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+<!--
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+-->
+
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<title>Test that context eviction and garbage collection do not interfere with each other</title>
+<link rel="stylesheet" href="../../resources/js-test-style.css"/>
+<script src="../../js/js-test-pre.js"></script>
+<script src="../../js/webgl-test-utils.js"> </script>
+</head>
+<body>
+<div id="description"></div>
+<div id="console"></div>
+<script>
+"use strict";
+// See http://crbug.com/374086 for original failing case.
+description("Test that context eviction and garbage collection do not interfere with each other.");
+var wtu = WebGLTestUtils;
+
+var total_iteration = 50;
+var array_count = 10;
+
+var bank = [];
+for (var i = 0; i < array_count; i++)
+ bank[i] = [];
+
+for (var iter = 0; iter < total_iteration; ++iter) {
+ for (var i = 0; i < array_count; i++)
+ bank[i][iter * i] = iter;
+
+ var canvas = document.createElement('canvas');
+ var gl = wtu.create3DContext(canvas);
+ canvas.width = 50;
+ canvas.height = 50;
+ var program = wtu.setupTexturedQuad(gl);
+ shouldBeTrue("program != null");
+ var tex = gl.createTexture();
+ gl.bindTexture(gl.TEXTURE_2D, tex);
+ var pixel = new Uint8Array([0, 255, 0, 255]);
+ gl.texImage2D(
+ gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, pixel);
+ wtu.clearAndDrawUnitQuad(gl);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from iteration " + iter);
+}
+
+var successfullyParsed = true;
+</script>
+<script src="../../js/js-test-post.js"></script>
+
+</body>
+</html>
+