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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /third_party/dav1d/README.md | |
parent | Initial commit. (diff) | |
download | firefox-esr-upstream.tar.xz firefox-esr-upstream.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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-rw-r--r-- | third_party/dav1d/README.md | 158 |
1 files changed, 158 insertions, 0 deletions
diff --git a/third_party/dav1d/README.md b/third_party/dav1d/README.md new file mode 100644 index 0000000000..580382eeea --- /dev/null +++ b/third_party/dav1d/README.md @@ -0,0 +1,158 @@ +![dav1d logo](doc/dav1d_logo.png) + +# dav1d + +**dav1d** is an **AV1** cross-platform **d**ecoder, open-source, and focused on speed and correctness. + +It is now battle-tested and production-ready and can be used everywhere. + +The canonical repository URL for this repo is https://code.videolan.org/videolan/dav1d + +This project was partially funded by the *Alliance for Open Media*/**AOM**. + +## Goal and Features + +The goal of this project is to provide a decoder for **most platforms**, and achieve the **highest speed** possible to overcome the temporary lack of AV1 hardware decoder. + +It supports all features from AV1, including all subsampling and bit-depth parameters. + +In the future, this project will host simple tools or simple wrappings *(like, for example, an MFT transform)*. + +## License + +**dav1d** is released under a very liberal license, a contrario from the other VideoLAN projects, so that it can be embedded anywhere, including non-open-source software; or even drivers, to allow the creation of hybrid decoders. + +The reasoning behind this decision is the same as for libvorbis, see [RMS on vorbis](https://lwn.net/2001/0301/a/rms-ov-license.php3). + +# Roadmap + +The plan is the following: + +### Reached +1. Complete C implementation of the decoder, +2. Provide a usable API, +3. Port to most platforms, +4. Make it fast on desktop, by writing asm for AVX2 chips. +5. Make it fast on mobile, by writing asm for ARMv8 chips, +6. Make it fast on older desktop, by writing asm for SSSE3+ chips, +7. Make high bit-depth fast on mobile, by writing asm for ARMv8 chips. +8. Make it fast on older mobile, by writing asm for ARMv7 chips, +9. Make high bit-depth fast on older mobile, by writing asm for ARMv7 chips, +10. Make high bit-depth fast on desktop, by writing asm for AVX2 chips, +11. Make high bit-depth fast on older desktop, by writing asm for SSSE3+ chips, +12. Improve threading. + +### On-going +13. Improve C code base with [various tweaks](https://code.videolan.org/videolan/dav1d/wikis/task-list), +14. Accelerate for less common architectures, like PPC, SSE2, RISC-V or AVX-512. + +### After +15. Use more GPU decoding, when possible. + +# Contribute + +Currently, we are looking for help from: +- C developers, +- asm developers, +- platform-specific developers, +- GPGPU developers, +- testers. + +Our contributions guidelines are quite strict. We want to build a coherent codebase to simplify maintenance and achieve the highest possible speed. + +Notably, the codebase is in pure C and asm. + +We are on IRC, on the **#dav1d** channel on [*Libera.chat*](http://libera.chat/). If you do not have an IRC Client at hand, use [IRC Web Interface](https://web.libera.chat/#dav1d). + +See the [contributions document](CONTRIBUTING.md). + +## CLA + +There is no CLA. + +People will keep their copyright and their authorship rights, while adhering to the BSD 2-clause license. + +VideoLAN will only have the collective work rights. + +## CoC + +The [VideoLAN Code of Conduct](https://wiki.videolan.org/CoC) applies to this project. + +# Compile + +1. Install [Meson](https://mesonbuild.com/) (0.49 or higher), [Ninja](https://ninja-build.org/), and, for x86\* targets, [nasm](https://nasm.us/) (2.14 or higher) +2. Run `mkdir build && cd build` to create a build directory and enter it +3. Run `meson setup ..` to configure meson, add `--default-library=static` if static linking is desired +4. Run `ninja` to compile + +## Cross-Compilation for 32- or 64-bit Windows, 32-bit Linux + +If you're on a linux build machine trying to compile .exe for a Windows target/host machine, run + +``` +meson setup build --cross-file=package/crossfiles/x86_64-w64-mingw32.meson +``` + +or, for 32-bit: + +``` +meson setup build --cross-file=package/crossfiles/i686-w64-mingw32.meson +``` + +`mingw-w64` is a pre-requisite and should be installed on your linux machine via your preferred method or package manager. Note the binary name formats may differ between distributions. Verify the names, and use `alias` if certain binaries cannot be found. + +For 32-bit linux, run + +``` +meson setup build --cross-file=package/crossfiles/i686-linux32.meson +``` + +## Build documentation + +1. Install [doxygen](https://www.doxygen.nl/) and [graphviz](https://www.graphviz.org/) +2. Run `meson setup build -Denable_docs=true` to create the build directory +3. Run `ninja -C build doc/html` to build the docs + +The result can be found in `build/doc/html/`. An online version built from master can be found [here](https://videolan.videolan.me/dav1d/). + +# Run tests + +1. In the root directory, run `git clone https://code.videolan.org/videolan/dav1d-test-data.git tests/dav1d-test-data` to fetch the test data repository +2. During meson configuration, specify `-Dtestdata_tests=true` +3. Run `meson test -v` after compiling + +# Support + +This project is partially funded by the *Alliance for Open Media*/**AOM** and is supported by TwoOrioles and VideoLabs. + +These companies can provide support and integration help, should you need it. + + +# FAQ + +## Why do you not improve libaom rather than starting a new project? + +- We believe that libaom is a very good library. It was however developed for research purposes during AV1 design. +We think that an implementation written from scratch can achieve faster decoding, in the same way that *ffvp9* was faster than *libvpx*. + +## Is dav1d a recursive acronym? + +- Yes. + +## Can I help? + +- Yes. See the [contributions document](CONTRIBUTING.md). + +## I am not a developer. Can I help? + +- Yes. We need testers, bug reporters and documentation writers. + +## What about the AV1 patent license? + +- This project is an implementation of a decoder. It gives you no special rights on the AV1 patents. + +Please read the [AV1 patent license](doc/PATENTS) that applies to the AV1 specification and codec. + +## Will you care about <my_arch>? <my_os>? + +- We do, but we don't have either the time or the knowledge. Therefore, patches and contributions welcome. |