASSERT(_PR_IS_NATIVE_THREAD(me) || _PR_MD_GET_INTSOFF() != 0); + + /* Since we are rescheduling, we no longer want to */ + _PR_CLEAR_RESCHED_FLAG(); + + /* + ** Find highest priority thread to run. Bigger priority numbers are + ** higher priority threads + */ + _PR_RUNQ_LOCK(cpu); + /* + * if we are in SuspendAll mode, can schedule only the thread + * that called PR_SuspendAll + * + * The thread may be ready to run now, after completing an I/O + * operation, for example + */ + if ((thread = suspendAllThread) != 0) { + if ((!(thread->no_sched)) && (thread->state == _PR_RUNNABLE)) { + /* Pull thread off of its run queue */ + _PR_DEL_RUNQ(thread); + _PR_RUNQ_UNLOCK(cpu); + goto found_thread; + } else { + thread = NULL; + _PR_RUNQ_UNLOCK(cpu); + goto idle_thread; + } + } + r = _PR_RUNQREADYMASK(cpu); + if (r==0) { + priMin = priMax = PR_PRIORITY_FIRST; + } else if (r == (1<<PR_PRIORITY_NORMAL) ) { + priMin = priMax = PR_PRIORITY_NORMAL; + } else { + priMin = PR_PRIORITY_FIRST; + priMax = PR_PRIORITY_LAST; + } + thread = NULL; + for (pri = priMax; pri >= priMin ; pri-- ) { + if (r & (1 << pri)) { + for (qp = _PR_RUNQ(cpu)[pri].next; + qp != &_PR_RUNQ(cpu)[pri]; + qp = qp->next) { + thread = _PR_THREAD_PTR(qp); + /* + * skip non-schedulable threads + */ + PR_ASSERT(!(thread->flags & _PR_IDLE_THREAD)); + if ((thread->no_sched) && (me != thread)) { + thread = NULL; + continue; + } else { + /* Pull thread off of its run queue */ + _PR_DEL_RUNQ(thread); + _PR_RUNQ_UNLOCK(cpu); + goto found_thread; + } + } + } + thread = NULL; + } + _PR_RUNQ_UNLOCK(cpu); + +#if !defined(_PR_LOCAL_THREADS_ONLY) && defined(XP_UNIX) + + wakeup_cpus = PR_FALSE; + _PR_CPU_LIST_LOCK(); + for (qp = _PR_CPUQ().next; qp != &_PR_CPUQ(); qp = qp->next) { + if (cpu != _PR_CPU_PTR(qp)) { + if ((thread = get_thread(_PR_CPU_PTR(qp), &wakeup_cpus)) + != NULL) { + thread->cpu = cpu; + _PR_CPU_LIST_UNLOCK(); + if (wakeup_cpus == PR_TRUE) { + _PR_MD_WAKEUP_CPUS(); + } + goto found_thread; + } + } + } + _PR_CPU_LIST_UNLOCK(); + if (wakeup_cpus == PR_TRUE) { + _PR_MD_WAKEUP_CPUS(); + } + +#endif /* _PR_LOCAL_THREADS_ONLY */ + +idle_thread: + /* + ** There are no threads to run. Switch to the idle thread + */ + PR_LOG(_pr_sched_lm, PR_LOG_MAX, ("pausing")); + thread = _PR_MD_CURRENT_CPU()->idle_thread; + +found_thread: + PR_ASSERT((me == thread) || ((thread->state == _PR_RUNNABLE) && + (!(thread->no_sched)))); + + /* Resume the thread */ + PR_LOG(_pr_sched_lm, PR_LOG_MAX, + ("switching to %d[%p]", thread->id, thread)); + PR_ASSERT(thread->state != _PR_RUNNING); + thread->state = _PR_RUNNING; + + /* If we are on the runq, it just means that we went to sleep on some + * resource, and by the time we got here another real native thread had + * already given us the resource and put us back on the runqueue + */ + PR_ASSERT(thread->cpu == _PR_MD_CURRENT_CPU()); + if (thread != me) { + _PR_MD_RESTORE_CONTEXT(thread); + } +#if 0 + /* XXXMB; with setjmp/longjmp it is impossible to land here, but + * it is not with fibers... Is this a bad thing? I believe it is + * still safe. + */ + PR_NOT_REACHED("impossible return from schedule"); +#endif +} + +/* +** Attaches a thread. +** Does not set the _PR_MD_CURRENT_THREAD. +** Does not specify the scope of the thread. +*/ +static PRThread * +_PR_AttachThread(PRThreadType type, PRThreadPriority priority, + PRThreadStack *stack) +{ + PRThread *thread; + char *mem; + + if (priority > PR_PRIORITY_LAST) { + priority = PR_PRIORITY_LAST; + } else if (priority < PR_PRIORITY_FIRST) { + priority = PR_PRIORITY_FIRST; + } + + mem = (char*) PR_CALLOC(sizeof(PRThread)); + if (mem) { + thread = (PRThread*) mem; + thread->priority = priority; + thread->stack = stack; + thread->state = _PR_RUNNING; + PR_INIT_CLIST(&thread->lockList); + if (_PR_MD_NEW_LOCK(&thread->threadLock) == PR_FAILURE) { + PR_DELETE(thread); + return 0; + } + + return thread; + } + return 0; +} + + + +PR_IMPLEMENT(PRThread*) +_PR_NativeCreateThread(PRThreadType type, + void (*start)(void *arg), + void *arg, + PRThreadPriority priority, + PRThreadScope scope, + PRThreadState state, + PRUint32 stackSize, + PRUint32 flags) +{ + PRThread *thread; + + thread = _PR_AttachThread(type, priority, NULL); + + if (thread) { + PR_Lock(_pr_activeLock); + thread->flags = (flags | _PR_GLOBAL_SCOPE); + thread->id = ++_pr_utid; + if (type == PR_SYSTEM_THREAD) { + thread->flags |= _PR_SYSTEM; + _pr_systemActive++; + } else { + _pr_userActive++; + } + PR_Unlock(_pr_activeLock); + + thread->stack = PR_NEWZAP(PRThreadStack); + if (!thread->stack) { + PR_SetError(PR_OUT_OF_MEMORY_ERROR, 0); + goto done; + } + thread->stack->stackSize = stackSize?stackSize:_MD_DEFAULT_STACK_SIZE; + thread->stack->thr = thread; + thread->startFunc = start; + thread->arg = arg; + + /* + Set thread flags related to scope and joinable state. If joinable + thread, allocate a "termination" conidition variable. + */ + if (state == PR_JOINABLE_THREAD) { + thread->term = PR_NewCondVar(_pr_terminationCVLock); + if (thread->term == NULL) { + PR_DELETE(thread->stack); + goto done; + } + } + + thread->state = _PR_RUNNING; + if (_PR_MD_CREATE_THREAD(thread, _PR_NativeRunThread, priority, + scope,state,stackSize) == PR_SUCCESS) { + return thread; + } + if (thread->term) { + PR_DestroyCondVar(thread->term); + thread->term = NULL; + } + PR_DELETE(thread->stack); + } + +done: + if (thread) { + _PR_DecrActiveThreadCount(thread); + _PR_DestroyThread(thread); + } + return NULL; +} + +/************************************************************************/ + +PR_IMPLEMENT(PRThread*) _PR_CreateThread(PRThreadType type, + void (*start)(void *arg), + void *arg, + PRThreadPriority priority, + PRThreadScope scope, + PRThreadState state, + PRUint32 stackSize, + PRUint32 flags) +{ + PRThread *me; + PRThread *thread = NULL; + PRThreadStack *stack; + char *top; + PRIntn is; + PRIntn native = 0; + PRIntn useRecycled = 0; + PRBool status; + + /* + First, pin down the priority. Not all compilers catch passing out of + range enum here. If we let bad values thru, priority queues won't work. + */ + if (priority > PR_PRIORITY_LAST) { + priority = PR_PRIORITY_LAST; + } else if (priority < PR_PRIORITY_FIRST) { + priority = PR_PRIORITY_FIRST; + } + + if (!_pr_initialized) { + _PR_ImplicitInitialization(); + } + + if (! (flags & _PR_IDLE_THREAD)) { + me = _PR_MD_CURRENT_THREAD(); + } + +#if defined(_PR_GLOBAL_THREADS_ONLY) + /* + * can create global threads only + */ + if (scope == PR_LOCAL_THREAD) { + scope = PR_GLOBAL_THREAD; + } +#endif + + if (_native_threads_only) { + scope = PR_GLOBAL_THREAD; + } + + native = (((scope == PR_GLOBAL_THREAD)|| (scope == PR_GLOBAL_BOUND_THREAD)) + && _PR_IS_NATIVE_THREAD_SUPPORTED()); + + _PR_ADJUST_STACKSIZE(stackSize); + + if (native) { + /* + * clear the IDLE_THREAD flag which applies to LOCAL + * threads only + */ + flags &= ~_PR_IDLE_THREAD; + flags |= _PR_GLOBAL_SCOPE; + if (_PR_NUM_DEADNATIVE > 0) { + _PR_DEADQ_LOCK; + + if (_PR_NUM_DEADNATIVE == 0) { /* Thread safe check */ + _PR_DEADQ_UNLOCK; + } else { + thread = _PR_THREAD_PTR(_PR_DEADNATIVEQ.next); + PR_REMOVE_LINK(&thread->links); + _PR_DEC_DEADNATIVE; + _PR_DEADQ_UNLOCK; + + _PR_InitializeRecycledThread(thread); + thread->startFunc = start; + thread->arg = arg; + thread->flags = (flags | _PR_GLOBAL_SCOPE); + if (type == PR_SYSTEM_THREAD) + { + thread->flags |= _PR_SYSTEM; + PR_ATOMIC_INCREMENT(&_pr_systemActive); + } + else { + PR_ATOMIC_INCREMENT(&_pr_userActive); + } + + if (state == PR_JOINABLE_THREAD) { + if (!thread->term) { + thread->term = PR_NewCondVar(_pr_terminationCVLock); + } + } + else { + if(thread->term) { + PR_DestroyCondVar(thread->term); + thread->term = 0; + } + } + + thread->priority = priority; + _PR_MD_SET_PRIORITY(&(thread->md), priority); + /* XXX what about stackSize? */ + thread->state = _PR_RUNNING; + _PR_MD_WAKEUP_WAITER(thread); + return thread; + } + } + thread = _PR_NativeCreateThread(type, start, arg, priority, + scope, state, stackSize, flags); + } else { + if (_PR_NUM_DEADUSER > 0) { + _PR_DEADQ_LOCK; + + if (_PR_NUM_DEADUSER == 0) { /* thread safe check */ + _PR_DEADQ_UNLOCK; + } else { + PRCList *ptr; + + /* Go down list checking for a recycled thread with a + * large enough stack. XXXMB - this has a bad degenerate case. + */ + ptr = _PR_DEADUSERQ.next; + while( ptr != &_PR_DEADUSERQ ) { + thread = _PR_THREAD_PTR(ptr); + if ((thread->stack->stackSize >= stackSize) && + (!thread->no_sched)) { + PR_REMOVE_LINK(&thread->links); + _PR_DEC_DEADUSER; + break; + } else { + ptr = ptr->next; + thread = NULL; + } + } + + _PR_DEADQ_UNLOCK; + + if (thread) { + _PR_InitializeRecycledThread(thread); + thread->startFunc = start; + thread->arg = arg; + thread->priority = priority; + if (state == PR_JOINABLE_THREAD) { + if (!thread->term) { + thread->term = PR_NewCondVar(_pr_terminationCVLock); + } + } else { + if(thread->term) { + PR_DestroyCondVar(thread->term); + thread->term = 0; + } + } + useRecycled++; + } + } + } + if (thread == NULL) { +#ifndef HAVE_CUSTOM_USER_THREADS + stack = _PR_NewStack(stackSize); + if (!stack) { + PR_SetError(PR_OUT_OF_MEMORY_ERROR, 0); + return NULL; + } + + /* Allocate thread object and per-thread data off the top of the stack*/ + top = stack->stackTop; +#ifdef HAVE_STACK_GROWING_UP + thread = (PRThread*) top; + top = top + sizeof(PRThread); + /* + * Make stack 64-byte aligned + */ + if ((PRUptrdiff)top & 0x3f) { + top = (char*)(((PRUptrdiff)top + 0x40) & ~0x3f); + } +#else + top = top - sizeof(PRThread); + thread = (PRThread*) top; + /* + * Make stack 64-byte aligned + */ + if ((PRUptrdiff)top & 0x3f) { + top = (char*)((PRUptrdiff)top & ~0x3f); + } +#endif + stack->thr = thread; + memset(thread, 0, sizeof(PRThread)); + thread->threadAllocatedOnStack = 1; +#else + thread = _PR_MD_CREATE_USER_THREAD(stackSize, start, arg); + if (!thread) { + PR_SetError(PR_OUT_OF_MEMORY_ERROR, 0); + return NULL; + } + thread->threadAllocatedOnStack = 0; + stack = NULL; + top = NULL; +#endif + + /* Initialize thread */ + thread->tpdLength = 0; + thread->privateData = NULL; + thread->stack = stack; + thread->priority = priority; + thread->startFunc = start; + thread->arg = arg; + PR_INIT_CLIST(&thread->lockList); + + if (_PR_MD_INIT_THREAD(thread) == PR_FAILURE) { + if (thread->threadAllocatedOnStack == 1) { + _PR_FreeStack(thread->stack); + } + else { + PR_DELETE(thread); + } + PR_SetError(PR_INSUFFICIENT_RESOURCES_ERROR, 0); + return NULL; + } + + if (_PR_MD_NEW_LOCK(&thread->threadLock) == PR_FAILURE) { + if (thread->threadAllocatedOnStack == 1) { + _PR_FreeStack(thread->stack); + } + else { + PR_DELETE(thread->privateData); + PR_DELETE(thread); + } + PR_SetError(PR_INSUFFICIENT_RESOURCES_ERROR, 0); + return NULL; + } + + _PR_MD_INIT_CONTEXT(thread, top, _PR_UserRunThread, &status); + + if (status == PR_FALSE) { + _PR_MD_FREE_LOCK(&thread->threadLock); + if (thread->threadAllocatedOnStack == 1) { + _PR_FreeStack(thread->stack); + } + else { + PR_DELETE(thread->privateData); + PR_DELETE(thread); + } + return NULL; + } + + /* + Set thread flags related to scope and joinable state. If joinable + thread, allocate a "termination" condition variable. + */ + if (state == PR_JOINABLE_THREAD) { + thread->term = PR_NewCondVar(_pr_terminationCVLock); + if (thread->term == NULL) { + _PR_MD_FREE_LOCK(&thread->threadLock); + if (thread->threadAllocatedOnStack == 1) { + _PR_FreeStack(thread->stack); + } + else { + PR_DELETE(thread->privateData); + PR_DELETE(thread); + } + return NULL; + } + } + + } + + /* Update thread type counter */ + PR_Lock(_pr_activeLock); + thread->flags = flags; + thread->id = ++_pr_utid; + if (type == PR_SYSTEM_THREAD) { + thread->flags |= _PR_SYSTEM; + _pr_systemActive++; + } else { + _pr_userActive++; + } + + /* Make thread runnable */ + thread->state = _PR_RUNNABLE; + /* + * Add to list of active threads + */ + PR_Unlock(_pr_activeLock); + + if ((! (thread->flags & _PR_IDLE_THREAD)) && _PR_IS_NATIVE_THREAD(me) ) { + thread->cpu = _PR_GetPrimordialCPU(); + } + else { + thread->cpu = _PR_MD_CURRENT_CPU(); + } + + PR_ASSERT(!_PR_IS_NATIVE_THREAD(thread)); + + if ((! (thread->flags & _PR_IDLE_THREAD)) && !_PR_IS_NATIVE_THREAD(me)) { + _PR_INTSOFF(is); + _PR_RUNQ_LOCK(thread->cpu); + _PR_ADD_RUNQ(thread, thread->cpu, priority); + _PR_RUNQ_UNLOCK(thread->cpu); + } + + if (thread->flags & _PR_IDLE_THREAD) { + /* + ** If the creating thread is a kernel thread, we need to + ** awaken the user thread idle thread somehow; potentially + ** it could be sleeping in its idle loop, and we need to poke + ** it. To do so, wake the idle thread... + */ + _PR_MD_WAKEUP_WAITER(NULL); + } else if (_PR_IS_NATIVE_THREAD(me)) { + _PR_MD_WAKEUP_WAITER(thread); + } + if ((! (thread->flags & _PR_IDLE_THREAD)) && !_PR_IS_NATIVE_THREAD(me) ) { + _PR_INTSON(is); + } + } + + return thread; +} + +PR_IMPLEMENT(PRThread*) PR_CreateThread(PRThreadType type, + void (*start)(void *arg), + void *arg, + PRThreadPriority priority, + PRThreadScope scope, + PRThreadState state, + PRUint32 stackSize) +{ + return _PR_CreateThread(type, start, arg, priority, scope, state, + stackSize, 0); +} + +/* +** Associate a thread object with an existing native thread. +** "type" is the type of thread object to attach +** "priority" is the priority to assign to the thread +** "stack" defines the shape of the threads stack +** +** This can return NULL if some kind of error occurs, or if memory is +** tight. +** +** This call is not normally needed unless you create your own native +** thread. PR_Init does this automatically for the primordial thread. +*/ +PRThread* _PRI_AttachThread(PRThreadType type, + PRThreadPriority priority, PRThreadStack *stack, PRUint32 flags) +{ + PRThread *thread; + + if ((thread = _PR_MD_GET_ATTACHED_THREAD()) != NULL) { + return thread; + } + _PR_MD_SET_CURRENT_THREAD(NULL); + + /* Clear out any state if this thread was attached before */ + _PR_MD_SET_CURRENT_CPU(NULL); + + thread = _PR_AttachThread(type, priority, stack); + if (thread) { + PRIntn is; + + _PR_MD_SET_CURRENT_THREAD(thread); + + thread->flags = flags | _PR_GLOBAL_SCOPE | _PR_ATTACHED; + + if (!stack) { + thread->stack = PR_NEWZAP(PRThreadStack); + if (!thread->stack) { + _PR_DestroyThread(thread); + return NULL; + } + thread->stack->stackSize = _MD_DEFAULT_STACK_SIZE; + } + PR_INIT_CLIST(&thread->links); + + if (_PR_MD_INIT_ATTACHED_THREAD(thread) == PR_FAILURE) { + PR_DELETE(thread->stack); + _PR_DestroyThread(thread); + return NULL; + } + + _PR_MD_SET_CURRENT_CPU(NULL); + + if (_PR_MD_CURRENT_CPU()) { + _PR_INTSOFF(is); + PR_Lock(_pr_activeLock); + } + if (type == PR_SYSTEM_THREAD) { + thread->flags |= _PR_SYSTEM; + _pr_systemActive++; + } else { + _pr_userActive++; + } + if (_PR_MD_CURRENT_CPU()) { + PR_Unlock(_pr_activeLock); + _PR_INTSON(is); + } + } + return thread; +} + +PR_IMPLEMENT(PRThread*) PR_AttachThread(PRThreadType type, + PRThreadPriority priority, PRThreadStack *stack) +{ + return PR_GetCurrentThread(); +} + +PR_IMPLEMENT(void) PR_DetachThread(void) +{ + /* + * On Solaris, and Windows, foreign threads are detached when + * they terminate. + */ +#if !defined(WIN32) \ + && !(defined(SOLARIS) && defined(_PR_GLOBAL_THREADS_ONLY)) + PRThread *me; + if (_pr_initialized) { + me = _PR_MD_GET_ATTACHED_THREAD(); + if ((me != NULL) && (me->flags & _PR_ATTACHED)) { + _PRI_DetachThread(); + } + } +#endif +} + +void _PRI_DetachThread(void) +{ + PRThread *me = _PR_MD_CURRENT_THREAD(); + + if (me->flags & _PR_PRIMORDIAL) { + /* + * ignore, if primordial thread + */ + return; + } + PR_ASSERT(me->flags & _PR_ATTACHED); + PR_ASSERT(_PR_IS_NATIVE_THREAD(me)); + _PR_CleanupThread(me); + PR_DELETE(me->privateData); + + _PR_DecrActiveThreadCount(me); + + _PR_MD_CLEAN_THREAD(me); + _PR_MD_SET_CURRENT_THREAD(NULL); + if (!me->threadAllocatedOnStack) { + PR_DELETE(me->stack); + } + _PR_MD_FREE_LOCK(&me->threadLock); + PR_DELETE(me); +} + +/* +** Wait for thread termination: +** "thread" is the target thread +** +** This can return PR_FAILURE if no joinable thread could be found +** corresponding to the specified target thread. +** +** The calling thread is suspended until the target thread completes. +** Several threads cannot wait for the same thread to complete; one thread +** will complete successfully and others will terminate with an error PR_FAILURE. +** The calling thread will not be blocked if the target thread has already +** terminated. +*/ +PR_IMPLEMENT(PRStatus) PR_JoinThread(PRThread *thread) +{ + PRIntn is; + PRCondVar *term; + PRThread *me = _PR_MD_CURRENT_THREAD(); + + if (!_PR_IS_NATIVE_THREAD(me)) { + _PR_INTSOFF(is); + } + term = thread->term; + /* can't join a non-joinable thread */ + if (term == NULL) { + PR_SetError(PR_INVALID_ARGUMENT_ERROR, 0); + goto ErrorExit; + } + + /* multiple threads can't wait on the same joinable thread */ + if (term->condQ.next != &term->condQ) { + goto ErrorExit; + } + if (!_PR_IS_NATIVE_THREAD(me)) { + _PR_INTSON(is); + } + + /* wait for the target thread's termination cv invariant */ + PR_Lock (_pr_terminationCVLock); + while (thread->state != _PR_JOIN_WAIT) { + (void) PR_WaitCondVar(term, PR_INTERVAL_NO_TIMEOUT); + } + (void) PR_Unlock (_pr_terminationCVLock); + + /* + Remove target thread from global waiting to join Q; make it runnable + again and put it back on its run Q. When it gets scheduled later in + _PR_RunThread code, it will clean up its stack. + */ + if (!_PR_IS_NATIVE_THREAD(me)) { + _PR_INTSOFF(is); + } + thread->state = _PR_RUNNABLE; + if ( !_PR_IS_NATIVE_THREAD(thread) ) { + _PR_THREAD_LOCK(thread); + + _PR_MISCQ_LOCK(thread->cpu); + _PR_DEL_JOINQ(thread); + _PR_MISCQ_UNLOCK(thread->cpu); + + _PR_AddThreadToRunQ(me, thread); + _PR_THREAD_UNLOCK(thread); + } + if (!_PR_IS_NATIVE_THREAD(me)) { + _PR_INTSON(is); + } + + _PR_MD_WAKEUP_WAITER(thread); + + return PR_SUCCESS; + +ErrorExit: + if ( !_PR_IS_NATIVE_THREAD(me)) { + _PR_INTSON(is); + } + return PR_FAILURE; +} + +PR_IMPLEMENT(void) PR_SetThreadPriority(PRThread *thread, + PRThreadPriority newPri) +{ + + /* + First, pin down the priority. Not all compilers catch passing out of + range enum here. If we let bad values thru, priority queues won't work. + */ + if ((PRIntn)newPri > (PRIntn)PR_PRIORITY_LAST) { + newPri = PR_PRIORITY_LAST; + } else if ((PRIntn)newPri < (PRIntn)PR_PRIORITY_FIRST) { + newPri = PR_PRIORITY_FIRST; + } + + if ( _PR_IS_NATIVE_THREAD(thread) ) { + thread->priority = newPri; + _PR_MD_SET_PRIORITY(&(thread->md), newPri); + } else { + _PR_SetThreadPriority(thread, newPri); + } +} + +PR_IMPLEMENT(PRStatus) PR_SetCurrentThreadName(const char *name) +{ + PRThread *thread; + size_t nameLen; + + if (!name) { + PR_SetError(PR_INVALID_ARGUMENT_ERROR, 0); + return PR_FAILURE; + } + + thread = PR_GetCurrentThread(); + if (!thread) { + return PR_FAILURE; + } + + PR_Free(thread->name); + nameLen = strlen(name); + thread->name = (char *)PR_Malloc(nameLen + 1); + if (!thread->name) { + return PR_FAILURE; + } + memcpy(thread->name, name, nameLen + 1); + _PR_MD_SET_CURRENT_THREAD_NAME(thread->name); + return PR_SUCCESS; +} + +PR_IMPLEMENT(const char *) PR_GetThreadName(const PRThread *thread) +{ + if (!thread) { + return NULL; + } + return thread->name; +} + + +/* +** This routine prevents all other threads from running. This call is needed by +** the garbage collector. +*/ +PR_IMPLEMENT(void) PR_SuspendAll(void) +{ + PRThread *me = _PR_MD_CURRENT_THREAD(); + PRCList *qp; + + /* + * Stop all user and native threads which are marked GC able. + */ + PR_Lock(_pr_activeLock); + suspendAllOn = PR_TRUE; + suspendAllThread = _PR_MD_CURRENT_THREAD(); + _PR_MD_BEGIN_SUSPEND_ALL(); + for (qp = _PR_ACTIVE_LOCAL_THREADQ().next; + qp != &_PR_ACTIVE_LOCAL_THREADQ(); qp = qp->next) { + if ((me != _PR_ACTIVE_THREAD_PTR(qp)) && + _PR_IS_GCABLE_THREAD(_PR_ACTIVE_THREAD_PTR(qp))) { + _PR_Suspend(_PR_ACTIVE_THREAD_PTR(qp)); + PR_ASSERT((_PR_ACTIVE_THREAD_PTR(qp))->state != _PR_RUNNING); + } + } + for (qp = _PR_ACTIVE_GLOBAL_THREADQ().next; + qp != &_PR_ACTIVE_GLOBAL_THREADQ(); qp = qp->next) { + if ((me != _PR_ACTIVE_THREAD_PTR(qp)) && + _PR_IS_GCABLE_THREAD(_PR_ACTIVE_THREAD_PTR(qp))) + /* PR_Suspend(_PR_ACTIVE_THREAD_PTR(qp)); */ + { + _PR_MD_SUSPEND_THREAD(_PR_ACTIVE_THREAD_PTR(qp)); + } + } + _PR_MD_END_SUSPEND_ALL(); +} + +/* +** This routine unblocks all other threads that were suspended from running by +** PR_SuspendAll(). This call is needed by the garbage collector. +*/ +PR_IMPLEMENT(void) PR_ResumeAll(void) +{ + PRThread *me = _PR_MD_CURRENT_THREAD(); + PRCList *qp; + + /* + * Resume all user and native threads which are marked GC able. + */ + _PR_MD_BEGIN_RESUME_ALL(); + for (qp = _PR_ACTIVE_LOCAL_THREADQ().next; + qp != &_PR_ACTIVE_LOCAL_THREADQ(); qp = qp->next) { + if ((me != _PR_ACTIVE_THREAD_PTR(qp)) && + _PR_IS_GCABLE_THREAD(_PR_ACTIVE_THREAD_PTR(qp))) { + _PR_Resume(_PR_ACTIVE_THREAD_PTR(qp)); + } + } + for (qp = _PR_ACTIVE_GLOBAL_THREADQ().next; + qp != &_PR_ACTIVE_GLOBAL_THREADQ(); qp = qp->next) { + if ((me != _PR_ACTIVE_THREAD_PTR(qp)) && + _PR_IS_GCABLE_THREAD(_PR_ACTIVE_THREAD_PTR(qp))) { + _PR_MD_RESUME_THREAD(_PR_ACTIVE_THREAD_PTR(qp)); + } + } + _PR_MD_END_RESUME_ALL(); + suspendAllThread = NULL; + suspendAllOn = PR_FALSE; + PR_Unlock(_pr_activeLock); +} + +PR_IMPLEMENT(PRStatus) PR_EnumerateThreads(PREnumerator func, void *arg) +{ + PRCList *qp, *qp_next; + PRIntn i = 0; + PRStatus rv = PR_SUCCESS; + PRThread* t; + + /* + ** Currently Enumerate threads happen only with suspension and + ** pr_activeLock held + */ + PR_ASSERT(suspendAllOn); + + /* Steve Morse, 4-23-97: Note that we can't walk a queue by taking + * qp->next after applying the function "func". In particular, "func" + * might remove the thread from the queue and put it into another one in + * which case qp->next no longer points to the next entry in the original + * queue. + * + * To get around this problem, we save qp->next in qp_next before applying + * "func" and use that saved value as the next value after applying "func". + */ + + /* + * Traverse the list of local and global threads + */ + for (qp = _PR_ACTIVE_LOCAL_THREADQ().next; + qp != &_PR_ACTIVE_LOCAL_THREADQ(); qp = qp_next) + { + qp_next = qp->next; + t = _PR_ACTIVE_THREAD_PTR(qp); + if (_PR_IS_GCABLE_THREAD(t)) + { + rv = (*func)(t, i, arg); + if (rv != PR_SUCCESS) { + return rv; + } + i++; + } + } + for (qp = _PR_ACTIVE_GLOBAL_THREADQ().next; + qp != &_PR_ACTIVE_GLOBAL_THREADQ(); qp = qp_next) + { + qp_next = qp->next; + t = _PR_ACTIVE_THREAD_PTR(qp); + if (_PR_IS_GCABLE_THREAD(t)) + { + rv = (*func)(t, i, arg); + if (rv != PR_SUCCESS) { + return rv; + } + i++; + } + } + return rv; +} + +/* FUNCTION: _PR_AddSleepQ +** DESCRIPTION: +** Adds a thread to the sleep/pauseQ. +** RESTRICTIONS: +** Caller must have the RUNQ lock. +** Caller must be a user level thread +*/ +PR_IMPLEMENT(void) +_PR_AddSleepQ(PRThread *thread, PRIntervalTime timeout) +{ + _PRCPU *cpu = thread->cpu; + + if (timeout == PR_INTERVAL_NO_TIMEOUT) { + /* append the thread to the global pause Q */ + PR_APPEND_LINK(&thread->links, &_PR_PAUSEQ(thread->cpu)); + thread->flags |= _PR_ON_PAUSEQ; + } else { + PRIntervalTime sleep; + PRCList *q; + PRThread *t; + + /* sort onto global sleepQ */ + sleep = timeout; + + /* Check if we are longest timeout */ + if (timeout >= _PR_SLEEPQMAX(cpu)) { + PR_INSERT_BEFORE(&thread->links, &_PR_SLEEPQ(cpu)); + thread->sleep = timeout - _PR_SLEEPQMAX(cpu); + _PR_SLEEPQMAX(cpu) = timeout; + } else { + /* Sort thread into global sleepQ at appropriate point */ + q = _PR_SLEEPQ(cpu).next; + + /* Now scan the list for where to insert this entry */ + while (q != &_PR_SLEEPQ(cpu)) { + t = _PR_THREAD_PTR(q); + if (sleep < t->sleep) { + /* Found sleeper to insert in front of */ + break; + } + sleep -= t->sleep; + q = q->next; + } + thread->sleep = sleep; + PR_INSERT_BEFORE(&thread->links, q); + + /* + ** Subtract our sleep time from the sleeper that follows us (there + ** must be one) so that they remain relative to us. + */ + PR_ASSERT (thread->links.next != &_PR_SLEEPQ(cpu)); + + t = _PR_THREAD_PTR(thread->links.next); + PR_ASSERT(_PR_THREAD_PTR(t->links.prev) == thread); + t->sleep -= sleep; + } + + thread->flags |= _PR_ON_SLEEPQ; + } +} + +/* FUNCTION: _PR_DelSleepQ +** DESCRIPTION: +** Removes a thread from the sleep/pauseQ. +** INPUTS: +** If propogate_time is true, then the thread following the deleted +** thread will be get the time from the deleted thread. This is used +** when deleting a sleeper that has not timed out. +** RESTRICTIONS: +** Caller must have the RUNQ lock. +** Caller must be a user level thread +*/ +PR_IMPLEMENT(void) +_PR_DelSleepQ(PRThread *thread, PRBool propogate_time) +{ + _PRCPU *cpu = thread->cpu; + + /* Remove from pauseQ/sleepQ */ + if (thread->flags & (_PR_ON_PAUSEQ|_PR_ON_SLEEPQ)) { + if (thread->flags & _PR_ON_SLEEPQ) { + PRCList *q = thread->links.next; + if (q != &_PR_SLEEPQ(cpu)) { + if (propogate_time == PR_TRUE) { + PRThread *after = _PR_THREAD_PTR(q); + after->sleep += thread->sleep; + } else { + _PR_SLEEPQMAX(cpu) -= thread->sleep; + } + } else { + /* Check if prev is the beggining of the list; if so, + * we are the only element on the list. + */ + if (thread->links.prev != &_PR_SLEEPQ(cpu)) { + _PR_SLEEPQMAX(cpu) -= thread->sleep; + } + else { + _PR_SLEEPQMAX(cpu) = 0; + } + } + thread->flags &= ~_PR_ON_SLEEPQ; + } else { + thread->flags &= ~_PR_ON_PAUSEQ; + } + PR_REMOVE_LINK(&thread->links); + } else { + PR_ASSERT(0); + } +} + +void +_PR_AddThreadToRunQ( + PRThread *me, /* the current thread */ + PRThread *thread) /* the local thread to be added to a run queue */ +{ + PRThreadPriority pri = thread->priority; + _PRCPU *cpu = thread->cpu; + + PR_ASSERT(!_PR_IS_NATIVE_THREAD(thread)); + +#if defined(WINNT) + /* + * On NT, we can only reliably know that the current CPU + * is not idle. We add the awakened thread to the run + * queue of its CPU if its CPU is the current CPU. + * For any other CPU, we don't really know whether it + * is busy or idle. So in all other cases, we just + * "post" the awakened thread to the IO completion port + * for the next idle CPU to execute (this is done in + * _PR_MD_WAKEUP_WAITER). + * Threads with a suspended I/O operation remain bound to + * the same cpu until I/O is cancelled + * + * NOTE: the boolean expression below must be the exact + * opposite of the corresponding boolean expression in + * _PR_MD_WAKEUP_WAITER. + */ + if ((!_PR_IS_NATIVE_THREAD(me) && (cpu == me->cpu)) || + (thread->md.thr_bound_cpu)) { + PR_ASSERT(!thread->md.thr_bound_cpu || + (thread->md.thr_bound_cpu == cpu)); + _PR_RUNQ_LOCK(cpu); + _PR_ADD_RUNQ(thread, cpu, pri); + _PR_RUNQ_UNLOCK(cpu); + } +#else + _PR_RUNQ_LOCK(cpu); + _PR_ADD_RUNQ(thread, cpu, pri); + _PR_RUNQ_UNLOCK(cpu); + if (!_PR_IS_NATIVE_THREAD(me) && (cpu == me->cpu)) { + if (pri > me->priority) { + _PR_SET_RESCHED_FLAG(); + } + } +#endif +} |