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-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/glsl/functions/glsl-function-distance.html88
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diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/glsl/functions/glsl-function-distance.html b/dom/canvas/test/webgl-conf/checkout/conformance/glsl/functions/glsl-function-distance.html
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+++ b/dom/canvas/test/webgl-conf/checkout/conformance/glsl/functions/glsl-function-distance.html
@@ -0,0 +1,88 @@
+<!--
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+-->
+
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<title>GLSL distance function test</title>
+<link rel="stylesheet" href="../../../resources/js-test-style.css"/>
+<link rel="stylesheet" href="../../../resources/glsl-feature-tests.css"/>
+<script src="../../../js/js-test-pre.js"></script>
+<script src="../../../js/webgl-test-utils.js"> </script>
+<script src="../../../js/glsl-generator.js"> </script>
+</head>
+<body>
+<div id="description"></div>
+<div id="console"></div>
+<script>
+"use strict";
+
+GLSLGenerator.runFeatureTest({
+ feature: "distance",
+ args: "$(type) p1, $(type) p2",
+ baseArgs: "value$(field)",
+ testFunc: "$(func)($(type),$(type))",
+ emuFuncs: [
+ { type: "float",
+ code: [
+ "float $(func)_emu($(args)) {",
+ " return abs(p1 - p2);",
+ "}"].join("\n")
+ },
+ { type: "vec2",
+ code: [
+ "float $(func)_emu($(args)) {",
+ " return length(p1 - p2);",
+ "}"].join("\n")
+ },
+ { type: "vec3",
+ code: [
+ "float $(func)_emu($(args)) {",
+ " return length(p1 - p2);",
+ "}"].join("\n")
+ },
+ { type: "vec4",
+ code: [
+ "float $(func)_emu($(args)) {",
+ " return length(p1 - p2);",
+ "}"].join("\n")
+ }
+ ],
+ gridRes: 8,
+ tests: [
+ ["$(output) = vec4(",
+ " $(func)(",
+ " $(input).x * 8.0 - 4.0,",
+ " $(input).y * 8.0 - 4.0) / 8.0,",
+ " 0,",
+ " 0,",
+ " 1);"].join("\n"),
+ ["$(output) = vec4(",
+ " 0,",
+ " $(func)(",
+ " $(input).xy * 8.0 - 4.0,",
+ " $(input).wz * 8.0 - 4.0) / 8.0,",
+ " 0, 1);"].join("\n"),
+ ["$(output) = vec4(",
+ " 0, 0,",
+ " $(func)(",
+ " $(input).xyz * 8.0 - 4.0,",
+ " $(input).yzw * 8.0 - 4.0) / 8.0,",
+ " 1);"].join("\n"),
+ ["$(output) = vec4(",
+ " $(func)(",
+ " vec4($(input).xyz, 0) * 8.0 - 4.0,",
+ " vec4(0, $(input).wzy) * 8.0 - 4.0) / 8.0,",
+ " 0, 0, 1);",
+ ].join("\n")
+ ]
+});
+var successfullyParsed = true;
+</script>
+</body>
+</html>
+