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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+"use strict";
+
+loader.lazyRequireGetter(
+ this,
+ "CssLogic",
+ "resource://devtools/server/actors/inspector/css-logic.js",
+ true
+);
+loader.lazyRequireGetter(
+ this,
+ "getCSSStyleRules",
+ "resource://devtools/shared/inspector/css-logic.js",
+ true
+);
+loader.lazyRequireGetter(
+ this,
+ "nodeConstants",
+ "resource://devtools/shared/dom-node-constants.js"
+);
+loader.lazyRequireGetter(
+ this,
+ ["isDefunct", "getAriaRoles"],
+ "resource://devtools/server/actors/utils/accessibility.js",
+ true
+);
+
+const {
+ accessibility: {
+ AUDIT_TYPE: { KEYBOARD },
+ ISSUE_TYPE: {
+ [KEYBOARD]: {
+ FOCUSABLE_NO_SEMANTICS,
+ FOCUSABLE_POSITIVE_TABINDEX,
+ INTERACTIVE_NO_ACTION,
+ INTERACTIVE_NOT_FOCUSABLE,
+ MOUSE_INTERACTIVE_ONLY,
+ NO_FOCUS_VISIBLE,
+ },
+ },
+ SCORES: { FAIL, WARNING },
+ },
+} = require("resource://devtools/shared/constants.js");
+
+// Specified by the author CSS rule type.
+const STYLE_RULE = 1;
+
+// Accessible action for showing long description.
+const CLICK_ACTION = "click";
+
+/**
+ * Focus specific pseudo classes that the keyboard audit simulates to determine
+ * focus styling.
+ */
+const FOCUS_PSEUDO_CLASS = ":focus";
+const MOZ_FOCUSRING_PSEUDO_CLASS = ":-moz-focusring";
+
+const KEYBOARD_FOCUSABLE_ROLES = new Set([
+ Ci.nsIAccessibleRole.ROLE_BUTTONMENU,
+ Ci.nsIAccessibleRole.ROLE_CHECKBUTTON,
+ Ci.nsIAccessibleRole.ROLE_COMBOBOX,
+ Ci.nsIAccessibleRole.ROLE_EDITCOMBOBOX,
+ Ci.nsIAccessibleRole.ROLE_ENTRY,
+ Ci.nsIAccessibleRole.ROLE_LINK,
+ Ci.nsIAccessibleRole.ROLE_LISTBOX,
+ Ci.nsIAccessibleRole.ROLE_PASSWORD_TEXT,
+ Ci.nsIAccessibleRole.ROLE_PUSHBUTTON,
+ Ci.nsIAccessibleRole.ROLE_RADIOBUTTON,
+ Ci.nsIAccessibleRole.ROLE_SLIDER,
+ Ci.nsIAccessibleRole.ROLE_SPINBUTTON,
+ Ci.nsIAccessibleRole.ROLE_SUMMARY,
+ Ci.nsIAccessibleRole.ROLE_SWITCH,
+ Ci.nsIAccessibleRole.ROLE_TOGGLE_BUTTON,
+]);
+
+const INTERACTIVE_ROLES = new Set([
+ ...KEYBOARD_FOCUSABLE_ROLES,
+ Ci.nsIAccessibleRole.ROLE_CHECK_MENU_ITEM,
+ Ci.nsIAccessibleRole.ROLE_CHECK_RICH_OPTION,
+ Ci.nsIAccessibleRole.ROLE_COMBOBOX_OPTION,
+ Ci.nsIAccessibleRole.ROLE_MENUITEM,
+ Ci.nsIAccessibleRole.ROLE_OPTION,
+ Ci.nsIAccessibleRole.ROLE_OUTLINE,
+ Ci.nsIAccessibleRole.ROLE_OUTLINEITEM,
+ Ci.nsIAccessibleRole.ROLE_PAGETAB,
+ Ci.nsIAccessibleRole.ROLE_PARENT_MENUITEM,
+ Ci.nsIAccessibleRole.ROLE_RADIO_MENU_ITEM,
+ Ci.nsIAccessibleRole.ROLE_RICH_OPTION,
+]);
+
+const INTERACTIVE_IF_FOCUSABLE_ROLES = new Set([
+ // If article is focusable, we can assume it is inside a feed.
+ Ci.nsIAccessibleRole.ROLE_ARTICLE,
+ // Column header can be focusable.
+ Ci.nsIAccessibleRole.ROLE_COLUMNHEADER,
+ Ci.nsIAccessibleRole.ROLE_GRID_CELL,
+ Ci.nsIAccessibleRole.ROLE_MENUBAR,
+ Ci.nsIAccessibleRole.ROLE_MENUPOPUP,
+ Ci.nsIAccessibleRole.ROLE_PAGETABLIST,
+ // Row header can be focusable.
+ Ci.nsIAccessibleRole.ROLE_ROWHEADER,
+ Ci.nsIAccessibleRole.ROLE_SCROLLBAR,
+ Ci.nsIAccessibleRole.ROLE_SEPARATOR,
+ Ci.nsIAccessibleRole.ROLE_TOOLBAR,
+]);
+
+/**
+ * Determine if a node is dead or is not an element node.
+ *
+ * @param {DOMNode} node
+ * Node to be tested for validity.
+ *
+ * @returns {Boolean}
+ * True if the node is either dead or is not an element node.
+ */
+function isInvalidNode(node) {
+ return (
+ !node ||
+ Cu.isDeadWrapper(node) ||
+ node.nodeType !== nodeConstants.ELEMENT_NODE ||
+ !node.ownerGlobal
+ );
+}
+
+/**
+ * Determine if accessible is focusable with the keyboard.
+ *
+ * @param {nsIAccessible} accessible
+ * Accessible for which to determine if it is keyboard focusable.
+ *
+ * @returns {Boolean}
+ * True if focusable with the keyboard.
+ */
+function isKeyboardFocusable(accessible) {
+ const state = {};
+ accessible.getState(state, {});
+ // State will be focusable even if the tabindex is negative.
+ return (
+ state.value & Ci.nsIAccessibleStates.STATE_FOCUSABLE &&
+ // Platform accessibility will still report STATE_FOCUSABLE even with the
+ // tabindex="-1" so we need to check that it is >= 0 to be considered
+ // keyboard focusable.
+ accessible.DOMNode.tabIndex > -1
+ );
+}
+
+/**
+ * Determine if a current node has focus specific styling by applying a
+ * focus-related pseudo class (such as :focus or :-moz-focusring) to a focusable
+ * node.
+ *
+ * @param {DOMNode} focusableNode
+ * Node to apply focus-related pseudo class to.
+ * @param {DOMNode} currentNode
+ * Node to be checked for having focus specific styling.
+ * @param {String} pseudoClass
+ * A focus related pseudo-class to be simulated for style comparison.
+ *
+ * @returns {Boolean}
+ * True if the currentNode has focus specific styling.
+ */
+function hasStylesForFocusRelatedPseudoClass(
+ focusableNode,
+ currentNode,
+ pseudoClass
+) {
+ const defaultRules = getCSSStyleRules(currentNode);
+
+ InspectorUtils.addPseudoClassLock(focusableNode, pseudoClass);
+
+ // Determine a set of properties that are specific to CSS rules that are only
+ // present when a focus related pseudo-class is locked in.
+ const tempRules = getCSSStyleRules(currentNode);
+ const properties = new Set();
+ for (const rule of tempRules) {
+ if (rule.type !== STYLE_RULE) {
+ continue;
+ }
+
+ if (!defaultRules.includes(rule)) {
+ for (let index = 0; index < rule.style.length; index++) {
+ properties.add(rule.style.item(index));
+ }
+ }
+ }
+
+ // If there are no focus specific CSS rules or properties, currentNode does
+ // node have any focus specific styling, we are done.
+ if (properties.size === 0) {
+ InspectorUtils.removePseudoClassLock(focusableNode, pseudoClass);
+ return false;
+ }
+
+ // Determine values for properties that are focus specific.
+ const tempStyle = CssLogic.getComputedStyle(currentNode);
+ const focusStyle = {};
+ for (const name of properties.values()) {
+ focusStyle[name] = tempStyle.getPropertyValue(name);
+ }
+
+ InspectorUtils.removePseudoClassLock(focusableNode, pseudoClass);
+
+ // If values for focus specific properties are different from default style
+ // values, assume we have focus spefic styles for the currentNode.
+ const defaultStyle = CssLogic.getComputedStyle(currentNode);
+ for (const name of properties.values()) {
+ if (defaultStyle.getPropertyValue(name) !== focusStyle[name]) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+/**
+ * Check if an element node (currentNode) has distinct focus styling. This
+ * function also takes into account a case when focus styling is applied to a
+ * descendant too.
+ *
+ * @param {DOMNode} focusableNode
+ * Node to apply focus-related pseudo class to.
+ * @param {DOMNode} currentNode
+ * Node to be checked for having focus specific styling.
+ *
+ * @returns {Boolean}
+ * True if the node or its descendant has distinct focus styling.
+ */
+function hasFocusStyling(focusableNode, currentNode) {
+ if (isInvalidNode(currentNode)) {
+ return false;
+ }
+
+ // Check if an element node has distinct :-moz-focusring styling.
+ const hasStylesForMozFocusring = hasStylesForFocusRelatedPseudoClass(
+ focusableNode,
+ currentNode,
+ MOZ_FOCUSRING_PSEUDO_CLASS
+ );
+ if (hasStylesForMozFocusring) {
+ return true;
+ }
+
+ // Check if an element node has distinct :focus styling.
+ const hasStylesForFocus = hasStylesForFocusRelatedPseudoClass(
+ focusableNode,
+ currentNode,
+ FOCUS_PSEUDO_CLASS
+ );
+ if (hasStylesForFocus) {
+ return true;
+ }
+
+ // If no element specific focus styles where found, check if its element
+ // children have them.
+ for (
+ let child = currentNode.firstElementChild;
+ child;
+ child = currentNode.nextnextElementSibling
+ ) {
+ if (hasFocusStyling(focusableNode, child)) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+/**
+ * A rule that determines if a focusable accessible object has appropriate focus
+ * styling.
+ *
+ * @param {nsIAccessible} accessible
+ * Accessible to be checked for being focusable and having focus
+ * styling.
+ *
+ * @return {null|Object}
+ * Null if accessible has keyboard focus styling, audit report object
+ * otherwise.
+ */
+function focusStyleRule(accessible) {
+ const { DOMNode } = accessible;
+ if (isInvalidNode(DOMNode)) {
+ return null;
+ }
+
+ // Ignore non-focusable elements.
+ if (!isKeyboardFocusable(accessible)) {
+ return null;
+ }
+
+ if (hasFocusStyling(DOMNode, DOMNode)) {
+ return null;
+ }
+
+ // If no browser or author focus styling was found, check if the node is a
+ // widget that is themed by platform native theme.
+ if (InspectorUtils.isElementThemed(DOMNode)) {
+ return null;
+ }
+
+ return { score: WARNING, issue: NO_FOCUS_VISIBLE };
+}
+
+/**
+ * A rule that determines if an interactive accessible has any associated
+ * accessible actions with it. If the element is interactive but and has no
+ * actions, assistive technology users will not be able to interact with it.
+ *
+ * @param {nsIAccessible} accessible
+ * Accessible to be checked for being interactive and having accessible
+ * actions.
+ *
+ * @return {null|Object}
+ * Null if accessible is not interactive or if it is and it has
+ * accessible action associated with it, audit report object otherwise.
+ */
+function interactiveRule(accessible) {
+ if (!INTERACTIVE_ROLES.has(accessible.role)) {
+ return null;
+ }
+
+ if (accessible.actionCount > 0) {
+ return null;
+ }
+
+ return { score: FAIL, issue: INTERACTIVE_NO_ACTION };
+}
+
+/**
+ * A rule that determines if an interactive accessible is also focusable when
+ * not disabled.
+ *
+ * @param {nsIAccessible} accessible
+ * Accessible to be checked for being interactive and being focusable
+ * when enabled.
+ *
+ * @return {null|Object}
+ * Null if accessible is not interactive or if it is and it is focusable
+ * when enabled, audit report object otherwise.
+ */
+function focusableRule(accessible) {
+ if (!KEYBOARD_FOCUSABLE_ROLES.has(accessible.role)) {
+ return null;
+ }
+
+ const state = {};
+ accessible.getState(state, {});
+ // We only expect in interactive accessible object to be focusable if it is
+ // not disabled.
+ if (state.value & Ci.nsIAccessibleStates.STATE_UNAVAILABLE) {
+ return null;
+ }
+
+ if (isKeyboardFocusable(accessible)) {
+ return null;
+ }
+
+ const ariaRoles = getAriaRoles(accessible);
+ if (
+ ariaRoles &&
+ (ariaRoles.includes("combobox") || ariaRoles.includes("listbox"))
+ ) {
+ // Do not force ARIA combobox or listbox to be focusable.
+ return null;
+ }
+
+ return { score: FAIL, issue: INTERACTIVE_NOT_FOCUSABLE };
+}
+
+/**
+ * A rule that determines if a focusable accessible has an associated
+ * interactive role.
+ *
+ * @param {nsIAccessible} accessible
+ * Accessible to be checked for having an interactive role if it is
+ * focusable.
+ *
+ * @return {null|Object}
+ * Null if accessible is not interactive or if it is and it has an
+ * interactive role, audit report object otherwise.
+ */
+function semanticsRule(accessible) {
+ if (
+ INTERACTIVE_ROLES.has(accessible.role) ||
+ // Visible listboxes will have focusable state when inside comboboxes.
+ accessible.role === Ci.nsIAccessibleRole.ROLE_COMBOBOX_LIST
+ ) {
+ return null;
+ }
+
+ if (isKeyboardFocusable(accessible)) {
+ if (INTERACTIVE_IF_FOCUSABLE_ROLES.has(accessible.role)) {
+ return null;
+ }
+
+ // ROLE_TABLE is used for grids too which are considered interactive.
+ if (accessible.role === Ci.nsIAccessibleRole.ROLE_TABLE) {
+ const ariaRoles = getAriaRoles(accessible);
+ if (ariaRoles && ariaRoles.includes("grid")) {
+ return null;
+ }
+ }
+
+ return { score: WARNING, issue: FOCUSABLE_NO_SEMANTICS };
+ }
+
+ const state = {};
+ accessible.getState(state, {});
+ if (
+ // Ignore text leafs.
+ accessible.role === Ci.nsIAccessibleRole.ROLE_TEXT_LEAF ||
+ // Ignore accessibles with no accessible actions.
+ accessible.actionCount === 0 ||
+ // Ignore labels that have a label for relation with their target because
+ // they are clickable.
+ (accessible.role === Ci.nsIAccessibleRole.ROLE_LABEL &&
+ accessible.getRelationByType(Ci.nsIAccessibleRelation.RELATION_LABEL_FOR)
+ .targetsCount > 0) ||
+ // Ignore images that are inside an anchor (have linked state).
+ (accessible.role === Ci.nsIAccessibleRole.ROLE_GRAPHIC &&
+ state.value & Ci.nsIAccessibleStates.STATE_LINKED)
+ ) {
+ return null;
+ }
+
+ // Ignore anything but a click action in the list of actions.
+ for (let i = 0; i < accessible.actionCount; i++) {
+ if (accessible.getActionName(i) === CLICK_ACTION) {
+ return { score: FAIL, issue: MOUSE_INTERACTIVE_ONLY };
+ }
+ }
+
+ return null;
+}
+
+/**
+ * A rule that determines if an element associated with a focusable accessible
+ * has a positive tabindex.
+ *
+ * @param {nsIAccessible} accessible
+ * Accessible to be checked for having an element with positive tabindex
+ * attribute.
+ *
+ * @return {null|Object}
+ * Null if accessible is not focusable or if it is and its element's
+ * tabindex attribute is less than 1, audit report object otherwise.
+ */
+function tabIndexRule(accessible) {
+ const { DOMNode } = accessible;
+ if (isInvalidNode(DOMNode)) {
+ return null;
+ }
+
+ if (!isKeyboardFocusable(accessible)) {
+ return null;
+ }
+
+ if (DOMNode.tabIndex > 0) {
+ return { score: WARNING, issue: FOCUSABLE_POSITIVE_TABINDEX };
+ }
+
+ return null;
+}
+
+function auditKeyboard(accessible) {
+ if (isDefunct(accessible)) {
+ return null;
+ }
+ // Do not test anything on accessible objects for documents or frames.
+ if (
+ accessible.role === Ci.nsIAccessibleRole.ROLE_DOCUMENT ||
+ accessible.role === Ci.nsIAccessibleRole.ROLE_INTERNAL_FRAME
+ ) {
+ return null;
+ }
+
+ // Check if interactive accessible can be used by the assistive
+ // technology.
+ let issue = interactiveRule(accessible);
+ if (issue) {
+ return issue;
+ }
+
+ // Check if interactive accessible is also focusable when enabled.
+ issue = focusableRule(accessible);
+ if (issue) {
+ return issue;
+ }
+
+ // Check if accessible object has an element with a positive tabindex.
+ issue = tabIndexRule(accessible);
+ if (issue) {
+ return issue;
+ }
+
+ // Check if a focusable accessible has interactive semantics.
+ issue = semanticsRule(accessible);
+ if (issue) {
+ return issue;
+ }
+
+ // Check if focusable accessible has associated focus styling.
+ issue = focusStyleRule(accessible);
+ if (issue) {
+ return issue;
+ }
+
+ return issue;
+}
+
+module.exports.auditKeyboard = auditKeyboard;