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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /third_party/rust/metal/src/texture.rs | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/metal/src/texture.rs')
-rw-r--r-- | third_party/rust/metal/src/texture.rs | 348 |
1 files changed, 348 insertions, 0 deletions
diff --git a/third_party/rust/metal/src/texture.rs b/third_party/rust/metal/src/texture.rs new file mode 100644 index 0000000000..5e9f1b3d52 --- /dev/null +++ b/third_party/rust/metal/src/texture.rs @@ -0,0 +1,348 @@ +// Copyright 2016 GFX developers +// +// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or +// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or +// http://opensource.org/licenses/MIT>, at your option. This file may not be +// copied, modified, or distributed except according to those terms. + +use super::*; + +use objc::runtime::{NO, YES}; + +#[repr(u64)] +#[allow(non_camel_case_types)] +#[derive(Copy, Clone, Debug, Hash, PartialEq, Eq)] +pub enum MTLTextureType { + D1 = 0, + D1Array = 1, + D2 = 2, + D2Array = 3, + D2Multisample = 4, + Cube = 5, + CubeArray = 6, + D3 = 7, +} + +#[repr(u64)] +#[derive(Copy, Clone, Debug, Hash, PartialEq, Eq)] +pub enum MTLTextureCompressionType { + Lossless = 0, + Lossy = 1, +} + +bitflags! { + pub struct MTLTextureUsage: NSUInteger { + const Unknown = 0x0000; + const ShaderRead = 0x0001; + const ShaderWrite = 0x0002; + const RenderTarget = 0x0004; + const PixelFormatView = 0x0010; + } +} + +pub enum MTLTextureDescriptor {} + +foreign_obj_type! { + type CType = MTLTextureDescriptor; + pub struct TextureDescriptor; + pub struct TextureDescriptorRef; +} + +impl TextureDescriptor { + pub fn new() -> Self { + unsafe { + let class = class!(MTLTextureDescriptor); + msg_send![class, new] + } + } +} + +impl TextureDescriptorRef { + pub fn texture_type(&self) -> MTLTextureType { + unsafe { msg_send![self, textureType] } + } + + pub fn set_texture_type(&self, texture_type: MTLTextureType) { + unsafe { msg_send![self, setTextureType: texture_type] } + } + + pub fn pixel_format(&self) -> MTLPixelFormat { + unsafe { msg_send![self, pixelFormat] } + } + + pub fn set_pixel_format(&self, pixel_format: MTLPixelFormat) { + unsafe { msg_send![self, setPixelFormat: pixel_format] } + } + + pub fn width(&self) -> NSUInteger { + unsafe { msg_send![self, width] } + } + + pub fn set_width(&self, width: NSUInteger) { + unsafe { msg_send![self, setWidth: width] } + } + + pub fn height(&self) -> NSUInteger { + unsafe { msg_send![self, height] } + } + + pub fn set_height(&self, height: NSUInteger) { + unsafe { msg_send![self, setHeight: height] } + } + + pub fn depth(&self) -> NSUInteger { + unsafe { msg_send![self, depth] } + } + + pub fn set_depth(&self, depth: NSUInteger) { + unsafe { msg_send![self, setDepth: depth] } + } + + pub fn mipmap_level_count(&self) -> NSUInteger { + unsafe { msg_send![self, mipmapLevelCount] } + } + + pub fn set_mipmap_level_count(&self, count: NSUInteger) { + unsafe { msg_send![self, setMipmapLevelCount: count] } + } + + pub fn set_mipmap_level_count_for_size(&self, size: MTLSize) { + let MTLSize { + width, + height, + depth, + } = size; + let count = (width.max(height).max(depth) as f64).log2().ceil() as u64; + self.set_mipmap_level_count(count); + } + + pub fn sample_count(&self) -> NSUInteger { + unsafe { msg_send![self, sampleCount] } + } + + pub fn set_sample_count(&self, count: NSUInteger) { + unsafe { msg_send![self, setSampleCount: count] } + } + + pub fn array_length(&self) -> NSUInteger { + unsafe { msg_send![self, arrayLength] } + } + + pub fn set_array_length(&self, length: NSUInteger) { + unsafe { msg_send![self, setArrayLength: length] } + } + + pub fn resource_options(&self) -> MTLResourceOptions { + unsafe { msg_send![self, resourceOptions] } + } + + pub fn set_resource_options(&self, options: MTLResourceOptions) { + unsafe { msg_send![self, setResourceOptions: options] } + } + + pub fn cpu_cache_mode(&self) -> MTLCPUCacheMode { + unsafe { msg_send![self, cpuCacheMode] } + } + + pub fn set_cpu_cache_mode(&self, mode: MTLCPUCacheMode) { + unsafe { msg_send![self, setCpuCacheMode: mode] } + } + + pub fn storage_mode(&self) -> MTLStorageMode { + unsafe { msg_send![self, storageMode] } + } + + pub fn set_storage_mode(&self, mode: MTLStorageMode) { + unsafe { msg_send![self, setStorageMode: mode] } + } + + pub fn usage(&self) -> MTLTextureUsage { + unsafe { msg_send![self, usage] } + } + + pub fn set_usage(&self, usage: MTLTextureUsage) { + unsafe { msg_send![self, setUsage: usage] } + } + + pub fn compression_type(&self) -> MTLTextureCompressionType { + unsafe { msg_send![self, compressionType] } + } + + pub fn set_compression_type(&self, compression_type: MTLTextureCompressionType) { + unsafe { msg_send![self, setCompressionType: compression_type] } + } +} + +pub enum MTLTexture {} + +foreign_obj_type! { + type CType = MTLTexture; + pub struct Texture; + pub struct TextureRef; + type ParentType = ResourceRef; +} + +impl TextureRef { + #[deprecated(since = "0.13.0")] + pub fn root_resource(&self) -> Option<&ResourceRef> { + unsafe { msg_send![self, rootResource] } + } + + pub fn parent_texture(&self) -> Option<&TextureRef> { + unsafe { msg_send![self, parentTexture] } + } + + pub fn parent_relative_level(&self) -> NSUInteger { + unsafe { msg_send![self, parentRelativeLevel] } + } + + pub fn parent_relative_slice(&self) -> NSUInteger { + unsafe { msg_send![self, parentRelativeSlice] } + } + + pub fn buffer(&self) -> Option<&BufferRef> { + unsafe { msg_send![self, buffer] } + } + + pub fn buffer_offset(&self) -> NSUInteger { + unsafe { msg_send![self, bufferOffset] } + } + + pub fn buffer_stride(&self) -> NSUInteger { + unsafe { msg_send![self, bufferBytesPerRow] } + } + + pub fn texture_type(&self) -> MTLTextureType { + unsafe { msg_send![self, textureType] } + } + + pub fn pixel_format(&self) -> MTLPixelFormat { + unsafe { msg_send![self, pixelFormat] } + } + + pub fn width(&self) -> NSUInteger { + unsafe { msg_send![self, width] } + } + + pub fn height(&self) -> NSUInteger { + unsafe { msg_send![self, height] } + } + + pub fn depth(&self) -> NSUInteger { + unsafe { msg_send![self, depth] } + } + + pub fn mipmap_level_count(&self) -> NSUInteger { + unsafe { msg_send![self, mipmapLevelCount] } + } + + pub fn sample_count(&self) -> NSUInteger { + unsafe { msg_send![self, sampleCount] } + } + + pub fn array_length(&self) -> NSUInteger { + unsafe { msg_send![self, arrayLength] } + } + + pub fn usage(&self) -> MTLTextureUsage { + unsafe { msg_send![self, usage] } + } + + /// [framebufferOnly Apple Docs](https://developer.apple.com/documentation/metal/mtltexture/1515749-framebufferonly?language=objc) + pub fn framebuffer_only(&self) -> bool { + unsafe { + match msg_send![self, isFramebufferOnly] { + YES => true, + NO => false, + _ => unreachable!(), + } + } + } + + pub fn get_bytes( + &self, + bytes: *mut std::ffi::c_void, + stride: NSUInteger, + region: MTLRegion, + mipmap_level: NSUInteger, + ) { + unsafe { + msg_send![self, getBytes:bytes + bytesPerRow:stride + fromRegion:region + mipmapLevel:mipmap_level] + } + } + + pub fn get_bytes_in_slice( + &self, + bytes: *mut std::ffi::c_void, + stride: NSUInteger, + image_stride: NSUInteger, + region: MTLRegion, + mipmap_level: NSUInteger, + slice: NSUInteger, + ) { + unsafe { + msg_send![self, getBytes:bytes + bytesPerRow:stride + bytesPerImage:image_stride + fromRegion:region + mipmapLevel:mipmap_level + slice:slice] + } + } + + pub fn replace_region( + &self, + region: MTLRegion, + mipmap_level: NSUInteger, + bytes: *const std::ffi::c_void, + stride: NSUInteger, + ) { + unsafe { + msg_send![self, replaceRegion:region + mipmapLevel:mipmap_level + withBytes:bytes + bytesPerRow:stride] + } + } + + pub fn replace_region_in_slice( + &self, + region: MTLRegion, + mipmap_level: NSUInteger, + slice: NSUInteger, + bytes: *const std::ffi::c_void, + stride: NSUInteger, + image_stride: NSUInteger, + ) { + unsafe { + msg_send![self, replaceRegion:region + mipmapLevel:mipmap_level + slice:slice + withBytes:bytes + bytesPerRow:stride + bytesPerImage:image_stride] + } + } + + pub fn new_texture_view(&self, pixel_format: MTLPixelFormat) -> Texture { + unsafe { msg_send![self, newTextureViewWithPixelFormat: pixel_format] } + } + + pub fn new_texture_view_from_slice( + &self, + pixel_format: MTLPixelFormat, + texture_type: MTLTextureType, + mipmap_levels: crate::NSRange, + slices: crate::NSRange, + ) -> Texture { + unsafe { + msg_send![self, newTextureViewWithPixelFormat:pixel_format + textureType:texture_type + levels:mipmap_levels + slices:slices] + } + } +} |