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-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/extensions/ext-sRGB.html468
1 files changed, 468 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/extensions/ext-sRGB.html b/dom/canvas/test/webgl-conf/checkout/conformance/extensions/ext-sRGB.html
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+++ b/dom/canvas/test/webgl-conf/checkout/conformance/extensions/ext-sRGB.html
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+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8"/>
+<link rel="stylesheet" href="../../resources/js-test-style.css"/>
+<script src="../../js/js-test-pre.js"></script>
+<script src="../../js/webgl-test-utils.js"></script>
+</head>
+<body>
+<div id="description"></div>
+<div id="console"></div>
+<canvas id="canvas" width="16" height="16" style="width: 50px; height: 50px; border: 1px solid black;"></canvas>
+
+<!-- Shaders to test output -->
+<script id="vertexShader" type="x-shader/x-vertex">
+attribute vec4 aPosition;
+void main() {
+ gl_Position = aPosition;
+}
+</script>
+
+<script id="fragmentShader" type="x-shader/x-fragment">
+precision mediump float;
+uniform float uColor;
+void main() {
+ gl_FragColor = vec4(uColor, uColor, uColor, 1);
+}
+</script>
+
+<script id="vshader" type="x-shader/x-vertex">
+attribute vec4 vPosition;
+attribute vec2 texCoord0;
+varying vec2 texCoord;
+void main()
+{
+ gl_Position = vPosition;
+ texCoord = texCoord0;
+}
+</script>
+
+<script id="fshader" type="x-shader/x-fragment">
+precision mediump float;
+uniform sampler2D tex;
+varying vec2 texCoord;
+void main()
+{
+ gl_FragColor = texture2D(tex, texCoord);
+}
+</script>
+
+<script>
+"use strict";
+
+var wtu = WebGLTestUtils;
+var canvas;
+var gl;
+var ext = null;
+
+var extConstants = {
+ "SRGB_EXT": 0x8C40,
+ "SRGB_ALPHA_EXT": 0x8C42,
+ "SRGB8_ALPHA8_EXT": 0x8C43,
+ "FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT": 0x8210
+};
+
+function getExtension() {
+ ext = gl.getExtension("EXT_sRGB");
+}
+
+function listsExtension() {
+ var supported = gl.getSupportedExtensions();
+ return (supported.indexOf("EXT_sRGB") >= 0);
+}
+
+function toVec3String(val) {
+ if (typeof(val) == 'number') {
+ return toVec3String([val, val, val]);
+ }
+ return '[' + val[0] + ', ' + val[1] + ', ' + val[2] + ']';
+}
+
+var e = 2; // Amount of variance to allow in result pixels - may need to be tweaked higher
+
+function expectResult(target) {
+ wtu.checkCanvasRect(gl,
+ Math.floor(gl.drawingBufferWidth / 2),
+ Math.floor(gl.drawingBufferHeight / 2),
+ 1,
+ 1,
+ [target, target, target, 255],
+ undefined,
+ e);
+}
+
+function createGreysRGBTexture(gl, color, format) {
+ var numPixels = gl.drawingBufferWidth * gl.drawingBufferHeight;
+ var elements;
+ switch (format) {
+ case ext.SRGB_EXT: elements = 3; break;
+ case ext.SRGB_ALPHA_EXT: elements = 4; break;
+ default: return null;
+ }
+
+ var size = numPixels * elements;
+ var buf = new Uint8Array(size);
+ for (var ii = 0; ii < numPixels; ++ii) {
+ var off = ii * elements;
+ buf[off + 0] = color;
+ buf[off + 1] = color;
+ buf[off + 2] = color;
+ if (format == ext.SRGB_ALPHA_EXT) {
+ buf[off + 3] = 255;
+ }
+ }
+
+ var tex = gl.createTexture();
+ gl.bindTexture(gl.TEXTURE_2D, tex);
+ gl.texImage2D(gl.TEXTURE_2D,
+ 0,
+ format,
+ gl.drawingBufferWidth,
+ gl.drawingBufferHeight,
+ 0,
+ format,
+ gl.UNSIGNED_BYTE,
+ buf);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ return tex;
+}
+
+function testValidFormat(fn, internalFormat, formatName, enabled) {
+ if (enabled) {
+ fn(internalFormat);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR, "was able to create type " + formatName);
+ } else {
+ testInvalidFormat(fn, internalFormat, formatName, enabled);
+ }
+}
+
+function testInvalidFormat(fn, internalFormat, formatName, enabled) {
+ fn(internalFormat);
+ var err = gl.getError();
+ if (err == gl.NO_ERROR) {
+ testFailed("should NOT be able to create type " + formatName);
+ } else if (err == gl.INVALID_ENUM || err == gl.INVALID_VALUE) {
+ testPassed("not able to create invalid format: " + formatName);
+ }
+}
+
+var textureFormatFixture = {
+ desc: "Checking texture formats",
+ create: function(format) {
+ var tex = gl.createTexture();
+ gl.bindTexture(gl.TEXTURE_2D, tex);
+ gl.texImage2D(gl.TEXTURE_2D,
+ 0, // level
+ format, // internalFormat
+ gl.drawingBufferWidth, // width
+ gl.drawingBufferHeight, // height
+ 0, // border
+ format, // format
+ gl.UNSIGNED_BYTE, // type
+ null); // data
+ },
+ tests: [
+ {
+ desc: "Checking valid formats",
+ fn: testValidFormat,
+ formats: [ 'SRGB_EXT', 'SRGB_ALPHA_EXT' ]
+ },
+ {
+ desc: "Checking invalid formats",
+ fn: testInvalidFormat,
+ formats: [ 'SRGB8_ALPHA8_EXT' ]
+ }
+ ]
+};
+
+var renderbufferFormatFixture = {
+ desc: "Checking renderbuffer formats",
+ create: function(format) {
+ var rbo = gl.createRenderbuffer();
+ gl.bindRenderbuffer(gl.RENDERBUFFER, rbo);
+ gl.renderbufferStorage(gl.RENDERBUFFER,
+ format,
+ gl.drawingBufferWidth,
+ gl.drawingBufferHeight);
+ },
+ tests: [
+ {
+ desc: "Checking valid formats",
+ fn: testValidFormat,
+ formats: [ 'SRGB8_ALPHA8_EXT' ]
+ },
+ {
+ desc: "Checking invalid formats",
+ fn: testInvalidFormat,
+ formats: [ 'SRGB_EXT', 'SRGB_ALPHA_EXT' ]
+ }
+ ]
+};
+
+
+description("Test sRGB texture support");
+
+debug("");
+debug("Canvas.getContext");
+
+canvas = document.getElementById("canvas");
+gl = wtu.create3DContext(canvas);
+if (!gl) {
+ testFailed("context does not exist");
+} else {
+ testPassed("context exists");
+
+ debug("");
+ debug("Checking sRGB texture support with extension disabled");
+
+ runFormatTest(textureFormatFixture, false);
+ runFormatTest(renderbufferFormatFixture, false);
+
+ debug("");
+ debug("Checking sRGB texture support");
+
+ // Query the extension and store globally so shouldBe can access it
+ ext = gl.getExtension("EXT_sRGB");
+
+ if (!ext) {
+ testPassed("No EXT_sRGB support -- this is legal");
+
+ runSupportedTest(false);
+ finishTest();
+ } else {
+ testPassed("Successfully enabled EXT_sRGB extension");
+
+ runSupportedTest(true);
+
+ gl.viewport(0, 0, gl.drawingBufferWidth, gl.drawingBufferHeight);
+
+ runConstantsTest();
+ runFormatTest(textureFormatFixture, true);
+ runFormatTest(renderbufferFormatFixture, true);
+ runTextureReadConversionTest();
+ runFramebufferTextureConversionTest(ext.SRGB_EXT);
+ runFramebufferTextureConversionTest(ext.SRGB_ALPHA_EXT);
+ runFramebufferRenderbufferConversionTest();
+ runGenerateMipmapTest();
+ runLoadFromImageTest(function() {
+ finishTest();
+ });
+ }
+}
+
+function runConstantsTest() {
+ debug("");
+ debug("Checking extension constants values");
+
+ for (var constant in extConstants) {
+ if (constant in ext) {
+ if (extConstants[constant] != ext[constant]) {
+ testFailed("Value of " + constant + " should be: " + extConstants[constant] + ", was: " + ext[constant]);
+ } else {
+ testPassed("Value of " + constant + " was expected value: " + extConstants[constant]);
+ }
+ } else {
+ testFailed(constant + " not found in extension object");
+ }
+ }
+}
+
+function runSupportedTest(extensionEnabled) {
+ if (listsExtension()) {
+ if (extensionEnabled) {
+ testPassed("EXT_sRGB listed as supported and getExtension succeeded");
+ } else {
+ testFailed("EXT_sRGB listed as supported but getExtension failed");
+ }
+ } else {
+ if (extensionEnabled) {
+ testFailed("EXT_sRGB not listed as supported but getExtension succeeded");
+ } else {
+ testPassed("EXT_sRGB not listed as supported and getExtension failed -- this is legal");
+ }
+ }
+}
+
+function runFormatTest(fixture, enabled) {
+ debug("");
+ debug(fixture.desc);
+
+ for (var tt = 0; tt < fixture.tests.length; ++tt) {
+ var test = fixture.tests[tt];
+ debug(test.desc);
+
+ for (var ii = 0; ii < test.formats.length; ++ii) {
+ var formatName = test.formats[ii];
+ test.fn(fixture.create, extConstants[formatName], "ext." + formatName, enabled);
+ }
+
+ if (tt != fixture.tests.length - 1)
+ debug("");
+ }
+}
+
+function runTextureReadConversionTest() {
+ debug("");
+ debug("Test the conversion of colors from sRGB to linear on texture read");
+
+ // Draw
+ var conversions = [
+ [ 0, 0 ],
+ [ 63, 13 ],
+ [ 127, 54 ],
+ [ 191, 133 ],
+ [ 255, 255 ]
+ ];
+
+ var program = wtu.setupTexturedQuad(gl);
+ gl.uniform1i(gl.getUniformLocation(program, "tex"), 0);
+
+ for (var ii = 0; ii < conversions.length; ii++) {
+ var tex = createGreysRGBTexture(gl, conversions[ii][0], ext.SRGB_EXT);
+ wtu.drawUnitQuad(gl);
+ expectResult(conversions[ii][1]);
+ }
+}
+
+function runFramebufferTextureConversionTest(format) {
+ var formatString;
+ var validFormat;
+ switch (format) {
+ case ext.SRGB_EXT: formatString = "sRGB"; validFormat = false; break;
+ case ext.SRGB_ALPHA_EXT: formatString = "sRGB_ALPHA"; validFormat = true; break;
+ default: return null;
+ }
+ debug("");
+ debug("Test " + formatString + " framebuffer attachments." + (validFormat ? "" : " (Invalid)"));
+
+ var program = wtu.setupProgram(gl, ['vertexShader', 'fragmentShader'], ['aPosition'], [0]);
+ var tex = createGreysRGBTexture(gl, 0, format);
+ var fbo = gl.createFramebuffer();
+ gl.bindFramebuffer(gl.FRAMEBUFFER, fbo);
+ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, tex, 0);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR);
+
+ shouldBe('gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT)', 'ext.SRGB_EXT');
+
+ if (validFormat) {
+ shouldBe("gl.checkFramebufferStatus(gl.FRAMEBUFFER)", "gl.FRAMEBUFFER_COMPLETE");
+
+ debug("");
+ debug("Test the conversion of colors from linear to " + formatString + " on framebuffer (texture) write");
+
+ // Draw
+ var conversions = [
+ [ 0, 0 ],
+ [ 13, 63 ],
+ [ 54, 127 ],
+ [ 133, 191 ],
+ [ 255, 255 ]
+ ];
+
+ wtu.setupUnitQuad(gl, 0);
+
+ for (var ii = 0; ii < conversions.length; ii++) {
+ gl.uniform1f(gl.getUniformLocation(program, "uColor"), conversions[ii][0]/255.0);
+ wtu.drawUnitQuad(gl, [0, 0, 0, 0]);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR);
+ expectResult(conversions[ii][1]);
+ }
+ } else {
+ shouldBe("gl.checkFramebufferStatus(gl.FRAMEBUFFER)", "gl.FRAMEBUFFER_INCOMPLETE_ATTACHMENT");
+
+ wtu.setupUnitQuad(gl, 0);
+ gl.uniform1f(gl.getUniformLocation(program, "uColor"), 0.5);
+ wtu.drawUnitQuad(gl, [0, 0, 0, 0]);
+ wtu.glErrorShouldBe(gl, gl.INVALID_FRAMEBUFFER_OPERATION);
+ }
+
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
+}
+
+function runFramebufferRenderbufferConversionTest() {
+ debug("");
+ debug("Test the conversion of colors from linear to sRGB on framebuffer (renderbuffer) write");
+
+ function createsRGBFramebuffer(gl, width, height) {
+ var rbo = gl.createRenderbuffer();
+ gl.bindRenderbuffer(gl.RENDERBUFFER, rbo);
+ gl.renderbufferStorage(gl.RENDERBUFFER, ext.SRGB8_ALPHA8_EXT, width, height);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR);
+
+ var fbo = gl.createFramebuffer();
+ gl.bindFramebuffer(gl.FRAMEBUFFER, fbo);
+ gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0,
+ gl.RENDERBUFFER, rbo);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR);
+
+ shouldBe('gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT)', 'ext.SRGB_EXT');
+ shouldBe("gl.checkFramebufferStatus(gl.FRAMEBUFFER)", "gl.FRAMEBUFFER_COMPLETE");
+
+ return fbo;
+ }
+
+ // Draw
+ var conversions = [
+ [ 0, 0 ],
+ [ 13, 63 ],
+ [ 54, 127 ],
+ [ 133, 191 ],
+ [ 255, 255 ]
+ ];
+
+ var program = wtu.setupProgram(gl, ['vertexShader', 'fragmentShader'], ['aPosition'], [0]);
+ wtu.setupUnitQuad(gl, 0);
+ var fbo = createsRGBFramebuffer(gl, gl.drawingBufferWidth, gl.drawingBufferHeight);
+
+ for (var ii = 0; ii < conversions.length; ii++) {
+ gl.uniform1f(gl.getUniformLocation(program, "uColor"), conversions[ii][0]/255.0);
+ wtu.drawUnitQuad(gl, [0, 0, 0, 0]);
+ expectResult(conversions[ii][1]);
+ }
+}
+
+function runLoadFromImageTest(callback) {
+ debug("");
+ debug("Tests to ensure that SRGB textures can successfully use image elements as their source");
+
+ var img = wtu.makeImage("../../resources/gray-1024x1024.jpg", function() {
+ var tex = gl.createTexture();
+ gl.bindTexture(gl.TEXTURE_2D, tex);
+ gl.texImage2D(gl.TEXTURE_2D, 0, ext.SRGB_EXT, ext.SRGB_EXT, gl.UNSIGNED_BYTE, img);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR);
+
+ gl.texImage2D(gl.TEXTURE_2D, 0, ext.SRGB_ALPHA_EXT, ext.SRGB_ALPHA_EXT, gl.UNSIGNED_BYTE, img);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR);
+
+ callback();
+ }, function() {
+ testFailed("Image could not be loaded");
+ callback();
+ });
+}
+
+function runGenerateMipmapTest()
+{
+ debug("");
+ debug("GenerateMipmaps for sRGB textures is forbidden");
+
+ var tex = gl.createTexture();
+ gl.bindTexture(gl.TEXTURE_2D, tex);
+
+ gl.texImage2D(gl.TEXTURE_2D, 0, ext.SRGB_ALPHA_EXT, 2, 2, 0, ext.SRGB_ALPHA_EXT,
+ gl.UNSIGNED_BYTE, null);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR);
+ gl.generateMipmap(gl.TEXTURE_2D);
+ wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION);
+
+ gl.deleteTexture(tex);
+}
+
+var successfullyParsed = true;
+</script>
+</body>
+</html>